Minimum

Minimum

AVERAGE FPS
44
playable

This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 20 24 32
1440p QHD 29 38 45 59
1080p Full HD 45 58 70 91

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 24
3840x2160 High 20
3840x2160 Ultra 15
2560x1440 Low 59
2560x1440 Medium 45
2560x1440 High 38
2560x1440 Ultra 29
1920x1080 Low 91
1920x1080 Medium 70
1920x1080 High 58
1920x1080 Ultra 45

Minimum with Intel Core i5-12600KF + AMD Radeon RX 580, In-Depth Analysis

The Intel Core i5-12600KF paired with the AMD Radeon RX 580 produces a 1080p experience in Minimum that is playable at most settings, but the data reveals a steep drop-off as resolution increases, with 4K Ultra falling to just 15 FPS. This combination ranks 3383rd out of 3712 tested combos, placing it in the lower portion of the database, yet the CPU’s strong synthetic scores suggest the GPU is the primary constraint in this title.

FAQ

Q: What is the average FPS at 1920x1080 with Low settings?

A: The measured average is 91 FPS, which is the highest result across all tested resolutions and settings for this combo.

Q: How does the RX 580 compare to its nearest rival, the GeForce GTX 1660 SUPER?

A: The RX 580 has an average benchmark score of 12928, which is 0.4% lower than the GTX 1660 SUPER’s 12986. The deltaPct of -0.4% indicates near-identical overall performance.

Q: What is the combo’s rank in this game?

A: The combo ranks 3383rd out of 3712 tested combinations, placing it in the bottom tier (roughly the 9th percentile) of all recorded systems for Minimum.

Q: Does the CPU show a bottleneck at 1080p?

A: The data shows the i5-12600KF scores 23391 in Cinebench R23 multi-core and 3302 in single-core, which are strong results. The GPU’s 53rd percentile ranking versus all GPUs, combined with FPS dropping from 91 (Low) to 45 (Ultra) at 1080p, indicates the GPU is the limiting factor.

Q: What is the only settings preset with min/max FPS data at 2560x1440?

A: Medium is the only 1440p preset with min/max values: 38 FPS minimum, 52 FPS maximum, and 45 FPS average.

Q: How much faster is the CPU than the Ryzen 7 5800X3D?

A: The i5-12600KF’s average benchmark score is 27799, which is 0.3% lower than the 5800X3D’s 27896. The deltaPct of -0.3% shows they are statistically equivalent.

GPU Role

The AMD Radeon RX 580 carries 8 GB of GDDR5 memory on a 256-bit bus, delivering 256.0 GB/s of bandwidth. Its base clock is 1257 MHz with a boost clock of 1340 MHz, and the memory runs at 2000 MHz (8 Gbps effective). These specifications place the GPU at the 53rd percentile among all tested GPUs, with an average benchmark score of 12928. In Minimum, the GPU’s role becomes clear when examining the FPS scaling across settings at a fixed resolution.

At 1920x1080, the RX 580 produces 91 FPS on Low, 70 FPS on Medium, 58 FPS on High, and 45 FPS on Ultra. This represents a 51% reduction from Low to Ultra, which is a substantial drop but still leaves the game playable at all four presets. The GPU’s 2304 shading units and 32 ROPs, combined with its 6.175 TFLOPS FP32 performance, are sufficient for 1080p gaming in this title. However, the data shows that pushing to higher resolutions quickly exhausts the GPU’s capabilities.

At 2560x1440, the averages fall to 59 FPS (Low), 45 FPS (Medium), 38 FPS (High), and 29 FPS (Ultra). The drop from 1080p Low to 1440p Low is 35%, while the drop from 1080p Ultra to 1440p Ultra is 36%. This consistent scaling suggests the GPU is being pushed harder as pixel count rises. The 1440p Medium preset shows a minimum of 38 FPS and maximum of 52 FPS, indicating some frame-time variance but no catastrophic stuttering.

At 3840x2160, the RX 580 struggles. The average FPS drops to 32 (Low), 24 (Medium), 20 (High), and 15 (Ultra). The 4K Medium preset has a minimum of 21 FPS and maximum of 28 FPS. These numbers suggest that 4K is not a viable resolution for this GPU in Minimum, even at the lowest settings. The 256-bit memory bus and 256.0 GB/s bandwidth are insufficient to feed the pixel throughput required at 4K, particularly with only 32 ROPs.

The GPU’s nearest rival, the NVIDIA GeForce GTX 1660 SUPER, has an average score of 12986, which is 0.4% higher. The RX 580 also sits close to the RTX 3050 Ti Mobile (12940, -0.1%) and the AMD Radeon 740M (12870, 0.5%). These close margins indicate the RX 580 is competitively positioned for its era, but in Minimum, the measured FPS shows it is best suited for 1080p gaming.

Resolution Scaling

The FPS data reveals a clear pattern: as resolution increases, average FPS decreases substantially, and the rate of decrease is consistent across settings. From 1920x1080 to 2560x1440, the average FPS drops by 35-36% depending on the preset. From 2560x1440 to 3840x2160, the drops are steeper: 46% for Low, 47% for Medium, 47% for High, and 48% for Ultra.

