Minimum

Minimum

AVERAGE FPS
134
excellent

This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 60 77 96
1440p QHD 90 116 140 181
1080p Full HD 134 178 212 280

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 77
3840x2160 High 60
3840x2160 Ultra 47
2560x1440 Low 181
2560x1440 Medium 140
2560x1440 High 116
2560x1440 Ultra 90
1920x1080 Low 280
1920x1080 Medium 212
1920x1080 High 178
1920x1080 Ultra 134

Minimum with Intel Core i7-12700KF + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 3080 Ti delivers a robust 1080p experience in Minimum, but the data reveals a clear shift in bottleneck behavior as resolution climbs. At 1920x1080 with Low settings, the combo produces 279.8 FPS, which drops to 178.1 FPS at High settings and 133.9 FPS at Ultra. Moving to 2560x1440, the same settings yield 181 FPS on Low, 115.5 FPS on High, and 89.6 FPS on Ultra. At 3840x2160, the frame rates fall further to 95.7 FPS on Low, 60.1 FPS on High, and 46.9 FPS on Ultra. The scaling pattern—where the gap between Low and Ultra grows from 145.9 FPS at 1080p to 48.8 FPS at 4K—indicates that the GPU becomes the dominant constraint at higher resolutions, while the CPU maintains sufficient headroom at lower settings.

Resolution Scaling

The measured FPS data across the three resolutions shows a consistent, predictable degradation as pixel count increases, but the rate of that degradation is not uniform across quality presets. At 1080p, the transition from Low to Ultra costs 145.9 FPS (from 279.8 to 133.9), representing a 52.2% reduction in throughput. At 1440p, the same preset swing costs 91.4 FPS (from 181 to 89.6), a 50.5% drop. At 4K, the Low-to-Ultra delta narrows to 48.8 FPS (from 95.7 to 46.9), a 51.0% reduction. The relative percentages remain similar, but the absolute FPS losses shrink because the starting point is lower.

This behavior is characteristic of a system where the GPU is the primary limiter at 4K. The RTX 3080 Ti’s 34.10 TFLOPS FP32 throughput and 912.4 GB/s memory bandwidth are being saturated by the 3840x2160 framebuffer, especially at Ultra settings where the 46.9 FPS result suggests the render workload exceeds what the GPU can sustain. Conversely, at 1080p Low, the 279.8 FPS figure implies the CPU is still able to feed the GPU adequately, but even here the scaling from Low to Ultra (145.9 FPS difference) shows the GPU’s role is not negligible. The 1440p results sit in a balanced middle ground—115.5 FPS at High is playable, but 89.6 FPS at Ultra indicates the GPU is beginning to strain.

The data suggests that users targeting 4K Ultra will be limited to roughly 47 FPS, which is below the 60 FPS threshold often considered smooth for third-person shooters. Dropping to High at 4K recovers 13.2 FPS (to 60.1), while Medium provides 76.6 FPS. At 1440p, High is the sweet spot at 115.5 FPS, with Ultra still delivering 89.6 FPS. The 1080p results are uniformly high, with even Ultra exceeding 133 FPS, meaning the CPU is never the bottleneck at this resolution for this game.

CPU Role

The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake-S architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its benchmark scores show strong multi-threaded performance: Cinebench R23 multi-core reaches 28979, while single-core hits 4091. The 3DMark results are also telling—16-thread score is 9282, 8-thread is 7211, and 4-thread is 4011, while single-thread is 1043. This scaling from 4 to 16 threads (a 2.31x increase) suggests the processor can leverage additional cores effectively, though the 2-thread score of 2065 indicates diminishing returns at very low thread counts.

In the context of Minimum, a 2014 title, the game’s engine likely does not utilize all 20 threads. The CPU’s 89th percentile ranking among all CPUs (avgBenchmarkScore 35355) places it near the Intel Core i5-14400 (deltaPct 0.1) and Intel Core i7-13800H (deltaPct -0.2), indicating that its overall compute capability is competitive with more modern mid-range parts. However, the game’s FPS at 1080p Low (279.8) versus 4K Low (95.7) shows that the CPU is not the limiting factor at high resolutions—the GPU is. At 1080p, the CPU’s single-thread strength (Cinebench R23 single-core 4091) likely helps maintain high frame rates, as the game’s draw calls and physics updates are often single-thread bound.

The data indicates that the i7-12700KF provides ample headroom for this game. Even at 1080p Ultra (133.9 FPS), the CPU is not maxed out, as evidenced by the fact that reducing resolution to 1440p only drops FPS to 89.6 at Ultra—a 33.1% reduction that points to GPU limitations rather than CPU stalls. The CPU’s 20 threads and 5.00 GHz boost clock ensure that even the most demanding scenes in Minimum will not be CPU-bound, making the GPU the performance arbiter.

GPU Role

The NVIDIA GeForce RTX 3080 Ti is a GA102-based card with 12 GB of GDDR6X memory on a 384-bit bus, providing 912.4 GB/s of bandwidth. Its clocks are 1365 MHz base and 1665 MHz boost, with memory running at 19 Gbps effective. The GPU’s benchmark scores include a 3DMark Steel Nomad DX12 score of 5077 and a Passmark G3D score of 26896, with a percentile ranking of 83 among all GPUs. Its average benchmark score of 41224 places it just below the RTX 3090 (deltaPct -0.5) and above the AMD Radeon Pro 5300 (deltaPct -0.9), indicating it is a high-end part that sits near the top of the performance stack.

