Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
89
good

This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 32 47 64
1440p QHD 63 65 89 132
1080p Full HD 94 104 144 203

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 47
3840x2160 Ultra 34
3840x2160 High 32
2560x1440 Low 132
2560x1440 Medium 89
2560x1440 High 65
2560x1440 Ultra 63
1920x1080 Low 203
1920x1080 Medium 144
1920x1080 High 104
1920x1080 Ultra 94

Pc Building Simulator with Intel Core i5-9400 + NVIDIA GeForce RTX 2060, In-Depth Analysis

The Intel Core i5-9400 and NVIDIA GeForce RTX 2060 combination delivers a solid, if not spectacular, experience in Pc Building Simulator. The benchmark data reveals a system that is heavily capable at mainstream resolutions but begins to show its limitations as pixel counts rise. This analysis breaks down the specific roles of the CPU and GPU, contextualizes the combo's overall standing, and answers key questions about its performance profile.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-9400 is a 6-core, 6-thread processor based on the Coffee Lake architecture. It operates with a base clock of 2.90 GHz and a boost clock of 4.10 GHz, which are standard figures for its generation. The processor has a 9 MB shared L3 cache and supports dual-channel DDR4 memory with a bandwidth of 42.7 GB/s. In the broader context of all CPUs, it sits at the 50th percentile, indicating it is an average performer in the current database. Its average benchmark score is 2305, which places it in a tight cluster with several rivals; it trails the Intel Core i7-8809G by 0.6% and leads the Intel Core i3-10305 and Intel Core i3-1125G4 by 0.2% each.

For a simulation game like Pc Building Simulator, the workload is often more dependent on single-threaded performance and consistent frame pacing than on massive multi-threaded throughput. The i5-9400’s boost clock of 4.10 GHz is relevant here, as it provides the necessary speed for game logic, physics calculations, and UI interactions. While the processor’s 6 threads are not extraordinary by modern standards, the data suggests they are sufficient to avoid bottlenecking the GPU at standard resolutions. At 1080p with Low settings, the system achieves an average of 203.4 FPS, a figure that is unlikely to be constrained by the CPU. However, the 65W TDP and end-of-life production status hint that this is an older design, and the lack of multi-threading might become a factor in more complex simulation scenarios, though the current benchmark data does not show a significant regression.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 2060 is the more impactful component in this pairing, especially at higher resolutions and graphical presets. It features 6 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 336.0 GB/s. The GPU is based on the Turing architecture (12 nm process) and includes 1920 shading units, 30 RT cores, and 240 tensor cores. Its base clock is 1365 MHz with a boost clock of 1680 MHz. In the overall GPU rankings, it sits at the 58th percentile, with an average benchmark score of 16074. This places it in close competition with the AMD Radeon RX 7600S, which it leads by 0.5%, and the AMD Radeon Pro 5700, which leads it by 1.7%.

The RTX 2060’s role becomes clear when examining the FPS scaling. At 1080p High settings, the combo produces 103.8 FPS, but at 4K High settings, this drops to 32.4 FPS. This sharp decline is characteristic of a GPU that is being pushed beyond its comfortable range at 4K. The 6 GB VRAM is a critical constraint; at 4K Ultra, the game may require more memory than what is available, leading to texture swapping and performance degradation. The data shows that the GPU is the primary driver of performance at higher resolutions, as the CPU’s relative speed becomes less important when the pixel fill rate is the limiting factor. The GPU’s 336.0 GB/s of bandwidth is sufficient for 1440p, but the 4K results suggest it is not enough for a fluid experience on Ultra settings.

How This Combo Ranks — use comboRankInGame vs other tested combos

The performance of this specific CPU-GPU pairing is quantified by its combo rank. In Pc Building Simulator, the Intel Core i5-9400 + NVIDIA GeForce RTX 2060 ranks 1471 out of 1769 tested combos. This places it in the lower 17% of all possible configurations, which is a significant finding. It suggests that while this hardware can run the game, it does so less effectively than the majority of other combinations in the database. This rank is a composite measure that likely accounts for performance across all tested resolutions and settings.

