Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
47
playable

This combination offers playable performance with an average of 47 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 18 25 36
1440p QHD 32 34 48 68
1080p Full HD 51 54 77 108

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 25
3840x2160 High 18
3840x2160 Ultra 17
2560x1440 Low 68
2560x1440 Medium 48
2560x1440 High 34
2560x1440 Ultra 32
1920x1080 Low 108
1920x1080 Medium 77
1920x1080 High 54
1920x1080 Ultra 51

Pc Building Simulator with Intel Core Ultra 5 235 + AMD Radeon RX 570, In-Depth Analysis

Pc Building Simulator presents an interesting case study in hardware scaling due to its simulation nature and modest graphical demands. The combination of the Intel Core Ultra 5 235 and AMD Radeon RX 570 produces a wide range of performance across resolutions and presets, revealing clear bottlenecks and optimal usage scenarios. The measured data shows that this pairing is capable of smooth gameplay at lower resolutions, but struggles significantly at 4K, where the GPU becomes the primary limiting factor.

Resolution Scaling

The FPS data reveals a steep performance cliff as resolution increases, which is typical for a GPU-centric workload. At 1080p with Low settings, the combination achieves an average of 108 FPS. Moving to 1440p at the same settings, the average drops to 68 FPS, a reduction of 40 FPS. At 4K, the average plummets to 36 FPS, which is exactly half of the 1440p figure and roughly one-third of the 1080p performance. This pattern indicates that the rendering load scales almost linearly with the pixel count, which is expected for this title.

The scaling behavior under High settings provides further insight. The transition from 1080p (54 FPS) to 1440p (34 FPS) represents a 20 FPS drop, while moving from 1440p to 4K (18 FPS) results in a 16 FPS drop. While the absolute drops are similar, the percentage change is more severe at higher resolutions. The data strongly suggests that the AMD Radeon RX 570's processing capabilities are exhausted at 4K, where it cannot maintain playable frame rates regardless of the preset used.

The gap between Low and Ultra settings widens with resolution. At 1080p, the difference between Low (108 FPS) and Ultra (51 FPS) is 57 FPS. At 1440p, the gap narrows to 36 FPS (68 vs 32). At 4K, the gap is just 19 FPS (36 vs 17). This compression of the settings gap at higher resolutions is a classic indicator of a GPU bottleneck. When the GPU is fully saturated at 4K, the choice of preset has less impact on the final frame rate because the pixel fill rate is the limiting factor, not the shading complexity.

The analysis points to a system where the CPU is not the primary constraint in this game. The Intel Core Ultra 5 235, with its 14 cores and 14 threads, has sufficient headroom, as evidenced by the fact that FPS scales so predictably with resolution. If the CPU were the bottleneck, we would expect to see similar frame rates across different resolutions, which is not the case. The data shows a clear GPU-bound scenario at 1440p and 4K, while at 1080p, the system is better balanced, allowing for high frame rates.

Settings Recommendations

Based on the measured FPS rows, the optimal experience for most users will be found at 1080p. At this resolution, the Medium preset delivers an average of 77 FPS, with minimums reported at 65 FPS. This provides a smooth, responsive experience that is well above the threshold for comfortable play in a simulation title. The High preset at 1080p still offers a good experience at 54 FPS, but the jump to Ultra yields only 51 FPS, which is a marginal gain for a significant drop in performance relative to Medium.

For users with 1440p monitors, the Low preset is the only option that provides a consistently playable experience, with an average of 68 FPS. The Medium preset at 1440p drops to 48 FPS, which is acceptable but may feel less fluid. The High and Ultra presets at 1440p, at 34 and 32 FPS respectively, are not recommended for a game that requires precise interactions with components, as the lower frame rates can hamper the user experience.

At 4K, no preset is recommended for a good experience. The highest average frame rate is achieved with Low settings at 36 FPS, which is below the 40 FPS threshold generally considered playable for this genre. The Ultra preset at 4K yields an average of just 17 FPS, making it essentially unplayable. The data suggests that this resolution should be avoided entirely with this hardware combination.