In Minimum, the GPU’s role becomes increasingly critical as resolution rises. At 1080p Low, the 279.8 FPS result shows the GPU is not stressed, but the 34.10 TFLOPS FP32 throughput is still being utilized. At 4K Ultra, the 46.9 FPS result is a clear sign of GPU saturation—the render workload at 3840x2160 with Ultra settings exceeds what the 3080 Ti can deliver, despite its high memory bandwidth. The 12 GB VRAM is likely sufficient for this game, as Minimum from 2014 would not require more than 12 GB even at 4K, but the compute load is the limiting factor.

The scaling from High to Ultra at 4K (60.1 to 46.9 FPS) represents a 22.0% drop, which is consistent with the increased shader and texture work. The Medium preset at 4K (76.6 FPS) shows that reducing quality yields significant gains, suggesting that the GPU is sensitive to preset-specific workloads. The RTX 3080 Ti’s 80 RT cores and 320 tensor cores are unlikely to be used in this game, as it predates ray tracing, so the raw rasterization performance (186.5 GPixel/s pixel rate, 532.8 GTexel/s texture rate) is what matters most. The data confirms that the GPU is the primary bottleneck at 4K, while the CPU can keep up at all resolutions tested.

FAQ

*Q: What is the best resolution for this combo to maintain 60+ FPS in Minimum?*

A: At 4K High, the combo achieves 60.1 FPS, which is just above the 60 FPS threshold. At 1440p, all presets exceed 60 FPS, with Ultra at 89.6 FPS and Low at 181 FPS. For a consistent 60+ FPS experience, 1440p High or 4K High are viable, while 4K Ultra drops to 46.9 FPS.

Q: How does the CPU compare to its nearest rivals in overall compute?

A: The i7-12700KF has an average benchmark score of 35355, which is 0.1% above the Intel Core i5-14400 (35336), 0.2% above the Intel Core i9-12900HX (35289), and 0.3% above the Intel Core i5-13600T (35256). It is 0.2% below the Intel Core i7-13800H (35416).

Q: Does the GPU bottleneck the CPU at any resolution in this game?

A: Yes, the data shows the GPU becomes the limiting component at 4K. The FPS drops from 95.7 at Low to 46.9 at Ultra, while the CPU’s performance (e.g., 5.00 GHz boost) remains constant. At 1080p, the CPU is more capable, but the GPU still limits Ultra to 133.9 FPS.

Q: What is the FPS difference between Low and Ultra at each resolution?

A: At 1080p, Low (279.8 FPS) is 145.9 FPS higher than Ultra (133.9 FPS). At 1440p, Low (181 FPS) is 91.4 FPS higher than Ultra (89.6 FPS). At 4K, Low (95.7 FPS) is 48.8 FPS higher than Ultra (46.9 FPS).

Q: How does the RTX 3080 Ti rank against its nearest rivals in average benchmark score?

A: The RTX 3080 Ti’s average score of 41224 is 0.5% below the RTX 3090 (41441), 0.9% below the AMD Radeon Pro 5300 (41610), 1.1% below the RTX 5070 (41687), and 1.6% below the NVIDIA Tesla M40 (41897).

*Q: Is the 12 GB VRAM sufficient for Minimum at 4K?*

A: Based on the measured FPS data, the 12 GB GDDR6X memory with 912.4 GB/s bandwidth is not the limiting factor—the GPU’s compute throughput (34.10 TFLOPS) is what caps performance at 4K Ultra (46.9 FPS). The game from 2014 does not appear to exceed 12 GB VRAM at any tested setting.

How This Combo Ranks

The combination of the Intel Core i7-12700KF and NVIDIA GeForce RTX 3080 Ti ranks 424th out of 1733 tested combos in Minimum, placing it in the top 24.5% of all configurations. This ranking reflects the system’s balanced performance profile—the CPU’s 89th percentile and GPU’s 83rd percentile suggest both components are above average, but the rank is not higher because the game’s workload does not fully utilize the CPU’s 20 threads, leaving the GPU as the primary driver of FPS.

The rank of 424 implies that many other combinations—likely featuring more powerful GPUs or newer architectures—achieve higher frame rates, particularly at 4K where the RTX 3080 Ti’s 46.9 FPS at Ultra is a limiting factor. The CPU’s performance is competitive with the i5-14400 and i9-12900HX, but the GPU’s position relative to the RTX 3090 (0.5% lower) and RTX 5070 (1.1% lower) means that newer cards would likely push this combo lower in the rankings. The data suggests this pairing is strong for 1080p and 1440p gaming, where it delivers 133.9 and 89.6 FPS respectively at Ultra, but the 4K Ultra experience falls short of the 60 FPS mark, which may explain why it does not rank higher among the 1733 combos.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 3080 Ti in Minimum

Resolution Settings Avg FPS
3840x2160 Low 95.7
3840x2160 Medium 76.6
3840x2160 High 60.1
3840x2160 Ultra 46.9
2560x1440 Low 181.0
2560x1440 Medium 139.6
2560x1440 High 115.5
2560x1440 Ultra 89.6
1920x1080 Low 279.8
1920x1080 Medium 212.1
1920x1080 High 178.1
1920x1080 Ultra 133.9

Minimum with ii7-12700KF + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 3080 Ti + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with ii7-12700KF + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.