Minimum
This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 19 | 23 | 30 |
| 1440p QHD | 27 | 35 | 42 | 55 |
| 1080p Full HD | 42 | 55 | 65 | 85 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra 5 225 + Intel Arc B370, In-Depth Analysis
The Intel Core Ultra 5 225 paired with the Intel Arc B370 delivers a performance profile that is heavily constrained by the graphics solution in Minimum. Benchmark results show a system capable of playable frame rates only at lower resolutions and settings, with the GPU acting as the definitive bottleneck across the board. The data indicates a clear hierarchy where CPU headroom exists but cannot be utilized due to the integrated graphics' limitations.
Resolution Scaling
The measured FPS data reveals a stark and predictable decline as resolution increases, confirming that the Arc B370 is the primary limiting component. At 1920x1080 with Low settings, the combo achieves an average of 85 FPS. Moving to 2560x1440 at the same Low preset, the average drops to 55 FPS, a reduction of 30 FPS. At 3840x2160 Low, the average falls further to 30 FPS. This scaling pattern shows that the rendering load is overwhelming the GPU, as the frame rate nearly halves with each major resolution step.
The gap between Low and Ultra settings at each resolution further illustrates this GPU-bound scenario. At 1080p, the difference between Low (85 FPS) and Ultra (42 FPS) is 43 FPS. At 1440p, the spread narrows to 28 FPS (55 FPS Low versus 27 FPS Ultra). At 4K, the spread is 15 FPS (30 FPS Low versus 15 FPS Ultra). While the absolute numbers drop, the relative penalty for Ultra settings becomes less severe at higher resolutions, which is typical when the GPU is already saturated. The data suggests that even at the lowest settings, the 4K resolution is simply too demanding for the Arc B370, pushing it to the edge of playability.
The transition from 1080p to 1440p at Medium settings shows a drop from 65 FPS to 42 FPS, a 23 FPS loss. The jump from 1440p to 4K at Medium is equally punishing, falling from 42 FPS to 23 FPS. This consistent scaling pattern indicates that the game's performance is almost entirely dictated by pixel throughput and fill rate, not by CPU computation. The CPU, with its 10 cores and high boost clock, is not the constraint here; the rendering pipeline is.
GPU Role
The Intel Arc B370 is an integrated graphics solution with specifications that explain its performance ceiling. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, paired with system-shared memory. The memory bandwidth is listed as "System Dependent," which means its performance is tied to the main system RAM, a factor that can introduce variability but does not change the overall picture of limited capability.
The GPU's compute resources are modest, with 1280 shading units, 40 texture mapping units, and 20 raster output units. This configuration yields a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s, with FP32 performance at 6.144 TFLOPS. These figures place the Arc B370 near the bottom of the GPU performance percentile, ranking in the 5th percentile versus all GPUs. Its average benchmark score in 3DMark Steel Nomad DX12 is 1184, which is nearly identical to its nearest rivals, the ATI Mobility Radeon HD 5570 (1186) and ATI Radeon HD 5770 (1190), with delta percentages of -0.2% and -0.5% respectively.
In Minimum, the GPU's role is decisive. At 1080p Low, the system can produce 85 FPS, but this is the peak of its capability. The VRAM situation is notable: with "System Shared" memory, the GPU must compete with the CPU for bandwidth, which likely contributes to the steep performance drops at higher resolutions where memory pressure increases. The data shows that at 4K Ultra, the system manages only 15 FPS, a figure that aligns with a GPU that is overwhelmed by both geometry and pixel shading demands. The 25 W TDP classification as an IGP underscores that this is not designed for high-end gaming, and the benchmark results consistently reflect that.
How This Combo Ranks
The combination of the Intel Core Ultra 5 225 and Intel Arc B370 ranks 2703 out of 2939 tested combos in Minimum. This places it in the bottom 8% of all configurations, indicating that nearly all other combinations of CPUs and GPUs tested will deliver better performance in this title. The rank is a direct consequence of the GPU's low percentile standing, as the CPU is comparatively much stronger.
