Ready Or Not

Ready Or Not

AVERAGE FPS
57
playable

This combination offers playable performance with an average of 57 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 29 30 36
1440p QHD 40 56 61 66
1080p Full HD 58 89 96 107

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 30
3840x2160 High 29
3840x2160 Ultra 19
2560x1440 Low 66
2560x1440 Medium 61
2560x1440 High 56
2560x1440 Ultra 40
1920x1080 Low 107
1920x1080 Medium 96
1920x1080 High 89
1920x1080 Ultra 58

Ready Or Not with Intel Core i5-12400 + AMD Radeon RX 570, In-Depth Analysis

The Intel Core i5-12400 and AMD Radeon RX 570 combination lands at rank 1667 out of 1748 tested combos in Ready Or Not. That places it in the bottom 5% of all pairings, indicating a system that will run the tactical shooter but with significant compromises. The pairing is heavily skewed toward the CPU, which sits at the 77th percentile among all processors, while the GPU holds a 74th percentile rank. The data suggests this is a legacy 1080p-oriented setup that struggles to maintain playable framerates at higher resolutions.

How This Combo Ranks

The combo's position at 1667 of 1748 is a clear signal of its limitations in Ready Or Not. This ranking reflects the GPU's age and modest 4 GB VRAM capacity, which becomes a bottleneck in a game that demands more from graphics hardware as settings increase. The CPU's performance percentile is strong, but the overall pairing is dragged down by the GPU's inability to keep pace with modern rendering demands. In practical terms, the system sits at the fringes of what the benchmark database considers a viable configuration for this title, with only 81 tested combos ranking lower.

GPU Role

The AMD Radeon RX 570 is built on the Polaris 20 chip using GCN 4.0 architecture on a 14 nm process from GlobalFoundries. It operates with a base clock of 1168 MHz and a boost clock of 1244 MHz, with memory running at 1750 MHz (7 Gbps effective) across a 256-bit bus. The 4 GB of GDDR5 memory delivers 224.0 GB/s of bandwidth, which is a critical constraint in Ready Or Not. The card's 2048 shading units, 128 TMUs, and 32 ROPs produce a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. Compute performance is rated at 5.095 TFLOPS for both FP32 and FP16.

The GPU's nearest rivals in the database include the NVIDIA GeForce RTX 5060 at a 0.2% delta, the AMD Radeon RX 7700 XT also at 0.2%, and the NVIDIA Tesla M60 at 0.6%. These are modern or workstation-class parts that outperform the RX 570 in raw benchmark scores. The 4 GB VRAM is the primary limiting factor: at Ultra settings, the card's framerate collapses as the memory buffer fills and the GPU struggles with texture streaming. The card's DirectX 12 (12_0) support is present, but the implementation of that API in Ready Or Not appears to expose the architecture's age.

CPU Role

The Intel Core i5-12400 brings six cores and twelve threads based on Alder Lake architecture, manufactured on Intel's 10 nm process. It runs at a base clock of 2.50 GHz with a boost clock of 4.40 GHz, and its 18 MB of shared L3 cache helps with game logic and AI calculations common in tactical shooters. The CPU's 65 W TDP is modest, and it supports both DDR4 and DDR5 memory, though the benchmark data does not specify which was used in testing. The processor's PCIe Gen 5 support with 16 lanes is forward-looking, but the GPU uses PCIe 3.0 x16.

Benchmark results show the i5-12400 scoring 5873 in 3DMark 16-thread tests, 1692 in 2-thread, and 5890 in max-thread tests. Cinebench R23 results hit 15935 multi-core and 2249 single-core. The CPU's nearest rivals include the Intel Core i7-9700 at a 0.1% delta, the Intel Core i7-8700 at -0.2%, and the Intel Core i5-11600K at 0.4%. This places the i5-12400 in a competitive position against older i7 parts. PassMark multithread score of 18747 and single-thread score of 3456 confirm its strength. In Ready Or Not, this CPU is rarely the bottleneck; the GPU reaches its limits long before the processor does.

Measured FPS Breakdown

At 1920x1080, the combo delivers playable framerates across most settings. Low settings produce an average of 106.7 FPS, Medium drops to 96.2 FPS, and High maintains 89 FPS. Ultra settings, however, fall to 57.6 FPS, a significant drop that indicates the GPU's VRAM and compute limits being reached. The spread from Low to Ultra is 49.1 FPS, showing how heavily the RX 570 is impacted by increasing quality presets.

Moving to 2560x1440, the numbers tell a story of diminishing playability. Low settings average 66 FPS, Medium achieves 61 FPS, and High reaches 55.7 FPS. Ultra settings plummet to 40.1 FPS, below the 60 FPS threshold that most players consider acceptable for smooth gameplay. The gap between Low and Ultra here is 25.9 FPS, a narrower range than at 1080p because the GPU is already struggling with the higher pixel count.

At 3840x2160, the system is clearly out of its depth. Low settings manage 36.1 FPS, Medium and High are nearly identical at 29.5 and 29.3 FPS respectively, and Ultra falls to 19.3 FPS. These numbers confirm that 4K gaming is not viable with this combination. The tight clustering of Medium and High results at 4K suggests the GPU is memory-bandwidth limited rather than compute limited, as increasing settings has minimal impact when the framebuffer is already saturated.

Resolution Scaling

The FPS drop from 1080p to 4K is stark and reveals the limiting component. At Low settings, the average framerate falls from 106.7 FPS at 1080p to 66 FPS at 1440p, then to 36.1 FPS at 4K. That's a 66.2% reduction from 1080p to 4K, indicating the GPU is the primary constraint. The CPU's strong single-thread performance (2249 in Cinebench R23 single-core) is irrelevant when the GPU cannot render frames fast enough.

At High settings, the progression is 89 FPS at 1080p, 55.7 FPS at 1440p, and 29.3 FPS at 4K, a 67.1% drop. Ultra settings show a similar pattern: 57.6 FPS at 1080p, 40.1 FPS at 1440p, and 19.3 FPS at 4K, a 66.5% reduction. The consistency of these percentage drops across settings confirms that resolution scaling is the dominant factor, not quality presets. The RX 570's 224.0 GB/s bandwidth and 4 GB capacity simply cannot feed enough pixels to the display at higher resolutions.

The 1080p to 1440p transition is particularly telling. At Low settings, the drop is 40.7 FPS, while at Ultra, it is only 17.5 FPS. This inverted scaling suggests that at 1080p Ultra, the GPU is already working near its limits, so the additional pixel load at 1440p has a smaller absolute impact. The data indicates that 1080p is the only resolution where this combo approaches playable performance, and even then, Ultra settings require a tolerance for sub-60 FPS framerates. For Ready Or Not, players using this configuration should stick to 1080p with Medium or High settings to maintain smooth gameplay.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + AMD Radeon RX 570 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 36.1
3840x2160 Medium 29.5
3840x2160 High 29.3
3840x2160 Ultra 19.3
2560x1440 Low 66.0
2560x1440 Medium 61.0
2560x1440 High 55.7
2560x1440 Ultra 40.1
1920x1080 Low 106.7
1920x1080 Medium 96.2
1920x1080 High 89.0
1920x1080 Ultra 57.6

Ready Or Not with ii5-12400 + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with RX 570 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with ii5-12400 + RX 570

Explore FPS benchmarks for other games using this same hardware combination.