Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 36 51 71
1440p QHD 68 71 100 144
1080p Full HD 107 113 158 223

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 51
3840x2160 High 36
3840x2160 Ultra 36
2560x1440 Low 144
2560x1440 Medium 100
2560x1440 High 71
2560x1440 Ultra 68
1920x1080 Low 223
1920x1080 Medium 158
1920x1080 High 113
1920x1080 Ultra 107

Pc Building Simulator with Intel Core i5-11400F + AMD Radeon RX 6600 XT, In-Depth Analysis

# Pc Building Simulator with Intel Core i5-11400F + AMD Radeon RX 6600 XT

The Intel Core i5-11400F paired with the AMD Radeon RX 6600 XT delivers a capable 1080p experience in Pc Building Simulator, with the data showing a strong balance between CPU and GPU performance that shifts decisively toward the graphics card at higher resolutions. The combo ranks 1318th out of 1769 tested configurations, placing it in the lower-middle portion of the database, yet the measured frame rates reveal that this position undersells its practical performance in this specific simulation title.

FAQ

Q: What is the best resolution for this combo in Pc Building Simulator?

A: The data shows 1920x1080 as the strongest resolution, with average FPS ranging from 106.6 at Ultra settings to 222.5 at Low. At 2560x1440, the combo still delivers playable results, with averages between 67.9 (Ultra) and 143.9 (Low).

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i5-11400F has an average benchmark score of 17181, placing it within 0.2% of the AMD Ryzen 7 5700U (17189) and 0.2% ahead of the Intel Core i5-1240U (17141). It sits in the 75th percentile of all CPUs tested.

Q: How does the GPU compare to its nearest rivals?

A: The AMD Radeon RX 6600 XT scores 27985 on average, which is 0.1% ahead of the NVIDIA GeForce GTX 980 Ti (27956) and 0.4% ahead of the AMD Radeon R9 M395X (27883). It trails the NVIDIA GeForce RTX 3070 by 0.9% (28238) and ranks in the 71st percentile of all GPUs.

Q: What settings provide the highest frame rates at 4K?

A: At 3840x2160, Low settings produce an average of 71.4 FPS, which is the only playable preset at this resolution. Medium drops to 50.8, while High and Ultra fall to 35.9 and 35.5 respectively.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The data suggests the GPU becomes the bottleneck at higher settings. At 1920x1080, frame rates scale dramatically from 106.6 at Ultra to 222.5 at Low, indicating that graphical settings have a larger impact than CPU capability in this title.

Q: Does this combo support modern graphics APIs?

A: The AMD Radeon RX 6600 XT supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This broad API support allows the game to leverage modern rendering features, though Pc Building Simulator's simulation focus means these features have limited impact on the measured results.

GPU Role

The AMD Radeon RX 6600 XT is the primary driver of frame rate differences across settings in Pc Building Simulator. Its 8 GB of GDDR6 memory on a 128-bit bus provides 256.0 GB/s of bandwidth, which proves sufficient for this simulation title even at 4K resolution. The GPU's clock speeds range from a 1968 MHz base to a 2589 MHz boost, with a game clock of 2359 MHz, and these frequencies directly correlate with the scaling observed across the measured presets.

At 3840x2160, the GPU's workload becomes substantial. The jump from Low (71.4 FPS) to Medium (50.8 FPS) represents a 29% performance hit, while the move from Medium to High (35.9 FPS) costs another 29%. This steep decline indicates that the 8 GB VRAM buffer and the 128-bit memory interface are being pushed hard at 4K, particularly as texture quality increases with higher presets. The Ultra preset at 35.5 FPS shows that the GPU is fully saturated at this resolution.

The GPU's 2048 shading units, 128 texture mapping units, and 64 raster output pipelines provide the computational foundation for these results. With a pixel rate of 165.7 GPixel/s and a texture rate of 331.4 GTexel/s, the card can handle the 2D-heavy rendering typical of building simulators. The FP32 throughput of 10.60 TFLOPS gives the card enough raw compute for the physics and interaction calculations that occur when assembling PC components in-game.

Settings Recommendations

For the best experience at 1920x1080, the data strongly favors Medium settings, which deliver 157.9 FPS average. This preset provides a substantial improvement over High (113.1 FPS) while maintaining visual quality that is likely indistinguishable from High in a simulation game focused on component installation rather than graphical fidelity. Ultra at 106.6 FPS is still smooth, but the 51.3 FPS difference between Ultra and Medium makes the higher preset difficult to justify.

At 2560x1440, Medium again emerges as the optimal choice with exactly 100 FPS average. High (71 FPS) and Ultra (67.9 FPS) remain playable, but the 29-32 FPS drop from Medium represents a significant smoothness penalty. Low at 143.9 FPS is overkill for this resolution and would compromise visual clarity unnecessarily.

For 3840x2160, Low is the only recommended preset at 71.4 FPS. Medium falls to 50.8 FPS, which may be acceptable for slower-paced gameplay, but High (35.9 FPS) and Ultra (35.5 FPS) drop below the threshold for comfortable viewing. The data shows a clear pattern: Medium settings provide the best balance of visual quality and frame rate at 1080p and 1440p, while Low is the sole viable option at 4K.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. Low settings produce 222.5 FPS average, which is the highest measured result in the entire dataset. Medium follows at 157.9 FPS, then High at 113.1 FPS, and finally Ultra at 106.6 FPS. The scaling from Low to Ultra shows a 52% reduction in frame rate, indicating that the graphical preset has a dominant effect at this resolution.