The best balance of visual fidelity and performance is achieved at 1080p with Medium settings. This configuration provides a 77 FPS average, which is 26 FPS higher than High and 23 FPS lower than Low. The minimum FPS of 65 also indicates good frame time stability, which is crucial for a game where the player is often moving the camera and interacting with menus. The data shows that Medium at 1080p is the sweet spot for this combo.

FAQ

Q: Can this system run Pc Building Simulator at 4K resolution?

A: Technically yes, but not at a playable frame rate. The highest average FPS at 4K is 36 with Low settings, while Medium, High, and Ultra produce averages of 25, 18, and 17 FPS respectively. These figures are all below the threshold for a smooth experience.

Q: What is the best resolution for this CPU and GPU combination?

A: The data shows that 1920x1080 is the optimal resolution. At 1080p, even the Ultra preset achieves an average of 51 FPS, and the Low preset reaches 108 FPS. This is the only resolution where the system can consistently deliver high frame rates.

Q: How does the Medium preset compare to Low at 1440p?

A: At 2560x1440, the Low preset averages 68 FPS, while the Medium preset averages 48 FPS. This is a 20 FPS difference. The Medium preset also has a minimum FPS of 41 and a maximum of 56, indicating a playable but less consistent experience.

Q: Is the game more demanding on the CPU or the GPU?

A: The benchmark results indicate a GPU-bound workload. The FPS drops significantly as resolution increases, which is a classic sign of GPU limitation. The CPU is likely not the primary bottleneck, as the frame rates scale with pixel count.

Q: What is the performance difference between High and Ultra settings at 1080p?

A: The difference is minimal. High settings average 54 FPS, while Ultra settings average 51 FPS. This is a 3 FPS difference, suggesting that the Ultra preset offers little visual benefit for the performance cost at this resolution.

Q: Should I use the Low preset at 4K?

A: The Low preset at 4K produces an average of 36 FPS. While this is the highest frame rate available at that resolution, it is still below the 40 FPS mark that is often considered the minimum for a playable experience. Users should consider lowering the resolution instead.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance. The Low preset averages 108 FPS, providing a very fluid experience. Medium settings reduce the average to 77 FPS, with a recorded minimum of 65 FPS and a maximum of 88 FPS. High settings bring the average down to 54 FPS. The Ultra preset yields an average of 51 FPS, which is only a 3 FPS drop from High, suggesting diminishing returns at the top end.

Moving to 2560x1440, performance drops noticeably. The Low preset averages 68 FPS, which is still a good result. Medium settings produce an average of 48 FPS, with a minimum of 41 FPS and a maximum of 56 FPS. High settings average 34 FPS, and the Ultra preset averages 32 FPS. The difference between High and Ultra narrows to just 2 FPS at this resolution, reinforcing the GPU bottleneck.

At 3840x2160, the GPU is clearly overburdened. The Low preset averages 36 FPS, which is the only result above 30 FPS. Medium settings average 25 FPS, with a minimum of 21 FPS and a maximum of 29 FPS. High settings average 18 FPS, and the Ultra preset averages 17 FPS. The difference between the highest and lowest settings at this resolution is only 19 FPS, confirming that the GPU is the limiting factor.

The data shows a consistent pattern across all resolutions. The jump from Low to Medium incurs a significant performance penalty, while the jump from High to Ultra incurs a much smaller one. For instance, at 1080p, the Low to Medium drop is 31 FPS, while the High to Ultra drop is only 3 FPS. This suggests that the Medium preset is where the most significant graphical features are enabled, and the Ultra preset offers marginal improvements.

GPU Role

The AMD Radeon RX 570 is the defining component in this system's gaming performance. With a 4 GB memory size and a 256-bit bus width, it provides a memory bandwidth of 224.0 GB/s. Its base clock is 1168 MHz, and it boosts to 1244 MHz. The GPU has 2048 shading units, 128 texture mapping units, and 32 render output units. These specifications are firmly in the mid-range category, which explains its performance characteristics.

The GPU's architecture is GCN 4.0, built on a 14 nm process. It offers a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. Its FP32 performance is rated at 5.095 TFLOPS. The data shows that this GPU is sufficient for 1080p gaming but struggles with higher resolutions. The 4K results, which all fall below 40 FPS, are a direct consequence of the GPU's fill rate and memory bandwidth limitations.

