Roblox

Roblox

AVERAGE FPS
249
excellent

This combination delivers exceptional performance with an average of 249 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 107 132 149 164
1440p QHD 189 233 264 290
1080p Full HD 283 349 395 434

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 164
3840x2160 Medium 149
3840x2160 High 132
3840x2160 Ultra 107
2560x1440 Low 290
2560x1440 Medium 264
2560x1440 High 233
2560x1440 Ultra 189
1920x1080 Low 434
1920x1080 Medium 395
1920x1080 High 349
1920x1080 Ultra 283

Roblox with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

Roblox is not a demanding title, but this specific combination of the Intel Core Ultra 5 245 and NVIDIA GeForce RTX 3070 Ti still produces a wide spread of results depending on how you configure it. The data shows this pairing ranks 1047th out of 3010 tested combinations, placing it in the upper third of all systems. That ranking is respectable, but the real story here is not whether the hardware can run the game—it absolutely can—but rather how the performance ceiling shifts so dramatically across resolutions and presets. The measured FPS figures range from a low of 107 frames per second at 4K Ultra to a staggering 434 FPS at 1080p Low, indicating that this combo has headroom to spare for high-refresh-rate monitors at lower resolutions, while still delivering smooth gameplay at the most demanding settings.

How This Combo Ranks

The combo's rank of 1047 out of 3010 tested configurations puts it in the 65th percentile of all systems tested in Roblox. This is a strong showing, but it is not a top-tier result, which makes sense given that Roblox is far more sensitive to single-threaded CPU performance and raw draw call throughput than to raw GPU muscle. The Intel Core Ultra 5 245 sits in the 90th percentile of all CPUs, with an average benchmark score of 48995. Its nearest rivals in the CPU benchmark database are the AMD Ryzen 7 PRO 5755G at 49196 (just 0.4% faster), the AMD Ryzen 9 7900 at 49228 (0.5% faster), the Intel Xeon Gold 5318H at 48698 (0.6% slower), and the Intel Core i5-14600K at 48618 (0.8% slower). This cluster of scores shows that the Ultra 5 245 is firmly in the mid-to-upper tier of desktop processors, trading blows with both previous-generation high-end chips and current mid-range options.

On the GPU side, the RTX 3070 Ti sits in the 75th percentile of all graphics cards, with an average benchmark score of 29945. Its nearest rivals include the NVIDIA GeForce RTX 5070 Mobile at 29928 (0.1% faster), the AMD Radeon RX 6800 at 30095 (0.5% faster), the NVIDIA GeForce RTX 2080 Ti at 29783 (0.5% slower), and the AMD Radeon RX 6700 at 30433 (1.6% faster). The fact that the GPU is ranked lower than the CPU in their respective pools suggests that the processor is the stronger component in this pairing, which matters for a game like Roblox that often becomes CPU-bound at high frame rates. In the measured FPS data, the system never drops below 107 FPS even at the most demanding settings, which means the combo rank is not a reflection of playability but rather of how far ahead the very top configurations push frame rates in this lightly threaded game.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with the GA104 chip, manufactured on Samsung's 8 nm process. It packs 6144 shading units, 192 texture mapping units, and 96 raster operation units, along with 48 ray tracing cores and 192 tensor cores. The memory subsystem consists of 8 GB of GDDR6X on a 256-bit bus, delivering a bandwidth of 608.3 GB/s. The core clocks are set at 1575 MHz base and 1770 MHz boost, while the memory runs at an effective 19 Gbps. These specifications translate to a pixel rate of 169.9 GPixel/s, a texture rate of 339.8 GTexel/s, and a FP32 compute throughput of 21.75 TFLOPS.

In Roblox, the GPU's role is secondary to the CPU at lower resolutions, but it becomes more significant as the resolution increases and the pixel fill rate demands grow. At 1080p, the RTX 3070 Ti is effectively overkill; the measured data shows the system delivering 349 FPS at High settings and 434 FPS at Low. The GPU is not the limiting factor here. At 4K, however, the GPU starts to flex its muscles. The drop from 164 FPS at Low to 107 FPS at Ultra is a 34.8% reduction, which shows that the graphics card is now carrying more of the load. The 8 GB of VRAM is sufficient for Roblox, which is not a texture-heavy title, but the bandwidth of 608.3 GB/s ensures that even at 4K Ultra, the game never stutters due to memory constraints. The GPU's 75th percentile ranking and its position relative to the RTX 2080 Ti (0.5% slower) and RX 6800 (0.5% faster) suggest that it remains a capable mid-range card, even if it is now end-of-life.

Resolution Scaling

The measured FPS data reveals a predictable but pronounced scaling pattern as resolution increases. At 1080p High, the system delivers 349 FPS. Moving to 1440p High drops that to 233 FPS, a 33.2% reduction. At 4K High, the frame rate falls to 132 FPS, another 43.3% reduction from the 1440p figure. This scaling behavior indicates that the system is heavily CPU-bound at 1080p, where the frame rates are so high that the GPU is never the bottleneck. The Ultra 5 245's strong single-thread performance—evidenced by its Cinebench R23 single-core score of 4648 and PassMark single-thread score of 4394—allows the game logic and physics to run at extremely high speeds, but the GPU eventually catches up as the resolution climbs.

