Ready Or Not
This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 59 | 64 | 76 |
| 1440p QHD | 82 | 115 | 125 | 143 |
| 1080p Full HD | 128 | 181 | 196 | 228 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with Intel Core i5-12400 + AMD Radeon RX 7600, In-Depth Analysis
The Intel Core i5-12400 pairs a 6-core, 12-thread Alder Lake layout with a 2.50 GHz base and 4.40 GHz boost clock. Its 18 MB of shared L3 cache and 10 nm process position it as a mid-range desktop part, and benchmark data shows a 77th percentile standing against all CPUs. The 3dmark single-thread score of 910 and 16-thread score of 5873 indicate a solid balance: the chip can feed a modern GPU without obvious starvation in most scenarios. In Ready Or Not, a tactical shooter that typically stresses both AI logic and world simulation, the CPU’s threading headroom matters. The cinebench r23 multicore score of 15935 versus a single-core score of 2249 suggests the i5-12400 scales well across its 12 threads, which helps maintain frame pacing when multiple suspects and civilians are active. The passmark physics score of 1105 and integer math score of 58366 further hint at strong computational throughput for game logic, though the data does not isolate CPU-bound framerates in this title. What stands out is the delta to its nearest rivals: the i7-9700 averages 19831 (0.1% behind), the i7-8700 averages 19894 (0.2% ahead), and the i5-11600K averages 19771 (0.4% behind). These margins are negligible in real-world terms, meaning the i5-12400 sits in a crowded performance band where core count and clock speed trade blows without a clear winner. For a game like Ready Or Not, the 6-core/12-thread configuration is likely sufficient to avoid bottlenecking the RX 7600 at most settings, but the absence of measured CPU-only data leaves room for interpretation—the FPS curves will reveal more.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7600 arrives with 8 GB of GDDR6 memory on a 128-bit bus, delivering 288.0 GB/s of bandwidth. Its boost clock reaches 2655 MHz, with a game clock of 2250 MHz, and the RDNA 3.0 architecture (Navi 33 chip) provides 2048 shading units, 128 TMUs, and 64 ROPs. The 32 RT cores and 21.75 TFLOPS of FP32 performance suggest decent rasterization headroom, but the 8 GB VRAM capacity is the critical constraint in a tactical shooter with dense environments. The GPU’s percentileVsAllGpus of 63 places it below the CPU’s 77, hinting that the graphics card is more likely to be the limiting factor. Benchmark scores reinforce this: a passmark g3d score of 16634 and a 3dmark steel nomad dx12 score of 2310 show mid-range competence, while the geekbench vulkan score of 90825 indicates strong API efficiency. The nearest rivals are telling—the RX 7600 XT scores 20146 (0.6% higher), the RX 460 scores 20088 (0.8% higher), and the RTX 3070 Mobile scores 20534 (1.3% higher), meaning the RX 7600 sits in a tight cluster where small spec differences yield small FPS differences. In Ready Or Not, the 8 GB frame buffer becomes a pressure point at higher resolutions and Ultra settings, where texture detail and shadow maps expand. The data shows a clear pattern: at 4K Ultra, average FPS collapses to 42.5, while at 1080p Low it soars to 228.2. This spread suggests the GPU’s memory bandwidth and capacity drive the ceiling, not the CPU. The 128-bit bus is narrow for 4K, and the 288.0 GB/s bandwidth struggles to feed the ROPs under heavy load. The GPU’s 165 W TDP and 450 W suggested PSU indicate it’s a power-efficient card, but efficiency does not compensate for VRAM limits in a game that likely caches large texture pools.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a dramatic scaling curve that shifts from CPU-bound to GPU-bound as resolution climbs. At 1080p Low, the combo hits 228.2 FPS, which is far beyond typical display refresh rates and points to the CPU’s ability to drive high frame rates when the GPU is underutilized. Moving to 1440p Low, the average drops to 143.3 FPS—a 37.2% reduction—while 4K Low yields 76.3 FPS, another 46.8% cut from 1440p. This steep decline at the same settings indicates the RX 7600’s fill rate and memory bandwidth become the dominant constraint as pixel count quadruples. The story is similar at High settings: 1080p High delivers 181.1 FPS, 1440p High falls to 114.5 FPS (36.8% lower), and 4K High lands at 58.7 FPS (48.7% lower than 1440p). The proportional drops are consistent, suggesting a scaling bottleneck tied to the GPU’s raw throughput rather than a sudden CPU stall. The Ultra preset tells a harsher tale: 1080p Ultra manages 127.9 FPS, 1440p Ultra drops to 81.7 FPS, and 4K Ultra plummets to 42.5 FPS. The gap between 1440p and 4K Ultra is 48.0%, nearly identical to the Low preset’s drop, which implies the limiting component remains the GPU across all settings. The CPU’s 6 cores and 12 threads can sustain high frame rates at 1080p, but the RX 7600’s 8 GB VRAM and 128-bit bus create a hard ceiling at higher resolutions. The data shows no setting where the CPU becomes the bottleneck—even at 1080p Ultra, the 127.9 FPS result is likely GPU-limited due to the heavy shader and texture work. This resolution scaling analysis points to a clear verdict: the combo is well-balanced for 1080p and playable at 1440p, but 4K demands significant settings reduction to stay smooth.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average FPS this combo achieves in Ready Or Not?
