Palworld

Palworld

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 36 42 54
1440p QHD 49 61 81 101
1080p Full HD 72 93 127 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 42
3840x2160 High 36
3840x2160 Ultra 28
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 High 61
2560x1440 Ultra 49
1920x1080 Low 152
1920x1080 Medium 127
1920x1080 High 93
1920x1080 Ultra 72

Palworld with Intel Core i5-14600KF + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 3060 Ti delivers a highly variable experience in Palworld, with performance dictated almost entirely by the graphics preset selected. At 1080p, the combination ranges from a highly fluid 151.8 FPS on Low settings to a still-playable 71.9 FPS on Ultra. The data indicates that the RTX 3060 Ti, which sits in the 69th percentile of all GPUs, is the primary driver of these swings, while the i5-14600KF, a 14-core processor in the 93rd percentile, provides ample headroom to avoid becoming a bottleneck at lower resolutions.

Resolution Scaling

The measured FPS data reveals a clear and predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160. At the High preset, the average frame rate drops from 93.2 FPS at 1080p to 61.4 FPS at 1440p, a substantial reduction of 31.8 FPS. Moving to 4K, the average falls further to 36.3 FPS, representing a 56.9 FPS drop from the 1080p baseline. This steep decline indicates that the rendering load is scaling heavily with pixel count, which is typical for a game like Palworld that emphasizes geometry and world detail.

The scaling pattern becomes even more pronounced when examining the Low preset. At 1080p Low, the system achieves 151.8 FPS, but this drops to 100.7 FPS at 1440p and then to 54.3 FPS at 4K. The fact that the 4K Low setting (54.3 FPS) still outperforms the 4K High setting (36.3 FPS) by 18 FPS suggests that the GPU is the limiting factor at this resolution. The 8 GB of VRAM on the RTX 3060 Ti, combined with its 448.0 GB/s memory bandwidth, is likely being saturated by the higher resolution textures and geometry, regardless of the preset.

The data shows that the jump from 1440p to 4K is disproportionately costly compared to the jump from 1080p to 1440p. For instance, at Medium settings, the drop from 1080p (126.9 FPS) to 1440p (80.8 FPS) is 46.1 FPS, while the drop from 1440p to 4K (42.4 FPS) is 38.4 FPS. This non-linear scaling points to a growing pressure on the GPU's memory subsystem and shading units as the pixel count approaches 3840x2160. At 1080p, the CPU’s strong single-thread performance (4,643 in Cinebench R23) can keep up with the GPU, but at 4K, the RTX 3060 Ti’s 16.20 TFLOPS of FP32 compute is insufficient to maintain high frame rates.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is the clear performance ceiling in this configuration. Its 16.20 TFLOPS of FP32 performance and 4864 shading units are the primary drivers of the measured frame rates. The GPU's 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, which is a critical resource for Palworld's open-world rendering. The data shows that at 4K Ultra, the average FPS collapses to 28.2, a figure that is only 49% of the 4K Low result of 54.3 FPS. This 26.1 FPS gap between the lowest and highest presets at the same resolution highlights how sensitive the game is to GPU load.

The RTX 3060 Ti's boost clock of 1665 MHz and base clock of 1410 MHz are modest by modern standards, but the card's Ampere architecture handles DirectX 12 Ultimate (12_2) workloads efficiently. The benchmark data for the GPU shows a 3DMark Steel Nomad DX12 score of 2626 and a Passmark G3D score of 20349, placing it in the 69th percentile of all GPUs. When compared to its nearest rivals, the RTX 3060 Ti is essentially performance-equivalent to the AMD Radeon RX 6600, with a deltaPct of -0.5% in average benchmark score. This means the Palworld results are representative of a mid-range GPU class, not a high-end one.

