Outriders
This combination delivers exceptional performance with an average of 169 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 77 | 103 | 142 |
| 1440p QHD | 107 | 148 | 197 | 248 |
| 1080p Full HD | 169 | 232 | 257 | 290 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 4080 SUPER combination delivers a high-refresh-rate experience in Outriders, with performance that scales predictably across resolutions and presets. The data shows this pairing ranks 76th out of 2913 tested combos, placing it firmly in the top percentile for this looter shooter. The following analysis breaks down the measured FPS data, component roles, and practical settings for this configuration.
FAQ
Q: What is the best resolution for this combo to maintain a 60+ FPS average?
A: The data shows that at 4K (3840x2160), the average FPS ranges from 56 on Ultra to 142 on Low. Only the Ultra preset drops below 60 FPS, with an average of 56. All other 4K presets (Medium: 103, High: 77, Low: 142) exceed the 60 FPS threshold.
Q: How does the CPU's multi-threaded performance compare to its nearest rival?
A: The Intel Core Ultra 7 265 has an average benchmark score of 64640, which is 0.3% lower than the AMD EPYC 4464P (score 64823) and 0.3% higher than the Intel Core Ultra 7 265F (score 64438). This places it in a tightly contested performance band with these rivals.
Q: What is the GPU's memory bandwidth and how does it relate to high-resolution performance?
A: The RTX 4080 SUPER features a 256-bit memory bus with 736.3 GB/s of bandwidth on its 16 GB of GDDR6X memory. This high bandwidth is critical for feeding the GPU at 4K resolutions, where the average FPS still reaches 103 on Medium settings.
Q: Does the CPU or GPU become the limiting factor at 1080p?
A: At 1920x1080, the average FPS is 290 on Low and 232 on High, indicating the GPU is not saturated. The CPU, with a 5.30 GHz boost clock and 20 cores, is capable of driving these high frame rates, suggesting the system is well-balanced at this resolution.
Q: What is the performance delta between the RTX 4080 SUPER and its closest rival?
A: The RTX 4080 SUPER has an average benchmark score of 54209, which is 0.1% lower than the standard RTX 4080 (score 54247). This makes the two cards virtually identical in raw compute performance according to the data.
*Q: How does the combo rank among all tested configurations in Outriders?*
A: The combo ranks 76th out of 2913 tested combos. This places it in the top 2.6% of all tested configurations, indicating exceptional performance for this title.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It operates at a base clock of 2.40 GHz and can boost up to 5.30 GHz, with a TDP of 65 W. The CPU features a substantial cache hierarchy, including 192 KB of L1 cache per core, 3 MB of L2 cache per core, and a shared 30 MB L3 cache. This configuration is designed to handle high-throughput workloads, which is reflected in its Cinebench R23 multicore score of 42216 and single-core score of 5960.
In the context of Outriders, the CPU's role is to manage game logic, physics, and the AI systems that drive the looter shooter's combat encounters. The 20 threads ensure that background tasks and streaming don't interfere with frame pacing. The PassMark multithread score of 49682 and single-thread score of 4689 indicate strong performance in both heavily threaded and latency-sensitive workloads.
The benchmark data shows the CPU's nearest rival is the AMD EPYC 4464P, with a delta of only -0.3%. This puts the Ultra 7 265 in a performance tier where small differences in clock speed and architecture yield negligible real-world impact. The 5.30 GHz boost clock is particularly relevant for Outriders, as the game's frame rate at lower resolutions (1080p) reaches 290 FPS on Low settings, demonstrating that the CPU can keep up with the GPU's output without becoming a bottleneck.
The 30 MB of shared L3 cache is another factor in the game's favor. Outriders features dense environments with many enemies on screen, which requires frequent data access. The large cache reduces memory latency, helping maintain consistent frame times. The CPU's 102.4 GB/s memory bandwidth on dual-channel DDR5 further supports this, ensuring that data flows efficiently between the processor and system memory.
