Pc Building Simulator
This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 41 | 58 | 82 |
| 1440p QHD | 74 | 78 | 111 | 156 |
| 1080p Full HD | 118 | 124 | 175 | 247 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 9 8945HX + AMD Radeon 8060S, In-Depth Analysis
The AMD Ryzen 9 8945HX paired with the AMD Radeon 8060S delivers a distinctive performance profile in Pc Building Simulator, a simulation title that stresses both CPU and GPU depending on the workload. Measured data shows this combo ranks 1710th out of 3002 tested combinations, placing it in the lower-middle portion of the database. The following analysis breaks down how settings, component roles, and resolution scaling shape the experience.
Settings Recommendations
The measured FPS rows reveal a clear hierarchy across four presets: Low, Medium, High, and Ultra. At 1920x1080, the Low preset achieves 247 FPS average, which is the highest raw frame rate recorded for this combo. However, that figure comes with the least visual fidelity. The Medium preset at 1080p produces 175 FPS average with a minimum of 149 FPS and a maximum of 201 FPS. This represents a 29% reduction from Low but still maintains a comfortable margin above 144Hz displays. The High preset at 1080p drops to 124 FPS average, while Ultra sits at 118 FPS average.
For the best experience per the measured rows, Medium at 1920x1080 stands out. The 175 FPS average exceeds the refresh rate of most high-end monitors, and the minimum of 149 FPS ensures no severe dips below 144Hz. The gap between Medium and High is 51 FPS, a substantial 29% difference, suggesting that Medium captures nearly all the performance headroom while offering better visuals than Low. At 2560x1440, Medium again proves optimal: 111 FPS average with a minimum of 94 FPS. This keeps gameplay smooth on 100Hz panels, whereas High drops to 78 FPS and Ultra to 74 FPS. At 3840x2160, no preset reaches 60 FPS average except Low at 82 FPS. Medium at 4K hits 58 FPS average with a minimum of 49 FPS, which is playable but not consistently smooth. High and Ultra fall to 41 FPS and 39 FPS respectively.
The data implies that Medium is the sweet spot across all resolutions. It delivers 175 FPS at 1080p, 111 FPS at 1440p, and 58 FPS at 4K. The min FPS values for Medium are also the only ones recorded in the entire dataset, providing confidence in frame pacing. Low offers higher numbers but sacrifices too much visual quality for a simulation game where reading small text and component details matters. Ultra provides no measurable benefit over High—the 4K difference is only 2 FPS (39 vs 41), and at 1080p the gap is 6 FPS (118 vs 124). Medium appears to be the balanced choice where the engine’s workload matches the hardware’s capabilities.
GPU Role
The AMD Radeon 8060S is an integrated graphics processor based on the Strix Halo chip with RDNA 3.5 architecture. It has 2560 shading units, 160 texture mapping units, and 64 raster output pipelines, along with 40 ray tracing cores. The base clock runs at 1295 MHz, boosting to 2900 MHz. Its memory is system shared, meaning the VRAM size, bus width, and bandwidth are all dependent on the host system’s RAM. The GPU’s pixel rate is 185.6 GPixel/s, and the texture rate is 464.0 GTexel/s, with FP32 performance rated at 14.85 TFLOPS.
In Pc Building Simulator, the GPU’s role becomes more apparent at higher resolutions. The 4K data shows a steep drop from 1080p: at High settings, average FPS falls from 124 to 41, a 67% reduction. At Medium, the drop is from 175 to 58, a 67% reduction as well. This consistent scaling pattern indicates that the integrated GPU is the primary limiter at 4K. The system shared memory means the Radeon 8060S must compete with the CPU for bandwidth, which becomes more critical as pixel count increases. The 82 FPS at 4K Low versus 247 FPS at 1080p Low—a 67% drop—reinforces that the GPU’s fill rate and memory subsystem are stretched at 2160p.
The GPU’s benchmark scores place it in the 87th percentile of all GPUs, with an average benchmark score of 55757. Its nearest rivals include the AMD Radeon RX 6750 GRE 12 GB (0.1% higher score), NVIDIA GeForce RTX 5080 (0.6% higher), AMD Radeon Pro W5700X (1.7% higher), and NVIDIA GeForce RTX 4080 (2.8% higher). This suggests the 8060S is competitive with discrete desktop GPUs in raw compute, yet the system shared memory architecture limits its real-world gaming performance in memory-intensive scenarios like 4K. The boost clock of 2900 MHz is high for an integrated part, but the lack of dedicated VRAM means texture-heavy scenes at Ultra settings will cause the GPU to rely on slower system memory. The data shows Ultra settings never exceed 118 FPS even at 1080p, while High reaches 124 FPS—a small gap that indicates the GPU is not the sole bottleneck at lower resolutions.
