Palworld
This combination delivers exceptional performance with an average of 176 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 82 | 106 | 131 |
| 1440p QHD | 112 | 148 | 192 | 237 |
| 1080p Full HD | 170 | 224 | 291 | 359 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5090, In-Depth Analysis
The AMD Ryzen 7 7700 and NVIDIA GeForce RTX 5090 pairing lands at rank 77 out of 3711 tested combinations in Palworld, a result that places it near the top of the database. The CPU and GPU both sit in high percentiles—the CPU at 87th percentile and the GPU at 92nd—showing that this build is built for sustained high-refresh play, but the measured frame rates reveal exactly how each component influences different resolutions and settings.
How This Combo Ranks
Out of 3711 combos tested for Palworld, the Ryzen 7 7700 (8 cores / 16 threads, Zen4, boost 5.30 GHz) paired with the RTX 5090 lands at position 77. That is a strong rank, though not the absolute top – a handful of more extreme configurations (likely with higher-bin CPUs or overclocked GPUs) beat it. The CPU alone ranks above 87% of all other CPUs, while the GPU sits above 92% of all GPUs benchmarked, meaning the graphics card is the more dominant part in this pairing for raw compute. The combo rank is therefore a product of a very fast CPU and an even faster GPU, but the measured FPS suggests the CPU still keeps up in most resolutions.
The nearest CPU rivals by benchmark average score are the AMD Ryzen AI 9 365 (0.1% difference), Intel Core 5 221E (-0.2%), AMD Ryzen 9 270 (-0.4%), and the Intel Core i9-13905H (-0.6%). These are all desktop or mobile processors with similar aggregated performance, so the 7700 is not far ahead of the pack in general compute, but it does have a strong single‑thread score (Cinebench R23 single-core 1930) that matters for game logic and draw‑call generation. The GPU’s nearest rivals by its own average benchmark are the Tesla P100 variants and the RX 6850M XT—these are all older or different-market parts; the RTX 5090’s score of 79,842 is 0.3% above the Tesla P100 (16 GB), making it the strongest GPU in the 88–90th percentile depending on the test.
GPU Role
The GeForce RTX 5090 brings 32 GB of GDDR7 memory on a 512‑bit bus, giving 1.79 TB/s of peak bandwidth. Its base clock runs at 2017 MHz and boosts to 2407 MHz. These are high clocks for a flagship, and the bandwidth is more than enough to feed even 4K Palworld at high‑quality settings. The GPU’s benchmark scores reflect that: it posts 18,355 in 3DMark Steel Nomad DX12, 2,363 in Geekbench OpenCL, and 3,767 in Geekbench Vulkan. Its PassMark G3D score is 39,650, and its compute score is 26,756 – though note that the DirectX 10/11/12 scores are low (226/341/185) because those are legacy tests, which are not indicative for a modern title like Palworld.
In Palworld the high resolutions benefit from the VRAM and bandwidth. At 4K with Ultra settings, the average FPS is 62, but at 1440p High it is 148, and at 1080p Low it reaches 359. The data shows that at 4K Ultra, the GPU is the limiting component: even the strongest CPU cannot overcome the shift‑bound load. The 32 GB VRAM means that even the most extreme asset chargers in Palworld’s open world, with many objects and decisions, will not exceed capacity, but the streaming of all those pixels still dominates. The GPU’s clocks stay high and consistent, as indicated by the 2407 MHz boost – it does not throttle down in long sittings.
CPU Role
The Ryzen 7 7700 is a standard desktop part: 8 cores / 16 threads, base 3.80 GHz, boost 5.30 GHz, 7‑nm Zen4 (“Raphael”). Its cache layout is straightforward: 64 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3. The CPU is paired with DDR5 memory (dual‑channel, 83.2 GB/s bandwidth) and runs on AMD’s AM5 socket. Single‑thread performance is strong: Cinebench R23 single-core 1930, Geekbench single 2525, and PassMark single‑thread 4063. Multi‑thread scores are also impressive: Cinebench 18,760 (multi), Geekbench multi 15,371, and PassMark multithread 34,470.
In Palworld, the game uses many cores for world simulation (Pal AI, physics, etc.), but at lower resolutions the CPU is more likely to be the limiter. The measured FPS numbers show the scaling: at 1080p Low, you get 359 avg, but at 1440p Low 237 avg, and at 4K Low 131. That drop from 1080 to 1440 is typical of the CPU hitting its single‑ and multi‑thread limits. However, because the Ryzen 7 7700 has a high boost 5. 0 GHz and a good single‑core score, it does not struggle to feed the RTX 5090 at 1080p—the CPU’s Cinebench score indicates it can handle many draw calls. At 4K, the GPU takes over the limiter, so the 5.3 GHz boost isn’t the primary factor; the scaling from 134 to 81 reflects the GPU’s workload.
Measured FPS Breakdown
The measured data covers three resolutions (3840x2160, 2560x1440, 1920x1080) and four quality presets (Low, Medium, High, Ultra). For each of the following cells, the average FPS is listed; for Medium they also provide a min/max range.
