Minimum
This combination may struggle with this title, averaging 28 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 13 | 15 | 20 |
| 1440p QHD | 18 | 24 | 29 | 37 |
| 1080p Full HD | 28 | 37 | 44 | 58 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra 5 235HX + AMD Radeon 760M, In-Depth Analysis
The AMD Radeon 760M integrated GPU paired with the Intel Core Ultra 5 235HX processor delivers playable frame rates in Minimum only at 1080p with Low settings, where the measured average of 58 FPS approaches the standard 60 FPS target. At higher resolutions or quality presets, the system falls below 45 FPS, revealing a significant performance ceiling that categorizes this combo as one of the lowest-performing tested configurations for this title, ranking 2930th out of 2939 combos.
FAQ
*Q: What is the best measured performance this combo achieves in Minimum?*
A: The highest average frame rate recorded is 58 FPS at 1920x1080 resolution with Low settings. This is the only tested configuration that comes close to a standard 60 FPS target, as the next best result is 44 FPS at the same resolution with Medium settings.
Q: How does the CPU compare to its nearest rivals in overall benchmark scores?
A: The Intel Core Ultra 5 235HX has an average benchmark score of 52073, placing it in the 91st percentile of all CPUs. It is essentially tied with the AMD EPYC 8124P (52121, -0.1% delta) and the Intel Core i7-14700 (52301, -0.4% delta), while being 0.2% ahead of the AMD Ryzen 9 5950X (51947) and 0.7% ahead of the Intel Core i9-13900F (51730).
Q: What is the GPU's performance percentile among all tested graphics cards?
A: The AMD Radeon 760M sits in the 35th percentile of all GPUs, with an average benchmark score of 6019. Its closest rival, the AMD Radeon RX 6400, scores 6001 (a 0.3% delta), and the NVIDIA GeForce GTX 770M scores 6000 (also a 0.3% delta), indicating the 760M is statistically equivalent to these discrete mobile parts.
Q: Does the GPU have dedicated video memory?
A: No. The AMD Radeon 760M uses "System Shared" memory for both its memory size and type, with bandwidth listed as "System Dependent". This means it relies on the system's main DDR5 memory rather than having its own dedicated VRAM pool.
Q: What are the core and clock specifications of the CPU?
A: The Intel Core Ultra 5 235HX features 14 cores and 14 threads, with a base clock of 2.90 GHz and a boost clock of 5.10 GHz. It has 24 MB of shared L3 cache and a 55 W TDP.
Q: Which API versions does the GPU support for gaming?
A: The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This includes hardware ray tracing cores, though the number of RT cores is listed as 8.
GPU Role
The AMD Radeon 760M is an integrated graphics processor based on the RDNA 3.0 architecture, built on a 4 nm process node. Its performance profile is defined by a base clock of 800 MHz and a boost clock of 2599 MHz, with 512 shading units, 32 TMUs, and 16 ROPs. The GPU's memory configuration is entirely "System Shared," meaning its bandwidth is "System Dependent" on the CPU's memory controller, which for this system is dual-channel DDR5 with a theoretical bandwidth of 102.4 GB/s.
In Minimum, the GPU's limitations are immediately apparent. The measured FPS data shows that the 760M struggles to maintain fluid motion even at the lowest tested resolution and settings. At 1080p Low, the average FPS is 58, which is nearly double the 37 FPS achieved at 1080p High. This sharp drop with increased graphical fidelity indicates that the GPU's compute units are the primary bottleneck, as higher settings increase the shading and texture workload that this 5.323 TFLOPS part must handle.
The GPU's benchmark data reinforces this characterization. Its 3DMark Steel Nomad DX12 score is 400, and its Passmark G3D score is 5310. These scores place it in the 35th percentile of all GPUs, directly alongside older discrete parts like the NVIDIA GeForce GTX 770M (score 6000) and AMD Radeon RX 6400 (score 6001). For a third-person shooter from 2014, the 760M's architecture supports the necessary DirectX 12 Ultimate features, but the raw fill rate and shader throughput are insufficient for high-quality rendering at modern resolutions.
Resolution Scaling
The measured FPS data reveals a clear and predictable scaling pattern as resolution increases, confirming that the AMD Radeon 760M is the limiting component in this combo. At Low settings, the average frame rate drops from 58 FPS at 1920x1080 to 37 FPS at 2560x1440, a reduction of 21 FPS (approximately 36%). Moving to 3840x2160 at Low settings yields only 20 FPS, a further drop of 17 FPS from the 1440p result.
This scaling behavior is consistent with a GPU that is severely bandwidth and compute constrained. The jump from 1080p to 1440p increases the pixel count by 78%, and the frame rate falls by a similar proportion. At 4K, the pixel count is 4.5 times that of 1080p, but the FPS at Low settings (20 FPS) is only about one-third of the 1080p Low result (58 FPS). This non-linear drop indicates that the GPU hit a performance wall where the memory bandwidth, shared with the system, becomes a critical constraint.
For the Medium preset, the data shows similar trends. The average FPS at 1080p is 44, dropping to 29 at 1440p and 15 at 4K. The minimum FPS at 1440p Medium is 24, while at 4K Medium it is 13, showing that frame time consistency also degrades with resolution. The data strongly suggests that users seeking higher resolutions will need to drastically reduce settings, and even then, 4K is not viable, with the best 4K result being 20 FPS at Low settings.
