Palworld

Palworld

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 35 46 55
1440p QHD 48 65 83 98
1080p Full HD 71 93 125 154

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 46
3840x2160 High 35
3840x2160 Ultra 26
2560x1440 Low 98
2560x1440 Medium 83
2560x1440 High 65
2560x1440 Ultra 48
1920x1080 Low 154
1920x1080 Medium 125
1920x1080 High 93
1920x1080 Ultra 71

Palworld with Intel Core i5-12600KF + AMD Radeon RX 6600 XT, In-Depth Analysis

Palworld on the Intel Core i5-12600KF and AMD Radeon RX 6600 XT combination shows a clear pattern: this is a pairing that excels at 1080p, remains respectable at 1440p, but struggles to maintain playable frame rates at 4K. The measured data indicates that the GPU is the primary limiting factor as resolution increases, while the CPU provides ample headroom for high refresh rate gaming at lower resolutions.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent across all settings presets. At High settings, the average FPS falls from 92.7 at 1920x1080 to 64.5 at 2560x1440, a 30% reduction, and then plummets to 35.0 at 3840x2160, a 46% drop from 1440p. This scaling behavior is typical of a GPU-bound scenario, where the Radeon RX 6600 XT’s rendering throughput becomes the bottleneck as pixel count increases.

The Low preset tells a similar story, with 153.6 FPS at 1080p dropping to 97.7 at 1440p and then to 55.3 at 4K. The gap between 1080p and 1440p is larger than the gap between 1440p and 4K in percentage terms, suggesting that the GPU is being saturated more evenly at higher resolutions. At Ultra settings, the card is clearly overmatched at 4K, delivering only 26.4 FPS, which is below playable thresholds, while at 1080p it still manages 71.0 FPS. The data shows that resolution scaling is the dominant factor in performance, with the CPU’s capabilities largely irrelevant beyond 1080p.

GPU Role

The AMD Radeon RX 6600 XT features 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth. This memory configuration is sufficient for 1080p and 1440p gaming, but at 4K, the 8 GB capacity and bandwidth limitations become apparent. The card’s boost clock of 2589 MHz and game clock of 2359 MHz deliver strong single-frame performance, as evidenced by the 1080p results, but they cannot compensate for the sheer pixel throughput required at 3840x2160.

The GPU’s benchmark scores place it in the 71st percentile among all GPUs, with an average score of 27985. Its nearest rivals include the NVIDIA GeForce GTX 980 Ti (0.1% higher) and the NVIDIA GeForce RTX 3070 (0.9% lower in deltaPct), indicating that the RX 6600 XT sits in a competitive mid-range tier. In Palworld specifically, the measured FPS at 1440p High (64.5 FPS) and 4K Low (55.3 FPS) shows that the card’s RDNA 2.0 architecture handles the game’s open-world rendering demands adequately at lower settings, but the Ultra preset at 4K (26.4 FPS) confirms that it is not a 4K-capable part. The 7 nm process and 160 W TDP suggest efficient power delivery, but the 128-bit memory bus remains the limiting factor for high-resolution textures.

FAQ

Q: Can this system run Palworld at 4K smoothly?

A: No. The measured data shows that at 3840x2160, even the Low preset only averages 55.3 FPS, while High drops to 35.0 FPS and Ultra falls to 26.4 FPS. These results indicate that 4K is not viable for this GPU, as only the Low preset approaches playable frame rates.

Q: What is the best resolution for this CPU/GPU combo?

A: The data shows that 1920x1080 is the sweet spot, with all presets averaging above 71 FPS. At 2560x1440, the Medium preset (83.2 FPS) and Low preset (97.7 FPS) remain smooth, but Ultra drops to 48.1 FPS, which may feel less fluid.

Q: Is the CPU or GPU the bottleneck in Palworld?

A: Benchmark results indicate that the GPU is the limiting component at higher resolutions. The 1080p frame rates (up to 153.6 FPS on Low) suggest the CPU can feed the GPU effectively, but the steep FPS drops at 1440p and 4K show the RX 6600 XT cannot keep up with increasing pixel counts.

Q: How does the RX 6600 XT compare to its nearest rivals in this game?

A: The GPU’s average benchmark score of 27985 is nearly identical to the GTX 980 Ti (27956, 0.1% higher) and slightly below the RTX 3070 (28238, -0.9% deltaPct). In Palworld, this translates to playable 1080p and 1440p performance, but not 4K.

Q: Does the CPU’s multi-threading performance matter for Palworld?

