Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 38 55 71
1440p QHD 65 69 100 142
1080p Full HD 107 112 158 223

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 55
3840x2160 High 38
3840x2160 Ultra 34
2560x1440 Low 142
2560x1440 Medium 100
2560x1440 High 69
2560x1440 Ultra 65
1920x1080 Low 223
1920x1080 Medium 158
1920x1080 High 112
1920x1080 Ultra 107

Pc Building Simulator with Intel Core i5-12400F + AMD Radeon RX 5700 XT, In-Depth Analysis

The Intel Core i5-12400F and AMD Radeon RX 5700 XT pairing delivers a playable experience across most settings in Pc Building Simulator, but the data reveals a system that is heavily constrained by the graphics card at higher resolutions. This combination ranks 1335th out of 1769 tested combos for this game, placing it in the lower-middle tier of the database. The measured frames per second (FPS) across twelve distinct resolution and settings configurations show a clear performance hierarchy that shifts depending on where the bottleneck lies.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 produces a dramatic drop in frame rates that becomes more pronounced as graphical settings increase. At Low settings, the average FPS falls from 222.5 at 1080p to 141.7 at 1440p, then to 70.8 at 4K. This represents a 36.3% reduction moving from 1080p to 1440p, and a further 50.0% reduction from 1440p to 4K. The scaling at Low settings suggests the CPU is keeping pace well, with the GPU becoming the limiting factor only at 4K.

At Ultra settings, the same resolution ladder shows 107 FPS at 1080p, 64.6 at 1440p, and 33.9 at 4K. The percentage drops here are steeper: a 39.6% decline from 1080p to 1440p, followed by a 47.5% decline from 1440p to 4K. The High preset follows a similar pattern with 112.2 FPS, 68.7 FPS, and 37.8 FPS across the three resolutions. Medium settings show 158.2 FPS, 100.1 FPS, and 55 FPS respectively.

The data indicates that at 1080p, the system has ample headroom even at Ultra, with 107 FPS remaining well above the 60 FPS threshold. The bottleneck at 1080p is not clearly identifiable from these numbers alone, but the fact that Ultra only drops 5.2 FPS below High at 1080p (107 vs 112.2) suggests the GPU is nearing its limits. At 4K, every preset except Low falls below 60 FPS, with Ultra dipping to 33.9 FPS, which indicates the Radeon RX 5700 XT cannot sustain high frame rates at this resolution regardless of settings tweaks.

GPU Role

The AMD Radeon RX 5700 XT features 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The GPU operates at a base clock of 1605 MHz, with a game clock of 1755 MHz and a boost clock of 1905 MHz. The card's 2560 shading units, 160 texture mapping units, and 64 raster output pipelines provide a peak pixel rate of 121.9 GPixel/s and a texture rate of 304.8 GTexel/s.

These specifications translate to a 3DMark Steel Nomad DX12 score of 2134, which places the GPU in the 68th percentile of all GPUs. Its average benchmark score of 24731 sits within 0.1% of the NVIDIA RTX A5000 Mobile, 0.3% of the Intel Arc A350M, and 0.6% of the NVIDIA GeForce RTX 5060 Mobile. The RX 5700 XT trails the NVIDIA Quadro RTX 5000 by 0.9%. In Pc Building Simulator, the 8 GB VRAM capacity appears sufficient for 1080p and 1440p play, but the 4K results—where even High settings only produce 37.8 FPS—suggest that the memory bandwidth and raw compute of 9.754 TFLOPS FP32 become limiting factors.

The graphics card's performance in this simulation title tracks closely with its synthetic benchmarks. The measured FPS at 1440p High (68.7) and 4K Low (70.8) show that the GPU can still deliver respectable frame rates when not pushed to Ultra settings. However, the 4K Ultra result of 33.9 FPS demonstrates that the card's 8 GB frame buffer and RDNA 1.0 architecture are not optimized for this game's highest visual fidelity at that resolution.

Settings Recommendations

Based on the measured data, the optimal settings for this configuration depend heavily on the target resolution and refresh rate. At 1920x1080, the Ultra preset delivers 107 FPS, which is only 5.2 FPS lower than High (112.2) and 51.2 FPS lower than Low (222.5). Since Ultra remains well above 60 FPS and provides the best visual quality, it is the recommended choice for 1080p displays. The marginal gain from dropping to High does not justify the visual downgrade.

At 2560x1440, the situation changes. Ultra produces 64.6 FPS, which is just above the 60 FPS threshold, while High delivers 68.7 FPS and Medium reaches 100.1 FPS. For users with 1440p monitors, Medium offers the best balance, providing a comfortable margin above 60 FPS while maintaining acceptable visual quality. The 35.5 FPS difference between Medium and Ultra (100.1 vs 64.6) suggests that the Ultra preset's additional effects tax the GPU heavily without proportional visual benefits in this simulation genre.

At 3840x2160, no preset achieves 60 FPS except Low, which reaches 70.8 FPS. High (37.8), Medium (55), and Ultra (33.9) all fall short. For 4K displays, Low settings are the only viable option for smooth gameplay, but the visual compromise is substantial. Users prioritizing fidelity over frame rate could consider High at 37.8 FPS, but this is below the playable threshold for most users.

