Palworld
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 35 | 45 | 56 |
| 1440p QHD | 47 | 63 | 81 | 100 |
| 1080p Full HD | 72 | 95 | 123 | 152 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core Ultra 5 245 + AMD Radeon RX 7600, In-Depth Analysis
Palworld’s measured performance with the Intel Core Ultra 5 245 and AMD Radeon RX 7600 shows a configuration that is heavily bound by the graphics card at higher resolutions, while the processor provides ample headroom at 1080p. The data across the three tested resolutions illustrates a clear progression of frame rate degradation as pixel count increases, with the gap between settings narrowing as the GPU becomes the limiting factor. This analysis breaks down the measured FPS rows to explain where the bottleneck lies and what users can expect from this specific hardware pairing.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 reveals a significant performance cost, with the average frame rate at High settings dropping from 95 FPS to 35 FPS—a 63% reduction. This steep decline indicates that the AMD Radeon RX 7600, with its 8 GB of GDDR6 memory on a 128-bit bus, is the primary constraint as resolution increases. At 1080p, the GPU can keep pace with the CPU’s output, but at 4K, the pixel throughput requirement overwhelms the card’s 288.0 GB/s of memory bandwidth and 21.75 TFLOPS of compute.
Looking at the Low preset, the scaling is less punishing but still substantial: 152 FPS at 1080p falls to 100 FPS at 1440p and 56 FPS at 4K. The percentage drops are 34% and 44% respectively, showing that even at the lowest settings, the GPU cannot maintain the same relative performance as resolution climbs. This suggests that the RX 7600’s 128-bit memory interface becomes a hard ceiling for 4K output, regardless of how much load is taken off the shading units by lowering quality.
The Medium preset tells a similar story, with averages of 123 FPS, 81 FPS, and 45 FPS across the three resolutions. The 1440p to 4K transition (81 to 45 FPS) is a 44% loss, while the 1080p to 1440p drop (123 to 81 FPS) is 34%. This consistent pattern of roughly one-third performance loss per resolution step up points to a GPU that is scaling predictably with pixel count, but without the headroom to mitigate the jump to 4K. The Ultra preset is the most extreme, with 72 FPS at 1080p collapsing to 47 FPS at 1440p and 26 FPS at 4K.
What this scaling data indicates is that the limiting component shifts depending on the target resolution. At 1080p, the CPU’s 14 cores and 5.10 GHz boost clock are capable of feeding the GPU enough data to reach 152 FPS on Low, suggesting the RX 7600 is the bottleneck even there. However, as resolution rises, the GPU’s workload grows exponentially, and the CPU’s role diminishes. The measured frame rates at 4K—35 FPS on High, 45 FPS on Medium—are clearly GPU-bound, as the Intel Core Ultra 5 245’s single-thread performance (4,648 in Cinebench R23) is more than sufficient for Palworld’s survival gameplay mechanics.
GPU Role
The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture with a Navi 33 chip, featuring 2,048 shading units and 64 ROPs. Its base clock of 1720 MHz and boost clock of 2655 MHz, with a game clock of 2250 MHz, determine how fast these units can process geometry and pixels. The card’s memory configuration—8 GB of GDDR6 on a 128-bit bus delivering 288.0 GB/s—is the most telling spec for interpreting the measured FPS, as it explains the steep drop-off at 4K where texture and buffer demands exceed what this bandwidth can supply.
At 1080p, the GPU’s performance is respectable, with 95 FPS on High and 123 FPS on Medium, indicating that the 8 GB frame buffer is sufficient for these settings. The jump to 1440p sees High at 63 FPS and Medium at 81 FPS, which is playable but shows the card working harder. The 4K results—35 FPS on High and 45 FPS on Medium—are below the 60 FPS threshold, and the data suggests this is due to the memory bus width rather than raw compute, as even the Low preset at 4K only reaches 56 FPS.
Comparing to its nearest rivals in the benchmark database, the RX 7600’s average benchmark score is 15,171, which is 0.2% lower than the NVIDIA GeForce RTX 3050 OEM (15,199) and 0.7% lower than the AMD Radeon 680M (15,270). It outperforms the AMD Radeon Pro 560X by 0.6% and the NVIDIA GeForce GTX 660 Ti by 0.7%. These small deltas indicate that in synthetic tests, the RX 7600 sits in a tight cluster, but the Palworld data shows how its real-world gaming performance is more dependent on specific memory and clock characteristics.