The CPU alone sits in the 85th percentile versus all CPUs, with an average benchmark score of 36938. This is almost perfectly matched with its nearest rival, the AMD Ryzen 5 5600F, which scores 36945 with a deltaPct of 0. The Intel Core Ultra 5 225 also edges out the AMD Ryzen 5 5500X3D (37018, -0.2%) and the AMD Ryzen AI 7 PRO 450 (37093, -0.4%). This shows the CPU is a competent performer in synthetic tests, but its potential is entirely untapped when paired with a GPU that ranks in the 5th percentile.
The disconnect between CPU and GPU performance tiers is the defining characteristic of this combo. A CPU that rivals mid-range desktop chips in compute workloads is held back by a GPU that competes with decade-old discrete parts. The combo's rank in the game, 2703 out of 2939, is a clear indicator that the overall system performance in Minimum is poor, and the bottleneck is unambiguously the graphics adapter. The data suggests that any meaningful upgrade to the GPU would dramatically alter this rank, while a CPU change would yield negligible gains.
Settings Recommendations
Based on the measured FPS rows, the optimal experience for this combo in Minimum is found at 1920x1080 with Low settings. This configuration yields an average of 85 FPS, which is the highest frame rate recorded across all tested settings and resolutions. The 1080p Low preset is the only setting that provides a comfortable margin above 60 FPS, making it the clear choice for smooth gameplay.
For users seeking higher visual fidelity, 1920x1080 Medium delivers 65 FPS, still a playable frame rate, but with a 20 FPS cost compared to Low. The Ultra preset at 1080p drops to 42 FPS, which may be acceptable for some but falls below the smoothness threshold. At 2560x1440, only the Low preset achieves a playable average of 55 FPS; Medium drops to 42 FPS, and Ultra to 27 FPS. The 4K resolution is not viable at any setting, with the highest average being 30 FPS at Low.
The data recommends prioritizing resolution over settings. Dropping from 1080p Medium to 1440p Low results in a 10 FPS loss (65 to 55), while the visual quality trade-off may not be worth it. The most stable and highest-performing configuration is unequivocally 1080p Low, offering 85 FPS. The Medium preset at 1080p provides the best balance of quality and performance for users who cannot tolerate Low settings, but the measured data shows a significant penalty. For competitive play, 1080p Low is the only sensible choice.
FAQ
*Q: What is the best resolution and settings combination for this system in Minimum?*
A: According to the measured data, the best experience is at 1920x1080 with Low settings, which produces an average of 85 FPS. This is the only configuration that exceeds 60 FPS comfortably. The 1080p Medium preset offers 65 FPS as a secondary option, but with a noticeable 20 FPS reduction.
*Q: Can this system run Minimum at 4K resolution?*
A: The data shows that 4K is not playable. At 3840x2160, the highest average FPS is 30 with Low settings, falling to 23 FPS at Medium, 19 FPS at High, and just 15 FPS at Ultra. These frame rates are below acceptable playability thresholds for a third-person shooter.
Q: How does the Intel Arc B370 compare to its closest rivals?
A: The Arc B370's average 3DMark Steel Nomad score is 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186 (a deltaPct of -0.2%), and the ATI Radeon HD 5770 scores 1190 (a deltaPct of -0.5%). The performance is virtually identical, with all three GPUs within a 1% margin.
Q: Is the CPU or GPU the limiting factor in this combo?
A: The GPU is the clear limiting factor. The Intel Core Ultra 5 225 ranks in the 85th percentile among CPUs with an average score of 36938, while the Arc B370 ranks in the 5th percentile among GPUs with a score of 1184. The frame rates in Minimum are dictated by the GPU's rendering capabilities, not the CPU's compute power.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset achieves an average of 85 FPS, while the Ultra preset achieves 42 FPS. This is a 43 FPS difference, representing a 51% performance drop when moving from the lowest to the highest quality settings.
