Roblox
This combination delivers exceptional performance with an average of 367 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 158 | 194 | 220 | 241 |
| 1440p QHD | 279 | 343 | 388 | 427 |
| 1080p Full HD | 417 | 515 | 582 | 640 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Roblox with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
Roblox is a sandbox experience that rewards frame-rate headroom even when its visual demands are modest. The pairing of the Intel Core Ultra 5 235 and the NVIDIA GeForce RTX 4080 SUPER was measured across three resolutions and four quality presets, producing a scoreboard from 640 FPS at 1080p Low to 158 FPS at 4K Ultra. The data describes a system with enormous burst capability at lower resolutions, but it smooths out as pixel count increases, revealing the GPU as the primary scaling limit. This analysis is based on measured results from a bench database that marks the data as `dataIsMeasured: true`.
Resolution Scaling
The measured FPS values tell a story of diminishing returns as resolution climbs. At 1080p, even the Ultra preset reaches 417 FPS, while Low pushes to 640, Medium to 582, and High to 515. Dialing up to 1440p cuts those numbers: Low yields 427 FPS, Medium 388, High 343, and Ultra 279. The gap further shrinks at 4K, where Low manages 241, Medium 220, High 194, and Ultra only 158. The absolute drops from 1080p to 4K are not linear; they compress as the pixel count explodes, suggesting the GPU’s compute and memory bandwidth become the hard ceilings.
Observe the pattern across presets. At 1080p, the difference between Low and Ultra is 640 minus 417, a spread of over 200 FPS. At 1440p, that spread reduces to 148 FPS (427 to 279). At 4K it tightens further to 83 FPS (241 to 158). A tighter gap means the CPU can no longer feed enough frame data to keep every preset fully populated; the GPU’s throughput is the limiting component. In other words, whether you set the game to Low or Ultra at 4K, the RTX 4080 SUPER only has so many frames to deliver. This is a mark of a GPU-bound zone.
The scaling pattern also indicates that the Core Ultra 5 235 is not the bottleneck in any configuration. At 1080p, the frame rates are so lofty that the CPU is likely the supplemental speed booster. A conservative hardware analyst would say that the processor is responsible for feeding the GPU, and it does its job capably at every tested resolution.
CPU Role
The Core Ultra 5 235 is a 14-core, 14-thread processor built on the Arrow Lake-S architecture, fabricated on a 3 nm process with an L3 cache of 24 MB shared. Its base clock sits at 3.40 GHz and boost to 5.00 GHz. These are modest numbers for a dual-socket desktop chip, but they combine with a 65 W TDP―a low energy ceiling that counts down in an era of high-power parts. PassMark single-thread score of 4516 and Cinebench R23 single-core of 2085 underline a strong single-thread story. In a game like Roblox, which is not known for threading across many cores, single-core performance is above all else.
The data across presets support that the CPU is not the chokepoint. At 1080p Low, the system reports 640 average FPS—a number that would tax even a high-end CPU's rendering pipeline. Even at 4K Medium, the CPU still pushes 220 FPS while the GPU is handling the 3840×2160 canvas. The lack of minimum FPS data for most settings (only Medium records min/max) means we cannot assess frame-pacing directly for those presets, but the averages suggest the CPU has no insufficient in draw-call rate.
The performance benchmark for the CPU places it within tight reach of its nearest competitors. Its average benchmark score is 46062, with the Intel Core i9-13900HX (46098) only 0.1% ahead, the Ryzen AI 9 HX 375 (46030) 0.1% behind, and the AMD EPYC parts (45970 and 45950 – wait, should be 45970 and 45960) each within 0.2% of one another. This cluster pattern tells a story of a CPU that performs near its rivals in overall physics and math tests, which likely aligns with the consistent frame delivery in CPU-light Roblox. In a sense, the Ultra 5 235 is not an outlier; it sits exactly in the middle of a tier that is already overshooting this game’s needs.
FAQ
Q: What is the highest average FPS recorded for this combination?
A: The maximum average FPS is 640, achieved at 1080p Low settings.
Q: Does the system sustain 4K Ultra experience?
A: At 4K Ultra the average FPS is 158, which is about 65% lower than 1080p Ultra (417). This still exceeds the 144 Hz threshold, so it provides a fluid experience.
Q: How does the Core Ultra 5 235 compare to its immediate rivals in CPU benchmark score?
A: It scores 46062, within 0.1% of the Intel Core i9-13900HX (46098) and the Ryzen AI 9 HX 375 (46030). It is also 0.1% faster than the AMD EPYC 4364P and EPYC 7303, both scoring 45960 and 45920. The deltaPct values given are 0.1, -0.1, 0.2, 0.2, respectively—showing a roughly 2% spread.
Q: Are the 4080 SUPER's GPU benchmarks relevant to its Roblox performance?
A:** The GPU's average benchmark score is 54209, with its nearest rival the RTX 4080 at 54247 (-0.1% delta) and AMD Radeon Pro W5700X at 54828 (-1.1%). Those synthetic numbers show the 4080 SUPER is not a class leader; but its 16 GB GDDR6X and 736.3 GB/s bandwidth produce the measured frame rates.
Q: Is there a settings for framerate stability?
A: Among the reported rows, only the Medium preset includes both min and max values. At 1080p Medium, min 495, max 669; at 1440p Medium min 330, max 447; at 4Kp Medium min 187, max 253. Other presets only have avg, so stability inference is limited to the Medium tier.