CPU Role
The AMD Ryzen 9 8945HX is a 16-core, 32-thread processor from the 8000 series, based on Zen 4 architecture (Dragon Range). It runs at a base clock of 2.50 GHz and boosts to 5.40 GHz. The CPU has 64 KB of L1 cache per core, 1 MB of L2 per core, and 64 MB of L3 cache. It supports DDR5 memory on a dual-channel bus with 83.2 GB/s bandwidth. The TDP is 55 W, matching the GPU’s TDP. The processor sits in the 95th percentile of all CPUs, with an average benchmark score of 76212.
In Cinebench R23, the chip scores 42713 in multicore and 6030 in single-core. These numbers indicate strong multi-threaded performance, which matters for Pc Building Simulator’s simulation logic. The game must track component temperatures, power draws, and system stability in real-time, creating a CPU workload that benefits from 16 cores. However, the measured FPS data shows that at 1080p, the CPU is not the bottleneck. At Low settings, the combo reaches 247 FPS, which is likely near the engine’s frame rate ceiling. The CPU’s single-core score of 6030 in R23 suggests it can handle the game’s main thread without issue.
The CPU’s nearest rivals in average benchmark score include the Intel Core Ultra 9 285HX (0.1% higher), AMD EPYC Embedded 8224P (0.4% lower), AMD Ryzen Threadripper PRO 9945WX (0.4% lower), and AMD Ryzen 9 9950X3D (0.6% higher). This places the 8945HX in elite company, but its role in this game appears secondary. At 1440p and 4K, the FPS drops follow a GPU-limited pattern. The 67% reduction from 1080p to 4K at every settings level is a classic sign of GPU constraint. The CPU’s 32 threads are likely underutilized at 4K, as the GPU struggles to keep up with pixel throughput. The integrated Radeon 610M in the CPU is irrelevant here since the 8060S is the active graphics solution, but the CPU’s memory controller and cache hierarchy do influence the shared memory performance of the GPU.
How This Combo Ranks
The combo ranks 1710th out of 3002 tested combinations, placing it in the 43rd percentile of all CPU-GPU pairings in this game. This is lower than the individual percentiles of its components—the CPU ranks in the 95th percentile and the GPU in the 87th. The discrepancy suggests that Pc Building Simulator does not scale perfectly with this hardware combination. A top-tier CPU with a high-end integrated GPU still lands in the lower half of all combos, which implies that the game’s engine may favor discrete GPUs or specific CPU-GPU pairings.
Looking at the GPU’s nearest rivals, the Radeon 8060S scores nearly identical to the RTX 5080 in average benchmarks (0.6% difference), yet the RTX 5080 would likely pair with a stronger discrete memory subsystem. The combo rank of 1710 indicates that many other pairings achieve higher FPS, even if the raw component benchmarks are similar. The CPU’s rivals, such as the Ryzen 9 9950X3D, score only 0.6% higher on average, but a 9950X3D with a discrete GPU would likely rank much higher. The data shows that this combo’s weakness is not the individual parts but their integration—the shared memory architecture of the 8060S limits the overall performance in a way that separate benchmarks do not capture.
The rank also reflects the game’s sensitivity to memory bandwidth. With system shared memory, the GPU and CPU contend for the same DDR5 bandwidth (83.2 GB/s theoretical). Discrete GPU combos have dedicated VRAM bandwidth, which would explain why this combo sits at 1710 despite strong component scores. The 4K Ultra result of 39 FPS average is particularly telling: this is a low score for a CPU that ranks in the top 5% and a GPU in the top 13%.
Resolution Scaling
The FPS drop from 1080p to 4K is consistent across all settings, revealing the limiting component. At Low settings, the combo delivers 247 FPS at 1080p, 156 FPS at 1440p, and 82 FPS at 4K. The drop from 1080p to 1440p is 91 FPS (37%), and from 1440p to 4K is 74 FPS (47%). At High settings, the numbers are 124 FPS at 1080p, 78 FPS at 1440p, and 41 FPS at 4K—a 37% drop to 1440p and a 47% drop to 4K. Medium settings show 175 FPS, 111 FPS, and 58 FPS, with the same percentage drops. Ultra settings mirror this: 118 FPS, 74 FPS, and 39 FPS.
The consistent percentage drops (37% from 1080p to 1440p, then 47% from 1440p to 4K) indicate a GPU-bound scenario. If the CPU were the limit, the FPS would stay relatively flat as resolution increases, since the CPU workload remains constant. Instead, the FPS halves from 1080p to 4K at every settings level, which is the classic signature of pixel fill rate limits. The GPU’s 185.6 GPixel/s pixel rate is the constraint at higher resolutions. At 4K, the pixel count is four times that of 1080p, and the data shows FPS dropping to roughly one-third to one-half of the 1080p value, depending on settings. This suggests that the GPU’s texture rate of 464.0 GTexel/s and memory bandwidth (system dependent) cannot sustain the higher resolution loads.
