Ready Or Not

Ready Or Not

AVERAGE FPS
119
good

This combination provides smooth gameplay with an average of 119 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 60 65 73
1440p QHD 82 114 127 143
1080p Full HD 126 180 196 226

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 65
3840x2160 High 60
3840x2160 Ultra 44
2560x1440 Low 143
2560x1440 Medium 127
2560x1440 High 114
2560x1440 Ultra 82
1920x1080 Low 226
1920x1080 Medium 196
1920x1080 High 180
1920x1080 Ultra 126

Ready Or Not with Intel Core i7-12700K + AMD Radeon RX 7600, In-Depth Analysis

Ready Or Not, a tactical shooter focused on close-quarters combat and methodical clearing operations, presents a demanding workload that stresses both CPU and GPU depending on the resolution and settings. This analysis examines the performance of the Intel Core i7-12700K paired with the AMD Radeon RX 7600, using measured frame rate data to determine the role each component plays and how the system scales across common gaming resolutions.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i7-12700K is a 12th Gen Alder Lake desktop processor with a hybrid architecture comprising 12 cores and 20 threads. Its base clock is 3.60 GHz, with a boost clock reaching 5.00 GHz, and it comes with 25 MB of shared L3 cache. In synthetic benchmarks, the processor demonstrates strong single-thread performance with a 3DMark single-thread score of 1043, while its multi-threaded capabilities are shown in a 3DMark max-threads score of 9979 and a Cinebench R23 multi-core score of 29241. Its average benchmark score is 35684, placing it in the 89th percentile of all CPUs.

In the context of Ready Or Not, the CPU's job is to manage the game's logic, AI for suspects and civilians, and the physics of bullet impacts and environmental destruction. The data suggests the CPU is not the primary performance limiter at higher resolutions. At 1080p with Low settings, the system achieves 225.8 FPS, which is a very high frame rate that still falls short of the pure geometric limits of the GPU. This indicates the CPU is capable of feeding the GPU with enough data to maintain high frame rates, but as settings increase, the GPU workload rises more steeply than the CPU's. The processor's single-thread performance is particularly relevant here, as tactical shooters often rely on a few heavily loaded threads for game logic. The 3DMark 2-thread score of 2065 suggests reasonable performance for these tasks, but the data shows that the GPU becomes the bottleneck before the CPU does, as the frame rate drop from Low to Ultra at 1080p is substantial, from 225.8 FPS down to 125.5 FPS.

Compared to its nearest rivals, the Core i7-12700K is positioned as a middle-of-the-pack performer. It trails the AMD Ryzen 7 PRO 5845 by 0.3% in average benchmark score but leads the Intel Core i7-13700T by 0.6%. This indicates its processing power is very competitive with its direct peers, making it a stable foundation for gaming. For a game like Ready Or Not, the CPU appears to provide sufficient headroom to avoid bottlenecking the Radeon RX 7600, as evidenced by the high frame rates at lower settings where CPU load is a larger percentage of total render time.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture with a Navi 33 chip and features 8 GB of GDDR6 memory on a 128-bit bus, delivering a bandwidth of 288.0 GB/s. Its game clock is 2250 MHz, with a boost clock up to 2655 MHz. The GPU has 2048 shading units and 32 ray accelerators, supporting DirectX 12 Ultimate. Its average benchmark score is 20258, placing it in the 63rd percentile of all GPUs, which is a solid mid-range position.

The GPU's role in Ready Or Not is to render the detailed environments, dynamic lighting, and high-resolution textures that define the game's tense atmosphere. The 8 GB VRAM is a crucial factor here, as the game’s texture quality settings can quickly consume memory. The frame rate data shows a clear scaling pattern: at 1080p, the GPU is the dominant factor. The score drops from 225.8 FPS on Low to 179.5 FPS on High, a 20.5% decrease, and then down to 125.5 FPS on Ultra, a further 30.1% decrease from High. This demonstrates that the GPU's compute and memory bandwidth are heavily taxed by higher presets, likely due to increased shader complexity and texture filtering demands.

At 1440p, the GPU continues to be the primary limiter, with frame rates dropping to 142.7 FPS on Low and 82.2 FPS on Ultra. The gap between Low and Ultra at 1440p is 42.4%, which is more pronounced than at 1080p, showing that the GPU is struggling to maintain performance as pixel count increases. Compared to its closest rivals, the RX 7600 is 0.6% ahead of the RX 7600 XT, but 1.3% behind the NVIDIA GeForce RTX 3070 Mobile. This positions it as a competent performer for 1080p and entry-level 1440p gaming, but the data suggests that Ultra settings at 1440p will push it to its limits.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions provides a clear picture of system scaling. At 1080p High, the system delivers 179.5 FPS. Moving to 1440p High, the frame rate drops to 113.6 FPS, a 36.7% decrease. At 4K High, the frame rate falls to 60.4 FPS, a further 46.8% decrease from 1440p. This scaling pattern is typical for a GPU-bound scenario, where the CPU has sufficient headroom and the GPU's rendering throughput becomes the bottleneck.

The transition from 1080p to 1440p shows a steeper relative drop in FPS than from 1440p to 4K, which is interesting. At 1080p, the system is likely partially CPU-bound at lower settings, but at High settings, the GPU is already working hard. The drop to 4K is severe, with the system barely maintaining 60 FPS on High settings (60.4 FPS) and falling to 43.6 FPS on Ultra. This indicates that the RX 7600's 8 GB VRAM and 128-bit memory bus are insufficient for smooth 4K gaming in this title, as the higher resolution demands more memory bandwidth and capacity than the GPU can provide.

