Pc Building Simulator
This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 84 | 88 | 124 | 176 |
| 1440p QHD | 160 | 168 | 201 | 229 |
| 1080p Full HD | 203 | 206 | 235 | 267 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5090, In-Depth Analysis
Pc Building Simulator pairs a component-management simulation with real-time rendering of a virtual workshop, and the data for the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5090 combination reveals a striking imbalance. The measured frame rates are exceptionally high across all settings, yet the underlying hardware profile suggests this pairing is driven almost entirely by the graphics card, leaving the six-core processor as a supporting actor that rarely, if ever, dictates performance. The benchmark results indicate a system that is massively overqualified for the task at hand, but analyzing the specific numbers shows exactly where the bottlenecks would appear if the workload were more demanding.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, built on a 7 nm process at TSMC. Its base clock is 3.70 GHz and it boosts to 4.20 GHz, with a 65 W TDP and support for DDR4 memory in a dual-channel configuration. The chip includes 8 MB of shared L3 cache, and its integrated Radeon Vega 7 graphics are present but irrelevant when paired with a discrete RTX 5090. In synthetic benchmarks, the CPU scores 13,593 in Cinebench R23 multi-core and 1,919 in single-core, with a Geekbench multi-core score of 6,637 and a single-core score of 1,460. Its percentile ranking versus all CPUs is 71, meaning it sits above the majority of processors in the database.
In the context of Pc Building Simulator, the CPU’s workload is light. The game’s simulation of building and repairing PCs does not require heavy physics or complex AI; it primarily needs to render the workshop environment and track component interactions. The measured FPS data shows that even at 1080p Low settings, where the CPU would theoretically be most exposed, the combination achieves 267 FPS average. This is far beyond what a 6-core Zen 2 chip would typically deliver in a more demanding title, indicating that the game’s rendering engine is not stressing the processor. The 3DMark 16-thread score of 4,863 and the 8-thread score of 4,138 suggest that multi-threaded scaling is adequate, but the game does not appear to utilize more than a few threads effectively.
The nearest rivals to the Ryzen 5 4600G in average benchmark score are the AMD Ryzen 3 PRO 5355GE (0.1% faster), the Intel Core 7 150U (0.6% faster), and the AMD Ryzen 3 8300GE (0.6% slower). These deltas are negligible, meaning the 4600G is not a standout performer in its class. However, in this specific game, the CPU’s raw compute power is secondary. The data shows that moving from 1080p to 4K at the same settings causes a significant FPS drop, which is a classic sign of GPU-bound performance. At 1080p High, the average is 206 FPS, while at 4K High it drops to 88 FPS—a reduction of 57%. This pattern holds across all settings, confirming that the CPU is not the limiting factor at any resolution. The processor’s single-thread performance, measured at 726 in 3DMark single-thread and 1,919 in Cinebench R23, is sufficient to keep the game’s logic running smoothly, but it is the RTX 5090 that is doing the heavy lifting.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5090 is a flagship graphics card built on the Blackwell 2.0 architecture, featuring 32 GB of GDDR7 memory on a 512-bit bus with a bandwidth of 1.79 TB/s. Its base clock is 2017 MHz with a boost clock of 2407 MHz, and it houses 21,760 shading units, 680 texture mapping units, and 176 raster output units. The card’s FP32 performance is 104.8 TFLOPS, and it supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6. In synthetic benchmarks, it scores 39,650 in Passmark G3D and 18,355 in 3DMark Steel Nomad, with a percentile ranking of 92 versus all GPUs. Its nearest rivals in average score are the NVIDIA Tesla P100 PCIe 16 GB (0.3% faster), the Tesla P100 PCIe 12 GB (0.6% faster), and the AMD Radeon RX 6850M XT (1.1% faster).
In Pc Building Simulator, the RTX 5090 is overwhelmingly dominant. The measured FPS at 4K Ultra is 84 FPS average, which is still smooth, but the card’s capabilities are better showcased at lower resolutions. At 1080p Low, the combination reaches 267 FPS, and at 1440p Low it achieves 229 FPS. The GPU’s 32 GB of VRAM is far more than this game requires—Pc Building Simulator’s textures and environments are not memory-intensive—but the card’s raw shading power is what drives the high frame rates. The 1.79 TB/s memory bandwidth ensures that even at 4K, there is no bandwidth bottleneck, as evidenced by the 4K Medium average of 124 FPS with a minimum of 106 FPS and maximum of 143 FPS.