GPU Role
The NVIDIA GeForce RTX 4080 SUPER is built on the Ada Lovelace architecture, using the AD103 chip manufactured on a 5 nm process. It operates at a base clock of 2295 MHz and a boost clock of 2550 MHz, with 10240 shading units, 320 TMUs, and 112 ROPs. The GPU is equipped with 16 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 736.3 GB/s. This memory configuration is a key factor in the GPU's ability to handle 4K textures and high-detail geometry without stuttering.
The GPU's compute capabilities are significant, with an FP32 throughput of 52.22 TFLOPS and a texture rate of 816.0 GTexel/s. The 80 RT cores and 320 tensor cores provide hardware acceleration for ray tracing and DLSS, though the measured FPS data does not specify whether these features were enabled. The PassMark G3D score of 34245 and 3DMark Steel Nomad DX12 score of 6600 indicate strong rasterization performance, which is the primary workload for Outriders.
In the benchmark data, the RTX 4080 SUPER's average score of 54209 is nearly identical to the standard RTX 4080, with a delta of -0.1%. This means that for this game, the "SUPER" variant offers no measurable advantage over the base model. The GPU's 16 GB of VRAM is ample for Outriders at all resolutions, as the game's maximum settings at 4K only require enough memory to hold textures and shaders, and the measured FPS data shows no signs of VRAM-related stuttering.
The GPU's role becomes more pronounced at higher resolutions. At 4K, the average FPS drops from 142 on Low to 56 on Ultra, a 60% reduction that highlights how the GPU's fill rate and memory bandwidth are stressed by the higher pixel count. The 736.3 GB/s bandwidth allows the GPU to maintain playable frame rates even at 4K Medium (103 FPS), but the Ultra preset's 56 FPS average suggests the game's most demanding effects push the GPU to its limits.
How This Combo Ranks
The combo ranks 76th out of 2913 tested combinations in Outriders, placing it in the top 2.6% of all configurations. This is a strong result, indicating that the Intel Core Ultra 7 265 and RTX 4080 SUPER work well together for this title. The rank is determined by the average FPS across all measured settings and resolutions, which is weighted towards higher resolutions where the GPU is the primary bottleneck.
Compared to other combos, this pairing is positioned well above the median. The 2913 combos include a wide range of CPUs and GPUs, from budget to enthusiast tier, and this configuration sits near the top. The rank of 76 suggests that only a handful of more powerful combinations (likely featuring higher-end GPUs like the RTX 4090 or newer generation cards) outperform it.
The CPU's 93rd percentile ranking among all CPUs and the GPU's 86th percentile ranking among all GPUs further contextualize this result. The CPU is relatively stronger than the GPU in percentile terms, but the combo's overall rank indicates that the GPU is sufficient for the game's demands. In Outriders, the GPU is the primary driver of FPS at higher resolutions, while the CPU ensures that frame times remain consistent at lower resolutions where FPS is higher.
Measured FPS Breakdown
The measured FPS data provides a detailed look at how this combo performs across three resolutions and four quality presets.
At 1920x1080, the combo achieves an average of 290 FPS on Low, 257 FPS on Medium (with a min of 219 and max of 296), 232 FPS on High, and 169 FPS on Ultra. The jump from Ultra to Low is a 72% increase in average FPS, demonstrating that the GPU has headroom at this resolution. The min FPS on Medium (219) is still well above 144 Hz, making this resolution ideal for high-refresh-rate monitors.
At 2560x1440, the averages are 248 FPS on Low, 197 FPS on Medium (min 168, max 227), 148 FPS on High, and 107 FPS on Ultra. The 1440p High preset's 148 FPS average is suitable for a 144 Hz display, while Ultra's 107 FPS is still smooth for most users. The data shows a consistent scaling pattern, with each preset increase reducing FPS by roughly 20-30%.
At 3840x2160, the averages drop significantly: 142 FPS on Low, 103 FPS on Medium (min 88, max 119), 77 FPS on High, and 56 FPS on Ultra. The 4K Ultra preset is the only configuration that falls below 60 FPS, making it unsuitable for a smooth experience on standard displays. The 4K Medium preset's min FPS of 88 ensures that even in demanding scenes, the frame rate remains above 60 FPS.
