Pc Building Simulator
This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 18 | 30 | 40 |
| 1440p QHD | 38 | 41 | 53 | 79 |
| 1080p Full HD | 55 | 58 | 88 | 120 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-14600K + AMD Radeon RX 580, In-Depth Analysis
# Pc Building Simulator: Intel Core i5-14600K + AMD Radeon RX 580
The combination of the Intel Core i5-14600K and AMD Radeon RX 580 produces a playable but heavily GPU-limited experience in Pc Building Simulator. This pairing ranks 1625th out of 1769 tested combos, placing it in the bottom 8% of configurations. The data shows a clear pattern: the RX 580 is the bottleneck at every resolution, with the i5-14600K's substantial CPU headroom going largely unused in this simulation title. At 1080p, the combo delivers smooth frame rates on lower presets, but 4K performance collapses to near-unplayable levels.
FAQ
Q: What is the overall performance ranking of this combo in Pc Building Simulator?
A: The combo ranks 1625th out of 1769 tested combinations, placing it in the bottom percentile of systems for this game.
Q: How does the CPU compare to its nearest rivals?
A: The i5-14600K scores 49166 average benchmark points, sitting 0.2% above the AMD Ryzen 9 5950X (49062) and 0.4% below the Intel Core i5-14600KF (49367). It also trails the AMD EPYC 4345P by 0.9% but leads the Intel Xeon Gold 5318H by 1%.
Q: How does the GPU compare to its nearest rivals?
A: The RX 580 scores 13559 average benchmark points, nearly matching the NVIDIA GeForce GTX 570 (13564, 0% delta) and GTX 950 (13549, 0.1% delta). It leads the AMD Radeon Pro 455 by 1.1% but trails the NVIDIA P106-090 by 1.1%.
Q: What is the best frame rate achievable at 1080p?
A: At 1920x1080 with Low settings, the combo achieves 120.1 FPS average. Medium settings deliver 87.7 FPS, High produces 58 FPS, and Ultra drops to 55.1 FPS.
Q: Is 4K gaming viable with this setup?
A: No. At 3840x2160, even Low settings only yield 39.5 FPS, while Ultra drops to 20.8 FPS and High falls to 18.1 FPS. These results indicate the GPU cannot sustain playable frame rates at 4K.
Q: What does the CPU's benchmark percentile indicate?
A: The i5-14600K sits in the 93rd percentile among all CPUs, demonstrating that processing power is not a limiting factor in this configuration.
How This Combo Ranks
The 1625th position out of 1769 combos places this system in the 8th percentile of all tested configurations for Pc Building Simulator. This low ranking is entirely attributable to the GPU, as the CPU's 93rd percentile standing shows no processing deficiency. The data reveals a massive imbalance: the i5-14600K's average benchmark score of 49166 dwarfs the RX 580's 13559, creating a situation where the graphics card cannot translate the CPU's capability into frame rate.
When examining the CPU's nearest rivals, the i5-14600K's performance is tightly clustered. It sits just 0.2% above the Ryzen 9 5950X and 0.4% below the i5-14600KF, with the EPYC 4345P and Xeon Gold 5318H within 1% either way. This narrow spread indicates that any of these CPUs would yield nearly identical results in this game, reinforcing that the GPU is the sole performance arbiter. The GPU's nearest rivals tell a similar story of mediocrity: the RX 580's average score of 13559 is statistically tied with the GTX 570 and GTX 950, all within 1.1% of each other.
The ranking data suggests that for Pc Building Simulator, this combo performs like a mid-range system from several generations ago. The measured FPS at 1080p on High (58 FPS) and Ultra (55.1 FPS) are playable but not exceptional, while the 4K results are firmly in slideshow territory. The combination's rank reflects a system that can handle the game at moderate settings but lacks the headroom for high-resolution or maximum-quality play.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals the RX 580 as the definitive bottleneck. At 1920x1080 with High settings, the combo produces 58 FPS. Moving to 2560x1440 drops this to 41.1 FPS (a 29% reduction), and at 3840x2160 it collapses to 18.1 FPS (a 69% reduction from 1080p). This steep decline pattern is characteristic of a GPU that exhausts its pixel throughput capacity well before 4K.
Low settings tell the same story with higher absolute numbers. At 1080p Low, the system hits 120.1 FPS, which is excellent. At 1440p Low, it drops to 79.1 FPS (34% lower), and at 4K Low, it falls to 39.5 FPS (67% lower). The proportional drops across settings are remarkably consistent, suggesting that the RX 580's 256-bit memory bus and 256.0 GB/s bandwidth are the constraining factors rather than any particular rendering feature.
Medium settings show the scaling curve flattening at higher resolutions. The 1080p Medium result of 87.7 FPS drops to 53 FPS at 1440p (40% reduction) and 29.5 FPS at 4K (66% reduction). The fact that Ultra settings at 1080p (55.1 FPS) and High at 1440p (41.1 FPS) produce similar frame rates indicates that the GPU is operating near its effective ceiling across multiple resolution-preset combinations. The i5-14600K's 14 cores and 20 threads are never stressed in this title, as evidenced by the consistent frame rate scaling that follows GPU load exclusively.
Measured FPS Breakdown
At 1920x1080, the combo delivers a wide spread of performance depending on settings. Low settings produce 120.1 FPS, which is more than double the High preset's 58 FPS. Medium hits 87.7 FPS, while Ultra drops to 55.1 FPS. The gap between Low and Medium (32.4 FPS) is nearly identical to the gap between Medium and High (29.7 FPS), showing a linear scaling curve. However, the jump from High to Ultra is only 2.9 FPS, indicating that the Ultra preset adds visual features that have minimal frame rate impact at this resolution.