The scaling also shows that settings have a smaller impact at 4K than at 1080p. At 1080p, the difference between Low and Ultra is 129 FPS (247 vs 118). At 4K, the difference is 43 FPS (82 vs 39). This narrowing gap at higher resolutions reinforces that the GPU is the limiting factor—when the GPU is saturated, changing settings has less effect. The CPU’s 16 cores and 5.40 GHz boost clock are sufficient for the game’s simulation logic at all resolutions, but the integrated GPU’s shared memory bandwidth becomes the bottleneck as pixel count grows.
FAQ
Q: What is the best settings preset for this combo at 1920x1080?
A: Medium delivers 175 FPS average with a minimum of 149 FPS and a maximum of 201 FPS. High drops to 124 FPS and Ultra to 118 FPS, while Low reaches 247 FPS but with reduced visuals.
Q: How does the Radeon 8060S compare to its nearest GPU rivals?
A: The Radeon 8060S has an average benchmark score of 55757, placing it 0.1% below the AMD Radeon RX 6750 GRE 12 GB, 0.6% below the NVIDIA GeForce RTX 5080, 1.7% above the AMD Radeon Pro W5700X, and 2.8% above the NVIDIA GeForce RTX 4080. It ranks in the 87th percentile of all GPUs.
Q: Why does the combo rank only 1710th out of 3002 when both components rank high individually?
A: The CPU ranks in the 95th percentile and the GPU in the 87th, but the combo’s rank of 1710 suggests that the system shared memory architecture of the GPU limits real-world performance in Pc Building Simulator, where memory bandwidth contention between CPU and GPU reduces FPS compared to discrete GPU pairings.
Q: What is the FPS difference between Low and Ultra settings at 4K?
A: At 3840x2160, Low settings produce 82 FPS average, while Ultra produces 39 FPS average—a difference of 43 FPS. Medium achieves 58 FPS and High 41 FPS.
Q: Does the CPU or GPU limit performance in this game?
A: The data shows GPU limitation at higher resolutions. From 1080p to 4K, FPS drops by roughly 67% at every settings level, which is consistent with pixel fill rate limits. The CPU’s 16 cores and 5.40 GHz boost clock appear sufficient, as the FPS scaling follows resolution rather than remaining flat.
Q: What are the CPU’s benchmark scores in Cinebench R23?
A: The AMD Ryzen 9 8945HX scores 42713 in multicore and 6030 in single-core. It ranks in the 95th percentile of all CPUs with an average benchmark score of 76212.
Measured FPS Breakdown
The complete measured FPS data for this combo is as follows:
1920x1080:
- Low: 247 FPS average
- Medium: 175 FPS average, 149 FPS minimum, 201 FPS maximum
- High: 124 FPS average
- Ultra: 118 FPS average
2560x1440:
- Low: 156 FPS average
- Medium: 111 FPS average, 94 FPS minimum, 127 FPS maximum
- High: 78 FPS average
- Ultra: 74 FPS average
3840x2160:
- Low: 82 FPS average
- Medium: 58 FPS average, 49 FPS minimum, 66 FPS maximum
- High: 41 FPS average
- Ultra: 39 FPS average
The Medium preset is the only one with recorded minimum and maximum FPS values, providing the most complete picture of frame consistency. At 1080p Medium, the 149 FPS minimum ensures no dips below 144Hz for most of the session. At 1440p Medium, the 94 FPS minimum stays above 90Hz. At 4K Medium, the 49 FPS minimum means occasional drops below 50 FPS, which could be noticeable on a 60Hz display. The Low preset at 4K (82 FPS) is the only 4K option that maintains a comfortable margin above 60 FPS, but it sacrifices most visual detail. The data suggests that 1440p Medium is the highest resolution where this combo delivers a consistently smooth experience, while 4K requires Low settings for 60+ FPS or Medium for a playable but not perfectly smooth experience.
Hardware Specifications
AMD Ryzen 9 8945HX
AMD Radeon 8060S
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 8945HX + AMD Radeon 8060S in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 82.0 |
| 3840x2160 | Medium | 58.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 156.0 |
| 2560x1440 | Medium | 111.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 247.0 |
| 1920x1080 | Medium | 175.0 |
| 1920x1080 | High | 124.0 |
| 1920x1080 | Ultra | 118.0 |
Pc Building Simulator with Ryzen 9 8945HX + Other GPUs
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Pc Building Simulator with 8060S + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
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