Measured FPS Breakdown

The complete dataset provides twelve data points across three resolutions and four settings. At 1920x1080, the average FPS ranges from 222.5 at Low to 107 at Ultra, with Medium at 158.2 and High at 112.2. This represents a 107.9% increase from Ultra to Low, showing substantial headroom at the lowest settings.

At 2560x1440, Low produces 141.7 FPS, Medium 100.1 FPS, High 68.7 FPS, and Ultra 64.6 FPS. The spread from Low to Ultra is 77.1 FPS, with the largest single drop occurring between Medium and High (31.4 FPS). This indicates that the High preset introduces a significant rendering cost compared to Medium.

At 3840x2160, the numbers compress considerably: Low at 70.8 FPS, Medium at 55 FPS, High at 37.8 FPS, and Ultra at 33.9 FPS. The difference between Low and Ultra is only 36.9 FPS, and the gap between High and Ultra narrows to just 3.9 FPS. This compression at 4K suggests that the GPU reaches its memory and compute limits, making settings adjustments less impactful than at lower resolutions.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Pc Building Simulator?

A: The data shows that 1920x1080 is the only resolution where all four presets exceed 60 FPS, with Ultra at 107 FPS and Low at 222.5 FPS. At 2560x1440, only Low, Medium, and High stay above 60 FPS, while at 3840x2160, only Low achieves this threshold.

Q: How does the RX 5700 XT's performance in this game compare to its nearest rivals?

A: The GPU's average benchmark score of 24731 is nearly identical to the NVIDIA RTX A5000 Mobile, which scores 24763 (0.1% higher). The Intel Arc A350M trails by 0.3%, the NVIDIA GeForce RTX 5060 Mobile by 0.6%, and the NVIDIA Quadro RTX 5000 by 0.9%.

Q: Is the 8 GB VRAM sufficient for 4K gaming in this title?

A: At 3840x2160, the 8 GB frame buffer appears to be a limiting factor, as the highest playable setting is Low at 70.8 FPS. Medium drops to 55 FPS, and Ultra falls to 33.9 FPS, suggesting that memory capacity and bandwidth (448.0 GB/s) constrain high-fidelity 4K performance.

Q: What is the CPU's percentile ranking among all processors?

A: The Intel Core i5-12400F sits in the 77th percentile of all CPUs, with an average benchmark score of 19221. Its nearest rival, the Intel Core i7-8700K, scores 19210, a difference of 0.1%.

Q: How much performance is lost when moving from 1080p to 4K at Ultra settings?

A: At Ultra settings, the average FPS drops from 107 at 1920x1080 to 64.6 at 2560x1440, then to 33.9 at 3840x2160. This represents a total decrease of 73.1 FPS, or 68.3%, from 1080p to 4K.

Q: Does the CPU become a bottleneck at any tested configuration?

A: The 1080p Low result of 222.5 FPS indicates the CPU can drive very high frame rates, and its 12 threads and 4.40 GHz boost clock appear sufficient. The GPU becomes the primary limiter at 4K, where even Low settings produce only 70.8 FPS.

CPU Role

The Intel Core i5-12400F provides 6 cores and 12 threads, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. This Alder Lake-S processor features 18 MB of shared L3 cache and 1.25 MB of L2 cache per core, operating on the Intel Socket 1700 platform with a 65 W TDP. Its synthetic benchmarks show a Cinebench R23 multicore score of 16518 and a single-core score of 2332, while Geekbench reports 9138 multicore and 2221 single-core.

In this game, the CPU's role becomes apparent when examining the FPS scaling. At 1080p Low, the system achieves 222.5 FPS, which is a strong indicator that the 6-core/12-thread configuration is not limiting frame rates at lower graphical loads. The 3DMark 16-thread score of 5895 and max-thread score of 5912 suggest that the processor can handle multi-threaded workloads effectively, which is relevant for a simulation title that may use multiple threads for game logic.

However, the CPU's percentile rank of 77 places it below more powerful processors, and its nearest rivals include the Intel Core i7-8700K (0.1% faster) and the AMD Ryzen 5 7533HS (0.7% faster). The data indicates that the i5-12400F is not the bottleneck in this pairing—the GPU's 68th percentile rank and the steep FPS drops at 4K point to the Radeon RX 5700 XT as the limiting component. At 1080p, the CPU delivers enough throughput to keep the GPU fed, but at 4K, the GPU's compute and memory constraints cap performance regardless of CPU headroom.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 5700 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1905 MHz MHz
TDP 225 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + AMD Radeon RX 5700 XT in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 70.8
3840x2160 Medium 55.0
3840x2160 High 37.8
3840x2160 Ultra 33.9
2560x1440 Low 141.7
2560x1440 Medium 100.1
2560x1440 High 68.7
2560x1440 Ultra 64.6
1920x1080 Low 222.5
1920x1080 Medium 158.2
1920x1080 High 112.2
1920x1080 Ultra 107.0

Pc Building Simulator with ii5-12400F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RX 5700 XT + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-12400F + RX 5700 XT

Explore FPS benchmarks for other games using this same hardware combination.