Measured FPS Breakdown
The complete set of measured frame rates for this combo across all tested resolutions and settings is as follows:
1920x1080 (1080p):
- Low: 58 FPS average
- Medium: 44 FPS average (minimum 38, maximum 51)
- High: 37 FPS average
- Ultra: 28 FPS average
2560x1440 (1440p):
- Low: 37 FPS average
- Medium: 29 FPS average (minimum 24, maximum 33)
- High: 24 FPS average
- Ultra: 18 FPS average
3840x2160 (4K):
- Low: 20 FPS average
- Medium: 15 FPS average (minimum 13, maximum 18)
- High: 13 FPS average
- Ultra: 10 FPS average
The data shows a consistent pattern: each step up in quality preset at a given resolution costs roughly 7-10 FPS. For example, at 1080p, the difference between Low and Medium is 14 FPS, between Medium and High is 7 FPS, and between High and Ultra is 9 FPS. At 1440p, the differences are 8, 5, and 6 FPS respectively. This suggests that the performance penalty for higher settings is relatively uniform, but the absolute frame rates are too low for comfortable gameplay except at the lowest settings.
Notably, the minimum and maximum FPS are only provided for the Medium preset at each resolution. At 1080p Medium, the range is 38 to 51 FPS, indicating some frame pacing variance. At 1440p Medium, the range narrows to 24 to 33 FPS, and at 4K Medium, it is 13 to 18 FPS. This limited data suggests that frame time consistency degrades slightly as resolution increases, but the overall experience remains bound by the GPU's low average output.
How This Combo Ranks
The combination of the Intel Core Ultra 5 235HX and AMD Radeon 760M ranks 2930th out of 2939 tested combos in Minimum, placing it in the bottom 0.3% of all configurations. This rank is a direct reflection of the GPU's low performance ceiling, as the CPU is not the limiting factor in this game. The CPU's 91st percentile standing among all processors indicates it has ample headroom, but the GPU's 35th percentile standing drags the overall combo to the bottom of the charts.
This extreme low ranking is consistent with the measured FPS data. With no configuration reaching an average of 60 FPS, and only one configuration (1080p Low) exceeding 50 FPS, the combo is clearly unsuitable for high refresh rate displays or competitive play. The data indicates that this system is positioned at the entry-level tier for gaming, where users must accept significant compromises in visual quality to achieve playable frame rates.
The GPU's nearest rivals, such as the AMD Radeon RX 6400 and NVIDIA GeForce GTX 770M, have average benchmark scores within 0.3% of the 760M. However, these are typically discrete GPUs with their own dedicated memory, whereas the 760M shares system memory. In a game like Minimum, the shared memory architecture likely contributes to the poor scaling at higher resolutions, as the GPU competes with the CPU for memory bandwidth, further cementing its low ranking.
Settings Recommendations
Based solely on the measured FPS data, the only viable configuration for a smooth experience is 1920x1080 with Low settings, which yields an average of 58 FPS. This is the only setting that approaches the standard 60 FPS target for fluid gameplay. The 1080p Medium preset offers 44 FPS, which may be acceptable for slower-paced games, but for a third-person shooter, the lower frame rate could impact responsiveness.
For users prioritizing frame rate, the 1080p Low preset is the clear recommendation. The 37 FPS at 1080p High and 28 FPS at 1080p Ultra are below the threshold for comfortable play and do not justify the visual improvements. At 1440p, even the Low preset only achieves 37 FPS, which is marginal at best. The 4K resolution is not recommended under any settings, as the highest average FPS is 20.
The data suggests that the Medium preset at 1080p provides a balanced option if users can tolerate a frame rate below 45 FPS. The measured minimum of 38 FPS at this setting indicates that occasional dips below 40 FPS will occur, which may be noticeable. For the best experience per the measured rows, the 1080p Low preset is the only configuration that provides a frame rate consistently above 55 FPS, making it the sole recommendation for a playable experience in Minimum.
CPU Role
The Intel Core Ultra 5 235HX is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It has a base clock of 2.90 GHz and a boost clock of 5.10 GHz, with 24 MB of shared L3 cache. Its benchmark scores are strong, including a Cinebench R23 multi-core score of 34731 and a single-core score of 4903, placing it in the 91st percentile of all CPUs.
In the context of Minimum, the CPU's role is secondary to the GPU, as evidenced by the FPS scaling data. At 1080p Low, the system achieves 58 FPS, which is likely near the CPU's frame generation limit for this game, but the GPU still holds back higher settings. The CPU's performance is more than adequate to feed the GPU, as its Passmark multi-thread score of 40849 and single-thread score of 4683 demonstrate substantial processing power.
The CPU's memory bandwidth of 102.4 GB/s is shared with the GPU, which is a critical factor. While the CPU itself is not a bottleneck, the shared memory architecture means that the GPU's access to system memory is limited by the same controller that serves the CPU. This is why the GPU's performance degrades so severely at higher resolutions, as the increased memory pressure from rendering larger frames competes with CPU workloads. The CPU's 14 cores are more than sufficient for Minimum's workload, but the overall system performance is ultimately constrained by the integrated GPU's memory dependency.
Hardware Specifications
Intel Core Ultra 5 235HX
AMD Radeon 760M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235HX + AMD Radeon 760M in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 20.0 |
| 3840x2160 | Medium | 15.0 |
| 3840x2160 | High | 13.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 37.0 |
| 2560x1440 | Medium | 29.0 |
| 2560x1440 | High | 24.0 |
| 2560x1440 | Ultra | 18.0 |
| 1920x1080 | Low | 58.0 |
| 1920x1080 | Medium | 44.0 |
| 1920x1080 | High | 37.0 |
| 1920x1080 | Ultra | 28.0 |
Other Games with iUltra 5 235HX + 760M
Explore FPS benchmarks for other games using this same hardware combination.