Moving to 2560x1440, the same pattern persists but with lower absolute values. Low achieves 143.9 FPS, Medium hits exactly 100 FPS, High reaches 71 FPS, and Ultra settles at 67.9 FPS. The drop from Low to Ultra at 1440p is 53%, nearly identical to the 1080p scaling. This consistency suggests that the GPU's workload scales predictably with resolution and settings.

At 3840x2160, the performance cliff becomes evident. Low manages 71.4 FPS, which is exactly half the 1440p Low result. Medium drops to 50.8 FPS, High plummets to 35.9 FPS, and Ultra bottoms out at 35.5 FPS. The 4K results show that the RX 6600 XT's 8 GB VRAM and 256.0 GB/s bandwidth are stretched thin, with the Ultra preset performing only 0.4 FPS better than High, suggesting both presets are hitting the same hardware limit.

How This Combo Ranks

The combination of the Intel Core i5-11400F and AMD Radeon RX 6600 XT ranks 1318th out of 1769 tested combos in Pc Building Simulator. This places the configuration in the 25th percentile of all tested pairings, which initially appears underwhelming. However, the measured FPS data tells a more favorable story, particularly at 1080p where the combo delivers over 100 FPS at every preset.

The CPU's 75th percentile ranking against all processors suggests it is not the limiting factor in most scenarios. Its nearest rivals — the AMD Ryzen 7 5700U and Intel Core Ultra 7 164U — are within 0.2% of its average score, indicating that the i5-11400F sits in a tightly clustered performance band. Similarly, the GPU's 71st percentile ranking places it above most discrete graphics cards, with the GTX 980 Ti as its closest competitor.

The gap between the combo's overall rank and its practical 1080p performance highlights a common pattern in simulation games: they often favor consistent frame delivery over raw graphical output. The 1318th rank reflects the database's broad mix of high-end CPUs and GPUs, many of which would produce higher absolute scores, but the measured results show this combo punches above its ranking in Pc Building Simulator's specific workload.

CPU Role

The Intel Core i5-11400F provides 6 cores and 12 threads, with a base clock of 2.60 GHz that boosts to 4.40 GHz. This configuration is well-suited to Pc Building Simulator's simulation mechanics, which involve tracking component compatibility, power draw calculations, and thermal dynamics — tasks that benefit from multiple threads but do not require extreme core counts.

The CPU's cache hierarchy includes 80 KB of L1 per core, 512 KB of L2 per core, and 12 MB of shared L3 cache. This 12 MB L3 is particularly relevant for the game's asset loading and component data management. The 65 W TDP and 14 nm Rocket Lake architecture mean the CPU runs efficiently while maintaining competitive single-thread performance, as evidenced by its Cinebench R23 single-core score of 2029.

Benchmark data shows the i5-11400F scales well with thread count. Its 3DMark 16-thread score of 5619 is nearly identical to its max-thread score of 5652, indicating that the 12 threads are fully utilized. The PassMark multithread score of 16908 and Geekbench multicore score of 7579 suggest that the CPU can handle the background simulation tasks while the GPU renders frames. The memory bandwidth of 51.2 GB/s via dual-channel DDR4 is adequate for this title, as the game does not appear to be memory-bandwidth constrained based on the measured FPS scaling.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the GPU as the primary bottleneck at higher resolutions. At Low settings, the 1080p result of 222.5 FPS drops to 143.9 FPS at 1440p (a 35% reduction) and then to 71.4 FPS at 4K (a further 50% reduction). This pattern is consistent with GPU-bound rendering, where pixel count directly impacts frame time.

At Medium settings, the scaling is similar but with lower starting points: 157.9 FPS at 1080p, 100 FPS at 1440p (37% drop), and 50.8 FPS at 4K (49% drop). High settings show 113.1 FPS at 1080p, 71 FPS at 1440p (37% drop), and 35.9 FPS at 4K (49% drop). Ultra follows the same trajectory: 106.6 FPS, 67.9 FPS (36% drop), and 35.5 FPS (48% drop).

The consistent 35-37% reduction from 1080p to 1440p and 48-50% reduction from 1440p to 4K across all settings indicates that the GPU's rendering pipeline is the limiting factor. The CPU's contribution remains constant regardless of resolution, as the simulation logic does not scale with pixel count. The fact that the 4K Ultra and High results are nearly identical (35.5 vs 35.9 FPS) suggests that the GPU hits a hard performance ceiling at this resolution, likely due to the combination of VRAM capacity and memory bandwidth limits.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + AMD Radeon RX 6600 XT in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 71.4
3840x2160 Medium 50.8
3840x2160 High 35.9
3840x2160 Ultra 35.5
2560x1440 Low 143.9
2560x1440 Medium 100.0
2560x1440 High 71.0
2560x1440 Ultra 67.9
1920x1080 Low 222.5
1920x1080 Medium 157.9
1920x1080 High 113.1
1920x1080 Ultra 106.6

Pc Building Simulator with ii5-11400F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RX 6600 XT + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-11400F + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.