The data shows that the CPU is not the limiting factor at 4K. The frame rates at 4K Low (73 FPS) versus 4K Ultra (43.6 FPS) show a 40.3% drop, which is less than the 44.4% drop seen at 1080p (from 225.8 to 125.5 FPS). This suggests that at 4K, the GPU is so heavily loaded that both CPU and GPU are working in concert, but the GPU's performance ceiling is the primary constraint. The system is clearly designed for 1080p and 1440p gaming, with 4K being a stretch only achievable at lower settings.

FAQ

Q: Can this system run Ready Or Not at 4K with playable frame rates?

A: Yes, but only on the Low preset, where it averages 73 FPS. On the High preset, it barely reaches 60.4 FPS, while Ultra settings drop to 43.6 FPS, which may feel less smooth for a tactical shooter.

Q: What is the difference in performance between 1080p and 1440p on High settings?

A: At 1080p High, the system averages 179.5 FPS. At 1440p High, it averages 113.6 FPS, a 36.7% reduction in frame rate, showing the GPU is the primary limiting factor.

Q: How does the Ultra preset compare to the High preset at 1440p?

A: The Ultra preset at 1440p averages 82.2 FPS, which is 27.6% lower than the High preset's 113.6 FPS. This is a significant drop, suggesting Ultra may not be worth the visual gains for competitive play.

Q: Is the CPU or GPU more important for this game at 1080p?

A: The data shows the GPU is more important. At 1080p, frame rates scale dramatically with settings (from 225.8 FPS on Low to 125.5 FPS on Ultra), indicating the GPU's workload is the primary bottleneck. The CPU's performance is sufficient to keep up, as evidenced by the high frame rates at Low settings.

Q: What is the system's rank among all tested combos for this game?

A: The Intel Core i7-12700K + AMD Radeon RX 7600 combo ranks 1185 out of 1748 tested combinations, placing it in the lower-middle range of all systems tested for Ready Or Not.

Q: Does the 8 GB VRAM of the RX 7600 cause issues at 4K?

A: The data suggests it does. The 4K Ultra preset averages only 43.6 FPS, which is 27.6% lower than the 4K High preset (60.4 FPS). This significant drop indicates the GPU is struggling with memory bandwidth and capacity at 4K, making the game less playable at higher settings.

Settings Recommendations

Based on the measured FPS data, the optimal experience depends on the target resolution. For 1080p gaming, the High preset offers an excellent balance, delivering 179.5 FPS. This is high enough for smooth gameplay on high-refresh-rate monitors while maintaining visual fidelity. The Medium preset at 195.5 FPS offers a small performance boost over High but likely with reduced visual quality. The Ultra preset at 125.5 FPS is still playable but the 30.1% drop from High may not justify the visual improvements.

For 1440p, the High preset remains the best choice, providing 113.6 FPS. This is well above the 60 FPS threshold for smooth play and offers a good balance of performance and quality. The Medium preset at 127.1 FPS is also viable for players who prioritize frame rates, while the Ultra preset at 82.2 FPS is still smooth but represents a significant 27.6% performance hit compared to High.

At 4K, the system is not well-suited for high settings. The Low preset at 73 FPS is the only playable option, while the Medium preset at 65 FPS is borderline. The High preset at 60.4 FPS is technically playable but may feel inconsistent, and the Ultra preset at 43.6 FPS is not recommended for a tactical shooter where precise aiming is critical.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following is the complete set of measured average frame rates for the Intel Core i7-12700K and AMD Radeon RX 7600 in Ready Or Not:

  • 1920x1080 (1080p):
  • Low: 225.8 FPS
  • Medium: 195.5 FPS
  • High: 179.5 FPS
  • Ultra: 125.5 FPS
  • 2560x1440 (1440p):
  • Low: 142.7 FPS
  • Medium: 127.1 FPS
  • High: 113.6 FPS
  • Ultra: 82.2 FPS
  • 3840x2160 (4K):
  • Low: 73.0 FPS
  • Medium: 65.0 FPS
  • High: 60.4 FPS
  • Ultra: 43.6 FPS

These numbers reveal a consistent pattern: the system scales linearly with resolution and settings, with the GPU being the primary bottleneck. The data confirms that the i7-12700K provides ample processing power for this title, while the RX 7600 is best suited for 1080p and 1440p gaming, with 4K being a compromise at lower settings. The frame rate differences between presets are most pronounced at 1080p, where the GPU is less constrained, and least pronounced at 4K, where the GPU is fully saturated. This system is a capable mid-range performer, ranking in the 63rd percentile for GPUs, but it is not designed for 4K Ultra gaming in demanding titles like Ready Or Not.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + AMD Radeon RX 7600 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 73.0
3840x2160 Medium 65.0
3840x2160 High 60.4
3840x2160 Ultra 43.6
2560x1440 Low 142.7
2560x1440 Medium 127.1
2560x1440 High 113.6
2560x1440 Ultra 82.2
1920x1080 Low 225.8
1920x1080 Medium 195.5
1920x1080 High 179.5
1920x1080 Ultra 125.5

Ready Or Not with ii7-12700K + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with RX 7600 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with ii7-12700K + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.