Pc Building Simulator
This combination delivers exceptional performance with an average of 194 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 78 | 111 | 156 |
| 1440p QHD | 142 | 148 | 210 | 294 |
| 1080p Full HD | 225 | 235 | 312 | 353 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-12400F + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
# Pc Building Simulator — Intel Core i5-12400F + NVIDIA GeForce RTX 4080 SUPER
The benchmark data for Pc Building Simulator places this configuration in the 126th position out of 1769 tested combos, placing it in the top 7% of all hardware pairings for this simulation title. The Intel Core i5-12400F, a 6-core/12-thread Alder Lake processor with a 65W TDP, pairs with the NVIDIA GeForce RTX 4080 SUPER, an Ada Lovelace GPU with 16 GB of GDDR6X memory. Across twelve measured scenarios spanning three resolutions and four quality presets, the average frame rates range from 70.5 FPS at 4K Ultra to 352.7 FPS at 1080p Low, indicating that this system delivers playable performance at every tested setting, with the CPU becoming a more visible constraint at lower resolutions and higher frame rates.
Resolution Scaling
Moving from 1920x1080 to 2560x1440, the performance drop is consistent but not uniform across presets. At Ultra settings, the average frame rate falls from 225.1 FPS at 1080p to 141.6 FPS at 1440p, a reduction of 37.1%. The High preset shows a similar pattern: 234.6 FPS at 1080p drops to 148.2 FPS at 1440p, a 36.8% decline. Medium settings experience a slightly smaller relative loss, going from 311.6 FPS to 210.2 FPS, a 32.5% reduction. The Low preset is the most resilient, with 352.7 FPS at 1080p falling to 294 FPS at 1440p, a decline of only 16.6%. This pattern suggests that at Low settings, the system is heavily CPU-bound at 1080p, so the additional pixel count at 1440p does not proportionally increase GPU load.
Scaling from 1440p to 4K reveals a more dramatic GPU-driven impact. At Ultra, the frame rate drops from 141.6 FPS to 70.5 FPS, a 50.2% reduction — nearly exactly the pixel-count increase of 2.25 times, indicating the GPU is now the primary limiting factor. High settings at 4K achieve 77.9 FPS, down 47.4% from 148.2 FPS at 1440p. Medium at 4K reaches 110.5 FPS, a 47.4% drop from 210.2 FPS. The Low preset at 4K still delivers 156.4 FPS, down 46.8% from 294 FPS at 1440p. The uniformity of these 4K reductions across all presets confirms that at 3840x2160, the RTX 4080 SUPER's rendering throughput is the dominant constraint, regardless of quality level.
The data reveals a clear inflection point: at 1080p, the CPU's 6 cores and 12 threads (boosting to 4.40 GHz) are sufficient to feed the GPU at Low and Medium, but at Ultra and High, the GPU still manages to push well above 200 FPS. At 4K, the GPU's raw compute — 52.22 TFLOPS FP32, 816.0 GTexel/s texture rate, and 285.6 GPixel/s pixel rate — becomes the ceiling, with the CPU's relative contribution shrinking. The 16.6% drop from 1080p Low to 1440p Low versus the 46.8% drop from 1440p Low to 4K Low illustrates this transition most starkly.
GPU Role
The RTX 4080 SUPER, with its 16 GB of GDDR6X memory on a 256-bit bus delivering 736.3 GB/s bandwidth, provides ample headroom for Pc Building Simulator's asset streaming and scene complexity at all tested resolutions. The memory clock of 1438 MHz (23 Gbps effective) supports the high bandwidth requirement, and the 10240 shading units, 320 TMUs, and 112 ROPs process the simulation's UI-heavy and part-model rendering efficiently. The GPU's boost clock of 2550 MHz and base clock of 2295 MHz allow sustained high frame rates, as evidenced by the 156.4 FPS at 4K Low.
The GPU's benchmark scores corroborate its positioning. The passmark G3D score of 34245 places it in the 88th percentile of all GPUs, with an average benchmark score of 53610. Its nearest rival, the AMD Radeon RX 6900 XT, scores 53489, a deltaPct of 0.2% — essentially a statistical tie. The RTX 5070 Ti trails by 2.9% (score 52086), while the RX 7700S is 2.1% behind (score 52505). In Pc Building Simulator specifically, the 4K Ultra result of 70.5 FPS suggests the GPU's 80 RT cores and 320 tensor cores are not heavily utilized by this simulation, which likely relies more on traditional rasterization and DirectX 11/12 paths — the passmark DirectX 11 score of 301 and DirectX 12 score of 134 indicate strong API performance.