The data suggests that the RTX 5090 is not being challenged. The gap between 1080p and 4K at the same settings is substantial, but the absolute numbers are so high that the experience remains fluid. For instance, at 1080p Medium, the average is 235 FPS, and at 4K Medium it is 124 FPS—a 47% drop, but still well above 60 FPS. The GPU’s performance is consistent with a card that is designed for 4K gaming at maximum settings in AAA titles; here, it is effectively coasting. The Passmark DirectX 11 score of 341 and DirectX 12 score of 185 indicate that the card excels in modern APIs, which the game likely uses. The limiting factor for this combination is not the GPU but the CPU’s ability to feed it, yet even that appears adequate given the game’s modest requirements.
FAQ
Q: Why does the combination achieve such high frame rates in Pc Building Simulator?
A: The RTX 5090 is a top-tier GPU with 32 GB of GDDR7 memory and 104.8 TFLOPS of FP32 performance, which is far more than the game’s rendering demands. The measured data shows averages above 200 FPS at 1080p in most settings, indicating the workload is easily handled.
Q: Is the Ryzen 5 4600G a bottleneck for the RTX 5090 in this game?
A: The benchmark data does not show a CPU bottleneck. At 1080p Low, the average FPS is 267, and at 4K Low it is 176, which is a 34% drop. This scaling pattern is consistent with GPU-bound performance, not a CPU limitation.
Q: How does the CPU compare to its nearest rivals in the database?
A: The Ryzen 5 4600G has an average benchmark score of 17,507, which is 0.1% faster than the AMD Ryzen 3 PRO 5355GE, 0.6% faster than the Intel Core 7 150U, and 0.6% slower than the AMD Ryzen 3 8300GE. These differences are marginal and do not affect gameplay here.
Q: What is the best resolution for this combination based on the measured FPS?
A: At 1440p High, the average FPS is 168, and at 4K High it is 88. Both are playable, but 1440p offers a smoother experience. The data shows that 4K Ultra still achieves 84 FPS, so the card can handle 4K, but lower resolutions provide higher headroom.
Q: Does the GPU’s 32 GB of VRAM matter for this game?
A: Pc Building Simulator is not VRAM-intensive, so the 32 GB capacity is not utilized fully. However, the 1.79 TB/s bandwidth ensures fast texture streaming, which contributes to the consistently high frame rates across all settings.
Q: How does the combo rank among all tested combinations?
A: The combination ranks 571 out of 3,723 tested combos, placing it in the top 15% of all systems in the database. This reflects the GPU’s high percentile ranking of 92, while the CPU’s percentile is 71.
How This Combo Ranks
The combo rank for this pairing is 571 out of 3,723 tested combinations, which places it in the 85th percentile of all systems. This ranking is heavily influenced by the RTX 5090’s exceptional performance, as the GPU alone ranks in the 92nd percentile versus all GPUs. The CPU, in contrast, ranks in the 71st percentile, which drags the overall combo down slightly. The data suggests that if the CPU were upgraded to a more powerful model, the combo rank would improve, but for this specific game, the current pairing is more than sufficient.
Comparing the combo’s measured FPS to its rank, it is clear that the system outperforms its position in the database. The 4K Ultra average of 84 FPS is a strong result, and the 1080p Low average of 267 FPS is exceptional. The rank of 571 reflects the average of all benchmarks, not just gaming, and the CPU’s lower synthetic scores in multi-threaded workloads (e.g., Passmark multithread score of 15,992) reduce the overall average. In a game like Pc Building Simulator, where the GPU dominates, the combo performs as if it were ranked much higher. The gap between the CPU’s 71st percentile and the GPU’s 92nd percentile is the key takeaway—this is a GPU-first system.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combination depend on the user’s display resolution and preference for frame rate. At 1080p, the Low preset delivers 267 FPS, Medium delivers 235 FPS, High delivers 206 FPS, and Ultra delivers 203 FPS. The differences are minor, so the Ultra preset is recommended for the best visual quality without sacrificing performance—203 FPS is still far above any refresh rate. At 1440p, the Ultra preset achieves 160 FPS, which is also excellent, while High hits 168 FPS. The Medium preset at 1440p offers a minimum of 171 FPS and a maximum of 231 FPS, but Ultra is still smooth.