The memory configuration is a notable constraint. At 4K High, the game requires more than 8 GB of VRAM for textures and shadows, likely causing the GPU to spill into system memory, which explains the sharp drop from 61.4 FPS at 1440p High to 36.3 FPS at 4K High. The fact that 4K Low (54.3 FPS) is only marginally better than 1440p Ultra (48.6 FPS) further suggests that the VRAM capacity is the bottleneck at high resolutions, rather than raw compute power. For users with this GPU, the data strongly implies that 1440p is the ceiling for a smooth experience, with 4K requiring significant settings compromises.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Palworld?

A: Based on the measured data, 2560x1440 is the optimal resolution. At High settings, the combo achieves 61.4 FPS, which is smoother than the 36.3 FPS at 4K High, while offering a significant visual upgrade over 1080p.

Q: How much performance is lost when moving from 1080p to 4K at Ultra settings?

A: The average FPS drops from 71.9 at 1920x1080 Ultra to 28.2 at 3840x2160 Ultra, a reduction of 43.7 FPS. This represents a 60.8% decrease in frame rate, indicating that Ultra settings at 4K are not viable for this GPU.

Q: Is the RTX 3060 Ti or the i5-14600KF the bottleneck in this game?

A: The data indicates the GPU is the limiting factor. At 1080p Low, the system reaches 151.8 FPS, but at 4K Low, it falls to 54.3 FPS. The CPU’s high multi-core score (32,889 in Cinebench R23) suggests it has headroom, while the GPU's 69th percentile ranking shows it is the weaker component.

Q: How does the RTX 3060 Ti compare to its closest rival in synthetic benchmarks?

A: The RTX 3060 Ti has an average benchmark score of 25,120, which is 0.5% lower than the AMD Radeon RX 6600 (25,235). It is also 0.2% behind the AMD Radeon RX 6700M (25,180). This suggests near-identical raw performance among these cards.

Q: What is the average FPS difference between Low and Medium settings at 1440p?

A: At 2560x1440, the Low preset yields 100.7 FPS, while Medium yields 80.8 FPS. The difference is 19.9 FPS, showing that Medium settings cost a significant amount of performance for a modest visual gain.

Q: Can this combo achieve a stable 60 FPS at 4K?

A: Yes, but only on the Low preset, which averages 54.3 FPS. The Medium preset at 4K averages 42.4 FPS, and High averages 36.3 FPS. None of the higher presets reach 60 FPS at this resolution.

Settings Recommendations

The measured FPS data provides a clear hierarchy for settings choices. For users targeting 60 FPS as a baseline, the 1920x1080 resolution is the only one where all presets except 4K meet this target. At 1080p, the Ultra preset averages 71.9 FPS, which is above the 60 FPS threshold, making it the best visual option for a smooth experience. The Medium preset at 1080p offers 126.9 FPS, which is ideal for high-refresh-rate monitors but sacrifices visual fidelity.

At 2560x1440, the High preset is the recommended choice, averaging 61.4 FPS. This provides a balanced blend of visual quality and performance, staying just above the 60 FPS line. The Medium preset at 1440p averages 80.8 FPS, which is a better choice for users prioritizing frame rate over shadows and texture detail. The Ultra preset at 1440p (48.6 FPS) is not recommended for competitive play, as it dips below the 50 FPS mark. The Low preset at 1440p (100.7 FPS) is viable for users who prioritize responsiveness over graphics.

At 3840x2160, the data shows that no preset achieves a consistent 60 FPS. The Low preset is the only playable option, averaging 54.3 FPS, which is still below the 60 FPS target. The Medium preset at 4K (42.4 FPS) is borderline, while High (36.3 FPS) and Ultra (28.2 FPS) are too demanding for this GPU. For a 4K experience, the Low preset is the only recommendation, and users should expect to adjust their expectations for smoothness. The data overall suggests that the best experience is achieved at 1440p High, which balances the GPU's 8 GB VRAM limitation with a playable frame rate.

Measured FPS Breakdown

At 1920x1080, the measured average FPS spans a wide range. The Low preset delivers 151.8 FPS, which is the highest score across all resolutions and settings. Medium follows at 126.9 FPS, and High drops to 93.2 FPS. Ultra is the most demanding at this resolution, averaging 71.9 FPS. This 79.9 FPS difference between Low and Ultra demonstrates the significant impact of settings on the RTX 3060 Ti.