The GPU's 45,900 million transistors on a 5 nm TSMC process (379 mm² die size) deliver the raw throughput that keeps 4K Medium at 110.5 FPS and 4K High at 77.9 FPS. At 1440p, the GPU is never the bottleneck at any preset, with all results above 141 FPS. The 16 GB VRAM capacity is more than sufficient for Pc Building Simulator's texture sizes; no measured scenario shows signs of memory capacity limiting performance, as even the lowest frame rate (70.5 FPS at 4K Ultra) remains well within playable territory.
CPU Role
The Intel Core i5-12400F provides 6 physical cores and 12 threads with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. Its 18 MB of shared L3 cache and 1.25 MB per-core L2 cache support the simulation's single-threaded and moderately threaded workloads. The 3DMark single-thread score of 909 and 2-thread score of 1699 indicate solid per-core performance, while the max-threads score of 5912 shows scaling across the 12 threads. Cinebench R23 results of 2332 single-core and 16518 multi-core reinforce this profile: strong single-core for game logic and adequate multi-core for background simulation tasks.
The CPU's percentile ranking of 77 with an average benchmark score of 19221 places it in a tight cluster. Its nearest rival, the Intel Core i7-8700K, scores 19210 (deltaPct 0.1%), effectively identical. The AMD Ryzen 5 7533HS is 0.3% ahead (19167), while the AMD EPYC 7773X is 1.3% behind (18979). In Pc Building Simulator, this CPU performance is sufficient to drive the GPU to 352.7 FPS at 1080p Low, but the frame rate ceiling at lower resolutions is evident: at 1080p, the Low preset (352.7 FPS) to Medium preset (311.6 FPS) gap is only 11.7%, while Medium to High drops 24.7% (to 234.6 FPS). This compression at high frame rates suggests CPU limits start to appear above roughly 300 FPS.
At 1440p, the CPU still keeps pace with the GPU at Low (294 FPS), but at Medium (210.2 FPS) and above, the GPU becomes the limiter. At 4K, the CPU is never a factor, as all presets drop proportionally with pixel count. The 65W TDP and DDR4/DDR5 dual-channel memory support indicate a balanced platform that does not starve the GPU, but the data shows that for maximum frame rates at 1080p, the CPU is the constraining component, while at 4K, the GPU's 16 GB memory and 736.3 GB/s bandwidth define the performance envelope.
FAQ
Q: What is the highest average frame rate this combo achieves in Pc Building Simulator?
A: The maximum measured average is 352.7 FPS, achieved at 1920x1080 with Low settings.
Q: Can this system handle 4K gaming in Pc Building Simulator?
A: Yes. The lowest 4K result is 70.5 FPS at Ultra settings, with High at 77.9 FPS, Medium at 110.5 FPS, and Low at 156.4 FPS — all above 60 FPS.
Q: How does the RTX 4080 SUPER compare to its nearest GPU rival?
A: The RTX 4080 SUPER's average benchmark score is 53610, which is 0.2% ahead of the AMD Radeon RX 6900 XT (53489) and 2.9% ahead of the NVIDIA GeForce RTX 5070 Ti (52086).
Q: Is the i5-12400F a bottleneck at 1080p?
A: The data suggests partial CPU limitation at 1080p Low, where the frame rate (352.7 FPS) is significantly higher than at 1440p Low (294 FPS), but the scaling from 1080p to 1440p at Low is only a 16.6% drop, less than the pixel increase, indicating CPU-bound behavior.
Q: What frame rate difference exists between Ultra and High settings?
A: At 1080p, Ultra is 225.1 FPS versus High at 234.6 FPS (4.1% difference). At 1440p, Ultra is 141.6 FPS versus High at 148.2 FPS (4.5% difference). At 4K, Ultra is 70.5 FPS versus High at 77.9 FPS (9.5% difference).
Q: What is this combo's overall ranking for Pc Building Simulator?
