Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 38 54 78
1440p QHD 71 76 104 146
1080p Full HD 109 119 163 235

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 54
3840x2160 High 38
3840x2160 Ultra 35
2560x1440 Low 146
2560x1440 Medium 104
2560x1440 High 76
2560x1440 Ultra 71
1920x1080 Low 235
1920x1080 Medium 163
1920x1080 High 119
1920x1080 Ultra 109

Pc Building Simulator with Intel Core i5-13400F + AMD Radeon RX 7600 XT, In-Depth Analysis

# How This Combo Ranks

The Intel Core i5-13400F paired with the AMD Radeon RX 7600 XT lands at rank 1171 out of 1769 tested combinations in Pc Building Simulator. That places this build in the lower-middle tier of the database, which is immediately curious given the hardware involved. The CPU itself sits in the 82nd percentile against all processors, while the GPU is in the 63rd percentile against all graphics cards — yet the combined system only outperforms roughly 34% of tested combos. This suggests Pc Building Simulator is not particularly demanding on raw compute resources, or that the game's engine favors different hardware characteristics than what this pair excels at.

Looking at the CPU's nearest rivals, the i5-13400F posts an average benchmark score of 25236, which is essentially neck-and-neck with the Intel Core i7-13620H (25201, deltaPct 0.1) and the AMD Ryzen 5 5600X3D (25365, deltaPct -0.5). The data shows this processor is competitive with those alternatives, yet the combo rank implies the GPU is the limiting factor in this specific title. The RX 7600 XT's average benchmark score of 20146 places it just 0.3% above the RX 460 (20088) and 1.9% above the RTX 2060 SUPER (19774), while trailing the RX 7600 by 0.6% and the RTX 3070 Mobile by 1.9%. These tight margins suggest the GPU occupies a narrow performance band, and in Pc Building Simulator's simulation-heavy workload, that band sits below what many other tested configurations achieve.

What stands out is the disconnect between component-level percentiles and the final combo rank. The CPU is clearly above average, the GPU is slightly above average, yet the pairing lands below the median. This points to the game being surprisingly sensitive to something other than pure CPU or GPU throughput — perhaps memory bandwidth, latency, or specific instruction paths that this combination doesn't fully exploit. The benchmark results indicate that users seeking higher rankings in this title might need to prioritize different hardware attributes than those emphasized in general-purpose benchmarks.

# Settings Recommendations

The measured FPS data reveals a clear hierarchy across settings presets, and the sweet spot depends heavily on target resolution. At 1920x1080, the Low preset delivers 234.7 FPS, which is far beyond what any display in the 60Hz-144Hz range needs. Medium drops to 162.5 FPS, High to 118.8 FPS, and Ultra to 109.1 FPS. For 1080p gaming, the High preset at 118.8 FPS provides an excellent balance — it keeps frame rates above the 100 FPS threshold while presumably offering significantly better visual fidelity than Low or Medium. Ultra's 109.1 FPS is only 9.7 FPS slower than High, so if the visual improvements are meaningful in a simulation game where users inspect component details, Ultra becomes a viable choice for 1080p.

At 2560x1440, the picture shifts. High delivers 75.5 FPS, Medium 104 FPS, Low 146.2 FPS, and Ultra 70.5 FPS. Here, Medium at 104 FPS emerges as the clear recommendation — it maintains triple-digit frame rates while sacrificing less visual quality than Low. High's 75.5 FPS is still playable for a simulation title, but the drop from Medium is substantial (28.5 FPS). Ultra at 70.5 FPS is only 5 FPS behind High, making it a curious option if users prioritize maximum visual detail and can tolerate frame rates in the low 70s. For most users, Medium at 1440p offers the best experience per the measured rows.

At 3840x2160, the situation becomes more constrained. Low runs at 78.1 FPS, Medium at 54.4 FPS, High at 37.8 FPS, and Ultra at 34.7 FPS. The 4K Low preset is the only one that breaks 60 FPS, and it does so convincingly. Medium's 54.4 FPS approaches playability, but High and Ultra fall below 40 FPS, which will feel sluggish even in a simulation game. The recommendation for 4K is unequivocally Low, with Medium as a fallback for users who accept frame rates in the mid-50s. The massive gap between Low and Medium at 4K (23.7 FPS) suggests the Medium preset enables effects that disproportionately tax the GPU at this resolution.

# FAQ

Q: How does this combo rank among all tested configurations in Pc Building Simulator?