The low rank is not entirely surprising given the age of the components. The CPU’s 50th percentile standing and the GPU’s 58th percentile standing are both middling, and their combined performance does not boost them into a higher tier. The deltaPct values for the CPU’s nearest rivals are all within 0.6%, indicating a very tight performance cluster, but the GPU’s rivals are more spread out, with a 3.5% difference between the best and worst performers in its immediate group. The combo’s rank of 1471 suggests that there are many newer or more powerful components that can achieve higher frame rates, particularly at 4K where the RTX 2060 struggles. This data indicates that the combo is best suited for 1080p gaming, where it can deliver high frame rates, but it is not a top-tier performer in the broader ecosystem.

FAQ

*Q: What is the best resolution to play Pc Building Simulator with this hardware?*

A: The data suggests 1080p is the optimal resolution. At 1080p with High settings, the combo achieves an average of 103.8 FPS, which is playable. At 1440p High, the average drops to 64.7 FPS, and at 4K High, it falls to 32.4 FPS, which is below the threshold for smooth gameplay.

Q: How does the RTX 2060 compare to its closest rival, the AMD Radeon RX 7600S?

A: The RTX 2060 has an average benchmark score of 16074, which is 0.5% higher than the AMD Radeon RX 7600S’s score of 15996. This indicates a near-identical level of performance in synthetic benchmarks.

Q: Is the Intel Core i5-9400 a bottleneck for the RTX 2060?

A: At 1080p, the data does not indicate a significant CPU bottleneck, as the system can reach 203.4 FPS on Low settings. However, at 4K Ultra, the average FPS drops to 34.3, which is more likely due to GPU and VRAM limitations than CPU performance, as the CPU’s role diminishes at higher resolutions.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: The difference is substantial. At 1440p Low, the average FPS is 131.9, while at 1440p Ultra, it is 62.9. This represents a performance drop of over 50% when moving from Low to Ultra settings, highlighting the significant impact of graphical fidelity on this hardware.

Q: How does the CPU’s multi-core performance compare to its rivals?

A: The i5-9400’s average benchmark score is 2305. This is 0.2% higher than the Intel Core i3-10305 and the Intel Core i3-1125G4, but 0.6% lower than the Intel Core i7-8809G. These are all very close scores, indicating similar multi-core capabilities.

Q: Does the GPU’s 6 GB VRAM cause issues at 4K?

A: The data strongly suggests it does. At 4K Ultra, the average FPS is 34.3, and at 4K High, it is 32.4. These low frame rates, combined with the relatively small 6 GB memory pool, indicate that the VRAM capacity is a limiting factor at this resolution, as the game likely requires more memory for high-resolution textures.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling of average FPS across resolutions provides clear evidence of where the bottleneck lies. At 1080p High, the system produces 103.8 FPS. Moving to 1440p High reduces this to 64.7 FPS, a drop of approximately 37.7%. At 4K High, the average FPS falls to 32.4, which is a 68.8% reduction from the 1080p result. This pattern is consistent with a GPU-bound workload, where the CPU has enough headroom to keep up with the GPU’s demands at lower resolutions, but the GPU’s rendering capabilities become the limiting factor as the number of pixels increases.

The trend is even more pronounced at the Low settings preset. At 1080p Low, the system achieves 203.4 FPS, which is an extremely high frame rate. At 1440p Low, this drops to 131.9 FPS, and at 4K Low, it falls to 64.4 FPS. The fact that even at Low settings, the 4K performance is only 31.7% of the 1080p performance highlights the GPU’s inability to handle the pixel throughput required by 4K. The CPU’s role is to prepare frames, and at 1080p Low, it is clearly capable of feeding the GPU at over 200 FPS. The data indicates that the RTX 2060 is the component that determines the upper limits of performance, particularly at 1440p and 4K. The 6 GB VRAM and the 336.0 GB/s bandwidth are simply insufficient for a smooth 4K experience, regardless of the CPU’s speed. This combo is a capable 1080p performer, but its limitations are clearly exposed as resolution scales upward.

Hardware Specifications

Intel Core i5-9400

Cores / Threads 6 / 6
Base Clock 2900 MHz
Boost Clock 4100 MHz
TDP 65W
Socket Intel Socket 1151
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 2060 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 64.4
3840x2160 Medium 46.6
3840x2160 Ultra 34.3
3840x2160 High 32.4
2560x1440 Low 131.9
2560x1440 Medium 89.4
2560x1440 High 64.7
2560x1440 Ultra 62.9
1920x1080 Low 203.4
1920x1080 Medium 144.4
1920x1080 High 103.8
1920x1080 Ultra 94.4

Pc Building Simulator with ii5-9400 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Other Games with ii5-9400 + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.