Ready Or Not
This combination delivers exceptional performance with an average of 208 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 103 | 112 | 133 |
| 1440p QHD | 140 | 199 | 216 | 250 |
| 1080p Full HD | 223 | 313 | 344 | 393 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with Intel Core i5-13400F + AMD Radeon RX 7900 XT, In-Depth Analysis
Resolution Scaling
The measured frame rates for Ready Or Not show a predictable but steep cost as resolution climbs. At 1920x1080 with High settings, the Intel Core i5-13400F and AMD Radeon RX 7900 XT combination delivers 312.6 FPS on average. Moving up to 2560x1440 drops that figure to 199.3 FPS, a reduction of roughly 36%. The jump to 3840x2160 is even more punishing, with the average falling to 103 FPS — less than a third of the 1080p result.
This scaling pattern is typical of a GPU-bound scenario at higher resolutions. The delta between 1440p and 4K is 96.3 FPS, while the gap between 1080p and 1440p is 113.3 FPS. The percentage losses are not uniform, which suggests the rendering pipeline becomes increasingly strained as pixel count grows. At 4K, the GPU is clearly the limiting factor, as the frame rate drops to a level where the CPU's headroom becomes irrelevant.
Looking at the Low preset across resolutions, the trend holds but with higher absolute numbers. At 1080p Low, the combo achieves 392.7 FPS, which is the highest measured result in the entire dataset. At 1440p Low, it falls to 249.5 FPS, and at 4K Low, it lands at 133.2 FPS. The gap between Low and Ultra at 4K is stark: 133.2 FPS versus 71.3 FPS. That difference of 61.9 FPS indicates that the highest settings impose a massive shader and texture load, overwhelming the GPU even at a resolution where pixel fill rate is already a bottleneck.
The data shows that this combo is never truly CPU-limited at any resolution, even at 1080p Low where the frame rate approaches 400 FPS. The scaling from Low to Ultra at 1080p — from 392.7 to 223.1 FPS — is a 169.6 FPS swing, demonstrating that the GPU's compute resources are the primary constraint once settings are raised. At 4K, the Ultra preset's 71.3 FPS is the only measured result below the 100 FPS threshold, marking it as the only configuration where smooth high-refresh gameplay becomes questionable.
GPU Role
The AMD Radeon RX 7900 XT is built on the RDNA 3.0 architecture with the Navi 31 chip, fabricated on a 5 nm process at TSMC. It packs 57,700 million transistors across a 529 mm² die. The memory subsystem is substantial: 20 GB of GDDR6 on a 320-bit bus, delivering 800.0 GB/s of bandwidth. This memory capacity is critical for Ready Or Not, which is a tactical shooter that can load large texture sets and complex environments.
The GPU's clock behavior is worth noting. The base clock is 1387 MHz, the game clock is 2025 MHz, and the boost clock reaches 2394 MHz. The memory runs at 2500 MHz, which translates to 20 Gbps effective. These clocks are moderate for a high-end card, but the sheer number of shading units — 5376 — and texture mapping units — 336 — compensate. The pixel rate is 459.6 GPixel/s and the texture rate is 804.4 GTexel/s, both of which are high enough to feed the frame rates seen in the 1080p and 1440p measurements.
The benchmark results for the GPU show its overall standing. It scores 29009 in Passmark G3D, 169834 in Geekbench OpenCL, and 160119 in Geekbench Vulkan. The Passmark DirectX 12 score is 110, which is lower than the DirectX 11 score of 340, suggesting that the card's DX12 path may not be fully optimized for all workloads. The GPU's percentile versus all GPUs is 82, placing it in the upper echelon of tested hardware.
In Ready Or Not, the GPU's role is dominant. At 4K Ultra, the 71.3 FPS result indicates that the card is working at its limit, with the 20 GB VRAM buffer likely being a safety net for high-resolution textures. The 800.0 GB/s bandwidth is sufficient to avoid memory bandwidth throttling, but the 57,700 million transistors' worth of compute units are what ultimately determine the frame rate. The GPU's nearest rivals in synthetic benchmarks include the NVIDIA GeForce RTX 5080 Mobile with an average score of 38349 and a deltaPct of 0, and the NVIDIA GeForce RTX 4080 Mobile with 38135 and a deltaPct of 0.6. These comparisons indicate that the RX 7900 XT sits in a competitive tier for overall GPU compute, though its in-game performance in Ready Or Not is what matters most.
Settings Recommendations
The measured FPS rows provide a clear hierarchy for settings presets. At 1080p, the Low preset delivers 392.7 FPS, Medium yields 344.4 FPS, High achieves 312.6 FPS, and Ultra drops to 223.1 FPS. All four presets exceed 200 FPS, making any preset viable for high-refresh monitors at this resolution. The Ultra preset, however, incurs a 169.6 FPS penalty versus Low, which is a significant cost for visual fidelity that may not be justified for competitive play.
