Palworld
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 36 | 47 | 58 |
| 1440p QHD | 49 | 65 | 84 | 104 |
| 1080p Full HD | 75 | 98 | 128 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core i5-9400 + AMD Radeon RX 6650 XT, In-Depth Analysis
Palworld on the Intel Core i5-9400 and AMD Radeon RX 6650 XT combination shows a clear GPU-bound trajectory as resolution climbs, with the data indicating that 1080p gameplay is fluid, 1440p remains highly playable, and 4K pushes the system to its limits. The measured frames per second reveal a system where the Radeon RX 6650 XT is the primary driver of performance, though the six-core i5-9400 provides sufficient headroom to avoid major bottlenecks at lower resolutions.
Resolution Scaling
The performance drop from 1080p to 4K is steep and consistent across all settings presets, confirming that the Radeon RX 6650 XT is the limiting component at higher resolutions. At High settings, the average frame rate falls from 98 FPS at 1920x1080 to 65 FPS at 2560x1440, a reduction of 33 FPS, and then further down to 36 FPS at 3840x2160. This represents a 63% decline from 1080p to 4K, a scaling pattern typical of a GPU that is being pushed beyond its comfortable operating range. The gap between 1440p and 4K is particularly punishing, with the 4K High result of 36 FPS falling below the generally accepted threshold for smooth gameplay, while the 1440p result of 65 FPS remains solidly playable.
Low settings tells the same story with higher absolute numbers. The system delivers 158 FPS at 1080p Low, which drops to 104 FPS at 1440p Low, and then plummets to 58 FPS at 4K Low. The 4K Low result is interesting because it shows that even with the lowest graphical load, the GPU cannot maintain a 60 FPS average at that resolution, indicating a hard performance ceiling for this card in Palworld at 4K. The scaling from 1440p to 4K at Low settings is a 46 FPS drop, which is a larger absolute loss than the 33 FPS drop seen at High settings, suggesting that the lower settings remove other bottlenecks and expose pure GPU throughput limits.
Medium settings provides the only complete data set with minimum and maximum frame rates, which allows for a more nuanced look at the scaling. At 1080p Medium, the average is 128 FPS with a minimum of 109 FPS and a maximum of 147 FPS. Moving to 1440p Medium, the average drops to 84 FPS, with a minimum of 72 FPS and a maximum of 97 FPS. At 4K Medium, the average falls to 47 FPS, with a minimum of 40 FPS and a maximum of 54 FPS. The minimum frame rates show that even at 1440p, the system rarely dips below 72 FPS, which is a strong result for this title. However, the 4K Medium minimum of 40 FPS indicates noticeable stutter potential in demanding scenes. The scaling pattern across Medium settings mirrors the other presets, with the largest relative loss occurring between 1440p and 4K, where the average drops by 44%.
Ultra settings is the most demanding preset, and the results show the system struggling at higher resolutions. At 1080p Ultra, the average is 75 FPS, which is playable but not exceptional. At 1440p Ultra, the average drops to 49 FPS, and at 4K Ultra, it falls to 27 FPS. The 4K Ultra result is effectively unplayable, and even the 1440p Ultra result hovers at the edge of what most users would consider acceptable for a fast-paced survival game. The scaling from 1080p to 1440p at Ultra is a 35% drop, and from 1440p to 4K it is a further 45% drop, showing that the GPU is progressively more overwhelmed as pixel count increases.
GPU Role
The AMD Radeon RX 6650 XT is the clear performance arbiter in this configuration, and its specifications align well with the measured results. The card features 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 280.3 GB/s. This memory configuration is sufficient for 1080p and 1440p gameplay in Palworld, but the 4K results suggest that the 8 GB capacity and the 128-bit bus become limiting factors at higher resolutions. The data shows that the frame rate drops are not linear with resolution, which is typical when a GPU's memory bandwidth or capacity is saturated. The 4K Low result of 58 FPS, which is barely above half of the 1080p Low result of 158 FPS, indicates that the GPU is not just rendering more pixels but also struggling with the increased memory pressure.
Clock speeds for the RX 6650 XT are listed with a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. These relatively high clock speeds, combined with the RDNA 2.0 architecture and 2048 shading units, allow the card to deliver strong 1080p performance. The FP32 throughput of 10.79 TFLOPS and a pixel rate of 168.6 GPixel/s provide context for why the card can achieve 158 FPS at 1080p Low. However, the 4K results show that these raw compute figures are not enough to maintain high frame rates when the pixel workload quadruples from 1080p. The card's 64 ROPs and 128 TMUs also play a role, as texture-heavy scenes in Palworld can tax the TMUs at higher resolutions.
