Roblox

Roblox

AVERAGE FPS
338
excellent

This combination delivers exceptional performance with an average of 338 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 145 180 201 223
1440p QHD 255 318 361 397
1080p Full HD 382 472 537 589

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 223
3840x2160 Medium 201
3840x2160 High 180
3840x2160 Ultra 145
2560x1440 Low 397
2560x1440 Medium 361
2560x1440 High 318
2560x1440 Ultra 255
1920x1080 Low 589
1920x1080 Medium 537
1920x1080 High 472
1920x1080 Ultra 382

Roblox with Intel Core i7-14700KF + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis

Roblox is a sandbox title that scales unusually well with high-end hardware, and the measured data for the Intel Core i7-14700KF paired with the NVIDIA GeForce RTX 4070 Ti demonstrates a system that is overwhelmingly GPU-bound at higher resolutions but transitions to a more balanced profile at 1080p. The dataset reveals a configuration capable of delivering exceptionally high frame rates across all tested settings, with the central bottleneck shifting predictably as pixel count increases. The combination ranks 244th out of 1800 tested combos in this game, placing it in the upper 13.5 percent of all systems, which is consistent with the strong individual benchmark scores of both components.

Resolution Scaling

The frame rate progression from 1080p to 4K shows a classic pattern of GPU saturation, though the magnitude of the drop is heavily influenced by the game's modest graphical demands. Moving from 1920x1080 to 2560x1440 at High settings, the average frame rate falls from 471.9 FPS to 317.8 FPS, a reduction of approximately 32.7 percent. This is a substantial drop, but the absolute values remain so high that the experience is fluid in both cases. The scaling from 1440p to 4K at the same settings is steeper, with the average falling from 317.8 FPS to 180.3 FPS, a 43.3 percent decrease. This larger proportional decline at higher resolutions indicates that the RTX 4070 Ti's rendering capabilities are becoming the primary constraint, as the pixel throughput requirement grows significantly.

At Ultra settings, the pattern is similar but with lower absolute numbers. The 4K Ultra result of 145.2 FPS is 54.1 percent lower than the 1080p Ultra result of 382.2 FPS. This is a larger relative drop than what is seen at High settings, suggesting that the additional graphical effects at Ultra place a disproportionate load on the GPU. The data shows that the system is never truly CPU-limited at 4K, as even the lowest frame rate recorded (145.2 FPS at 4K Ultra) is far above what would indicate a processor bottleneck. The limiting component at 4K is clearly the GPU, with the i7-14700KF's 20 cores and 28 threads providing ample headroom for the game's logic and physics simulation.

The low-resolution data reveals the opposite side of the scaling curve. At 1920x1080 with Low settings, the system achieves 588.8 FPS, which is likely approaching the practical upper limit for the game's engine or the measurement methodology. The difference between 1080p Low and 1440p Low is 191.7 FPS (588.8 to 397.1), while the difference between 1440p Low and 4K Low is 174.6 FPS (397.1 to 222.5). These relatively similar absolute deltas suggest that the scaling is not purely linear with pixel count, and that at lower settings, the CPU's single-threaded performance becomes more relevant. The i7-14700KF's boost clock of 5.60 GHz and its single-core benchmark results (633 in Cinebench R15, 6290 in Cinebench R23) indicate strong per-thread performance that helps maintain high frame rates when the GPU is not saturated.

FAQ

Q: How does the system perform at 1080p with Ultra settings?

A: The average frame rate is 382.2 FPS at 1920x1080 with Ultra settings. This is the lowest result at 1080p, but it remains exceptionally high and indicates that the GPU is still handling the workload comfortably, even with maximum graphical effects enabled.

Q: What is the frame rate difference between Low and Ultra at 4K?

A: At 3840x2160, the Low preset delivers 222.5 FPS while the Ultra preset delivers 145.2 FPS. This represents a 77.3 FPS difference, or a 34.7 percent reduction in performance when moving from the lowest to the highest quality settings.

