Palworld
This combination delivers exceptional performance with an average of 165 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 87 | 114 | 140 |
| 1440p QHD | 119 | 157 | 202 | 217 |
| 1080p Full HD | 181 | 211 | 232 | 250 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
The AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5090 D pairing in Palworld produces a heavily GPU-bound experience at higher resolutions, but the CPU becomes a notable bottleneck at 1080p. Benchmark results show the combo ranks in the 94.6th percentile (rank 158 out of 2944 tested combos), placing it in the top 5.4% of all system configurations tested for this game. The data reveals a clear hierarchy: the RTX 5090 D is an overwhelming graphics powerhouse whose potential is only fully unlocked at 4K, while the Ryzen 5 4600G’s modest single-threaded performance caps frame rates in lighter settings.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture (Renoir codename) on a 7 nm TSMC process. It operates with a base clock of 3.70 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 8 MB of shared L3 cache. The processor’s benchmark scores reveal its positioning: a Passmark single-thread score of 2653 and a Cinebench R23 single-core score of 1919 indicate moderate per-core performance, while the multi-threaded results (Cinebench R23 multi-core 13593, Passmark multithread 15992) show reasonable scaling across its 12 threads.
In Palworld, the 4600G’s single-thread performance is the limiting factor at lower resolutions. The 1080p Low preset delivers 250 FPS average, which appears to be near the CPU’s practical ceiling for this game’s simulation thread. The data supports this: moving from 1080p Low to 1080p Ultra only drops the average FPS to 181, a 27.6% reduction, whereas the GPU load increases dramatically. The 3DMark single-thread score of 726 and 2-thread score of 1430 place this CPU in the 71st percentile among all processors, with nearest rivals including the AMD Ryzen 3 PRO 5355GE (0.1% higher average score) and Intel Core 7 150U (0.6% higher). These rivals are all within approximately 1% of the 4600G’s average benchmark score of 17507, confirming that this CPU sits in a dense performance cluster where small differences are negligible.
The CPU’s memory bandwidth of 51.2 GB/s with dual-channel DDR4 support is adequate for feeding the GPU in most scenarios, but the Zen 2 architecture’s relatively modest IPC compared to newer designs becomes evident in the 1080p Low result. At 250 FPS, the per-frame CPU time budget is only 4 milliseconds, which stresses the 4600G’s single-thread capabilities. The Passmark physics score of 676 and the 3DMark 16-thread score of 4863 (nearly identical to the max-thread score of 4889) indicate that the CPU’s 12 threads are well-utilized in multi-threaded workloads, but Palworld’s primary game logic appears to rely more heavily on fewer threads.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5090 D is a colossal graphics card built on the Blackwell 2.0 architecture (GB202 chip) using a 5 nm TSMC process. It features 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of memory bandwidth. The GPU runs at a base clock of 2017 MHz with a boost clock of 2407 MHz, and its memory operates at 1750 MHz (28 Gbps effective). With 21760 shading units, 680 TMUs, and 176 ROPs, the card achieves 423.6 GPixel/s pixel rate and 1,636.8 GTexel/s texture rate. The FP32 performance of 104.8 TFLOPS places it among the most powerful consumer GPUs ever produced, with a Passmark G3D score of 44065 and a 3DMark Steel Nomad DX12 score of 14326.
The RTX 5090 D’s 32 GB VRAM is far beyond what Palworld requires, and benchmark results show no indication of memory capacity being a constraint at any resolution or setting. The GPU sits in the 92nd percentile among all GPUs, with an average benchmark score of 77712. Its nearest rivals are notably different in class: the AMD Radeon RX 6650M XT (1.1% lower score) and RX 6850M XT (1.6% higher), plus the NVIDIA Tesla P100 variants (2.1-2.4% higher). This clustering suggests the 5090 D’s synthetic benchmark average is comparable to those mobile and data-center parts, but in gaming workloads like Palworld, the 5090 D’s massive bandwidth and shading throughput dominate.
