Roblox
This combination delivers exceptional performance with an average of 421 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 181 | 224 | 254 | 278 |
| 1440p QHD | 320 | 394 | 446 | 490 |
| 1080p Full HD | 479 | 590 | 666 | 733 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Roblox with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4060, In-Depth Analysis
Roblox is not a typical benchmark load, but the measured results for this Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 4060 combination show a clear pattern: this platform is massively overqualified for the game at almost every setting. The data indicates that even at 4K Ultra, the average frame rate stays well above playable thresholds, which makes the choice of settings more about consistency and visual fidelity than about chasing raw performance.
The measured FPS rows show that the gap between presets is significant at every resolution, but the minimums are the more important story. At 4K Medium, the average is 112 FPS with a minimum of 95 FPS, which is a tight and stable window. At 4K Low, the average climbs to 123 FPS, but the data lacks a minimum, suggesting a less predictable frame pacing. The jump from Low to Medium costs only 11 FPS on average at 4K, and the return in visual quality is substantial. At 1440p, the same pattern holds: Medium delivers a 197 FPS average with a 168 FPS minimum, while Low only adds 20 FPS on top. The 1080p results are so high that the distinction between presets becomes academic, with Medium still holding a 251 FPS minimum.
Settings Recommendations
The data clearly favors the Medium preset as the best balance. At 4K, Medium produces a 112 FPS average with a 95 FPS minimum, which is the only preset at that resolution that reports a minimum and stays comfortably above refresh-rate territory for standard displays. The Ultra preset at 4K drops to an 80 FPS average—still playable, but the gap to Medium is 32 FPS, and the lack of a reported minimum suggests less headroom for spikes. High at 4K sits at 99 FPS, which is 13 FPS below Medium, meaning the Medium preset is unexpectedly outperforming High in this specific configuration. This is a quirk of the measured data, but it makes Medium the logical choice.
At 1440p, Medium again delivers the most stable experience with a 197 FPS average and a 168 FPS minimum. The Ultra preset at 1440p averages 141 FPS, which is still excellent, but the 56 FPS gap between Ultra and Medium is a steep price for marginal visual gains in a game like Roblox. Low at 1440p hits 217 FPS, but the absence of a minimum value in the data means you are trading a known stable floor for a higher average that might fluctuate. For competitive play, the 1080p Medium preset is the standout: a 296 FPS average with a 251 FPS minimum and a 340 FPS maximum. That range is tight enough to keep frame pacing consistent on high-refresh displays, and the extra frames over Ultra (which averages 212 FPS) are not worth the visual downgrade.
The recommendation is to use Medium as the default preset across all resolutions. It is the only preset that consistently provides a reported minimum FPS in the data (at 4K, 1440p, and 1080p), indicating a more reliable frame delivery. If you prioritize maximum visual quality and have a 1440p display, Ultra is viable at 141 FPS, but you are giving up 56 FPS on average compared to Medium. For 4K, stick with Medium; the 95 FPS minimum is the only reported floor at that resolution, and it clears the 60 FPS threshold by a wide margin.
GPU Role
The RTX 4060 in this configuration is the secondary contributor to Roblox performance, but its role becomes more pronounced as resolution increases. The GPU's 8 GB of GDDR6 memory on a 128-bit bus with 272.0 GB/s of bandwidth is more than sufficient for Roblox's asset sizes, and the data shows that the card is not the limiting factor at 1080p or 1440p. The 3DMark Steel Nomad DX12 score of 2302 and the Passmark G3D score of 19545 place this GPU in the 61st percentile of all GPUs, but that ranking is driven by modern AAA titles, not a sandbox game with simple geometry.
The clock behavior matters more than the raw scores here. The base clock of 1830 MHz and boost clock of 2460 MHz indicate a wide boost range, which is typical for a laptop-oriented part with a 115 W TDP. The measured FPS deltas between Low and Ultra at each resolution show where the GPU starts to engage. At 1080p, the difference between Low (325 FPS) and Ultra (212 FPS) is 113 FPS, while at 4K, the same preset gap is only 43 FPS (123 vs 80). This inverted scaling suggests that at 1080p, the CPU is feeding frames faster than the GPU can render them, and the GPU becomes the bottleneck only when the resolution increases to 2160p, where pixel throughput demands more from the 118.1 GPixel/s pixel rate.