The data shows that the combo is capable of high refresh rates at 1080p and 1440p, and it can handle 4K at Medium or High settings with playable frame rates. The Ultra preset at 4K is the only configuration that pushes the GPU too hard, resulting in sub-60 FPS averages.
Settings Recommendations
Based on the measured FPS data, the recommended settings depend on the target resolution and refresh rate.
For 1080p displays with 240 Hz or higher refresh rates, the High preset (232 FPS) offers a good balance between visual quality and performance. The Ultra preset (169 FPS) is also viable if the display supports it, but the 27% FPS drop from High to Ultra may not justify the visual gains for competitive play.
For 1440p displays with 144 Hz refresh rate, the High preset (148 FPS) is the optimal choice, as it matches the refresh rate almost exactly. The Medium preset (197 FPS) provides a higher frame rate headroom for VRR displays, while Ultra (107 FPS) is still playable but may not fully utilize a 144 Hz panel.
For 4K displays, the Medium preset (103 FPS) is the recommended choice, as it maintains an average above 100 FPS with a min of 88 FPS. The High preset (77 FPS) is also viable for 60 Hz displays, but the Medium preset offers a smoother experience. The Ultra preset (56 FPS) should be avoided unless the user prioritizes visual fidelity over frame rate and has a display that supports VRR.
The data indicates that the Medium preset provides the best overall experience across all resolutions, offering a significant FPS boost over High while maintaining good visual quality. The min FPS data for Medium settings shows consistent performance, with the 1080p min of 219 FPS and 1440p min of 168 FPS ensuring no major frame drops.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals how the system's components are utilized. At Low settings, the average FPS drops from 290 at 1080p to 248 at 1440p (a 14% reduction) and then to 142 at 4K (a 51% reduction from 1440p). This scaling pattern is typical of a GPU-bound scenario, where the CPU has sufficient headroom at lower resolutions, and the GPU becomes the limiting factor as resolution increases.
At Medium settings, the scaling is similar: 257 FPS at 1080p, 197 FPS at 1440p (23% drop), and 103 FPS at 4K (48% drop from 1440p). The consistent percentage drops across presets suggest that the GPU's fill rate and memory bandwidth are the primary constraints at higher resolutions.
The High preset shows the most dramatic scaling: 232 FPS at 1080p, 148 FPS at 1440p (36% drop), and 77 FPS at 4K (48% drop from 1440p). The larger drop from 1080p to 1440p indicates that the High preset's effects, such as shadows and post-processing, become more demanding at higher pixel counts.
The Ultra preset scales the least efficiently: 169 FPS at 1080p, 107 FPS at 1440p (37% drop), and 56 FPS at 4K (48% drop from 1440p). The 4K Ultra average of 56 FPS shows that the GPU is running at its limits, with the 16 GB of VRAM and 736.3 GB/s bandwidth being taxed heavily.
The data indicates that the CPU is the limiting factor at 1080p, as the FPS is high enough (290 on Low) that the GPU is not fully saturated. As resolution increases, the GPU becomes the bottleneck, which is expected for a title like Outriders that relies heavily on shader complexity and texture detail. The combo's rank of 76 out of 2913 confirms that this is a well-matched pairing, with the CPU providing enough throughput to avoid holding back the GPU at any resolution.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4080 SUPER in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 142.0 |
| 3840x2160 | Medium | 103.0 |
| 3840x2160 | High | 77.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 248.0 |
| 2560x1440 | Medium | 197.0 |
| 2560x1440 | High | 148.0 |
| 2560x1440 | Ultra | 107.0 |
| 1920x1080 | Low | 290.0 |
| 1920x1080 | Medium | 257.0 |
| 1920x1080 | High | 232.0 |
| 1920x1080 | Ultra | 169.0 |
Outriders with iUltra 7 265 + Other GPUs
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Outriders with RTX 4080 SUPER + Other CPUs
See how Outriders performs with the same GPU but different processors.
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