The GPU’s 32 ray tracing cores and DirectX 12 Ultimate support are present in the spec sheet, but the measured FPS rows do not include ray tracing settings, so their effect on this game cannot be quantified. The card’s 165 W TDP and dual-slot design with a single 8-pin power connector suggest it is a mainstream part, and the 450 W suggested PSU aligns with its power draw, but the FPS data must be read as the product of its clock speeds and memory subsystem under Palworld’s specific load.
CPU Role
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. Its 24 MB of shared L3 cache and 3 MB L2 per core provide the data locality needed for game logic, while the 3 nm process node from TSMC keeps power efficiency high. In Palworld, the CPU’s role is to manage the simulation of the open world, creature AI, and physics, which the benchmark results show it handles without becoming the primary bottleneck at any resolution.
The CPU’s benchmark scores place it in the 90th percentile of all processors, with an average benchmark score of 48,995. Its nearest rival, the AMD Ryzen 7 PRO 5755G, scores 49,196, which is 0.4% higher, while the AMD Ryzen 9 7900 scores 49,228 (0.5% higher). The Intel Xeon Gold 5318H trails by 0.6% with 48,698, and the Intel Core i5-14600K scores 48,618, a 0.8% deficit. These tight margins suggest the Ultra 5 245 is competitive with these parts, but the Palworld FPS data shows that the GPU is the limiting factor, not the CPU.
At 1080p Low, the 152 FPS average is the highest measured value in the dataset, and it likely reflects the CPU’s ability to push frames when the GPU is not heavily loaded. The single-thread score of 4,648 in Cinebench R23 and 4,394 in Passmark are strong indicators that Palworld’s main thread can be fed quickly. However, the fact that 4K Ultra drops to 26 FPS—the lowest in the dataset—confirms that no amount of CPU headroom can compensate for the RX 7600’s memory limitations at high pixel counts.
The CPU’s 65 W TDP and dual-channel DDR5 memory support with 102.4 GB/s bandwidth are modest specs, but they do not appear to hinder gaming performance in these measurements. The integrated Arc Xe-LPG Graphics 64EU is present but irrelevant to the discrete GPU results. The processor’s release date of 2025-01-06 and launch MSRP of $270 position it as a mid-range part, but the data shows its multicore scores (32,924 in Cinebench R23) are robust enough for Palworld’s background tasks, even if the game does not scale perfectly across all 14 threads.
Settings Recommendations
Based on the measured FPS rows, the Medium preset at 1920x1080 offers the best balance for most users, delivering 123 FPS on average with a minimum of 105 FPS and maximum of 142 FPS. This frame rate comfortably exceeds the 60 FPS target for smooth gameplay, and the minimum FPS staying above 100 indicates stability. High at 1080p is also viable at 95 FPS, but the drop from Medium to High is 23%, which may not justify the visual gains for those prioritizing frame consistency.
At 2560x1440, Medium is the recommended setting, with an average of 81 FPS and a range of 69 to 93 FPS. The minimum of 69 FPS is above the 60 FPS threshold, making this the highest resolution where a consistent 60+ FPS experience is achievable. High at 1440p drops to 63 FPS, which is playable but leaves less margin for dips, and Low at 100 FPS is too visually compromised for most. Ultra at 1440p falls to 47 FPS, which is below the playability threshold for many.
For 3840x2160, the data shows that only Low settings (56 FPS) approach playability, while Medium (45 FPS) and High (35 FPS) are too low for smooth action. The Ultra preset at 26 FPS is effectively unplayable. Users with a 4K display should accept that this combo requires Low settings or a resolution scale down, as the GPU’s 8 GB memory and 128-bit bus cannot sustain higher presets. The 1080p Medium setting provides the highest minimum FPS (105) of any configuration, making it the safest choice for consistent performance.
