Road 96
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 16 | 20 | 27 |
| 1440p QHD | 24 | 31 | 38 | 52 |
| 1080p Full HD | 38 | 48 | 60 | 82 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with Intel Core i5-13400F + AMD Radeon RX 570, In-Depth Analysis
Road 96 is a stylized adventure title that, on paper, should not stress modern hardware, but the measured data for the Intel Core i5-13400F and AMD Radeon RX 570 combination tells a different story. The benchmark results show a system that is heavily constrained by the graphics card, with frame rates collapsing as resolution increases, while the processor's substantial core count remains largely underutilized. This pairing yields playable performance only at 1080p with modest settings, and the data indicates that the GPU is the definitive bottleneck across the entire resolution spectrum.
Resolution Scaling
The measured FPS data shows a stark and predictable decline in performance as resolution scales from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 48 FPS at 1080p to 31 FPS at 1440p, and then plummets to just 16 FPS at 4K. This represents a 35% performance loss from 1080p to 1440p, and a further 48% loss from 1440p to 4K. The pattern is consistent across all quality presets, indicating that the rendering load is scaling directly with pixel count, which is the classic signature of a GPU-bound scenario.
At Low settings, the scaling is even more dramatic. The system delivers 82 FPS at 1080p, which drops to 52 FPS at 1440p (a 37% reduction) and then to 27 FPS at 4K (a 48% reduction from 1440p). The fact that even at the lowest settings the 4K frame rate is below 30 FPS confirms that the RX 570's pixel throughput is simply insufficient for this resolution, regardless of the complexity of the scene. The gap between Low and Ultra settings also widens with resolution, from a 44 FPS spread at 1080p to only a 14 FPS spread at 4K, suggesting that at higher resolutions the fixed cost of pixel shading dominates over the variable cost of scene detail.
The scaling behavior indicates that the limiting component is unequivocally the GPU. The CPU, with its 10 cores and 16 threads, is not the constraining factor here, as the frame rate drops are almost perfectly proportional to the increase in pixel count. This is a textbook example of a graphics-bound workload where the processor has ample headroom to feed the GPU, but the GPU cannot keep up with the demand. For users targeting higher resolutions, the data suggests that the RX 570 is the primary obstacle to achieving fluid gameplay.
CPU Role
The Intel Core i5-13400F brings substantial processing power to this pairing, with 10 cores, 16 threads, and a boost clock of 4.60 GHz. Its benchmark scores are respectable, with a Cinebench R23 multi-core score of 22604 and a single-core score of 3191. The processor sits in the 77th percentile among all CPUs, with an average benchmark score of 25292. Its nearest rival, the AMD Ryzen 9 6900HS, scores nearly identically at 25284, a delta of 0%, indicating that the i5-13400F is a strong performer in its class.
However, in Road 96, the CPU's role appears minimal. The frame rates at 1080p Low (82 FPS) versus 1080p Ultra (38 FPS) show a massive variance that is not reflective of CPU load but rather of GPU rendering workload. If the CPU were the bottleneck, the frame rates would be more consistent across settings at the same resolution. Instead, the data shows that the GPU is the limiting factor, as the CPU has more than enough headroom to handle the game's logic and draw calls.
The processor's multi-threaded capabilities, evidenced by a PassMark multi-thread score of 25032 and a 3DMark max threads score of 7307, are likely underutilized in this adventure title. Road 96 is not a heavily threaded game, and the 16 threads of the i5-13400F are more than sufficient for its demands. The single-thread performance, with a Geekbench single-core score of 1996 and a PassMark single-thread score of 3634, is also adequate for the game's simulation and AI tasks. The data indicates that the CPU is not contributing to the performance shortfall; it is the GPU that is holding the system back.
GPU Role
The AMD Radeon RX 570 is the clear bottleneck in this configuration. With 4 GB of GDDR5 memory on a 256-bit bus, a boost clock of 1244 MHz, and a memory bandwidth of 224.0 GB/s, this GPU is an older design that struggles with modern resolutions. Its benchmark scores are modest, with a 3DMark Steel Nomad DX12 score of 880 and a Geekbench Vulkan score of 42752. The GPU sits in the 74th percentile among all GPUs, with an average benchmark score of 28766, which is roughly on par with the AMD Radeon RX 6800M (delta of -0.4%).
The 4 GB VRAM capacity is a significant limitation, particularly at higher resolutions. At 4K Ultra, the frame rate drops to 13 FPS, which is likely due to both the GPU's raw compute limits and potential memory pressure. The GDDR5 memory operates at an effective speed of 7 Gbps, providing 224.0 GB/s of bandwidth, but this is insufficient for the pixel throughput required at 3840x2160. The GPU's 2048 shading units and 32 ROPs are simply not enough to maintain playable frame rates above 1080p.
The GPU's pixel rate of 39.81 GPixel/s and texture rate of 159.2 GTexel/s are the architectural limits that dictate the performance ceiling. At 1080p, the GPU manages to deliver 60 FPS at Medium settings, but this drops to 38 FPS at Ultra. The data shows a clear correlation between the GPU's compute capabilities and the measured frame rates, confirming that the RX 570 is the primary determinant of performance in Road 96. For any resolution above 1080p, the GPU is overwhelmed, and even at 1080p, the highest settings require a compromise.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance. Low settings produce an average of 82 FPS, which is smooth and responsive. Medium settings yield 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS, indicating a stable experience. High settings drop to 48 FPS, which is still playable but shows some compromise. Ultra settings are the most demanding, bringing the average down to 38 FPS, which may feel less fluid in fast-paced scenes. The progression from Low to Ultra at 1080p shows a 44 FPS spread, highlighting the GPU's sensitivity to graphical fidelity.