The GPU's benchmark percentile of 65 places it above the median for all GPUs, and its average benchmark score of 19765 is competitive with its nearest rivals. The nearest rival data shows the RX 6650 XT is nearly identical in average score to the NVIDIA Tesla K40m, which has a deltaPct of -0.6%, and the AMD FirePro D300, which is 0.7% slower. This indicates that the card's performance in synthetic benchmarks is well-established, and the Palworld results are consistent with that standing. The 4K performance, however, shows that the card is not designed for that resolution in modern titles, as even the lowest settings preset cannot achieve a 60 FPS average.
FAQ
Q: What is the best resolution for this system in Palworld?
A: The data shows that 1920x1080 and 2560x1440 are the viable resolutions. At 1080p, all settings presets exceed 75 FPS on average, while at 1440p, High and Medium settings maintain averages above 65 FPS. The 4K results, with averages ranging from 27 to 58 FPS, do not provide consistently smooth gameplay.
Q: How does the RX 6650 XT compare to its closest rivals in synthetic benchmarks?
A: The GPU's average benchmark score is 19765, which is nearly identical to the NVIDIA Tesla K40m (19885, deltaPct -0.6%) and the AMD FirePro D300 (19637, deltaPct 0.7%). It also sits close to the AMD FirePro W7000 (19905, deltaPct -0.7%) and NVIDIA Quadro K5200 (19602, deltaPct 0.8%).
Q: Is the i5-9400 holding back the RX 6650 XT in Palworld?
A: The benchmark results suggest the CPU is not the primary bottleneck. The i5-9400 has a Cinebench R23 multicore score of 6629 and a single-core score of 935, and it sits at the 47th percentile of all CPUs. The frame rate drops from 1080p to 4K are consistent with GPU limitations, not CPU limitations, as the CPU workload does not scale with resolution in the same way.
Q: What is the minimum frame rate at 1080p Medium settings?
A: At 1920x1080 with Medium settings, the average frame rate is 128 FPS, with a minimum of 109 FPS and a maximum of 147 FPS. This indicates that the system maintains a high frame rate even in demanding scenes at this resolution and settings combination.
Q: Can this system run Palworld at 4K?
A: The data indicates that 4K is not a practical option. The best 4K result is at Low settings with an average of 58 FPS, which is below the 60 FPS target. All other 4K presets fall below 50 FPS on average, with Ultra dropping to 27 FPS. The GPU's 8 GB VRAM and 280.3 GB/s bandwidth are insufficient for smooth 4K performance in this title.
Q: How does the i5-9400 compare to the Intel Core i7-10710U?
A: The i5-9400 has an average benchmark score of 2254, which is 0.3% higher than the Intel Core i7-10710U's score of 2248. This places the two CPUs at nearly identical performance levels in synthetic benchmarks.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest results across all settings. Low settings produce an average of 158 FPS, which is the highest measured frame rate in the entire dataset. Medium settings follow with an average of 128 FPS, a minimum of 109 FPS, and a maximum of 147 FPS. High settings yield an average of 98 FPS, and Ultra settings drop to an average of 75 FPS. All 1080p presets are above 75 FPS, which means the system provides a smooth experience regardless of the graphical quality chosen at this resolution. The spread from Low to Ultra is 83 FPS, showing that the graphical preset has a significant impact on performance even at the lowest resolution.
Moving to 2560x1440, the performance remains strong but shows the expected decline. Low settings average 104 FPS, which is still well above the 60 FPS threshold. Medium settings average 84 FPS, with a minimum of 72 FPS and a maximum of 97 FPS, indicating good consistency. High settings average 65 FPS, which is playable but leaves less headroom for demanding scenes. Ultra settings average 49 FPS, which is below the ideal range for a game that may involve fast movement and combat. The 1440p results show that this system is best suited for Medium or High settings, where the average frame rate remains above 60 FPS.
At 3840x2160, the performance drops to levels that are generally not recommended for this title. Low settings produce an average of 58 FPS, which is marginally below the 60 FPS target. Medium settings average 47 FPS, with a minimum of 40 FPS and a maximum of 54 FPS, showing that the frame rate can dip into the 30s in the most demanding scenes. High settings average 36 FPS, and Ultra settings average 27 FPS. None of the 4K presets provide a consistently smooth experience, and the data suggests that users should avoid this resolution with this hardware combination. The minimum frame rate of 40 FPS at 4K Medium is the only min/max data point available for 4K, and it confirms that even the relatively balanced Medium preset cannot maintain a stable frame rate.