The GPU’s role in Palworld is most apparent at 4K resolution. At 3840x2160 Ultra, the combo achieves 66 FPS average, which is a 34.5% drop from the High preset’s 87 FPS. The RTX 5090 D’s texture rate of 1,636.8 GTexel/s and pixel rate of 423.6 GPixel/s are severely taxed at 4K Ultra, where the game’s draw distances and shadow quality demand maximum throughput. The GPU’s FP32 compute of 104.8 TFLOPS helps maintain playable framerates even at the most demanding settings, but the data shows that Ultra presets are not optimized for this combination at 4K.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals a classic CPU-bound to GPU-bound transition. At 1080p Low, the combo achieves 250 FPS average. Moving to 1440p Low yields 217 FPS (a 13.2% drop), and 4K Low produces 140 FPS (a 44.0% drop from 1080p). This pattern indicates that at 1080p Low, the CPU is the primary limiter—the GPU has ample headroom to render the scene faster than the CPU can feed it. The 13.2% drop from 1080p to 1440p at Low settings is relatively modest, suggesting that the CPU remains the bottleneck even at 1440p Low, with the GPU only partially utilized.
However, the picture changes dramatically at higher settings. For High preset, 1080p yields 211 FPS, 1440p yields 157 FPS (a 25.6% drop), and 4K yields 87 FPS (a 58.8% drop from 1080p). The scaling from 1440p to 4K at High (44.6% drop) is much steeper than from 1080p to 1440p (25.6%), indicating that the GPU becomes the limiting component as resolution increases. At Medium settings, the 1080p result is 232 FPS, 1440p is 202 FPS (12.9% drop), and 4K is 114 FPS (50.9% drop from 1080p). The Medium preset shows the most balanced scaling, with a moderate drop from 1080p to 1440p (suggesting CPU still matters) but a significant drop to 4K (GPU-bound).
The Ultra preset exhibits the most extreme GPU dependency: 1080p Ultra runs at 181 FPS, 1440p Ultra at 119 FPS (34.3% drop), and 4K Ultra at 66 FPS (63.5% drop from 1080p). The near-linear degradation from 1440p to 4K at Ultra (44.5% drop) confirms that the RTX 5090 D’s raw throughput is the sole limiter at these settings. The key insight from the data is that the 4600G can sustain roughly 180-250 FPS in Palworld depending on settings, but the 5090 D’s capabilities are only fully exercised at 4K, where the CPU bottleneck is no longer relevant.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5090 D achieves rank 158 out of 2944 tested combos in Palworld. This places the pairing in the 94.6th percentile, meaning it outperforms approximately 94.6% of all tested system configurations. The high rank is almost entirely attributable to the GPU’s dominance; the CPU’s 71st percentile ranking among all processors would typically suggest a mid-pack position, but the 5090 D’s 92nd percentile GPU ranking boosts the combo significantly.
The rank disparity between CPU and GPU percentiles (71 vs 92) indicates a substantial imbalance in this pairing. In games that are heavily GPU-bound, this combo would perform near the top, but in CPU-limited scenarios (such as 1080p Low in Palworld), the 4600G prevents the system from reaching the performance levels that the 5090 D could achieve with a stronger processor. The data shows that the combo’s rank is better than the CPU’s individual percentile, confirming that Palworld at the tested settings is primarily GPU-limited, especially at higher resolutions. Compared to other combos in the database, this configuration outperforms the vast majority, but the 4600G’s single-thread score of 726 in 3DMark suggests that pairing this GPU with a higher-percentile CPU could yield even better results in CPU-bound titles.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured results are as follows: Low preset averages 250 FPS, Medium averages 232 FPS with a minimum of 197 and maximum of 267, High averages 211 FPS, and Ultra averages 181 FPS. The spread from Low to Ultra is 69 FPS, representing a 27.6% reduction. The Medium preset’s minimum of 197 FPS indicates that even during demanding scenes, the framerate rarely dips below 200 FPS. The data shows that at 1080p, all settings are highly playable, with even the most demanding Ultra preset maintaining an average above 180 FPS.