A: The highest measured average FPS is 228.2, recorded at 1920x1080 with Low settings. This is far above the 1440p Low result of 143.3 FPS and the 4K Low result of 76.3 FPS.
Q: How does the CPU compare to its nearest rival in synthetic benchmarks?
A: The Intel Core i5-12400 has an average benchmark score of 19850, which is 0.1% higher than the Intel Core i7-9700 (19831) and 0.4% higher than the Intel Core i5-11600K (19771). It trails the Intel Core i7-8700 by 0.2% (19894) and the AMD Ryzen Threadripper PRO 5995WX by 0.4% (19928).
Q: Does the GPU’s VRAM capacity impact 4K performance?
A: The RX 7600 has 8 GB of GDDR6 memory with a 128-bit bus and 288.0 GB/s bandwidth. At 4K Ultra, the average FPS drops to 42.5, while 4K Low reaches 76.3 FPS. The narrow bus and limited capacity likely constrain texture streaming, as the FPS drop from 1440p to 4K is consistently around 47-49% across all settings.
Q: What is the combo’s ranking among tested systems?
A: The combo ranks 1172 out of 1748 tested combinations in Ready Or Not, placing it in the lower third of the database. This reflects the GPU’s mid-range position rather than a CPU limitation.
Q: Which setting preset shows the smallest FPS drop from 1080p to 1440p?
A: The Low preset shows the smallest relative drop, falling from 228.2 FPS at 1080p to 143.3 FPS at 1440p, a 37.2% reduction. The High preset drops 36.8% (181.1 to 114.5), while Medium drops 36.1% (195.6 to 125) and Ultra drops 36.1% (127.9 to 81.7).
Q: How does the GPU’s benchmark score compare to its nearest rival?
A: The AMD Radeon RX 7600 has an average benchmark score of 20258. It sits 0.6% below the RX 7600 XT (20146, but note the higher number is the rival), 0.8% below the RX 460 (20088), and 1.3% above the RTX 3070 Mobile (20534). The Intel Arc B570 scores 20556, which is 1.5% higher.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers its strongest results across all settings. Low averages 228.2 FPS, Medium averages 195.6 FPS, High averages 181.1 FPS, and Ultra averages 127.9 FPS. The spread from Low to Ultra is 100.3 FPS, indicating that the Ultra preset imposes roughly a 44% performance penalty over Low. This is a substantial hit, but even Ultra remains well above 60 FPS, making 1080p a comfortable zone for the RX 7600. The 8 GB VRAM is sufficient at this resolution, and the 128-bit bus handles the bandwidth demands without major stutter. Moving to 2560x1440, the numbers compress. Low averages 143.3 FPS, Medium averages 125 FPS, High averages 114.5 FPS, and Ultra averages 81.7 FPS. The Ultra-to-Low gap narrows to 61.6 FPS, or a 43% penalty, which is similar to 1080p. However, the absolute values suggest the GPU is working harder—Ultra at 81.7 FPS is still playable, but the margin above 60 FPS shrinks. At 4K, the curve bends sharply. Low averages 76.3 FPS, Medium averages 63.8 FPS, High averages 58.7 FPS, and Ultra averages 42.5 FPS. The Ultra preset falls below the 60 FPS threshold, and even High dips slightly under. The drop from 1440p Ultra (81.7) to 4K Ultra (42.5) is 48.0%, which is the largest absolute loss in the dataset. Medium at 4K (63.8) is the only preset that stays above 60 FPS, but barely. The data shows a clear hierarchy: 1080p is fully playable at any setting, 1440p is playable with a preference for Medium or High, and 4K requires Low or Medium to maintain smooth frame rates.
