Rust

Rust

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 49 56 81
1440p QHD 60 78 93 118
1080p Full HD 89 109 116 134

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 81
3840x2160 Medium 56
3840x2160 High 49
3840x2160 Ultra 35
2560x1440 Low 118
2560x1440 Medium 93
2560x1440 High 78
2560x1440 Ultra 60
1920x1080 Low 134
1920x1080 Medium 116
1920x1080 High 109
1920x1080 Ultra 89

Rust with AMD Ryzen 5 2600 + AMD Radeon RX 7800 XT, In-Depth Analysis

The AMD Ryzen 5 2600 paired with the AMD Radeon RX 7800 XT delivers a highly capable Rust experience, but it is one defined by a clear bottleneck: the aging CPU. Across all tested settings, the combination ranks 776th out of 1717 tested combos, placing it in the 55th percentile of all hardware pairings for this title. While the GPU demonstrates immense headroom, the system’s performance ceiling is consistently dictated by the six-core processor, making settings choices and resolution scaling critical for achieving playable frame rates.

FAQ

Q: What is the best overall settings preset for this combo in Rust?

A: The Low preset provides the highest average frame rate at every resolution, delivering 133.9 FPS at 1080p, 118.2 FPS at 1440p, and 81.1 FPS at 4K. This preset offers the most consistent experience, avoiding the severe frame rate penalties seen at higher graphical loads.

Q: Can this combination handle 4K gaming in Rust?

A: Yes, but only at lower settings. The measured data shows 81.1 FPS at 4K with Low settings, which is smooth. However, switching to Ultra at 4K drops the average to 35.3 FPS, which is below the standard for smooth gameplay.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 2600 scores 19,616 on average, sitting within a tight margin of its rivals. It is 0.4% behind the Intel Core i5-1345U and 0.6% behind the Intel Core i5-11600KF, while being 0.6% and 0.7% ahead of the AMD Ryzen 5 7530U and Intel Core i7-10700F, respectively.

Q: What is the GPU’s synthetic performance percentile?

A: The Radeon RX 7800 XT ranks in the 76th percentile among all GPUs, with an average benchmark score of 32,619. This places it well above the midpoint, indicating strong raw performance that often exceeds what the CPU can feed it in this game.

Q: What is the impact of the CPU’s clock speed on the game?

A: The CPU has a base clock of 3.40 GHz and a boost clock of 3.90 GHz. In a game like Rust, which is sensitive to single-thread performance, the relatively modest boost clock compared to newer CPUs explains why it acts as a limiting factor at lower resolutions.

Q: Does the GPU have enough memory for this game?

A: The GPU comes with 16 GB of GDDR6 memory on a 256-bit bus. This capacity is far beyond what Rust requires at any setting, ensuring that memory capacity is never a constraint in the measured results.

How This Combo Ranks

The combo’s rank of 776 out of 1717 tested configurations places it in the middle of the pack, but this ranking belies the nature of the performance. The percentile position is not a reflection of a weak GPU, but rather the result of pairing a top-tier graphics card with a processor from an older generation. The data shows that the combo’s position is heavily influenced by the CPU’s inability to maintain high frame rates when the GPU load is light, particularly at 1080p. The ranking suggests that while the system is capable of excellent performance, it leaves significant GPU potential on the table in many scenarios.

GPU Role

The AMD Radeon RX 7800 XT is the dominant component in this pairing. Built on the RDNA 3.0 architecture, it features a base clock of 1295 MHz and a boost clock of 2430 MHz. Its 16 GB of GDDR6 memory on a 256-bit bus provides a substantial 624.1 GB/s of bandwidth. In Rust, this hardware is more than sufficient to handle the game’s highest graphical demands. However, the benchmark results reveal that the GPU is often underutilized. For instance, at 1080p with Low settings, the GPU produces 133.9 FPS, but as the resolution increases to 4K, the frame rate only drops to 81.1 FPS—a significant drop, but one that still indicates the GPU is not being pushed to its absolute limit at 1080p. The GPU’s high pixel rate of 233.3 GPixel/s and texture rate of 583.2 GTexel/s are only fully exercised at higher resolutions and settings.