Measured FPS Breakdown
The following table reproduces every measured FPS row from the database. The data is table-form and includes all fields exactly as reported.
| Resolution | Settings | Average FPS | Min FPS | Max FPS |
|---|---|---|---|---|
| 1920×1080 | Low | 640 | — | — |
| 1920×1080 | Medium | 582 | 495 | 669 |
| 1920×1080 | High | 515 | — | — |
| 1920×1080 | Ultra | 417 | — | — |
| 2560×1440 | Low | 427 | — | — |
| 2560×1440 | Medium | 388 | 330 | 447 |
| 2560×1440 | High | 343 | — | — |
| 2560×1440 | Ultra | 279 | — | — |
| 3840×2160 | Low | 241 | — | — |
| 3840×2160 | Medium | 220 | 187 | 253 |
| 3840×2160 | High | 194 | — | — |
| 3840×2160 | Ultra | 158 | — | — |
Notice the medium-row min/max spread: at 1080p it is 455 wide (min 495 to 669), which implies frame-time variance. At 4Kp, that spread narrows to 66 (187 to 253). This suggests that at high pixel load, the GPU itself dictates a more predictable frame delivery, while at lower resolutions the CPU's rendering calls causes uneven frame pacing.
How This Combo Ranks
In the complete database of 2.7 million tested configurations, this combination holds a rank of 323 out of 3711 possible combos. That places it in the 91st percentile of all tested setups, because 323÷3711 is approximately 0.758 – wait, 323/3711 = 8.66%? Actually we cannot compute percentages; we can only say that it sits at a high position. The CPU itself is ranked at the 89th percentile overall, indicating it is faster than 89% of all prior CPUs tested. The GPU occupies the 86th percentile. A rank of #323 is surprisingly high for a CPU that is 14 cores and at a 45 W base, but it is evidence that the raw frame capability of the 4080 SUPER moves the needle in Roblox.
Given the measured avgs, this combo is not a top-tier 4K monster by global GPU standards, but its Roblox-specific performance appears to be paced by the CPU – and the combo scores in the top 1/12th of tested rigs. That is a strong placement for a game that does not stress the GPU.
Settings Recommendations
The measured data points to choose a profile that matches the user's display capabilities. If the monitor runs at 60 Hz, any configuration above 4K Ultra suffices. However, for 144 Hz refresh, consider 4K Ultra (158 FPS), 4k H high (194 FPS), or 4k medium (220 FPS) – all exceed 144. For a 240 Hz display, 1440p Ultra (279 FPS) or 4k low (241 FPS) are viable. At 360 Hz, only 1080p Medium (582) and higher reach that rate, with 1080p Low providing 640.
The Medium preset at any of the three resolutions is the only one that returns both minimum and maximum frame rates, giving the user a frame-time range: at 1440p Medium shows a 117 FPS window (330–447) while at 4K it drops to 74 frames (187–259). If the user values predictable frame times, Medium appears more stable at 1440p and 2160p compared to 1080p. For maximum frame output, 1080p Low unachievable—it yields 640 FPS, which exceeds any real-world display refresh rate.
In summary, for a 4K monitor, Medium is the balanced pick: the numbers show 220 FPS with a minimal 187–253 window. If the player demands visual quality, Ultra at 4K still a theoretically stable 158 FPS. For competitions, nothing beats 1080p Low.
GPU Role
The RTX 4080 SUPER is built on the Ada Lovelace architecture with 16 GB of GDDR6X memory on a 256 – memory bus, providing a memory bandwidth of 736.3 GB/s. Its base clock 2295 MHz and boost 2550 MHz. The GPU has 80 ray-tracing cores, 320 tensor cores, and 112 ROP units, and it stands in the 86th percentile of all GPUs. The robust memory bandwidth and 16 GB frame buffer give plenty of room for loading the game's graphical assets at 4K Ultra, and the measured 158 FPS at that preset demonstrates that the silicon does not break a sweat.
Synthesizing the synthetic benchmarks, the GPU's closest rivals stand near: the original RTX 4080 scores 54247, which is 0.1% different from this card. The Radeon Pro W5700X shows 54828 for a 1.1% delta, and the RX 6750 GRE 12GB chips (55698 and 0.7% delta). In real-world Roblox, the RTX 4080 SUPER is fast enough that its own limitations only appear at 4K resolution and Ultra settings, where it still maintains 159 frames. The huge VTU memory bandwidth may not matter in Roblox because the game does not need large textures; yet the GPU stays clearly dominant in the frame-times.
The data confirms that the core render thread on the GPU is the resolution limiter. From 1080p to 1440p, the FPS drops by a larger fraction than 4K, but the ultimate Dee. The CPU, on the other hand, is fully capable of delivering input at, well, frame rates. In this pairing, the GPU is the silent driver: its ultra-fast GDDR6X memory stack and triple-slot cooler (entire slot-width 3) allow it to carry the heavier pixel load gracefully. With the 4080 SUPER in the pipeline, the user gets a satisfying high refresh experience at 1080p and a still very comfortable 4K medium-to-high experience.
Hardware Specifications
Intel Core Ultra 5 235
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4080 SUPER in Roblox
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 241.0 |
| 3840x2160 | Medium | 220.0 |
| 3840x2160 | High | 194.0 |
| 3840x2160 | Ultra | 158.0 |
| 2560x1440 | Low | 427.0 |
| 2560x1440 | Medium | 388.0 |
| 2560x1440 | High | 343.0 |
| 2560x1440 | Ultra | 279.0 |
| 1920x1080 | Low | 640.0 |
| 1920x1080 | Medium | 582.0 |
| 1920x1080 | High | 515.0 |
| 1920x1080 | Ultra | 417.0 |
Roblox with iUltra 5 235 + Other GPUs
See how Roblox performs with the same CPU but different graphics cards.
Roblox with RTX 4080 SUPER + Other CPUs
See how Roblox performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RTX 4080 SUPER
Explore FPS benchmarks for other games using this same hardware combination.