3840x2160 (4K):
- Low: 131 FPS
- Medium: 106 FPS (min 90, max 122)
- High: 82 FPS
- Ultra: 62 FPS
2560x1440 (1440p):
- Low: 237 FPS
- Medium: 192 FPS (min 163, max 221)
- High: 148 FPS
- Ultra: 112 FPS
1920x1080 (1080p):
- Low: 359 FPS
- Medium: 291 FPS (min 248, max 335)
- High: 224 FPS
- Ultra: 170 FPS
These numbers show that at 1080p even Ultra (170 FPS) is comfortably above 144Hz, and Low hits 359. At 1440p, High set 148 FPS is exactly at the threshold of a 144 Hz screen; if you want consistently above 144, drop to Medium, which yields 192 FPS. At 4K, High provides 82 FPS—playable but not high‑refresh; Medium is the sweet spot for 8K at 106 FPS, and Ultra drops to 62 FPS, which is borderline for a 60 Hz monitor.
Resolution Scaling
The way average FPS scales from 1080p to 4K reveals the dominant limiter at each setting. For the High preset, the progression is 224 (1080) → 148 (1440) → 82 (4K). That is a 64% drop from 1080 to 1440, but a more substantial 64% drop from 1440 to 4K—the last step is especially steep, about 63% lower. For the Low setting, the chain is 359 → 237 → 131, a similar pattern.
What this indicates is that the CPU is the primary limiter at 1080p. Notice that from 1080 to 1440 the FPS drop is about 32% (224→148) and from 1440 to 4K the drop is about 61% (148→82). The GPU is much more stressed at 4K, but the CPU also has to manage the increased pixel fill? Actually for 1080→1440 the pixel count increases 1.6 times, but the FPS only drops 35% (224 to 148). For 1440→4K the pixel count increases by 2.25, and FPS drops 61% (148 to 82). This for a GPU‑bound game. Therefore, at 1080p and 1440p the CPU and GPU are co‑limited, but at 4K the GPU is the primary bottleneck. The fact that the Ultra at 1440p (112 FPS) is higher than at 4K Ultra (62 FPS) shows the GPU’s limits under load.
If we look at the Medium min/max numbers, the 1% lows are wide: at 1080p Medium you have 248 min and 335 max (a 87 FPS spread), but at 4K it is 90‑123. The variance is much narrower at high resolutions, which is typical – the GPU becomes the steadier limiter, while the CPU‑ bound scenarios cause frame time fluctuation. Overall, to get smooth high‑refresher play at 1080p or 1440p, you don't need to overclock; the combo's raw power gives you headroom. At 4K, to approach 144 Hz you would need to lower to Low or Medium, but the 82 FPS at High is still more than enough for most users.
FAQ
Q: What is the best setting to use at 1440p if I want above 144 FPS?
A: High averages 148 FPS, which is just above 144; to have margin, Medium averages 192 FPS (min 163) and is the safer choice for stable 144‑Hz gameplay.
Q: Can this combo handle 4K at 60 FPS?
A: Yes. At 4K Ultra it averages 62 FPS, and at High it averages 82. For 120 Hz need to use Medium (106 FPS) or lower because the GPU’s capacity.
Q: Which component is the bottleneck at 4K?
A: The data shows a strong drop from 1440 to 4K across all presets (e.g., 148 to 82 on High). This indicates the GPU is saturated at 4K; the CPU is providing less limiting there.
Q: Does the 32 GB VRAM matter for Palworld?
A: Palworld is not a super‑VRAM‑hungry game for current settings; the 32 GB ensures that texture streaming never stutters, especially at 4K with many creatures onscreen. The 4K Medium FPS of 106 shows enough bandwidth; no memory capacity issue appears in any measured entry.
Q: How does this combo rank against other builds in this database?
A: It meets 77th out of 3711 tested combos, placing it in the top 2% of tested assemblies for average FPS.
Q: At 1080p Low, is 359 FPS realistic as an average?
A: Yes, the measured data lists 359 FPS average for 1080p Low. This utilizes the CPU’s high boost and the GPU’s speed, but the min-/max values are not given for presets other than Medium. The Medium range shows 248‑335 FPS, indicating that consistent high frame rendering is possible.
_*All measurements are from the provided data set._
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5090 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 131.0 |
| 3840x2160 | Medium | 106.0 |
| 3840x2160 | High | 82.0 |
| 3840x2160 | Ultra | 62.0 |
| 2560x1440 | Low | 237.0 |
| 2560x1440 | Medium | 192.0 |
| 2560x1440 | High | 148.0 |
| 2560x1440 | Ultra | 112.0 |
| 1920x1080 | Low | 359.0 |
| 1920x1080 | Medium | 291.0 |
| 1920x1080 | High | 224.0 |
| 1920x1080 | Ultra | 170.0 |
Palworld with Ryzen 7 7700 + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 5090 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + RTX 5090
Explore FPS benchmarks for other games using this same hardware combination.