At 2560x1440, the performance scales down proportionally. Low averages 100.7 FPS, Medium averages 80.8 FPS, and High averages 61.4 FPS. Ultra falls to 48.6 FPS, which is the only preset at 1440p below the 60 FPS threshold. The drop from Low to Ultra at this resolution is 52.1 FPS, indicating a similar relative performance penalty as seen at 1080p.

At 3840x2160, the frame rates become marginal for smooth play. Low averages 54.3 FPS, Medium averages 42.4 FPS, and High averages 36.3 FPS. Ultra averages 28.2 FPS, which is the lowest recorded score in the dataset. The gap between Low and Ultra at 4K is 26.1 FPS, which is a smaller absolute difference than at lower resolutions, but the relative impact is severe, with Ultra achieving only 52% of the Low preset’s frame rate.

The data also shows a consistent pattern across all resolutions: the Medium preset offers a moderate step down from Low, while High and Ultra impose progressively larger penalties. For example, at 1440p, the jump from Low (100.7 FPS) to Medium (80.8 FPS) costs 19.9 FPS, while the jump from High (61.4 FPS) to Ultra (48.6 FPS) costs 12.8 FPS. This suggests that the game’s Ultra settings include expensive effects that are not fully offset by the GPU’s capabilities.

CPU Role

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture. Its boost clock of 5.30 GHz and base clock of 3.50 GHz provide the single-thread performance necessary to feed the RTX 3060 Ti at lower resolutions. The CPU’s Cinebench R23 single-core score of 4,643 and multi-core score of 32,889 place it in the 93rd percentile of all CPUs, indicating it is a high-end part. Its nearest rival, the Intel Core i5-14600K, is only 0.4% ahead in average benchmark score, confirming that the KF variant (without integrated graphics) is essentially equivalent in performance.

In Palworld, the CPU’s role becomes more prominent at 1080p, where the GPU is less likely to be the sole bottleneck. The fact that the system achieves 151.8 FPS at 1080p Low suggests that the CPU can handle the game’s simulation and physics workloads without being a limiting factor. The Passmark multi-thread score of 38,697 and the Passmark single-thread score of 4,273 further support this, showing a strong balance between multi-core scaling and single-core responsiveness.

However, the data indicates that the CPU is not the primary constraint in this game. The performance drop from 1080p to 4K is consistent across presets, and the GPU’s 69th percentile ranking is significantly lower than the CPU’s 93rd percentile. This mismatch means that the RTX 3060 Ti is the component that determines the playable settings and resolutions. The CPU’s 24 MB of shared L3 cache and support for DDR4/DDR5 memory provide ample bandwidth for game logic, but the GPU’s 8 GB VRAM and 448.0 GB/s bandwidth are the limiting factors at high resolutions.

The i5-14600KF’s 125 W TDP and unlocked multiplier allow for overclocking, but the benchmark results show that it does not need to be pushed to achieve the measured frame rates. The CPU’s performance in Passmark integer math (125,982) and floating-point math (93,048) is robust, ensuring that Palworld’s creature AI and physics calculations do not introduce stutter. In summary, the data shows that the i5-14600KF is a capable partner for the RTX 3060 Ti, providing enough headroom to ensure that the GPU is the deciding factor in Palworld’s performance.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 3060 Ti in Palworld

Resolution Settings Avg FPS
3840x2160 Low 54.3
3840x2160 Medium 42.4
3840x2160 High 36.3
3840x2160 Ultra 28.2
2560x1440 Low 100.7
2560x1440 Medium 80.8
2560x1440 High 61.4
2560x1440 Ultra 48.6
1920x1080 Low 151.8
1920x1080 Medium 126.9
1920x1080 High 93.2
1920x1080 Ultra 71.9

Palworld with ii5-14600KF + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 3060 Ti + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.