At 2560x1440, the results show a similar pattern but with reduced headroom. Low delivers 79.1 FPS, which remains playable. Medium produces 53 FPS, High drops to 41.1 FPS, and Ultra falls to 37.8 FPS. The scaling from Low to Medium (26.1 FPS drop) and Medium to High (11.9 FPS drop) shows diminishing returns as the GPU approaches its limits. The Ultra preset's 37.8 FPS is only 3.3 FPS below High, again demonstrating that the final quality tier has minimal additional cost.
At 3840x2160, all presets are below playable thresholds. Low yields 39.5 FPS, Medium 29.5 FPS, High 18.1 FPS, and Ultra 20.8 FPS. Interestingly, Ultra outperforms High by 2.7 FPS at 4K, which is within measurement variance but suggests that the High and Ultra presets are both GPU-bound to the point where preset differences become noise. The 4K results confirm that this combo cannot handle the game at this resolution regardless of settings.
GPU Role
The AMD Radeon RX 580's 8 GB of GDDR5 memory on a 256-bit bus provides 256.0 GB/s of bandwidth, which proves insufficient for 4K in this game but adequate for 1080p. The GPU's base clock of 1257 MHz and boost clock of 1340 MHz, combined with its 2304 shading units, deliver 6.175 TFLOPS of FP32 performance. The 14 nm Polaris 20 chip, with 5,700 million transistors on a 232 mm² die, represents GCN 4.0 architecture that is now end-of-life.
The GPU's benchmark results place it at the 53rd percentile among all GPUs, with an average score of 13559. Its nearest rivals include the GTX 570 (13564) and GTX 950 (13549), both from NVIDIA. The RX 580's DirectX 12 score of 43 in PassMark and 1005 in 3DMark Steel Nomad indicate its age, yet it still manages playable 1080p performance. The 8 GB memory capacity is sufficient for this simulation game, but the bandwidth becomes the limiting factor at higher resolutions.
The measured FPS data shows the RX 580's performance ceiling clearly. At 1080p Low, the 120.1 FPS result approaches the practical limit for this architecture, while 4K High's 18.1 FPS demonstrates the GPU's inability to process the pixel count. The 185 W TDP and 450 W suggested PSU requirement are modest, but the performance characteristics show a GPU that was designed for 1080p gaming in 2017 and cannot scale to modern resolution demands.
Settings Recommendations
The optimal experience for this combo is 1080p with Medium settings, delivering 87.7 FPS. This preset provides a substantial improvement over High (58 FPS) while maintaining visual quality that suits a simulation game where readability matters more than graphical fidelity. The Medium preset's 87.7 FPS at 1080p offers smooth gameplay with headroom for dips, whereas High's 58 FPS is adequate but leaves less margin.
For players prioritizing maximum visual quality at 1080p, the Ultra preset's 55.1 FPS is still playable, but the 2.9 FPS difference from High makes High the better choice. The High preset at 1080p (58 FPS) delivers nearly identical performance to Ultra while potentially reducing visual noise. At 1440p, Medium's 53 FPS is the only playable option, with High (41.1 FPS) and Ultra (37.8 FPS) falling below the 60 FPS threshold. The 4K resolution should be avoided entirely, as even Low settings only reach 39.5 FPS.
The data indicates that Low settings at 1440p (79.1 FPS) provide a better experience than High at 1080p (58 FPS) in terms of frame rate, though the resolution trade-off may not be worth it for all users. The balanced recommendation is 1080p Medium for the best combination of smoothness and visual presentation, with 1440p Low as an alternative for users who prefer higher resolution over preset quality.
CPU Role
The Intel Core i5-14600K, with its 14 cores and 20 threads, is dramatically overqualified for this game. Its 3.50 GHz base clock and 5.30 GHz boost clock, combined with 24 MB of shared L3 cache, place it in the 93rd percentile among all CPUs. The Cinebench R23 multi-core score of 32881 and single-core score of 4642 demonstrate processing power that far exceeds what Pc Building Simulator requires.
The CPU's benchmark performance shows it outperforming or matching much more expensive processors. Its average score of 49166 sits just 0.2% above the Ryzen 9 5950X and only 0.4% below the i5-14600KF. The EPYC 4345P and Xeon Gold 5318H are within 1% either way, indicating that this CPU tier is extremely competitive. The 125 W TDP and 10 nm process node (Raptor Lake architecture) deliver this performance efficiently.
In this game, the CPU's role is minimal, as evidenced by the frame rate scaling that follows GPU load exclusively. The measured FPS at 1080p Low (120.1 FPS) does not come close to stressing the i5-14600K's capabilities. The CPU's 20 threads and high boost clock ensure that any simulation logic, AI, or physics calculations in the game are handled with near-zero impact on frame rates. The bottleneck analysis is unambiguous: the RX 580's 6.175 TFLOPS and 256.0 GB/s bandwidth are the limiting factors, not the CPU's 5.30 GHz boost capability.
Hardware Specifications
Intel Core i5-14600K
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + AMD Radeon RX 580 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 39.5 |
| 3840x2160 | Medium | 29.5 |
| 3840x2160 | Ultra | 20.8 |
| 3840x2160 | High | 18.1 |
| 2560x1440 | Low | 79.1 |
| 2560x1440 | Medium | 53.0 |
| 2560x1440 | High | 41.1 |
| 2560x1440 | Ultra | 37.8 |
| 1920x1080 | Low | 120.1 |
| 1920x1080 | Medium | 87.7 |
| 1920x1080 | High | 58.0 |
| 1920x1080 | Ultra | 55.1 |
Pc Building Simulator with ii5-14600K + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RX 580 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with ii5-14600K + RX 580
Explore FPS benchmarks for other games using this same hardware combination.