How This Combo Ranks
The combination of the Intel Core Ultra 5 245 and AMD Radeon RX 7600 ranks 2,036 out of 2,944 tested combos in Palworld, placing it in the 31st percentile of all configurations. This mid-tier ranking aligns with the GPU’s 57th percentile among all GPUs and the CPU’s 90th percentile among all CPUs, indicating that the combo’s overall position is dragged down by the graphics card’s limitations rather than the processor’s capabilities.
This rank suggests that many other hardware pairings deliver higher frame rates in Palworld, likely those with stronger GPUs that can take advantage of the CPU’s headroom. The combo’s position is not surprising given the 4K results, where it fails to reach 60 FPS on any preset. However, at 1080p, the combo’s performance is competitive, with the 152 FPS Low result showing that it can handle esports-level frame rates in this survival title.
The gap between the CPU’s high percentile (90) and the combo’s low rank (31st percentile) highlights a significant bottleneck. The data implies that pairing the Ultra 5 245 with a more powerful GPU would yield substantially better results, as the processor’s single-thread and multicore scores are not the limiting factor. For users considering this combo, the rank indicates that it is a balanced mid-range option for 1080p gaming, but it will struggle at higher resolutions where the GPU’s memory subsystem becomes the constraint.
Measured FPS Breakdown
At 1920x1080, the Ultra preset yields 72 FPS, High yields 95 FPS, Medium yields 123 FPS, and Low yields 152 FPS. The Medium setting has a recorded minimum of 105 FPS and maximum of 142 FPS, providing the most complete data on frame consistency. The spread from Low to Ultra is 80 FPS, showing that each preset tier costs roughly 20-30 FPS, with Ultra being the most punishing relative to High.
At 2560x1440, the averages are 47 FPS on Ultra, 63 FPS on High, 81 FPS on Medium, and 100 FPS on Low. The Medium setting again has the only min/max data, with 69 FPS minimum and 93 FPS maximum. The drop from High to Ultra here is 16 FPS, which is proportionally larger than at 1080p, indicating that the GPU’s fill rate is becoming a factor at this resolution.
At 3840x2160, the averages are 26 FPS on Ultra, 35 FPS on High, 45 FPS on Medium, and 56 FPS on Low. The Medium setting has a minimum of 38 FPS and maximum of 52 FPS, showing that even the most consistent preset at 4K cannot maintain 60 FPS. The scaling from Low to Ultra at 4K shows a 30 FPS spread, but the absolute numbers are all below the playability threshold, reinforcing the GPU-bound nature of this resolution.
FAQ
Q: What is the highest frame rate this combo achieves in Palworld?
A: The highest measured average FPS is 152, achieved at 1920x1080 with Low settings.
Q: Can this combo run Palworld at 60 FPS in 4K?
A: No, the data shows no 4K preset reaches 60 FPS. The best 4K result is 56 FPS on Low, with Medium at 45 FPS, High at 35 FPS, and Ultra at 26 FPS.
Q: Which resolution and setting provides the most stable frame rate?
A: The 1920x1080 Medium preset has the highest minimum FPS at 105, with an average of 123 FPS and maximum of 142 FPS.
Q: How does the RX 7600 compare to its nearest benchmark rival?
A: The RX 7600’s average benchmark score is 15,171, which is 0.2% lower than the NVIDIA GeForce RTX 3050 OEM (15,199) and 0.7% lower than the AMD Radeon 680M (15,270).
Q: Is the CPU or GPU the limiting factor in this combo?
A: The GPU is the limiting factor, as the CPU ranks in the 90th percentile while the combo ranks 2,036 out of 2,944, and frame rates drop significantly at higher resolutions regardless of CPU headroom.
Q: What is the worst performance scenario for this combo?
A: The worst measured result is 26 FPS at 3840x2160 with Ultra settings, which is below playable thresholds.
Hardware Specifications
Intel Core Ultra 5 245
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 7600 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 56.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 100.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 63.0 |
| 2560x1440 | Ultra | 47.0 |
| 1920x1080 | Low | 152.0 |
| 1920x1080 | Medium | 123.0 |
| 1920x1080 | High | 95.0 |
| 1920x1080 | Ultra | 72.0 |
Palworld with iUltra 5 245 + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RX 7600 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.