Q: Is the processor or the graphics card the limiting factor in this game?

A: The data suggests the GPU is the primary limiter at 1440p and 4K, as frame rates scale consistently with resolution changes. At 1080p, the system approaches very high frame rates (up to 588.8 FPS on Low), where the CPU's single-threaded performance becomes more significant, but the GPU still handles the majority of the rendering load.

Q: How does the i7-14700KF compare to its direct rival, the i7-14700K?

A: The i7-14700KF has an average benchmark score of 70104, while the i7-14700K scores 70074. This puts the KF variant 0 percent ahead, making their performance virtually identical in synthetic benchmarks, with a negligible delta of 0.3 percent against the AMD EPYC 9115.

Q: What is the GPU's percentile ranking among all tested graphics cards?

A: The NVIDIA GeForce RTX 4070 Ti is in the 85th percentile of all GPUs, indicating it performs better than 85 percent of the hardware in the database. Its average benchmark score is 44900, placing it close to the NVIDIA GeForce RTX 5090 Mobile, which scores 45152.

Q: What is the performance difference between 1080p and 4K at Medium settings?

A: At Medium settings, the 1080p result is 537.4 FPS, while the 4K result is 201.2 FPS. This is a 336.2 FPS difference, representing a 62.6 percent drop in average frame rate when increasing resolution from 1080p to 4K.

CPU Role

The Intel Core i7-14700KF is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. In Roblox, the game's workload is primarily single-threaded for core game logic, but the high core count ensures that background tasks and physics calculations do not interfere with frame pacing. The processor's benchmark scores are consistently strong, with a Cinebench R23 multi-core score of 44557 and a single-core score of 6290, the latter being critical for maintaining high minimum frame rates in a game that often has CPU-bound segments in complex user-generated environments.

The data shows that the CPU is not the limiting component in most tested scenarios. At 1080p Low, the system hits 588.8 FPS, which is likely near the engine's frame rate ceiling. The i7-14700KF's single-thread performance, as evidenced by its 4480 Passmark single-thread score and 633 Cinebench R15 single-core score, allows the processor to feed the GPU efficiently even at these extreme frame rates. However, the CPU's role becomes more apparent when examining the scaling between Low and Ultra at the same resolution. At 1080p, the difference between Low and Ultra is 206.6 FPS (588.8 to 382.2), while at 4K, the same comparison yields a 77.3 FPS difference (222.5 to 145.2). This indicates that at lower resolutions, the CPU can still push more frames, but the GPU's rendering load at Ultra settings limits the overall output.

The processor's percentile ranking of 96th among all CPUs places it in the top 4 percent of all tested processors, which is consistent with its position relative to rivals. It is 0.3 percent ahead of the AMD EPYC 9115 and 1.3 percent ahead of the Intel Xeon Platinum 8270, while being 0.4 percent behind the AMD Ryzen 9 9950X. These small deltas in synthetic benchmarks translate to imperceptible differences in Roblox, where the frame rates are already so high that CPU performance is rarely the deciding factor. The 33 MB of shared L3 cache provides ample space for the game's asset streaming, and the dual-channel memory support ensures sufficient bandwidth for the high frame rates observed.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. The Low preset achieves 588.8 FPS, the Medium preset 537.4 FPS, the High preset 471.9 FPS, and the Ultra preset 382.2 FPS. The progression from Low to Ultra shows a consistent decline, with each step up in quality costing between 52 and 89 FPS. The largest single drop is from Medium to High at 65.5 FPS, while the smallest is from Low to Medium at 51.4 FPS. These figures suggest that the game's graphical settings have a moderate impact on performance at 1080p, with the GPU still having significant headroom even at the highest quality settings.