Settings Recommendations
The measured data points to Medium settings as the best overall experience for this system in Palworld, particularly for users who want a balance between visual quality and frame rate stability. At 1080p Medium, the system averages 128 FPS with a minimum of 109 FPS, which is an excellent result for a survival game that may involve sudden action sequences. At 1440p Medium, the average of 84 FPS with a minimum of 72 FPS remains very strong, and this is likely the sweet spot for users with a 1440p monitor who want to avoid frame rate dips. The Medium preset provides a 54% higher frame rate than High at 1440p (84 FPS vs 65 FPS), while the visual difference between Medium and High is often less significant than the performance gap.
For users prioritizing the highest visual fidelity, High settings at 1440p is the only viable option above Medium, delivering an average of 65 FPS. This is playable, but the lack of minimum frame rate data for this preset means there is no guarantee of consistency in demanding scenes. At 1080p, High settings with an average of 98 FPS is also a strong choice, but the jump to Medium adds 30 FPS (from 98 to 128) with only a modest reduction in visual quality. Ultra settings should be avoided at all resolutions. At 1080p Ultra, the average of 75 FPS is acceptable, but at 1440p Ultra, the average falls to 49 FPS, which is below the 60 FPS threshold. The data suggests that the Ultra preset is designed for more powerful GPUs and places too much strain on the RX 6650 XT.
Low settings is only recommended for users who absolutely need the highest frame rates possible or are using a high-refresh-rate 1080p monitor. At 1080p Low, the system produces 158 FPS, which would take advantage of a 144Hz display. However, the visual downgrade from Medium to Low is substantial, and the frame rate increase from 128 to 158 FPS may not be worth the loss in image quality. At 1440p Low, the 104 FPS average is still excellent, but again, the Medium preset at 84 FPS is likely the better trade-off for most users. The 4K presets are not recommended, as even the Low setting at 58 FPS does not provide a smooth experience, and the Medium preset's minimum of 40 FPS indicates visible stuttering.
CPU Role
The Intel Core i5-9400 plays a supporting role in this configuration, and the data indicates that it is sufficient for Palworld without becoming a major bottleneck. The CPU has 6 cores and 6 threads, with a base clock of 2.90 GHz and a boost clock of 4.10 GHz. Its Cinebench R23 multicore score of 6629 and single-core score of 935 place it at the 47th percentile of all CPUs, which is a mid-range standing. The nearest rival data shows the i5-9400 is nearly identical in performance to the Intel Core i7-1068NG7 (deltaPct -0.2%) and slightly ahead of the Intel Core i7-10710U (deltaPct 0.3%). This indicates that the CPU's processing power is adequate for the game's logic and AI workloads, but it does not have the headroom of higher-end processors.
In Palworld, the CPU's role is typically in managing the game world, including the simulation of Pals and environmental interactions. The fact that frame rates scale so heavily with resolution suggests that the CPU is not the limiting factor, as the same CPU is paired with a GPU that shows a 63% performance drop from 1080p to 4K at High settings. If the CPU were the bottleneck, the frame rates would remain more constant across resolutions. The 6-core, 6-thread configuration lacks Hyper-Threading, which can be a limitation in heavily threaded games, but the measured results show that Palworld is not pushing the CPU to its limits at the tested settings.
The CPU's memory bandwidth of 42.7 GB/s and dual-channel DDR4 support are typical for its generation, and they do not appear to be causing any issues based on the performance data. The lack of a launch MSRP in the fact pack makes it difficult to assess the CPU's cost positioning, but its benchmark performance is competitive with the listed rivals. The 65W TDP and Intel Socket 1151 compatibility are standard for this class of processor. Overall, the i5-9400 provides a stable foundation for the RX 6650 XT, and users looking to upgrade their CPU may not see significant gains in Palworld unless they also upgrade their GPU to handle higher resolutions more effectively. The data strongly suggests that any performance improvements for this system would come from a GPU upgrade rather than a CPU upgrade.
Hardware Specifications
Intel Core i5-9400
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + AMD Radeon RX 6650 XT in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 104.0 |
| 2560x1440 | Medium | 84.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 158.0 |
| 1920x1080 | Medium | 128.0 |
| 1920x1080 | High | 98.0 |
| 1920x1080 | Ultra | 75.0 |
Palworld with ii5-9400 + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Other Games with ii5-9400 + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.