The GPU's nearest rival in the benchmark database is the AMD Radeon HD 7790, which shows a deltaPct of -0.2, meaning the RTX 4060 is essentially neck-and-neck with a card that is over a decade old. This is not a critique of the 4060; it is a reflection of Roblox's low graphical complexity. The Passmark DirectX 12 score of 76 and DirectX 11 score of 175 are low compared to the G3D score, which indicates that the game's API usage is not stressing the modern feature set of the Ada Lovelace architecture. The 24 RT cores and 96 tensor cores are idle in this workload, as Roblox does not utilize ray tracing or DLSS in these measurements.
CPU Role
The Intel Core Ultra 7 265HX is the dominant component in this pairing for Roblox. With 20 cores and 20 threads on the Arrow Lake-HX architecture, this mobile CPU has far more compute capacity than the game requires. The Cinebench R23 multi-core score of 40642 and single-core score of 5737 place the CPU in the 93rd percentile of all CPUs, and the benchmark results confirm that Roblox is heavily single-thread-bound. The Passmark Single Thread score of 4500 is the key metric here; Roblox's physics and script execution rely on a few fast cores, and the 5.30 GHz boost clock is doing the heavy lifting.
The evidence for CPU bottlenecking is in the 1080p results. At 1080p Low, the average FPS is 325, and at 1080p Medium, it is 296. The difference between Low and Medium is only 29 FPS, while the difference between Medium and Ultra is 84 FPS. This non-linear scaling suggests that the CPU is hitting a ceiling around the 300 FPS mark, and only when the GPU workload increases (via Ultra settings) does the frame rate drop to a range where the GPU becomes the limiter. At 4K, the CPU has more breathing room, and the FPS spread narrows to a 43 FPS range across all presets, confirming that the CPU is no longer the primary constraint.
The CPU's nearest rival, the Intel Core i7-13790F, scores a deltaPct of 0.1, which means these two processors are statistically tied in average benchmark score. The 265HX also edges out the AMD Ryzen AI 7 450G by -0.2 and the AMD Ryzen AI Embedded P185 by 0.5. This tells you that the 265HX is not a standout in raw CPU performance compared to its peers, but it does not need to be for Roblox. The real takeaway from the data is that the 20-core configuration is irrelevant for this game; the single-core performance is what drives the 325 FPS ceiling at 1080p Low. The L3 cache of 30 MB shared and the 102.4 GB/s memory bandwidth are more than adequate for the game's working set, and the DDR5 memory support prevents any bandwidth starvation.
FAQ
Q: Why does Medium outperform High at 4K in the measured data?
A: At 3840x2160, the Medium preset averages 112 FPS with a minimum of 95 FPS, while the High preset averages 99 FPS with no reported minimum. The data shows a 13 FPS advantage for Medium, which is an anomaly in the preset scaling that does not appear at 1440p or 1080p. This suggests a driver-level or game-level optimization quirk specific to the 4K High configuration.
Q: Is the RTX 4060 strong enough for 4K Roblox?
A: Yes, based on the measured FPS, the RTX 4060 delivers an 80 FPS average at 4K Ultra and a 99 FPS average at 4K High. The GPU's 8 GB VRAM and 272.0 GB/s bandwidth are sufficient for Roblox's textures, and the 4K Medium preset with a 95 FPS minimum provides a stable experience.
Q: What is the role of the CPU's 20 cores in Roblox?
A: The 20 cores are largely unused. The Passmark Single Thread score of 4500 and the 5.30 GHz boost clock are the relevant metrics. The 1080p Low average of 325 FPS indicates a CPU-imposed ceiling, as the GPU could likely render more frames if the CPU could feed them faster.
Q: Should I use the Ultra preset at 1440p?
A: The Ultra preset at 1440p averages 141 FPS, which is playable, but it is 56 FPS below the Medium preset's 197 FPS average. The Medium preset also reports a minimum of 168 FPS, providing a more consistent frame pacing. The visual difference in Roblox between Medium and Ultra is minor relative to the performance cost.
Q: How does this CPU compare to its nearest rival in the database?
A: The Intel Core Ultra 7 265HX has an average benchmark score of 63173, which is 0.1% higher than the Intel Core i7-13790F and 0.7% higher than the Intel Core Ultra 7 255HX. It is 0.2% lower than the AMD Ryzen AI 7 450G. These are all within the margin of error, meaning the 265HX is not a performance outlier among its peers.
Q: Is the 8 GB VRAM a limitation for Roblox?
A: In the measured data, there is no evidence of VRAM limitation. The 4K Ultra preset averages 80 FPS, and the 4K Medium preset maintains a 95 FPS minimum. Roblox's asset streaming does not approach the 8 GB limit, so the memory capacity is not a bottleneck.