A: This configuration ranks 126th out of 1769 tested combos, placing it in the top 7.1% of all hardware pairings tested for this game.
Measured FPS Breakdown
At 1920x1080, the results are: Low 352.7 FPS, Medium 311.6 FPS, High 234.6 FPS, Ultra 225.1 FPS. The gap between Low and Medium is 41.1 FPS (13.2% reduction), Medium to High is 77 FPS (24.7% reduction), and High to Ultra is only 9.5 FPS (4.1% reduction). This suggests that the High to Ultra transition is nearly free in performance terms, while the Medium to High step is the most costly.
At 2560x1440: Low 294 FPS, Medium 210.2 FPS, High 148.2 FPS, Ultra 141.6 FPS. The Low to Medium drop is 83.8 FPS (28.5% reduction), Medium to High is 62 FPS (29.5% reduction), and High to Ultra is 6.6 FPS (4.5% reduction). The pattern repeats: the Ultra preset adds minimal GPU load over High at 1440p.
At 3840x2160: Low 156.4 FPS, Medium 110.5 FPS, High 77.9 FPS, Ultra 70.5 FPS. The Low to Medium drop is 45.9 FPS (29.3% reduction), Medium to High is 32.6 FPS (29.5% reduction), and High to Ultra is 7.4 FPS (9.5% reduction — the largest relative High-to-Ultra penalty across all resolutions).
Comparing presets across resolutions: Low at 1080p (352.7) to Low at 1440p (294) is a 16.6% drop, and to Low at 4K (156.4) is a 55.7% drop from 1080p. Ultra at 1080p (225.1) to Ultra at 1440p (141.6) is a 37.1% drop, and to Ultra at 4K (70.5) is a 68.7% drop from 1080p. The High preset shows a 36.8% drop from 1080p to 1440p and a 66.8% drop from 1080p to 4K. Medium drops 32.5% from 1080p to 1440p and 64.5% from 1080p to 4K.
Settings Recommendations
The data clearly identifies the High preset as the most efficient choice across all resolutions. At 1080p, High delivers 234.6 FPS — only 4.1% less than Ultra but with presumably lower GPU load. At 1440p, High achieves 148.2 FPS, which is 4.5% below Ultra's 141.6 FPS but still well above 120 FPS for high-refresh displays. At 4K, High produces 77.9 FPS versus Ultra's 70.5 FPS — a 9.5% penalty for Ultra that pushes the frame rate below the 75 FPS threshold many displays use, while High stays above it.
For users prioritizing maximum frame rates, Low at 1440p (294 FPS) or 1080p (352.7 FPS) provides the headroom needed for 240 Hz or 360 Hz monitors. The Low preset at 4K still delivers 156.4 FPS, which is more than sufficient for any current display. Medium settings offer a balanced middle ground: 311.6 FPS at 1080p, 210.2 FPS at 1440p, and 110.5 FPS at 4K — all comfortably above 100 FPS.
The Ultra preset's marginal visual benefit, as inferred from the small performance delta versus High (4.1-9.5% across resolutions), makes it the least recommended option. The High preset provides the best performance-to-quality tradeoff, maintaining at least 77.9 FPS at 4K and exceeding 140 FPS at 1440p. Given that the GPU's 16 GB VRAM and 736.3 GB/s bandwidth are never saturated at High settings, there is no memory-related reason to select Ultra over High. The 88th percentile GPU ranking and 77th percentile CPU ranking support this recommendation: the hardware is strong enough that High settings at any resolution provide a fluid experience, and only frame-rate purists should consider Low.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 4080 SUPER in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 156.4 |
| 3840x2160 | Medium | 110.5 |
| 3840x2160 | High | 77.9 |
| 3840x2160 | Ultra | 70.5 |
| 2560x1440 | Low | 294.0 |
| 2560x1440 | Medium | 210.2 |
| 2560x1440 | High | 148.2 |
| 2560x1440 | Ultra | 141.6 |
| 1920x1080 | Low | 352.7 |
| 1920x1080 | Medium | 311.6 |
| 1920x1080 | High | 234.6 |
| 1920x1080 | Ultra | 225.1 |
Pc Building Simulator with ii5-12400F + Other GPUs
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Pc Building Simulator with RTX 4080 SUPER + Other CPUs
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