Pc Building Simulator
This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 40 | 51 | 73 |
| 1440p QHD | 69 | 70 | 102 | 145 |
| 1080p Full HD | 108 | 111 | 159 | 227 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 7 9800X3D + AMD Radeon RX 7600, In-Depth Analysis
The AMD Ryzen 7 9800X3D paired with the AMD Radeon RX 7600 produces a distinctly CPU-bound experience in Pc Building Simulator, a simulation title where the processor’s 8 cores and 16 threads matter more than the GPU’s raw fill rate. The data shows a combo ranking of 1214 out of 1769 tested configurations, placing it in the lower third of the database, which is surprising given the flagship-tier CPU. The Ryzen 7 9800X3D operates with a base clock of 4.70 GHz and a boost clock of 5.20 GHz, and it carries 96 MB of shared L3 cache, a feature that typically accelerates physics and simulation logic. In this game, those specifications translate to a strong foundation, but the RX 7600’s 8 GB of VRAM and 128-bit memory bus become the limiting factor at higher resolutions, as evidenced by the frame rate scaling across the measured rows.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 7 9800X3D is a Zen 5 part built on a 4 nm process, with 8 cores and 16 threads, and it posts a Cinebench R23 multicore score of 34004 and a single-core score of 4800. These numbers place it in the 90th percentile against all CPUs, and its average benchmark score of 37780 is nearly identical to the Intel Xeon 6353P (37811, deltaPct -0.1) and the Intel Core Ultra 5 225 (37831, deltaPct -0.1). For Pc Building Simulator, the CPU’s role is to manage the intricate state of PC components, power delivery, and thermal simulation, which is heavily single-threaded in nature. The high boost clock of 5.20 GHz helps with that, but the real advantage comes from the 96 MB L3 cache, which reduces latency when the game repeatedly queries component data.
The benchmark results indicate that the CPU is not the bottleneck in this pairing. At 1080p Low settings, the system achieves 226.9 FPS, which is more than double the 1080p High result of 110.7 FPS, showing that the CPU can feed the GPU well beyond what the graphics card can render at higher settings. The 3DMark 16-thread score of 10081 and max-thread score of 10067 confirm strong multithreading, but this game does not heavily leverage more than a few threads. The PassMark single-thread score of 4430 reinforces that the CPU’s per-core performance is excellent, yet the measured FPS at 4K Ultra drops to 38.6, proving that the GPU is the primary constraint. In short, the CPU is overqualified for this task; it provides headroom that the RX 7600 cannot exploit at higher presets.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7600 uses the Navi 33 chip on a 6 nm process, with a base clock of 1720 MHz and a boost clock of 2655 MHz, and it has 8 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s of bandwidth. Its PassMark G3D score of 16634 and 3DMark Steel Nomad DX12 score of 2310 place it in the 63rd percentile of all GPUs, with an average benchmark score of 20258. Compared to its nearest rivals, the RX 7600 is essentially tied with the RX 7600 XT (20146, deltaPct 0.6) and the RX 460 (20088, deltaPct 0.8), while slightly trailing the RTX 3070 Mobile (20534, deltaPct -1.3) and Intel Arc B570 (20556, deltaPct -1.5). In Pc Building Simulator, the GPU renders the 3D workshop environment, component models, and lighting, but the simulation logic does not demand heavy shader work.
The data shows that the GPU’s VRAM capacity is a critical factor at 4K. At 4K Medium, the system averages 51 FPS, but at 4K High it drops to 40.2 FPS, and at 4K Ultra it falls to 38.6 FPS. The 8 GB frame buffer is likely being exhausted at these settings, causing the GPU to stutter or reduce throughput. The RX 7600’s FP32 compute of 21.75 TFLOPS is respectable, but the 128-bit memory bus limits bandwidth, which becomes apparent in this simulation where draw calls and texture fetches are frequent. At 1080p Low, the GPU hits 226.9 FPS, which is far beyond what the game needs, so the GPU only becomes a bottleneck when resolution and settings are pushed upward. The boost clock of 2655 MHz helps keep 1080p performance high, but it cannot compensate for the memory interface limitation at 4K.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS rows reveal a clear pattern of GPU-bound scaling as resolution increases. At 1080p High, the system averages 110.7 FPS, which drops to 70.2 FPS at 1440p High, and further to 40.2 FPS at 4K High. That is a 36.6% drop from 1080p to 1440p, and a further 42.7% drop from 1440p to 4K. In contrast, at Low settings, the 1080p result is 226.9 FPS, 1440p Low is 144.6 FPS, and 4K Low is 73.2 FPS, showing a similar proportional decline. The scaling is consistent across all settings, which indicates that the GPU’s pixel throughput and memory bandwidth are the limiting factors, not the CPU. If the CPU were the bottleneck, the FPS would remain flat as resolution increases, but that is not the case here.