Resolution Scaling
The FPS drop from 1080p to 4K is steep but predictable, and it reveals the shift in bottleneck from CPU to GPU. At 1080p Medium, the average is 296 FPS. At 1440p Medium, it drops to 197 FPS, a 99 FPS reduction. At 4K Medium, it falls to 112 FPS, another 85 FPS reduction. The total scaling from 1080p to 4K at Medium is a 184 FPS drop, which is a 62% reduction. This is a larger percentage drop than you would see in a GPU-bound game, but it is consistent with a CPU that is artificially capping the 1080p result.
Look at the Low preset scaling for a clearer picture. At 1080p Low, the average is 325 FPS. At 1440p Low, it is 217 FPS, and at 4K Low, it is 123 FPS. The drop from 1080p to 1440p is 108 FPS, and from 1440p to 4K is 94 FPS. The scaling is nearly linear, which is the signature of a GPU that is becoming progressively more loaded as pixel count increases. The CPU is still fast enough at 4K Low to push 123 FPS, meaning the GPU is the limiter at that resolution.
For the Ultra preset, the scaling is even more dramatic. At 1080p Ultra, the average is 212 FPS. At 1440p Ultra, it drops to 141 FPS, and at 4K Ultra, it is 80 FPS. The 71 FPS drop from 1080p to 1440p and the 61 FPS drop from 1440p to 4K show that Ultra settings amplify the GPU's workload more than the resolution increase alone. The data indicates that the RTX 4060 is a capable 4K card for Roblox, but the 4K Ultra result of 80 FPS is the only preset that approaches the threshold where you might want to lower settings for a 120 Hz display. The 4K Medium result with a 95 FPS minimum is the safer bet for 4K.
Measured FPS Breakdown
3840x2160 (4K)
- Ultra: Average 80 FPS. The lowest result in the entire dataset, but still above 60 FPS. No minimum or maximum reported, which suggests the frame delivery may be less consistent than Medium.
- High: Average 99 FPS. A 19 FPS improvement over Ultra, but no minimum reported. This preset is outperformed by Medium in the measured data.
- Medium: Average 112 FPS, with a minimum of 95 FPS and a maximum of 128 FPS. This is the most stable 4K option, with a tight 16 FPS spread between minimum and maximum.
- Low: Average 123 FPS. The highest average at 4K, but without a reported minimum, it is difficult to assess consistency. The 11 FPS gain over Medium is not worth the visual downgrade.
2560x1440 (1440p)
- Ultra: Average 141 FPS. A solid result for high-refresh 1440p displays, but 56 FPS below Medium. No minimum reported.
- High: Average 174 FPS. A 33 FPS improvement over Ultra, but still 23 FPS below Medium.
- Medium: Average 197 FPS, with a minimum of 168 FPS and a maximum of 227 FPS. The best balance of performance and stability at this resolution, with a 59 FPS spread.
- Low: Average 217 FPS. The fastest 1440p preset, but the lack of a minimum value makes it a riskier choice for competitive play.
1920x1080 (1080p)
- Ultra: Average 212 FPS. The lowest 1080p preset, but still far beyond the refresh rate of most monitors. No minimum reported.
- High: Average 261 FPS. A 49 FPS improvement over Ultra, indicating that Ultra's extra effects are taxing the GPU unnecessarily.
- Medium: Average 296 FPS, with a minimum of 251 FPS and a maximum of 340 FPS. The standout preset in the dataset, providing a high average and a reported floor that exceeds 240 Hz.
- Low: Average 325 FPS. The highest result in the entire dataset, but the margin over Medium is only 29 FPS, and the missing minimum data makes Medium the more reliable choice for esports-level play.
Hardware Specifications
Intel Core Ultra 7 265HX
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4060 in Roblox
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 181.0 |
| 3840x2160 | High | 224.0 |
| 3840x2160 | Medium | 254.0 |
| 3840x2160 | Low | 278.0 |
| 2560x1440 | Ultra | 320.0 |
| 2560x1440 | High | 394.0 |
| 2560x1440 | Medium | 446.0 |
| 2560x1440 | Low | 490.0 |
| 1920x1080 | Ultra | 479.0 |
| 1920x1080 | High | 590.0 |
| 1920x1080 | Medium | 666.0 |
| 1920x1080 | Low | 733.0 |
Roblox with RTX 4060 + Other CPUs
See how Roblox performs with the same GPU but different processors.
Other Games with iUltra 7 265HX + RTX 4060
Explore FPS benchmarks for other games using this same hardware combination.