Settings Recommendations — which preset gives the best experience per the measured rows
For a balanced experience, the Medium preset at 1440p stands out as the sweet spot. It delivers 125 FPS, which is 30.5 FPS higher than High at the same resolution (114.5) and 43.3 FPS higher than Ultra (81.7). The gap between Medium and High is only 10.5 FPS, but Medium offers a larger margin over Ultra, suggesting that the visual fidelity difference may not justify the performance cost. At 1080p, High (181.1 FPS) is the recommended choice because it provides a 14.5 FPS advantage over Medium (195.6) is actually the opposite—Medium is 14.5 FPS higher than High, so Medium is the better pick for raw FPS. For players prioritizing frame rate, Medium at 1080p (195.6 FPS) offers the best balance, as Ultra (127.9) carries a significant penalty without a proportional visual gain. At 4K, the choice narrows to Low (76.3 FPS) or Medium (63.8 FPS). Low keeps the frame rate comfortably above 60, while Medium dips close to the threshold. The data suggests that Medium at 4K is the highest preset that maintains playability, but Low provides a safer buffer for intense firefights. Across all resolutions, Ultra is the least efficient preset—at 4K it drops to 42.5 FPS, which is below the playability threshold for a tactical shooter where precision matters. The best experience per the measured rows is Medium at 1440p, which offers a high frame rate with headroom above the 60 FPS floor, or Medium at 1080p for those who want maximum smoothness. For 4K, Low is the pragmatic choice, as the jump to Medium only adds 12.5 FPS over the drop from Low, but the risk of frame dips increases.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo ranks 1172 out of 1748 tested combinations in Ready Or Not, placing it in the 67th percentile of all systems—meaning roughly two-thirds of tested combos perform better. This ranking is more reflective of the GPU than the CPU, given the RX 7600’s 63rd percentile standing versus the i5-12400’s 77th percentile. The delta between the two components suggests a mild CPU surplus, but the GPU’s limitations cap the overall result. In the context of the database, this combo sits below the median, which aligns with the 4K Ultra performance of 42.5 FPS. The FPS data shows that the combo handles 1080p exceptionally well (228.2 FPS on Low), but the ranking is likely weighted by higher-resolution performance, where the 8 GB VRAM and 128-bit bus become liabilities. The nearest rival combinations—those with similar CPU-GPU pairings—would likely show comparable FPS curves, but the exact rankings are not provided. What the data implies is that this combo is a competent 1080p machine that struggles to maintain 4K Ultra, and the ranking reflects that ceiling. The gap between the CPU’s 77th percentile and the GPU’s 63rd percentile suggests that upgrading the graphics card would yield a more significant rank improvement than upgrading the processor. The combo’s position near the bottom third is not a failure—it indicates a balanced mid-range build—but it does highlight that Ready Or Not’s demanding visuals push the RX 7600 to its limits. The 1748-combo pool includes high-end systems with 4K-capable GPUs, so the 1172 rank is expected. The data tells a story of a system that excels at lower resolutions and presets, but the ranking reveals its place in the broader performance hierarchy.
Hardware Specifications
Intel Core i5-12400
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + AMD Radeon RX 7600 in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.3 |
| 3840x2160 | Medium | 63.8 |
| 3840x2160 | High | 58.7 |
| 3840x2160 | Ultra | 42.5 |
| 2560x1440 | Low | 143.3 |
| 2560x1440 | Medium | 125.0 |
| 2560x1440 | High | 114.5 |
| 2560x1440 | Ultra | 81.7 |
| 1920x1080 | Low | 228.2 |
| 1920x1080 | Medium | 195.6 |
| 1920x1080 | High | 181.1 |
| 1920x1080 | Ultra | 127.9 |
Ready Or Not with ii5-12400 + Other GPUs
See how Ready Or Not performs with the same CPU but different graphics cards.
Ready Or Not with RX 7600 + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
Other Games with ii5-12400 + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.