The difference between 4K Low (73.2 FPS) and 4K Ultra (38.6 FPS) is 34.6 FPS, a 47.3% reduction, which is a larger spread than the 1080p Low-to-Ultra difference (226.9 to 108.4 FPS, a 52.2% reduction). This suggests that at 4K, the GPU is working much harder to fill pixels, and the 8 GB VRAM is a hard ceiling at Ultra settings. The data also shows that 1440p Medium (102 FPS) is a sweet spot, offering nearly three times the frame rate of 4K Ultra while still being visually acceptable. The conclusion is straightforward: the CPU has ample headroom, and the RX 7600 is the component that determines playability at higher resolutions. Users targeting 4K would need to drop to Low settings to achieve playable frame rates, while 1080p or 1440p are the realistic targets for this combo.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo rank for this pairing is 1214 out of 1769 tested combinations, which places it in the 68.6th percentile of all combos, meaning it outperforms about a third of the database but lags behind the majority. This rank is lower than what the CPU’s individual 90th percentile would suggest, because the RX 7600 drags down the overall performance in a game that is sensitive to GPU memory and bandwidth. The CPU’s nearest rivals, such as the Intel Core i9-13900HK (38020, deltaPct -0.6) and the Intel Core i5-13600KF (38028, deltaPct -0.7), have similar CPU scores, but when paired with a faster GPU, those combos would rank higher. The data implies that this CPU is wasted on this GPU for this specific title, as the GPU is the limiting factor in most scenarios.
Looking at the measured FPS, the combo achieves a 1080p Ultra average of 108.4 FPS, which is playable, but the 4K Ultra result of 38.6 FPS is borderline. The rank of 1214 reflects that many other combos with weaker CPUs but stronger GPUs will outperform this setup in Pc Building Simulator. For example, a combo with a mid-range CPU and an RTX 3070-class GPU would likely rank higher due to better memory bandwidth. The takeaway is that this pairing is unbalanced for this game; the CPU is a top-tier part, but the GPU is entry-level, and the combo rank accurately captures that mismatch. Users should not expect competitive frame rates at 4K, and the rank serves as a warning that the GPU needs an upgrade to fully utilize the CPU’s potential.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS rows, the best experience for this combo is at 1440p Medium, where the system averages 102 FPS, which is smooth and responsive. The 1440p High setting drops to 70.2 FPS, which is still acceptable, but the Medium preset offers a 45.3% performance increase over High with only a modest visual downgrade. At 1080p, the Ultra preset delivers 108.4 FPS, which is identical to the 1440p High result, so users on a 1080p monitor can max out the settings without penalty. For 4K, the Low preset at 73.2 FPS is the only viable option, as 4K Medium (51 FPS) and 4K High (40.2 FPS) fall below the 60 FPS threshold, and 4K Ultra (38.6 FPS) is not recommended for any smooth gameplay.
The data suggests that the GPU’s 8 GB VRAM is the deciding factor. At 1080p Ultra, the game likely fits within the VRAM budget, but at 4K Ultra, it exceeds it, causing the performance cliff. The best overall recommendation is to play at 1440p Medium or 1080p Ultra, depending on the monitor. If the user has a 144Hz display, 1080p Low (226.9 FPS) or 1080p Medium (159.4 FPS) will fully utilize the refresh rate, but those settings sacrifice visual fidelity. For a balanced experience, 1440p Medium provides the highest frame rate above 100 FPS while maintaining acceptable detail. At 4K, users must accept Low settings, which defeats the purpose of the resolution, so it is better to stick with 1440p.
FAQ
Q: Is the Ryzen 7 9800X3D the bottleneck in this game?
A: No. The CPU’s Cinebench R23 multicore score of 34004 and single-core score of 4800 are far above what this simulation needs. The FPS drops from 226.9 at 1080p Low to 40.2 at 4K High show the GPU is the limiting component.
Q: Can this combo handle 4K gaming?
A: Only at Low settings, where it averages 73.2 FPS. At Medium, High, and Ultra, the frame rates are 51, 40.2, and 38.6 FPS respectively, all below the 60 FPS target.
Q: How does the RX 7600 compare to its closest rivals?
A: The RX 7600’s average benchmark score of 20258 is virtually tied with the RX 7600 XT (20146, deltaPct 0.6) and RX 460 (20088, deltaPct 0.8), and it trails the RTX 3070 Mobile (20534, deltaPct -1.3) and Intel Arc B570 (20556, deltaPct -1.5) by about 1.5%.
Q: What is the best resolution and settings combination?
A: 1440p Medium gives 102 FPS, which is the best balance of performance and visual quality. 1080p Ultra also works at 108.4 FPS, but 1440p Medium is the sweet spot for this hardware.
Q: Why is the combo rank so low (1214 of 1769) despite the powerful CPU?
A: The RX 7600’s 8 GB VRAM and 128-bit bus limit high-resolution performance. The CPU ranks in the 90th percentile, but the GPU’s 63rd percentile drags the overall combo down, as the game is more GPU-bound at higher settings.
Q: Does the CPU’s 96 MB L3 cache help in this game?
A: It likely helps with simulation logic, but the measured FPS does not show a CPU bottleneck. The 1080p Low result of 226.9 FPS indicates the CPU is not holding back the GPU, so the cache benefit is not the limiting factor.
Hardware Specifications
AMD Ryzen 7 9800X3D
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9800X3D + AMD Radeon RX 7600 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 73.2 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 40.2 |
| 3840x2160 | Ultra | 38.6 |
| 2560x1440 | Low | 144.6 |
| 2560x1440 | Medium | 102.0 |
| 2560x1440 | High | 70.2 |
| 2560x1440 | Ultra | 68.7 |
| 1920x1080 | Low | 226.9 |
| 1920x1080 | Medium | 159.4 |
| 1920x1080 | High | 110.7 |
| 1920x1080 | Ultra | 108.4 |
Pc Building Simulator with Ryzen 7 9800X3D + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RX 7600 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 9800X3D + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.