Settings Recommendations

Based on the measured data, the Low preset is the recommended choice for this combo to ensure the smoothest experience. It is the only preset that consistently delivers frame rates above 60 FPS at 4K (81.1 FPS) and above 100 FPS at both 1440p (118.2 FPS) and 1080p (133.9 FPS). The Medium preset offers a better visual experience but requires a trade-off, with frame rates dropping to 56.4 FPS at 4K. The High preset is playable at 1080p and 1440p (109.1 FPS and 78.2 FPS respectively) but becomes marginal at 4K with an average of 48.8 FPS. The Ultra preset is not recommended for competitive play, as it drops below 60 FPS at 1440p (60.1 FPS) and falls to an unplayable 35.3 FPS at 4K.

Measured FPS Breakdown

At 1920x1080, the combination shows a clear pattern of CPU limitation. The Low preset yields an average of 133.9 FPS, which is excellent. Moving to Medium drops the average to 115.9 FPS, a 13.4% reduction. The High preset provides 109.1 FPS, and Ultra delivers 88.8 FPS. The scaling from Low to Ultra is a 33.7% decrease in performance, which is less than what would be expected if the GPU were the primary bottleneck.

At 2560x1440, the frame rates remain high but begin to show more GPU influence. Low settings produce 118.2 FPS, which is still a strong result. Medium settings average 93.1 FPS, and High settings drop to 78.2 FPS. The Ultra preset manages an average of 60.1 FPS, which is just on the edge of playability for many users. The performance gap between Low and Ultra is now 49.1%.

At 3840x2160, the GPU workload increases significantly. The Low preset still delivers a smooth 81.1 FPS, but the Medium preset falls to 56.4 FPS. High settings average 48.8 FPS, and Ultra settings yield a disappointing 35.3 FPS. The difference between Low and Ultra at this resolution is 56.5%, indicating that the GPU is now the primary factor limiting performance.

CPU Role

The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the Zen+ architecture, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. Its synthetic benchmarks, such as the Cinebench R23 score of 11,186 for multi-core and 1,579 for single-core, place it in the 77th percentile of all CPUs. However, its single-thread performance is a known weak point for modern gaming. In Rust, the data shows that the CPU is the limiting factor at 1080p. This is evident because the frame rates at 1080p Low (133.9 FPS) are only marginally higher than at 1440p Low (118.2 FPS) and significantly higher than at 4K Low (81.1 FPS). The CPU’s performance ceiling is reached at around 134 FPS in this game, regardless of the GPU’s capacity. The relatively low boost clock of 3.90 GHz and the older architecture fail to keep up with the GPU’s ability to render frames at lower resolutions.

Resolution Scaling

The frame rate scaling from 1080p to 4K provides a clear diagnostic of the system’s bottleneck. With the Low preset, the average frame rate drops from 133.9 FPS at 1080p to 118.2 FPS at 1440p, a decrease of 11.7%. Moving to 4K, the frame rate drops further to 81.1 FPS, a cumulative decrease of 39.4% from 1080p. This pattern indicates that the GPU is not fully utilized at 1080p; the performance is capped by the CPU. As the resolution increases, the GPU becomes more involved, and the frame rate drop becomes more pronounced. The scaling is much steeper at higher settings. With the Ultra preset, the frame rate drops from 88.8 FPS at 1080p to 60.1 FPS at 1440p (a 32.3% decrease) and finally to 35.3 FPS at 4K (a 60.2% decrease overall). This steep decline at Ultra confirms that the GPU is the limiting component at these higher graphical loads, while the CPU remains the constraint at lower resolutions.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 7800 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 81.1
3840x2160 Medium 56.4
3840x2160 High 48.8
3840x2160 Ultra 35.3
2560x1440 Low 118.2
2560x1440 Medium 93.1
2560x1440 High 78.2
2560x1440 Ultra 60.1
1920x1080 Low 133.9
1920x1080 Medium 115.9
1920x1080 High 109.1
1920x1080 Ultra 88.8

Rust with Ryzen 5 2600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7800 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.