At 4K, the situation changes. The Ultra preset drops to 84 FPS, which is playable but not as fluid as lower resolutions. The High preset at 4K achieves 88 FPS, while Medium hits 124 FPS with a minimum of 106 FPS. For a 60 Hz display, 4K Ultra is acceptable, but for higher refresh rates, the Medium preset at 4K provides the best balance with a 124 FPS average. The Low preset at 4K reaches 176 FPS, but the visual quality loss is significant. The data suggests that 1440p Ultra is the sweet spot for this combo, offering 160 FPS with maximum settings, while 4K users should consider Medium to stay above 120 FPS.
Measured FPS Breakdown
At 1920x1080, the measured average frame rates are as follows: Low preset produces 267 FPS, Medium produces 235 FPS with a minimum of 199 FPS and maximum of 270 FPS, High produces 206 FPS, and Ultra produces 203 FPS. The spread from Low to Ultra is only 64 FPS, indicating that the GPU is not stressed even at the highest settings. At 2560x1440, the averages are 229 FPS for Low, 201 FPS for Medium (minimum 171 FPS, maximum 231 FPS), 168 FPS for High, and 160 FPS for Ultra. The drop from 1080p to 1440p is consistent, with Ultra losing 21% of its frame rate.
At 3840x2160, the averages are 176 FPS for Low, 124 FPS for Medium (minimum 106 FPS, maximum 143 FPS), 88 FPS for High, and 84 FPS for Ultra. The 4K results show a more pronounced difference between settings, with Ultra being 52% slower than Low. The minimum FPS data is only available for Medium settings, but the 106 FPS minimum at 4K Medium indicates that there is no stuttering. The data shows a clear trend: the GPU scales well with resolution, but the FPS drops are larger at 4K, which is expected given the increased pixel count.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the limiting component. At Low settings, the average FPS goes from 267 at 1080p to 229 at 1440p (a 14% drop) and then to 176 at 4K (a 34% drop from 1080p). At High settings, the drop is from 206 at 1080p to 168 at 1440p (18% drop) and 88 at 4K (57% drop). At Ultra settings, the drop is from 203 at 1080p to 160 at 1440p (21% drop) and 84 at 4K (59% drop). These percentages show that the GPU is the primary bottleneck, as the FPS scales inversely with resolution.
If the CPU were the limiting factor, the FPS would remain relatively constant across resolutions, as the CPU workload does not change with resolution. The data shows a consistent decline, which is characteristic of GPU-bound rendering. The RTX 5090’s 32 GB VRAM and 1.79 TB/s bandwidth are sufficient to handle the increased texture and pixel data at 4K, but the raw compute demand still reduces frame rates. The fact that 4K Ultra still achieves 84 FPS—above the 60 FPS threshold—indicates that the GPU has headroom, but the CPU’s lower single-thread performance (3DMark single-thread score of 726) may start to become a factor at 4K if the game’s logic becomes more complex. However, the measured data does not support that conclusion; the scaling is purely GPU-driven. The system is clearly overbuilt for this simulation, and the RTX 5090 is the star of the show.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5090 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 176.0 |
| 3840x2160 | Medium | 124.0 |
| 3840x2160 | High | 88.0 |
| 3840x2160 | Ultra | 84.0 |
| 2560x1440 | Low | 229.0 |
| 2560x1440 | Medium | 201.0 |
| 2560x1440 | High | 168.0 |
| 2560x1440 | Ultra | 160.0 |
| 1920x1080 | Low | 267.0 |
| 1920x1080 | Medium | 235.0 |
| 1920x1080 | High | 206.0 |
| 1920x1080 | Ultra | 203.0 |
Pc Building Simulator with Ryzen 5 4600G + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 5090 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 5090
Explore FPS benchmarks for other games using this same hardware combination.