The pattern is even more telling when looking at the Low settings. At 1080p Low, the system hits 434 FPS, which is the highest measured figure in the entire dataset. At 1440p Low, it drops to 290 FPS, a 33.2% reduction. At 4K Low, it falls to 164 FPS, another 43.4% drop. The consistency of these percentage drops across both High and Low presets suggests that the scaling is primarily driven by resolution and not by settings complexity. The limiting component shifts from the CPU at 1080p to the GPU at 4K. The fact that the system still manages 107 FPS at 4K Ultra—the worst-case scenario in the dataset—demonstrates that even the most demanding configuration remains playable. The gap between 1080p and 4K at Ultra settings (283 FPS vs 107 FPS) represents a 62.2% reduction, which is substantial but expected for a game that becomes pixel-bound at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce an average of 434 FPS, Medium yields 395 FPS (with a minimum of 336 and maximum of 454), High drops to 349 FPS, and Ultra settles at 283 FPS. The difference between Low and Ultra is 151 FPS, or 34.8%, which shows that the settings presets have a significant impact on performance even at this resolution. The Medium preset's minimum of 336 FPS is notably higher than the Ultra average, indicating that there is no risk of frame dips on any preset at 1080p.

Moving to 2560x1440, the frame rates remain high but start to show more separation between presets. Low delivers 290 FPS, Medium averages 264 FPS (with a minimum of 224 and maximum of 303), High produces 233 FPS, and Ultra falls to 189 FPS. The spread between Low and Ultra is now 101 FPS, or 34.8%, which is proportionally similar to the 1080p spread. The Medium preset's minimum of 224 FPS is still well above the 144 Hz refresh rate common on high-end monitors, so even the most demanding settings at this resolution will not cause perceptible stuttering.

At 3840x2160, the system begins to feel the GPU's limits. Low settings average 164 FPS, Medium averages 149 FPS (with a minimum of 127 and maximum of 172), High produces 132 FPS, and Ultra drops to 107 FPS. The gap between Low and Ultra is now 57 FPS, or 34.8%, maintaining the same proportional difference as the lower resolutions. The Medium preset's minimum of 127 FPS is still smooth, but the Ultra average of 107 FPS is close to the 60 FPS threshold that many players consider the minimum for comfortable gameplay. The data shows a consistent pattern: the system is always playable, but the headroom for high refresh rates shrinks as resolution increases.

Settings Recommendations

Based on the measured FPS data, the best experience depends entirely on the target display. For a 1080p monitor with a 144 Hz refresh rate, the Ultra preset at 283 FPS is the obvious choice. The system has more than enough headroom to run the game at maximum visual quality while still exceeding the refresh rate by nearly double. Even the Medium preset at 395 FPS offers diminishing returns beyond what the display can show, so Ultra is recommended for the best visual fidelity without any performance penalty.

At 1440p, the Ultra preset at 189 FPS is still well above the 144 Hz threshold, making it the recommended choice for high-refresh-rate monitors. The High preset at 233 FPS offers more headroom, but the visual difference between High and Ultra in Roblox may not justify the 44 FPS loss. For 60 Hz displays at this resolution, even the Ultra preset is overkill, so players can comfortably choose the highest settings available.

For 4K displays, the recommendation shifts. The Ultra preset at 107 FPS is still playable, but the Medium preset at 149 FPS (with a minimum of 127) provides a more comfortable margin above the 60 FPS baseline. The data shows that Medium offers a 39.3% improvement over Ultra in average frame rate while likely providing most of the visual benefits that matter in Roblox. For 4K 120 Hz displays, the Low preset at 164 FPS is the only option that consistently exceeds 120 FPS, though the visual compromise may not be worth it for a game that is not graphically intensive. The Medium preset at 149 FPS is the best balance of quality and performance for most 4K users, as it stays above 120 FPS on average while maintaining a minimum of 127 FPS.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on TSMC's 3 nm process. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with 24 MB of shared L3 cache and 3 MB of L2 cache per core. The CPU supports DDR5 memory on a dual-channel bus with a bandwidth of 102.4 GB/s, and it includes integrated Arc Xe-LPG Graphics with 64 execution units. In Roblox, the CPU's role is critical because the game engine is notoriously single-threaded and sensitive to high clock speeds and low latency.

The benchmark data shows that the Ultra 5 245 has excellent single-thread performance, with a Cinebench R23 single-core score of 4648 and a PassMark single-thread score of 4394. These scores place it in the 90th percentile of all CPUs, and its average benchmark score of 48995 is within 0.8% of the Intel Core i5-14600K. In Roblox, this single-thread strength translates directly to higher frame rates, especially at 1080p where the CPU is the bottleneck. The measured FPS at 1080p Low (434 FPS) is more than double the 4K Ultra figure (107 FPS), which highlights how much headroom the CPU provides when the GPU is not limiting.

The multi-threaded performance is also strong, with a Cinebench R23 multi-core score of 32924 and a PassMark multithread score of 38706. However, Roblox does not scale well across cores, so this multi-thread capability is largely unused in this game. The CPU's 14 cores and 14 threads are more than sufficient for any background tasks that might run alongside the game, and the 65 W TDP means it will not generate excessive heat even during extended sessions. The processor's position relative to its nearest rivals—particularly the Intel Core i5-14600K, which is only 0.8% faster on average—confirms that the Ultra 5 245 is a well-rounded choice for Roblox, where its high boost clock and strong single-thread performance ensure that the game never feels CPU-limited, even at the highest frame rates the GPU can produce.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3070 Ti in Roblox

Resolution Settings Avg FPS
3840x2160 Low 164.0
3840x2160 Medium 149.0
3840x2160 High 132.0
3840x2160 Ultra 107.0
2560x1440 Low 290.0
2560x1440 Medium 264.0
2560x1440 High 233.0
2560x1440 Ultra 189.0
1920x1080 Low 434.0
1920x1080 Medium 395.0
1920x1080 High 349.0
1920x1080 Ultra 283.0

Roblox with iUltra 5 245 + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with RTX 3070 Ti + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.