Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
25
limited

This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 14 17 23
1440p QHD 16 22 26 35
1080p Full HD 21 29 35 47

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 23
3840x2160 Medium 17
3840x2160 High 14
3840x2160 Ultra 10
2560x1440 Low 35
2560x1440 Medium 26
2560x1440 High 22
2560x1440 Ultra 16
1920x1080 Low 47
1920x1080 Medium 35
1920x1080 High 29
1920x1080 Ultra 21

Red Dead Redemption 2 with Intel Core i5-10400F + Intel Arc B370, In-Depth Analysis

The Intel Core i5-10400F and Intel Arc B370 combination delivers a strictly limited experience in Red Dead Redemption 2, placing near the bottom of the database’s tested configurations. With a combo rank of 2670 out of 2902 tested combos, this pairing sits in the 8th percentile of all systems measured, indicating that it is only suitable for the most modest performance targets. The data shows a system that is fundamentally constrained by its graphics processor, though the CPU’s older architecture also plays a role in the final frame rates.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, built on Intel’s 14 nm process node. It operates with a base clock of 2.90 GHz and a boost clock of 4.30 GHz, with a 65 W TDP. The chip features 12 MB of shared L3 cache, alongside 256 KB of L2 and 64 KB of L1 per core. This is a desktop part from the Core 10th Gen series, released in April 2020, and it supports DDR4 memory on a dual-channel bus with a bandwidth of 42.7 GB/s.

In synthetic benchmarks, the i5-10400F demonstrates solid multi-threaded capability for its class. Its Cinebench R23 multicore score is 10283, while the single-core score is 1451. The Geekbench results show a multicore score of 6257 and a single-core score of 1420. In the 3DMark tests, the processor scales from a single-thread score of 688 to a 16-thread score of 4748, with an 8-thread score of 3929. The Passmark multithread score is 12115, and the single-thread score is 2541. These numbers place the CPU in the 68th percentile of all processors, with an average benchmark score of 14185. Its nearest rivals include the Intel Xeon 6756E (0.2% ahead), the Intel Core 7 160UL (0.3% behind), the AMD EPYC 7552 (0.5% ahead), and the AMD Ryzen 3 7320C (0.6% behind), indicating that the i5-10400F sits in a tightly contested mid-range performance band.

For Red Dead Redemption 2, the CPU’s role is to feed the graphics pipeline with game logic and draw calls. The 6-core/12-thread configuration is generally sufficient to avoid severe bottlenecks in this title, but the measured frame rates suggest that the system is not CPU-limited in most scenarios. At 1080p Low, the combo achieves 47 FPS, which is the highest frame rate recorded across all settings and resolutions. If the CPU were the primary constraint, we would expect to see larger differences between low and high settings at the same resolution, as the GPU load changes. Instead, the data shows a consistent pattern where higher settings and resolutions cause significant frame rate drops, pointing to the Intel Arc B370 as the limiting component.

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, manufactured on a 3 nm process. It has a base clock of 300 MHz and a boost clock of 2400 MHz, with 1280 shading units, 40 texture mapping units, and 20 raster output units. The GPU includes 10 ray tracing cores and offers 6.144 TFLOPS of FP32 performance. Its memory is system-shared, meaning bandwidth and capacity are dependent on the host system’s RAM. The GPU’s benchmark score is 1184 in 3DMark Steel Nomad DX12, placing it in the 5th percentile of all GPUs. Its nearest rivals are the ATI Mobility Radeon HD 5570 (0.2% behind), ATI Radeon HD 5770 (0.5% behind), AMD Radeon HD 7650M (0.7% behind), and AMD FirePro M2000 (1.4% ahead). These are all legacy or entry-level parts, reinforcing that the Arc B370 is positioned at the very bottom of the performance stack.

The combination of a mid-range 2020 CPU with an entry-level integrated GPU creates a system where the GPU is the clear performance ceiling. The CPU’s 3DMark 16-thread score of 4748 indicates it can handle modern game workloads, but the GPU’s 3DMark score of 1184 is orders of magnitude lower. In Red Dead Redemption 2, this manifests as frame rates that rarely reach playable levels, even at the lowest settings.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average frame rate this combo achieves in Red Dead Redemption 2?

A: The highest recorded average frame rate is 47 FPS, achieved at 1920x1080 resolution with Low settings. This is the only configuration in the measured data that approaches a playable frame rate, and it still falls short of a smooth 60 FPS target.

Q: How does the Intel Arc B370 compare to its nearest GPU rivals in terms of benchmark score?

A: The Arc B370 has a 3DMark Steel Nomad DX12 score of 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is 0.2% higher. The ATI Radeon HD 5770 scores 1190 (0.5% higher), the AMD Radeon HD 7650M scores 1192 (0.7% higher), and the AMD FirePro M2000 scores 1168 (1.4% lower). The differences are minimal, placing all these GPUs in the same performance tier.

Q: What is the combo’s overall rank among all tested systems in this game?

A: The combination of the Intel Core i5-10400F and Intel Arc B370 ranks 2670 out of 2902 tested combos in Red Dead Redemption 2. This places it in the bottom 8% of all systems, indicating that it is one of the weaker configurations for this title.