At 2560x1440, the results show a clearer differentiation: Low averages 217 FPS, Medium averages 202 FPS (min 171, max 232), High averages 157 FPS, and Ultra averages 119 FPS. The transition from Medium to High at 1440p produces a 22.3% drop (from 202 to 157 FPS), which is the largest single-step reduction among all settings at this resolution. The Ultra preset at 1440p still maintains a playable average of 119 FPS, but the gap between Low and Ultra has widened to 98 FPS (45.2% reduction).
At 3840x2160, the GPU’s workload becomes the dominant factor: Low averages 140 FPS, Medium averages 114 FPS (min 96, max 131), High averages 87 FPS, and Ultra averages 66 FPS. The Medium preset’s minimum of 96 FPS is the only measured instance where the framerate drops below 100 FPS in the entire dataset, occurring at 4K Medium. The drop from 1440p to 4K at each setting is substantial: Low loses 77 FPS (35.5%), Medium loses 88 FPS (43.6%), High loses 70 FPS (44.6%), and Ultra loses 53 FPS (44.5%). These consistent 35-45% reductions across all settings at 4K confirm that the RTX 5090 D’s rendering throughput is the sole limiter at this resolution.
Settings Recommendations — which preset gives the best experience per the measured rows
The data suggests that the Medium preset offers the best balance of visual quality and framerate stability across all resolutions. At 1080p Medium, the combo delivers 232 FPS average with a minimum of 197 FPS, providing a 17.5% improvement over High (211 FPS) while maintaining a framerate floor above 195 FPS. At 1440p Medium, the 202 FPS average (min 171, max 232) is ideal for high-refresh-rate displays, and it represents a 28.7% improvement over High (157 FPS). At 4K Medium, the 114 FPS average (min 96, max 131) is the only 4K setting that consistently stays above the 90 FPS threshold, making it the recommended choice for 4K gaming.
The High preset is a reasonable alternative for users prioritizing visual fidelity over framerate, but the data shows diminishing returns. At 4K High, the average drops to 87 FPS, which is a 23.7% reduction from Medium (114 FPS). The Ultra preset is not recommended for any resolution based on the measured rows: at 1080p Ultra, the 181 FPS average is only 22% lower than High (211 FPS) but the visual differences between High and Ultra in Palworld are typically subtle. At 1440p Ultra, the 119 FPS average is 24.2% lower than High (157 FPS), and at 4K Ultra, the 66 FPS average is 24.1% lower than High (87 FPS). The Low preset, while delivering the highest framerates (250 FPS at 1080p, 217 FPS at 1440p, 140 FPS at 4K), sacrifices too much visual quality for the marginal gains over Medium—the difference between Low and Medium is only 7.2% at 1080p (250 vs 232 FPS) and 7.4% at 1440p (217 vs 202 FPS).
For users with high-refresh-rate 1080p or 1440p monitors, the Medium preset is the optimal choice, providing framerates well above 200 FPS at both resolutions while maintaining acceptable visual quality. For 4K displays, Medium is the only preset that consistently delivers framerates above 100 FPS, making it the clear recommendation. The Ultra preset should be avoided entirely due to its disproportionate performance cost, and the Low preset is only suitable for competitive play where maximum framerate is paramount, though the 250 FPS ceiling at 1080p Low suggests the CPU is the limiting factor rather than the GPU. Overall, the data indicates that the Medium preset extracts the most value from this hardware combination, balancing the CPU’s capabilities with the GPU’s immense rendering power.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5090 D in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 140.0 |
| 3840x2160 | Medium | 114.0 |
| 3840x2160 | High | 87.0 |
| 3840x2160 | Ultra | 66.0 |
| 2560x1440 | Low | 217.0 |
| 2560x1440 | Medium | 202.0 |
| 2560x1440 | High | 157.0 |
| 2560x1440 | Ultra | 119.0 |
| 1920x1080 | Low | 250.0 |
| 1920x1080 | Medium | 232.0 |
| 1920x1080 | High | 211.0 |
| 1920x1080 | Ultra | 181.0 |
Palworld with Ryzen 5 4600G + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 5090 D + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.