Moving to 2560x1440, the frame rates remain very high but show a clearer GPU limitation. The Low preset yields 397.1 FPS, Medium 360.9 FPS, High 317.8 FPS, and Ultra 255.3 FPS. The drop from 1080p to 1440p is most pronounced at Low settings (191.7 FPS difference) and least pronounced at Ultra (126.9 FPS difference). This pattern indicates that at higher quality settings, the GPU is already working harder, so the resolution increase has a relatively smaller proportional impact. The 1440p Ultra result of 255.3 FPS is still well above the refresh rate of most high-end monitors, making this resolution the sweet spot for maximizing visual quality without sacrificing fluidity.

At 3840x2160, the system finally shows signs of being consistently GPU-bound. The Low preset delivers 222.5 FPS, Medium 201.2 FPS, High 180.3 FPS, and Ultra 145.2 FPS. The differences between settings are more uniform at 4K, with roughly 20-30 FPS separating each tier. The Ultra preset at 4K is the only configuration that drops below 150 FPS, but it still provides a smooth experience. The data shows that even at 4K, the RTX 4070 Ti is never overwhelmed by Roblox's graphical demands, as the lowest recorded frame rate of 145.2 FPS is more than sufficient for competitive or casual play. The scaling from 1440p to 4K at High settings (317.8 to 180.3) represents a 43.3 percent reduction, which is the largest proportional drop across all tested resolutions, confirming that the GPU's pixel throughput is the limiting factor at 4K.

GPU Role

The NVIDIA GeForce RTX 4070 Ti is built on the Ada Lovelace architecture with a 5 nm process node from TSMC, featuring 35,800 million transistors on a 294 mm² die. It has a base clock of 2310 MHz and a boost clock of 2610 MHz, with 12 GB of GDDR6X memory on a 192-bit bus providing 504.2 GB/s of bandwidth. In Roblox, the GPU's role is primarily to handle the rendering of user-generated content, which can vary wildly in complexity. The RTX 4070 Ti's 7680 shading units and 80 ROPs ensure that even the most detailed worlds are rendered at high frame rates, as evidenced by the 4K Ultra result of 145.2 FPS.

The GPU's benchmark results show strong DirectX performance, with a Passmark DirectX 12 score of 116 and a DirectX 11 score of 288. These scores, while not directly comparable to in-game frame rates, indicate solid API efficiency. The 3DMark Steel Nomad DX12 score of 5024 places the GPU in the 85th percentile of all GPUs, and its average benchmark score of 44900 is nearly identical to the NVIDIA GeForce RTX 5090 Mobile, which scores 45152. This close proximity in synthetic scores suggests that the desktop RTX 4070 Ti delivers performance comparable to a high-end mobile GPU, though the desktop card benefits from a higher power envelope.

The GPU's memory configuration is notable for Roblox, as the game can stream large textures and assets, especially in user-created environments. The 12 GB of GDDR6X memory is ample for this title, and the 504.2 GB/s bandwidth ensures that texture streaming does not cause stutters. The frame rate data shows that the GPU is the primary bottleneck at 1440p and 4K, but its performance headroom is so vast that even the most demanding settings produce frame rates far above the typical display refresh rates. The 4K Ultra result of 145.2 FPS is particularly telling, as it demonstrates that the RTX 4070 Ti can handle Roblox's maximum quality settings at 4K without dropping below standard high-refresh-rate thresholds. The GPU's performance relative to its rivals, including being 1.6 percent ahead of the AMD Radeon Pro 580 and 1.5 percent behind the Intel Arc A730M, further contextualizes its position as a high-end part that excels in this game.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 4070 Ti in Roblox

Resolution Settings Avg FPS
3840x2160 Low 222.5
3840x2160 Medium 201.2
3840x2160 High 180.3
3840x2160 Ultra 145.2
2560x1440 Low 397.1
2560x1440 Medium 360.9
2560x1440 High 317.8
2560x1440 Ultra 255.3
1920x1080 Low 588.8
1920x1080 Medium 537.4
1920x1080 High 471.9
1920x1080 Ultra 382.2

Roblox with ii7-14700KF + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with RTX 4070 Ti + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with ii7-14700KF + RTX 4070 Ti

Explore FPS benchmarks for other games using this same hardware combination.