Revolution Idle

Revolution Idle

AVERAGE FPS
89
good

This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 42 49 61
1440p QHD 56 86 91 114
1080p Full HD 87 130 138 185

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 49
3840x2160 High 42
3840x2160 Ultra 28
2560x1440 Low 114
2560x1440 Medium 91
2560x1440 High 86
2560x1440 Ultra 56
1920x1080 Low 185
1920x1080 Medium 138
1920x1080 High 130
1920x1080 Ultra 87

Revolution Idle with Intel Core i5-13400F + NVIDIA GeForce RTX 4070, In-Depth Analysis

Revolution Idle is not a demanding title, yet the measured data for the Intel Core i5-13400F and NVIDIA GeForce RTX 4070 reveals a clear performance hierarchy driven almost entirely by resolution and preset selection. The most striking finding is the massive performance cliff at 4K Ultra, where the average frame rate collapses to 27.8 FPS, making the combination effectively unplayable at those settings. Conversely, at 1080p Low, the system produces 184.6 FPS, indicating that the CPU and GPU are more than capable of delivering a fluid experience, but that the game’s engine and the GPU’s workload scaling create significant bottlenecks at higher resolutions and quality presets.

Resolution Scaling

The FPS drop from 1080p to 4K is severe and non-linear. At High settings, the average frame rate falls from 129.8 FPS at 1920x1080 to 85.5 FPS at 2560x1440, a reduction of approximately 34%. Moving to 3840x2160, the High preset delivers just 41.8 FPS, which is a 68% decline from the 1080p result. This steep curve indicates that the RTX 4070, despite its 12 GB of GDDR6X memory and 504.2 GB/s bandwidth, becomes the limiting component as pixel count increases. The data suggests that the game is heavily GPU-bound at 4K, whereas at 1080p, the frame rates are high enough that the CPU’s 10 cores and 16 threads (with a 4.60 GHz boost clock) are not the primary constraint.

The scaling pattern is even more pronounced when comparing presets. At 1080p, the difference between Low (184.6 FPS) and Ultra (86.5 FPS) is a factor of 2.1x. At 1440p, the same comparison yields 113.7 FPS versus 55.5 FPS, a 2.0x difference. At 4K, the gap widens to 60.9 FPS versus 27.8 FPS, a 2.2x difference. This consistent ratio across resolutions suggests that the Ultra preset imposes a fixed additional workload on the GPU, likely through effects and draw calls, which scales proportionally with pixel count. The 4K Ultra result being below 30 FPS indicates that the GPU’s 29.15 TFLOPS of FP32 compute is insufficient for this combination, pushing the experience into a slideshow territory.

FAQ

Q: What is the best resolution and preset combination for a smooth 60 FPS experience?

A: The data shows that 1440p Medium delivers 90.8 FPS, and 1440p High provides 85.5 FPS, both comfortably above 60 FPS. At 4K, only the Low preset (60.9 FPS) reaches the 60 FPS threshold, while Medium (48.8 FPS) and High (41.8 FPS) fall short.

Q: Is the NVIDIA GeForce RTX 4070 capable of running Revolution Idle at 4K?

A: Yes, but only at the Low preset, which produces 60.9 FPS. The Medium preset drops to 48.8 FPS, High to 41.8 FPS, and Ultra to a stutter-prone 27.8 FPS. The GPU’s 12 GB VRAM and 192-bit memory bus are sufficient for the game, but the compute load at higher presets exceeds what the card can handle at this resolution.

Q: How does the CPU's performance affect the frame rates in this game?

A: The Intel Core i5-13400F, with its 10 cores and 16 threads, shows strong synthetic scores (Cinebench R23 multi-core score of 21279, single-core of 3004). However, the measured FPS data indicates that at 1080p, the CPU is not the limiting factor, as even Ultra (86.5 FPS) is far below the Low preset’s 184.6 FPS, suggesting the GPU is the primary bottleneck even at lower resolutions.

Q: What is the frame rate difference between Medium and High presets?

A: Across all resolutions, the difference is modest. At 1080p, Medium produces 138.4 FPS versus High’s 129.8 FPS, a 6.2% advantage for Medium. At 1440p, the gap is 90.8 FPS versus 85.5 FPS (5.8% difference), and at 4K, it is 48.8 FPS versus 41.8 FPS (a 14.3% difference). The relative gap widens at 4K due to the increased GPU strain.