At 1440p, the story is similar but with tighter margins. Low hits 249.5 FPS, Medium reaches 216.2 FPS, High provides 199.3 FPS, and Ultra still manages 140 FPS. The Ultra preset here is the only one below 200 FPS, but it remains well above 120 FPS, so it is acceptable for most displays. The drop from High to Ultra is 59.3 FPS, which is substantial, but the absolute frame rate is still smooth.
At 4K, the choices become more constrained. Low yields 133.2 FPS, Medium gives 112.2 FPS, High produces 103 FPS, and Ultra falls to 71.3 FPS. The High preset is the best option for a balance of visual quality and performance, as it stays above 100 FPS. The Medium preset offers a 9.2 FPS improvement over High, which is marginal, but it does come with a visual downgrade. The Ultra preset at 71.3 FPS is the only measured configuration that dips below the 90 FPS mark, making it unsuitable for fast-paced tactical gameplay where reaction time matters.
The data suggests that High is the sweet spot for this combo at 4K, while Ultra is only recommended for players who prioritize graphics over frame rate. At 1080p and 1440p, Ultra is viable without compromising the experience, but the High preset offers the best frame rate-to-quality ratio across all resolutions.
How This Combo Ranks
The Intel Core i5-13400F and AMD Radeon RX 7900 XT combination ranks 409 out of 1748 tested combos in Ready Or Not. This places it in the top 23.4% of all configurations tested, which is a strong showing for a mid-range CPU paired with a high-end GPU. The combo rank reflects the overall performance across all resolutions and settings, but the data shows that the GPU is doing most of the heavy lifting.
The CPU alone has an average benchmark score of 25236 and a percentile versus all CPUs of 82. Its nearest rivals include the Intel Core i7-13620H with a deltaPct of 0.1, the AMD Ryzen 5 5600X3D with a deltaPct of -0.5, and the AMD EPYC 9474F with a deltaPct of 0.5. These deltas are minimal, indicating that the i5-13400F is well within the expected performance envelope for its class. The GPU's average benchmark score is 38358, with a percentile of 82, and its rivals are all within a 0.6 deltaPct band.
The rank of 409 suggests that while this combo is capable, it is not at the very top of the leaderboard. The 1748 total combos include configurations with more powerful CPUs or GPUs, but the 409th position still represents a highly playable experience in Ready Or Not. The combo's performance is consistent with its component tier, and the data indicates that the GPU is the primary driver of the frame rates measured.
CPU Role
The Intel Core i5-13400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. It has a base clock of 2.50 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3. The CPU supports DDR4 and DDR5 memory, but the measured FPS data does not indicate any memory bandwidth constraints.
In synthetic benchmarks, the i5-13400F scores 21279 in Cinebench R23 multicore and 3004 in single-core, 8937 in Cinebench R20 multicore, and 7314 in 3DMark with 16 threads. Its Passmark multithread score is 25032, and its single-thread score is 3634. These numbers place it in the 82nd percentile of all CPUs, with a 0.1 deltaPct versus the Intel Core i7-13620H and a -0.5 deltaPct versus the AMD Ryzen 5 5600X3D.
In Ready Or Not, the CPU's role is secondary. At 1080p Low, the combo hits 392.7 FPS, which is likely close to the CPU's practical limit for single-threaded game logic. However, the frame rate does not plateau across resolutions, indicating that the CPU is not the bottleneck. The 10 cores and 16 threads provide ample headroom for the game's AI and physics calculations, but the 2.50 GHz base clock and 4.60 GHz boost clock are sufficient to keep up with the GPU's output.
The CPU's Passmark physics score of 1437 and data compression score of 311364 are relevant to gameplay, as Ready Or Not involves destructible environments and enemy AI. The 16 threads ensure that background tasks do not interfere with frame pacing. The 20 MB of L3 cache is moderate, but it works well with the GPU's 20 GB VRAM to avoid texture thrashing. Overall, the CPU provides a stable foundation, but the benchmark results confirm that the GPU is the deciding factor in this combo's performance.
Hardware Specifications
Intel Core i5-13400F
AMD Radeon RX 7900 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + AMD Radeon RX 7900 XT in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 133.2 |
| 3840x2160 | Medium | 112.2 |
| 3840x2160 | High | 103.0 |
| 3840x2160 | Ultra | 71.3 |
| 2560x1440 | Low | 249.5 |
| 2560x1440 | Medium | 216.2 |
| 2560x1440 | High | 199.3 |
| 2560x1440 | Ultra | 140.0 |
| 1920x1080 | Low | 392.7 |
| 1920x1080 | Medium | 344.4 |
| 1920x1080 | High | 312.6 |
| 1920x1080 | Ultra | 223.1 |
Ready Or Not with ii5-13400F + Other GPUs
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Ready Or Not with RX 7900 XT + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
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