A: The Core i5-12600KF scores 23444 in Cinebench R23 multicore and 27575 in Passmark multithread, placing it in the 84th percentile of all CPUs. In Palworld, this headroom means the CPU is unlikely to bottleneck at 1080p, where frame rates exceed 150 FPS, but it does not help at 4K where the GPU is saturated.

Q: What settings should I use for a 1440p monitor?

A: The measured data shows that Medium (83.2 FPS) or High (64.5 FPS) are the best choices at 2560x1440. Ultra drops to 48.1 FPS, which is acceptable for slower-paced survival gameplay but not ideal for action sequences.

Settings Recommendations

For 1080p displays, the Ultra preset is viable at 71.0 FPS, but the High preset (92.7 FPS) provides a better balance of visual quality and frame rate margin, especially if you want headroom for demanding scenes. The Low preset at 153.6 FPS is overkill for most monitors and sacrifices too much visual fidelity.

At 1440p, the Medium preset (83.2 FPS) is the recommended choice, as it offers a significant visual upgrade over Low (97.7 FPS) while maintaining a frame rate above 60. The High preset (64.5 FPS) is also playable, but the 19 FPS gap to Medium suggests that the extra effects cost more than they deliver in this game. Ultra at 48.1 FPS is not recommended unless you prioritize image quality over smoothness.

For 4K, the data is clear: only the Low preset (55.3 FPS) approaches playability, and even that is below the 60 FPS target. The Medium preset (45.8 FPS) and High preset (35.0 FPS) are too slow for a survival game where reaction times matter. If you must play at 4K, use Low settings and accept the visual compromise, or consider lowering the resolution to 1440p.

Measured FPS Breakdown

At 1920x1080, the frame rates are consistently high across all presets. The Low preset delivers 153.6 FPS, Medium drops to 125.4 FPS, High achieves 92.7 FPS, and Ultra bottoms out at 71.0 FPS. The spread from Low to Ultra is 82.6 FPS, showing that the GPU has significant headroom at this resolution.

Moving to 2560x1440, the performance tiers compress. Low averages 97.7 FPS, Medium 83.2 FPS, High 64.5 FPS, and Ultra 48.1 FPS. The gap between Low and Ultra narrows to 49.6 FPS, indicating that the GPU is becoming the limiting factor. The 1440p results show that this combo can handle high refresh rate gaming on Medium settings, but Ultra requires a compromise.

At 3840x2160, the data reveals a hard performance ceiling. Low averages 55.3 FPS, Medium 45.8 FPS, High 35.0 FPS, and Ultra only 26.4 FPS. Every preset at 4K falls below the 60 FPS threshold, and the 28.9 FPS difference between Low and Ultra demonstrates that the GPU is severely overworked. The 4K results confirm that this system is not designed for ultra-high-definition gaming, regardless of settings.

CPU Role

The Intel Core i5-12600KF provides substantial processing power for Palworld, with 10 cores, 16 threads, and a boost clock of 4.90 GHz. Its benchmark scores are strong: 23444 in Cinebench R23 multicore, 3309 in single-core, and 27575 in Passmark multithread. These results place the CPU in the 84th percentile among all processors, with an average benchmark score of 27827.

The CPU’s nearest rivals include the Intel Core i9-10900K (27829, 0% deltaPct) and the Intel Core i5-12600K (27851, -0.1% deltaPct), showing that the 12600KF is effectively on par with older flagship parts. In Palworld, this processing power translates to the ability to maintain high frame rates at 1080p, where the measured 153.6 FPS on Low settings suggests the CPU can handle the game’s simulation and physics without bottlenecking the GPU.

However, the CPU’s role diminishes as resolution increases. At 1440p and 4K, the frame rates are dictated by the GPU’s pixel throughput, not the CPU’s thread management. The 3DMark single-thread score of 1016 and Passmark single-thread score of 3925 indicate strong per-core performance, which is essential for Palworld’s AI and world-gen tasks, but this does not help when the GPU is the limiting factor. For this pairing, the CPU is a capable partner that never holds the GPU back, but it cannot rescue the RX 6600 XT from the demands of 4K rendering.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 6600 XT in Palworld

Resolution Settings Avg FPS
3840x2160 Low 55.3
3840x2160 Medium 45.8
3840x2160 High 35.0
3840x2160 Ultra 26.4
2560x1440 Low 97.7
2560x1440 Medium 83.2
2560x1440 High 64.5
2560x1440 Ultra 48.1
1920x1080 Low 153.6
1920x1080 Medium 125.4
1920x1080 High 92.7
1920x1080 Ultra 71.0

Palworld with ii5-12600KF + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RX 6600 XT + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with ii5-12600KF + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.