*Q: How many total combos does this system outperform in Minimum?*
A: The combo ranks 2703 out of 2939 tested combinations. This means it performs better than 236 other combos, placing it in the bottom 8% of all tested systems for this game.
CPU Role
The Intel Core Ultra 5 225 plays a supporting role in this combo, providing ample processing power that is never fully exercised by the Arc B370. The CPU features 10 cores and 10 threads, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. This configuration, built on the Arrow Lake architecture with a 3 nm process, delivers strong synthetic performance. The CPU's Cinebench R23 multi-core score is 25891, and its single-core score is 3655, placing it in the 85th percentile versus all CPUs.
The CPU's average benchmark score of 36938 is nearly identical to its nearest rivals, with the AMD Ryzen 5 5600F scoring 36945 (deltaPct 0), the AMD Ryzen 5 5500X3D scoring 37018 (deltaPct -0.2%), and the Intel Core i9-12900T scoring 37112 (deltaPct -0.5%). This indicates that the Ultra 5 225 is a well-balanced processor, competitive with established desktop chips in compute tasks.
In Minimum, the CPU's role is to feed the GPU with data, but the GPU's low throughput means the CPU is idle waiting for rendering to complete. The game is a third-person shooter from 2014, and the data shows that even at 1080p Low, the system achieves 85 FPS, which is likely limited by the GPU's fill rate rather than the CPU's ability to process game logic. The CPU's 20 MB of L3 cache and dual-channel DDR5 memory support (102.4 GB/s bandwidth) are more than sufficient for this workload. The launch MSRP of $246 reflects its mid-range positioning, but in this pairing, the CPU's potential is wasted.
Measured FPS Breakdown
The following table presents the exact measured average FPS values for each resolution and settings combination:
| Resolution | Settings | Avg FPS |
|------------|----------|---------|
| 1920x1080 | Low | 85 |
| 1920x1080 | Medium | 65 |
| 1920x1080 | High | 55 |
| 1920x1080 | Ultra | 42 |
| 2560x1440 | Low | 55 |
| 2560x1440 | Medium | 42 |
| 2560x1440 | High | 35 |
| 2560x1440 | Ultra | 27 |
| 3840x2160 | Low | 30 |
| 3840x2160 | Medium | 23 |
| 3840x2160 | High | 19 |
| 3840x2160 | Ultra | 15 |
Additional data points include minimum and maximum FPS for Medium settings across all resolutions. At 1920x1080 Medium, the system records a minimum of 56 FPS and a maximum of 75 FPS, with an average of 65 FPS. At 2560x1440 Medium, the minimum is 36 FPS and the maximum is 48 FPS, averaging 42 FPS. At 3840x2160 Medium, the minimum is 19 FPS and the maximum is 26 FPS, averaging 23 FPS. The Medium preset is the only one with min/max data provided, but it shows that frame pacing is relatively consistent, with the min FPS staying within 14% of the average at 1080p, and within 17% at 4K.
The data shows a linear relationship between resolution and performance at each setting. For Low settings, the FPS drops from 85 to 55 to 30 as resolution increases from 1080p to 1440p to 4K. For Ultra settings, the drop is from 42 to 27 to 15. The performance at 1080p High (55 FPS) is identical to 1440p Low (55 FPS), which suggests that the GPU's workload is similar in both scenarios, either due to lower pixel count with higher effects or higher pixel count with lower effects. The 4K Ultra result of 15 FPS represents the worst-case scenario, confirming that the Arc B370 is not capable of high-fidelity gaming at modern resolutions.
Hardware Specifications
Intel Core Ultra 5 225
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + Intel Arc B370 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 55.0 |
| 2560x1440 | Medium | 42.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 85.0 |
| 1920x1080 | Medium | 65.0 |
| 1920x1080 | High | 55.0 |
| 1920x1080 | Ultra | 42.0 |
Minimum with iUltra 5 225 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with Arc B370 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with iUltra 5 225 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.