A: The Intel Core i5-13400F + AMD Radeon RX 7600 XT ranks 1171 out of 1769 tested combos, placing it below the median of the database.

Q: What is the best settings preset for 1440p gaming?

A: Medium at 2560x1440 delivers 104 FPS, which is the only preset at that resolution to exceed 100 FPS while still offering moderate visual quality. High and Ultra fall to 75.5 and 70.5 FPS respectively.

Q: Can this system handle 4K gaming?

A: Yes, but only at Low settings, which produces 78.1 FPS at 3840x2160. Medium drops to 54.4 FPS, and High/Ultra fall to 37.8 and 34.7 FPS respectively, which are likely too low for comfortable play.

Q: How does the RX 7600 XT compare to its closest rivals?

A: The GPU's average benchmark score of 20146 is 0.3% above the RX 460, 1.9% above the RTX 2060 SUPER, 0.6% below the RX 7600, and 1.9% below the RTX 3070 Mobile.

Q: What is the CPU's single-threaded performance relative to its multi-threaded performance?

A: The i5-13400F scores 960 in 3DMark single-thread and 7314 in 16-thread tests. In Cinebench R23, it achieves 3004 single-core and 21279 multi-core, indicating strong scaling across its 10 cores and 16 threads.

Q: Is the 8GB difference in VRAM relevant for this game?

A: The RX 7600 XT features 16 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth. The measured FPS data does not show any VRAM-related bottlenecks, suggesting the game does not fully utilize this capacity.

# Measured FPS Breakdown

At 1920x1080, the data shows a wide spread across presets. Low settings produce 234.7 FPS, which is the highest recorded value for this combo. Medium drops to 162.5 FPS, a 30.8% reduction from Low. High further reduces performance to 118.8 FPS, and Ultra bottoms out at 109.1 FPS. The scaling from Low to Ultra is 125.6 FPS, representing a 53.5% performance penalty for maximum visual quality. Notably, the gap between High and Ultra is just 9.7 FPS, making Ultra a relatively inexpensive upgrade over High at this resolution.

At 2560x1440, the pattern repeats with lower absolute numbers. Low delivers 146.2 FPS, Medium 104 FPS, High 75.5 FPS, and Ultra 70.5 FPS. The drop from Low to Medium is 42.2 FPS (28.9%), while the drop from Medium to High is 28.5 FPS (27.4%). High to Ultra is again small at 5 FPS (6.6%). This suggests the Ultra preset at 1440p is nearly as efficient as High, which is unusual compared to the 1080p results where the High-to-Ultra gap was proportionally larger.

At 3840x2160, the numbers become more strained. Low runs at 78.1 FPS, which is still smooth for most displays. Medium drops to 54.4 FPS, a 30.3% reduction. High falls to 37.8 FPS, and Ultra to 34.7 FPS. The total spread from Low to Ultra is 43.4 FPS, meaning Ultra runs at just 44.4% of Low's frame rate. The High-to-Ultra gap narrows to 3.1 FPS, reinforcing the pattern seen at lower resolutions where Ultra is only marginally more demanding than High. Across all resolutions, the Low-to-Medium transition is consistently the largest performance hit, suggesting the Medium preset enables a significant set of graphical features.

# GPU Role

The AMD Radeon RX 7600 XT is built on the Navi 33 chip using TSMC's 6 nm process, with 13,300 million transistors packed into a 204 mm² die. Its base clock is 1980 MHz, boost clock 2755 MHz, and game clock 2470 MHz. The memory runs at 2250 MHz with 18 Gbps effective speed, delivering 288.0 GB/s across a 128-bit bus. This configuration yields 22.57 TFLOPS of FP32 performance, with a pixel rate of 176.3 GPixel/s and texture rate of 352.6 GTexel/s.

In Pc Building Simulator, the GPU's role is clearly resolution-dependent. At 1080p, even Ultra settings stay above 100 FPS, indicating the GPU is not heavily stressed at this resolution. The 16 GB VRAM is likely underutilized in a simulation game that primarily renders system components and case interiors. At 1440p, High and Ultra stay above 70 FPS, still comfortable. The real stress appears at 4K, where the GPU's 64 ROPs and 128 TMUs struggle to maintain playable frame rates above Medium settings. The 288.0 GB/s bandwidth, while adequate for 1080p and 1440p, appears insufficient for the pixel throughput demanded at 4K Ultra, where the card drops to 34.7 FPS.