Q: Does the RTX 4070's performance percentile align with its in-game results?

A: The GPU holds an 81st percentile ranking among all GPUs and an average benchmark score of 37283. Yet, in Revolution Idle, the 4K Ultra result of 27.8 FPS is far below what its PassMark G3D score of 26927 might suggest, indicating that the game’s Ultra preset is disproportionately heavy on the GPU’s specific architecture.

Q: Are there any configurations where the system exceeds 100 FPS?

A: Yes, at 1080p, both Low (184.6 FPS) and Medium (138.4 FPS) exceed 100 FPS, as does High (129.8 FPS). At 1440p, only the Low preset (113.7 FPS) surpasses 100 FPS. No 4K preset reaches this threshold, with the highest being Low at 60.9 FPS.

GPU Role

The NVIDIA GeForce RTX 4070 is the dominant component in this pairing, and its specifications directly explain the observed frame rates. The GPU’s boost clock of 2475 MHz and base clock of 1920 MHz provide the raw throughput, but the game’s performance scaling suggests that the 5888 shading units and 184 texture mapping units are the critical resources. At 4K Ultra, the system produces 27.8 FPS, which indicates that the GPU is saturated despite its 29.15 TFLOPS FP32 capability. The memory configuration—12 GB of GDDR6X on a 192-bit bus with 504.2 GB/s bandwidth—is ample for the game’s textures, as evidenced by the fact that reducing the preset from Ultra to High at 4K improves the average frame rate from 27.8 to 41.8 FPS, a 50% gain that is unlikely to be memory-related.

The GPU’s role is further clarified by comparing the Low preset results across resolutions. At 1080p Low, the system hits 184.6 FPS, which is a CPU-bound ceiling for this combination. At 1440p Low, the frame rate drops to 113.7 FPS, and at 4K Low, it falls to 60.9 FPS. This scaling indicates that even at the lowest settings, the GPU is still the primary limiter as resolution increases, because the pixel fill rate demands (158.4 GPixel/s) and texture rate (455.4 GTexel/s) are exhausted. The RTX 4070’s 46 RT cores and 184 tensor cores are not directly relevant to an idle game’s rendering, but their presence in the compute pipeline may contribute to the performance drop at Ultra, where additional effects likely engage these units.

Measured FPS Breakdown

The measured data provides a complete matrix of results. At 1920x1080, the average frame rates are 184.6 FPS (Low), 138.4 FPS (Medium), 129.8 FPS (High), and 86.5 FPS (Ultra). This shows a clear progression, with Ultra being 53% slower than Low. At 2560x1440, the results are 113.7 FPS (Low), 90.8 FPS (Medium), 85.5 FPS (High), and 55.5 FPS (Ultra). The 1440p Ultra result is 51% below the 1440p Low figure, mirroring the 1080p pattern. At 3840x2160, the frame rates are 60.9 FPS (Low), 48.8 FPS (Medium), 41.8 FPS (High), and 27.8 FPS (Ultra). The 4K Ultra result is the only sub-30 FPS measurement in the entire dataset, and it represents a 54% drop from 4K Low.

The data also reveals that the step from Medium to High has a smaller impact than the step from High to Ultra. At 1080p, the Medium-to-High difference is 8.6 FPS, while High-to-Ultra is 43.3 FPS. At 1440p, those gaps are 5.3 FPS and 30.0 FPS, respectively. At 4K, the Medium-to-High difference is 7.0 FPS, but High-to-Ultra is 14.0 FPS. This indicates that Ultra introduces a disproportionately heavy workload, likely involving additional post-processing or draw calls that tax the GPU’s compute units. The 4K Ultra result of 27.8 FPS is the only instance where the system fails to maintain a playable frame rate, as even 4K Medium (48.8 FPS) stays above the 30 FPS threshold.

Settings Recommendations

Based on the measured rows, the optimal balance of performance and visual quality is achieved at 2560x1440 with the High preset, which delivers 85.5 FPS. This configuration provides a smooth experience (well above 60 FPS) while retaining the visual fidelity of High settings. The High preset at 1440p is preferable to Medium (90.8 FPS) because the 5.3 FPS difference is negligible, and the visual upgrade is worthwhile. For users prioritizing frame rate, 1440p Low (113.7 FPS) is the best option, offering a near-120 FPS experience without dropping to 1080p.