At 2560x1440, the performance takes a significant hit. Low settings average 52 FPS, which is acceptable for casual play but not ideal for competitive scenarios. Medium settings produce 38 FPS, with a minimum of 32 FPS and a maximum of 44 FPS, indicating occasional dips below the 30 FPS threshold. High settings drop further to 31 FPS, and Ultra settings fall to 24 FPS, which is below the standard definition of playability. The data at 1440p shows a clear pattern: the GPU cannot maintain a consistent 60 FPS at any settings, and users must accept lower frame rates.
At 3840x2160, the performance is largely unplayable. Low settings average 27 FPS, which is borderline, but Medium settings drop to 20 FPS (with a minimum of 17 and maximum of 23), and High settings fall to 16 FPS. Ultra settings are the worst, averaging just 13 FPS. The data indicates that 4K is not a viable resolution for this hardware combination in Road 96, as even the lowest settings fail to achieve a smooth experience. The GPU is simply not capable of handling the pixel count, and the measured results confirm that this is a 1080p-oriented setup.
FAQ
Q: Can this system run Road 96 at 60 FPS at 1080p?
A: Yes, but only with reduced settings. The measured data shows 82 FPS at Low and 60 FPS at Medium settings. High settings drop to 48 FPS, and Ultra falls to 38 FPS, so a solid 60 FPS requires Medium or lower.
Q: Is the CPU or GPU the bottleneck in this configuration?
A: The GPU is the definitive bottleneck. The frame rate drops are proportional to resolution increases, which is characteristic of a GPU-bound workload. The Intel Core i5-13400F has ample headroom, as evidenced by its high benchmark scores, but the RX 570 cannot keep up with rendering demands.
Q: What is the best resolution for this hardware in Road 96?
A: The data clearly shows 1920x1080 is the only resolution where the system can achieve playable frame rates. At 1440p, the best average is 52 FPS on Low settings, and at 4K, even Low settings only reach 27 FPS.
Q: How does the RX 570 compare to its nearest rivals in benchmark scores?
A: The RX 570 has an average benchmark score of 28766. Its closest rival, the AMD Radeon RX 6800M, scores 28874, a delta of -0.4%, meaning the RX 6800M is slightly faster. The RX 570 is also close to the AMD Radeon RX 470, which scores 28996 (a delta of -0.8%).
Q: Does the 4 GB VRAM limit performance at higher resolutions?
A: Yes, the 4 GB GDDR5 memory is a likely contributor to the poor performance at 1440p and 4K. At 4K Ultra, the frame rate drops to 13 FPS, which suggests the GPU is struggling with both compute and memory bandwidth, with the 224.0 GB/s bandwidth being insufficient for high-resolution textures.
Q: What frame rates can be expected at 1440p with High settings?
A: The measured average is 31 FPS. This is below the 60 FPS target and is marginal for smooth gameplay. The data indicates that 1440p is not a recommended resolution for this GPU in Road 96, as even Medium settings only reach 38 FPS.
Settings Recommendations
Based on the measured data, the optimal experience for this hardware is at 1920x1080 with Medium settings, which delivers an average of 60 FPS with a minimum of 51 FPS and a maximum of 69 FPS. This provides a balanced combination of visual quality and performance, ensuring a smooth and stable experience without the need to sacrifice too much graphical fidelity. The Medium preset at 1080p is the sweet spot for this configuration, as it hits the 60 FPS target that is often considered the baseline for a good gaming experience.
For users who prioritize frame rate over visual detail, the Low preset at 1080p is the best choice, delivering an average of 82 FPS. This is ideal for a more responsive feel, and the visual compromise is acceptable for a game like Road 96, which has a stylized art direction that can mask lower settings. Conversely, if visual quality is paramount and frame rate is less critical, the High preset at 1080p produces 48 FPS, which is playable but not as fluid. The Ultra preset at 1080p, with an average of 38 FPS, is not recommended, as the performance drop is significant and the visual gains are likely diminishing.
At 2560x1440, the data suggests that only Low settings are viable, with an average of 52 FPS. This is a playable frame rate, but the visual quality is reduced, and the experience is less immersive than at 1080p. The Medium preset at 1440p, with an average of 38 FPS, is borderline, and the minimum of 32 FPS indicates occasional dips that could be noticeable. For 4K, the data is clear: no settings produce acceptable performance. The best case is 27 FPS on Low, which is below the playable threshold. Therefore, the recommendation is to avoid 4K and stick to 1080p for the best balance, with Medium settings being the recommended preset for the majority of users.
Hardware Specifications
Intel Core i5-13400F
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + AMD Radeon RX 570 in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 27.0 |
| 3840x2160 | Medium | 20.0 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 52.0 |
| 2560x1440 | Medium | 38.0 |
| 2560x1440 | High | 31.0 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 82.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 48.0 |
| 1920x1080 | Ultra | 38.0 |
Road 96 with ii5-13400F + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with RX 570 + Other CPUs
See how Road 96 performs with the same GPU but different processors.
Other Games with ii5-13400F + RX 570
Explore FPS benchmarks for other games using this same hardware combination.