The GPU's benchmark profile shows a PassMark G3D score of 17132 and a DirectX 12 score of 65, with Vulkan at 88301 in Geekbench. These synthetic numbers align with the measured in-game performance: capable at mainstream resolutions, but not a high-end 4K solution. The 63rd percentile ranking against all GPUs confirms this positioning. The RX 7600 XT's nearest rival, the RX 7600, is only 0.6% faster on average, yet the non-XT version likely has half the VRAM — a difference that doesn't manifest in this game's measured FPS.

# CPU Role

The Intel Core i5-13400F brings 10 cores and 16 threads to the pairing, with a base clock of 2.50 GHz and boost up to 4.60 GHz. This Raptor Lake-S chip uses Intel's 10 nm process, features 80 KB L1 cache per core, 1.25 MB L2 per core, and 20 MB shared L3 cache. It supports both DDR4 and DDR5 memory in dual-channel configuration, though the specific memory type used in testing is not disclosed in the data. The processor's TDP is 65 W, and it uses the Intel Socket 1700.

Benchmark results show strong multi-threaded performance: Cinebench R23 multi-core scores 21279, while single-core reaches 3004. The 3DMark 16-thread score of 7314 nearly matches the max-thread score of 7307, indicating the chip's 16 threads are fully utilized. Single-thread performance in 3DMark is 960, and Geekbench single-core is 2301 versus 10971 multi-core. PassMark multi-thread is 25032, with single-thread at 3634. These numbers place the CPU in the 82nd percentile, with its nearest rival the Core i7-13620H at just 0.1% difference in average score.

In Pc Building Simulator, the CPU's role appears secondary to the GPU at higher resolutions. At 1080p, the system achieves over 200 FPS on Low, which suggests the CPU is not a bottleneck at this resolution — the frame rates are likely GPU-limited even at low settings. However, at 4K, the frame rate differences between presets are smaller than at 1080p, indicating the GPU becomes the primary constraint. The CPU's 20 MB L3 cache and 16 threads are more than sufficient for a simulation game that likely uses a handful of threads for physics and system state calculations. The 82nd percentile ranking suggests the CPU is not holding back the combo, but the 1171st combo rank implies the game may not leverage the CPU's full capabilities.

# Resolution Scaling

The FPS progression from 1080p to 1440p to 4K reveals how the workload shifts between CPU and GPU. At Low settings, 1080p produces 234.7 FPS, 1440p produces 146.2 FPS, and 4K produces 78.1 FPS. The drop from 1080p to 1440p is 88.5 FPS (37.7%), and from 1440p to 4K is 68.1 FPS (46.6%). This non-linear scaling suggests that as resolution increases, the GPU becomes progressively more dominant as the limiting factor. The 1080p Low result of 234.7 FPS is so high that the CPU may be the bottleneck at that point, preventing even higher frame rates.

At Medium settings, the scaling is: 1080p at 162.5 FPS, 1440p at 104 FPS, 4K at 54.4 FPS. The 1080p-to-1440p drop is 58.5 FPS (36%), and 1440p-to-4K is 49.6 FPS (47.7%). The percentage drop from 1440p to 4K remains consistent around 47-48% across Low and Medium, indicating the GPU is the primary constraint at both settings. At High, the numbers are 118.8 FPS (1080p), 75.5 FPS (1440p), and 37.8 FPS (4K) — the 1440p-to-4K drop is 37.7 FPS (49.9%), slightly larger. Ultra shows 109.1, 70.5, and 34.7 FPS, with the 1440p-to-4K drop at 35.8 FPS (50.8%).

The consistent ~50% frame rate reduction from 1440p to 4K across High and Ultra presets, combined with the smaller percentage drops from 1080p to 1440p, strongly indicates that the RX 7600 XT is the limiting component at resolutions above 1080p. The CPU's influence is most apparent at 1080p Low, where the 234.7 FPS ceiling may be constrained by the i5-13400F's single-threaded performance. This pattern suggests that users with 1080p displays could potentially benefit from a stronger GPU to push frame rates even higher, while users at 1440p or 4K would need a substantially faster GPU to improve performance, as the CPU headroom is ample.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + AMD Radeon RX 7600 XT in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 78.1
3840x2160 Medium 54.4
3840x2160 High 37.8
3840x2160 Ultra 34.7
2560x1440 Low 146.2
2560x1440 Medium 104.0
2560x1440 High 75.5
2560x1440 Ultra 70.5
1920x1080 Low 234.7
1920x1080 Medium 162.5
1920x1080 High 118.8
1920x1080 Ultra 109.1

Pc Building Simulator with ii5-13400F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RX 7600 XT + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-13400F + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.