At 1080p, the High preset (129.8 FPS) is the recommended choice, as it delivers a high refresh rate experience while avoiding the performance penalty of Ultra (86.5 FPS). The Ultra preset is not recommended at any resolution due to its significant frame rate cost—at 1080p it is 43.3 FPS slower than High, and at 1440p it drops to 55.5 FPS, which is below the 60 FPS target. At 4K, only the Low preset (60.9 FPS) is viable, but even then, the 1440p High preset provides a superior experience with 85.5 FPS. The 4K Ultra preset (27.8 FPS) should be avoided entirely, as it fails to maintain a playable frame rate. In summary, the data supports using 1440p High as the default, with 1080p High for higher refresh rates and 4K Low only if resolution is the absolute priority.

CPU Role

The Intel Core i5-13400F’s contribution to these results is best understood through its synthetic benchmarks, which show a capable mid-range processor. The CPU’s multi-threaded performance is strong, with a Cinebench R23 multi-core score of 21279 and a Geekbench multi-core score of 10971, placing it in the 82nd percentile of all CPUs. Its single-thread performance is also solid, with a Geekbench single-core score of 2301 and a PassMark single-thread score of 3634. These scores indicate that the CPU is not the bottleneck in Revolution Idle, as the game is unlikely to utilize all 16 threads effectively.

The measured FPS data confirms this analysis. At 1080p Low, the system achieves 184.6 FPS, which is likely near the engine’s frame rate limit. The fact that lowering the resolution from 1080p to 1440p at Low settings reduces the frame rate from 184.6 to 113.7 FPS (a 38% drop) proves that the GPU becomes the limiting factor even at the lowest settings, as the CPU’s workload does not scale with resolution. The CPU’s 10 cores (6 performance and 4 efficient) and 16 threads, with a base clock of 2.50 GHz and boost of 4.60 GHz, are more than sufficient for this idle game. The 20 MB of shared L3 cache and 1.25 MB per-core L2 cache provide adequate memory hierarchy for the game’s logic, but the data shows that the frame rates are entirely dictated by the GPU’s rendering capabilities across all tested configurations.

How This Combo Ranks

The Intel Core i5-13400F and NVIDIA GeForce RTX 4070 combination ranks 385th out of 1774 tested combos in Revolution Idle, placing it in the top 22% of all systems. This ranking is respectable but not exceptional, given that the GPU’s 81st percentile performance (average benchmark score of 37283) and the CPU’s 82nd percentile (average benchmark score of 25236) suggest a system that should rank higher. The discrepancy arises because Revolution Idle’s specific workload, particularly the Ultra preset’s heavy GPU demand, penalizes the RTX 4070 more than its synthetic scores would indicate.

Looking at the nearest rivals, the CPU’s average benchmark score of 25236 is nearly identical to the Intel Core i7-13620H (25201, a 0.1% difference) and the AMD Ryzen 5 5600X3D (25365, a -0.5% difference). This means that swapping the CPU for a similarly performing alternative would not change the in-game results, as the GPU is the limiting factor. On the GPU side, the RTX 4070’s average benchmark score of 37283 is close to the AMD Radeon RX Vega 56 (37507, a -0.6% difference), but the RTX 4070’s 4K Ultra result of 27.8 FPS suggests that its real-world gaming performance in this title may not align with its synthetic ranking. The combo’s 385th rank, out of 1774, indicates that there are 384 systems that deliver higher frame rates in this game, likely due to more powerful GPUs that can handle the Ultra preset at 4K. For this specific combination, the data suggests that users should stick to 1440p High for the best experience, as the system’s ranking is held back by its 4K performance limitations.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 4070 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 60.9
3840x2160 Medium 48.8
3840x2160 High 41.8
3840x2160 Ultra 27.8
2560x1440 Low 113.7
2560x1440 Medium 90.8
2560x1440 High 85.5
2560x1440 Ultra 55.5
1920x1080 Low 184.6
1920x1080 Medium 138.4
1920x1080 High 129.8
1920x1080 Ultra 86.5

Revolution Idle with ii5-13400F + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with RTX 4070 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-13400F + RTX 4070

Explore FPS benchmarks for other games using this same hardware combination.