Q: Is the system more limited by the CPU or the GPU in this game?

A: The data indicates the GPU is the primary limiting factor. At 1920x1080, dropping from High to Low settings increases the average frame rate from 29 FPS to 47 FPS, a 62% improvement. If the CPU were the bottleneck, this settings change would produce a much smaller difference. The GPU’s 5th percentile ranking versus the CPU’s 68th percentile ranking further supports this conclusion.

Q: What is the performance difference between 1080p and 4K at Medium settings?

A: At 1920x1080 Medium, the combo averages 35 FPS with a minimum of 30 FPS and a maximum of 40 FPS. At 3840x2160 Medium, the average drops to 17 FPS with a minimum of 15 FPS and a maximum of 20 FPS. This represents a 51% reduction in average frame rate when moving from 1080p to 4K.

Q: How does the Intel Core i5-10400F compare to its nearest CPU rival in synthetic tests?

A: The i5-10400F has an average benchmark score of 14185. Its closest rival, the Intel Xeon 6756E, scores 14163, which is 0.2% lower. The Intel Core 7 160UL scores 14232 (0.3% higher), the AMD EPYC 7552 scores 14115 (0.5% lower), and the AMD Ryzen 3 7320C scores 14277 (0.6% higher). The CPU is essentially tied with these parts.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured data shows a clear and predictable scaling pattern as resolution increases, which strongly indicates GPU-bound behavior. At Low settings, the average frame rate drops from 47 FPS at 1920x1080 to 35 FPS at 2560x1440, a 25.5% reduction. Moving to 3840x2160, the frame rate falls further to 23 FPS, which is a 51.1% drop from 1080p. This scaling is typical of a GPU that is saturated by pixel throughput, as the processing load increases quadratically with resolution.

At Medium settings, the pattern is similar but with lower absolute numbers. The 1080p average is 35 FPS, dropping to 26 FPS at 1440p (a 25.7% reduction) and 17 FPS at 4K (a 51.4% reduction from 1080p). The minimum frame rates also drop correspondingly, from 30 FPS at 1080p to 22 FPS at 1440p and 15 FPS at 4K. The maximum frame rates follow the same trend, going from 40 FPS to 30 FPS to 20 FPS.

High settings show the same proportional decline. The 1080p average is 29 FPS, which drops to 22 FPS at 1440p (24.1% lower) and 14 FPS at 4K (51.7% lower than 1080p). The consistency of these percentage drops across all settings is a strong indicator that the GPU is the limiting component at every resolution. If the CPU were the bottleneck, we would expect the frame rate to be more consistent across resolutions, as the CPU workload does not scale with pixel count.

The Ultra settings provide the most extreme example of this scaling. At 1080p, the average is 21 FPS. This drops to 16 FPS at 1440p (23.8% lower) and 10 FPS at 4K (52.4% lower than 1080p). The fact that the Ultra preset at 1080p produces a higher frame rate than the Low preset at 4K (21 FPS versus 23 FPS) further confirms that the GPU is the sole bottleneck, as the resolution increase has a larger impact than the quality setting change.

The GPU’s memory configuration as system-shared also contributes to this behavior. With no dedicated VRAM, the Arc B370 must rely on system memory bandwidth, which is system-dependent. At higher resolutions, the amount of texture data and frame buffer usage increases, placing more strain on the shared memory interface. This likely exacerbates the frame rate drops observed at 1440p and 4K, as the GPU competes with the CPU for memory access.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Intel Core i5-10400F and Intel Arc B370 combination ranks 2670 out of 2902 tested combos in Red Dead Redemption 2. This places the system in the 8th percentile of all configurations, meaning that 92% of tested systems perform better in this game. The rank is a direct reflection of the GPU’s limitations, as the Arc B370 sits in the 5th percentile of all GPUs, while the CPU is in the 68th percentile.

The disparity between the CPU and GPU rankings is stark. The i5-10400F’s average benchmark score of 14185 places it in the upper-mid range, with rivals like the Intel Xeon 6756E (14163) and AMD EPYC 7552 (14115) within 0.5% of its score. This suggests the processor is capable of driving much higher frame rates in Red Dead Redemption 2 if paired with a more powerful GPU. The Arc B370, by contrast, has an average benchmark score of 1184, which is over 10 times lower than the CPU’s score. Its nearest rivals are all legacy parts from over a decade ago, indicating that the integrated GPU is not designed for modern gaming workloads.

The combo’s rank of 2670 out of 2902 is consistent with the measured frame rates. The highest average FPS recorded is 47 at 1080p Low, which is below the 60 FPS threshold considered smooth for most players. At any other settings or resolutions, the frame rates are either in the 20s or lower, which is generally considered unplayable for an action-adventure title like Red Dead Redemption 2. The rank reflects this reality, placing the system in the bottom tier of tested configurations.