The GPU's benchmark percentile is 74, placing it above 74% of all GPUs. Its average benchmark score is 28766, and its nearest rival, the AMD Radeon RX 6800M, scores 28874, a delta of -0.4%. This indicates that the RX 570 performs slightly below a high-end mobile GPU, which is consistent with its desktop mid-range positioning. In Pc Building Simulator, the GPU's role is to render the 3D workshop environment and the components.

The VRAM capacity of 4 GB is a potential concern for this game. While the measured data does not include a VRAM usage metric, the performance degradation at higher resolutions and settings suggests that the memory buffer may be a limiting factor. The 224.0 GB/s of bandwidth is adequate for 1080p, but the demands of 4K textures and effects could exceed the available memory, causing stutters or reduced frame rates. The data shows that the game is heavily GPU-dependent.

CPU Role

The Intel Core Ultra 5 235 provides the processing power for this system. It has 14 cores and 14 threads, with a base clock of 3.40 GHz and a boost clock of 5.00 GHz. The CPU is built on a 3 nm process and has a 24 MB shared L3 cache. Its TDP is 65 W, indicating an efficient design. The benchmark scores show strong single-thread and multi-thread performance, with a Cinebench R23 multi-core score of 14769 and a single-core score of 2085.

The CPU's role in Pc Building Simulator is primarily to manage game logic, physics, and AI. The game is a simulation, so it involves tracking numerous components and their states. The 14 threads provide ample parallel processing capability for these tasks. The Passmark multi-thread score of 37816 and single-thread score of 4516 suggest that the CPU is more than capable of handling the game's logic demands.

The data indicates that the CPU is not the bottleneck in this system. The FPS scales predictably with resolution, which is a hallmark of a GPU-bound scenario. If the CPU were limiting, we would see similar frame rates at 1080p and 4K. The fact that the 1080p Low preset achieves 108 FPS, while 4K Low achieves 36 FPS, proves that the GPU is the constraining factor.

The CPU's percentile versus all CPUs is 89, meaning it outperforms 89% of all CPUs in general benchmarks. Its average benchmark score is 46062, with a nearest rival being the AMD Ryzen AI 9 HX 375 at 46030, a delta of 0.1%. This places the Core Ultra 5 235 in a high-performance tier, far exceeding the requirements of Pc Building Simulator. The CPU's memory bandwidth of 102.4 GB/s and support for DDR5 memory also contribute to overall system responsiveness.

How This Combo Ranks

In the specific context of Pc Building Simulator, this hardware combination ranks 2884 out of 3002 tested combos. This places it in the bottom 4% of systems tested for this particular title. This low rank is surprising given the individual component performance, but it highlights the importance of the GPU in this game. The RX 570's limitations at higher resolutions drag the overall ranking down.

The combo rank of 2884 indicates that most other tested configurations perform better in this game. The data suggests that the Intel Core Ultra 5 235 is a high-end CPU that is being paired with a mid-range GPU from an older generation. This mismatch creates a system where the CPU's potential is untapped, as the GPU cannot keep up with the demands of higher resolutions.

The ranking is a reflection of the measured FPS data. With an average of 108 FPS at 1080p Low, the system is not slow, but the 4K performance is poor. The combo's rank is likely dragged down by the 4K results, which are among the lowest possible. The system's performance is more competitive at 1080p, but the overall ranking considers all tested resolutions.

The data shows that this combo is best suited for 1080p gaming. Its rank of 2884 out of 3002 combos suggests that there are many more capable systems, but this does not negate its ability to deliver a playable experience at lower resolutions. For a game like Pc Building Simulator, which is not graphically intensive, the system can still provide a satisfactory experience if the user adjusts settings appropriately. The low rank is a function of the GPU's age and VRAM capacity, not a fundamental flaw in the system's design.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 570 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 25.0
3840x2160 High 18.0
3840x2160 Ultra 17.0
2560x1440 Low 68.0
2560x1440 Medium 48.0
2560x1440 High 34.0
2560x1440 Ultra 32.0
1920x1080 Low 108.0
1920x1080 Medium 77.0
1920x1080 High 54.0
1920x1080 Ultra 51.0

Pc Building Simulator with iUltra 5 235 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RX 570 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RX 570

Explore FPS benchmarks for other games using this same hardware combination.