It is important to note that the combo rank is specific to this game and this CPU-GPU pairing. The same CPU paired with a discrete GPU would likely rank much higher, given the CPU’s 68th percentile standing. Conversely, the same GPU paired with a weaker CPU might rank even lower, as the GPU is already the bottleneck. The data shows that this particular combination is poorly matched for the demands of Red Dead Redemption 2, with the GPU holding back the system’s overall potential.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured data, the only viable configuration for this combo is 1920x1080 with Low settings, which yields an average frame rate of 47 FPS. This is the single configuration that approaches playability, although it still falls short of a consistent 60 FPS experience. The minimum frame rate for this setting is not listed, but the average suggests that the experience will be variable, with moments of smoothness and moments of stutter.

All other settings at 1080p produce sub-30 FPS averages. Medium settings at 1080p average 35 FPS, with a minimum of 30 FPS and a maximum of 40 FPS. While this is technically above the 30 FPS threshold for playability, the frame pacing is likely to be inconsistent, and the 30 FPS minimum means that demanding scenes will drop to the edge of playability. High settings at 1080p average 29 FPS, which is below the 30 FPS threshold and will feel sluggish. Ultra settings at 1080p average 21 FPS, which is not recommended for any serious play.

At higher resolutions, the frame rates become untenable. At 2560x1440, even Low settings only average 35 FPS, with Medium at 26 FPS, High at 22 FPS, and Ultra at 16 FPS. At 3840x2160, the best achievable average is 23 FPS on Low, with Medium at 17 FPS, High at 14 FPS, and Ultra at 10 FPS. None of these configurations provide a playable experience, as the frame rates are too low for a game that requires responsive aiming and traversal.

The recommendation is clear: players should use 1920x1080 with Low settings if they need to play this game on this hardware. The 47 FPS average is the highest recorded, and it is the only setting that allows the game to run at a pace that is not actively frustrating. For players who prioritize visual quality over frame rate, Medium settings at 1080p (35 FPS) is the only other option that stays above the 30 FPS minimum, but the 30 FPS minimum frame rate means that performance will dip in busy scenes. All other settings should be avoided, as they produce average frame rates that are too low for a playable experience.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following table summarizes all measured average frame rates for this combo in Red Dead Redemption 2:

1920x1080:

  • Low: 47 FPS average
  • Medium: 35 FPS average, 30 FPS minimum, 40 FPS maximum
  • High: 29 FPS average
  • Ultra: 21 FPS average

2560x1440:

  • Low: 35 FPS average
  • Medium: 26 FPS average, 22 FPS minimum, 30 FPS maximum
  • High: 22 FPS average
  • Ultra: 16 FPS average

3840x2160:

  • Low: 23 FPS average
  • Medium: 17 FPS average, 15 FPS minimum, 20 FPS maximum
  • High: 14 FPS average
  • Ultra: 10 FPS average

The data reveals a consistent pattern across all settings. The jump from Low to Medium settings at any given resolution costs roughly 25-30% of the average frame rate. For example, at 1080p, moving from Low (47 FPS) to Medium (35 FPS) is a 25.5% reduction. At 1440p, the drop is from 35 FPS to 26 FPS, a 25.7% reduction. At 4K, the drop is from 23 FPS to 17 FPS, a 26.1% reduction. This consistency suggests that the Medium preset adds a similar level of GPU workload regardless of resolution.

The step from Medium to High is slightly less punishing. At 1080p, the average drops from 35 FPS to 29 FPS, a 17.1% reduction. At 1440p, it drops from 26 FPS to 22 FPS, a 15.4% reduction. At 4K, it drops from 17 FPS to 14 FPS, a 17.6% reduction. The step from High to Ultra is more severe. At 1080p, the average drops from 29 FPS to 21 FPS, a 27.6% reduction. At 1440p, it drops from 22 FPS to 16 FPS, a 27.3% reduction. At 4K, it drops from 14 FPS to 10 FPS, a 28.6% reduction.

The minimum and maximum frame rates are only recorded for Medium settings. At 1080p Medium, the frame rate ranges from 30 FPS to 40 FPS, a 10 FPS spread. At 1440p Medium, the range is 22 FPS to 30 FPS, an 8 FPS spread. At 4K Medium, the range is 15 FPS to 20 FPS, a 5 FPS spread. The narrowing range at higher resolutions indicates that the GPU is more consistently saturated, with less headroom for bursts of performance.

Overall, the measured FPS breakdown paints a picture of a system that is only marginally capable of running Red Dead Redemption 2 at the lowest settings and resolution. The 47 FPS average at 1080p Low is the only bright spot, and even that is below the 60 FPS target that most players expect. The rest of the data shows a system that struggles at every other configuration, with frame rates that are too low for a smooth, enjoyable experience.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + Intel Arc B370 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 23.0
3840x2160 Medium 17.0
3840x2160 High 14.0
3840x2160 Ultra 10.0
2560x1440 Low 35.0
2560x1440 Medium 26.0
2560x1440 High 22.0
2560x1440 Ultra 16.0
1920x1080 Low 47.0
1920x1080 Medium 35.0
1920x1080 High 29.0
1920x1080 Ultra 21.0

Red Dead Redemption 2 with ii5-10400F + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with Arc B370 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with ii5-10400F + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.