This scaling behavior indicates that the GPU is the limiting component at all resolutions. If the CPU were the bottleneck, we would expect FPS to remain relatively flat as resolution increases, since the CPU workload is largely resolution-independent. Instead, the FPS falls in near-proportion to the pixel count increase. The pixel count from 1080p to 1440p increases by 78%, but the FPS drops by only about 36%, suggesting some headroom remains. From 1440p to 4K, the pixel count increases by 125%, and the FPS drops by roughly 47%, indicating the GPU is being overwhelmed.

At 1080p, the data shows the combo can achieve 91 FPS on Low, which is well above the 60 FPS threshold for smooth gameplay. The Medium preset delivers 70 FPS, and High delivers 58 FPS. Only Ultra falls below 60 FPS at 45 FPS. This suggests that 1080p is the sweet spot for this configuration, with most presets offering playable performance.

At 1440p, only Low (59 FPS) manages to stay near the 60 FPS mark. Medium (45 FPS), High (38 FPS), and Ultra (29 FPS) all fall below it. The 1440p Medium preset’s minimum of 38 FPS and maximum of 52 FPS shows that even the average is not consistently smooth. For users with 1440p monitors, the data suggests that Low settings are the only viable option for a stable experience.

At 4K, no preset reaches 33 FPS on average. The best result is 32 FPS on Low, which is still below the 30 FPS threshold often considered the minimum for playability. The 4K Medium preset’s minimum of 21 FPS confirms that this resolution is not suitable for the RX 580 in Minimum. The data strongly indicates that the GPU’s 8 GB VRAM and 256.0 GB/s bandwidth are insufficient for 4K rendering in this game.

The resolution scaling also reveals that the CPU’s performance headroom is not being utilized. The i5-12600KF’s Cinebench R23 multi-core score of 23391 and single-core score of 3302 are far above what would be needed to drive even 91 FPS in this title. The GPU’s 53rd percentile ranking versus all GPUs further supports the conclusion that the RX 580 is the bottleneck.

How This Combo Ranks

The combo ranks 3383rd out of 3712 tested combinations in Minimum, which places it in the bottom 9% of all recorded systems. This low rank is primarily attributable to the GPU, as the CPU is a modern 12th-gen part with strong synthetic benchmarks. The i5-12600KF’s average benchmark score of 27799 puts it at the 79th percentile among all CPUs, while the RX 580’s score of 12928 puts it at the 53rd percentile among GPUs.

To contextualize the CPU’s position, the i5-12600KF’s nearest rivals include the Intel Core i9-10900K (avg score 27872, deltaPct -0.3%), the AMD Ryzen 7 5800X3D (avg score 27896, deltaPct -0.3%), and the AMD Ryzen 7 6800U (avg score 27887, deltaPct -0.3%). These deltas are all within 0.3% of the i5-12600KF, meaning the CPU is statistically tied with several high-end parts from previous generations. The only rival with a positive delta is the AMD Ryzen 5 8500GE (avg score 27712, deltaPct 0.3%), which is also essentially equivalent.

For the GPU, the nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile (avg score 12940, deltaPct -0.1%) and the GeForce GTX 1660 SUPER (avg score 12986, deltaPct -0.4%). Both are within 0.4% of the RX 580’s score. The AMD Radeon 740M (avg score 12870, deltaPct 0.5%) and AMD FirePro W5100 (avg score 12847, deltaPct 0.6%) are also close. This tight clustering suggests the RX 580 is well-matched against its contemporaries but lacks the headroom to compete with newer GPUs.

Given the combo’s rank, the measured FPS data aligns with expectations. A system ranked 3383rd out of 3712 would be expected to struggle at higher resolutions, and the data confirms this. The 1080p Low result of 91 FPS is respectable, but the 4K Ultra result of 15 FPS is among the lowest in the database. The rank reflects the overall capability of the combo, which is adequate for 1080p gaming but insufficient for 1440p or 4K in Minimum.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the target resolution. At 1920x1080, the Medium preset delivers 70 FPS on average, with a minimum of 59 FPS and maximum of 80 FPS. This provides a smooth experience with better visual quality than Low. The High preset at 58 FPS is also acceptable, though it dips below 60 FPS. Ultra at 45 FPS is playable but not ideal for fast-paced third-person shooter gameplay.

For 2560x1440, the Low preset is the only option that maintains near-60 FPS performance, with an average of 59 FPS. The Medium preset drops to 45 FPS, which may be acceptable for some users but is not consistently smooth. The data shows that High and Ultra (38 FPS and 29 FPS, respectively) are not recommended for competitive play. If a user must play at 1440p, Low settings are the clear choice.

At 3840x2160, no preset is truly playable. The Low preset averages 32 FPS, which is below the 30 FPS threshold for minimal playability but still very low. The Medium preset averages 24 FPS, and High averages 20 FPS. Ultra averages 15 FPS, which is effectively a slideshow. The data suggests that 4K should be avoided entirely with this combo.

For the best balance of visual quality and performance, the 1080p Medium preset is the recommended choice. It offers a 70 FPS average, which is above the 60 FPS target, and the minimum of 59 FPS ensures minimal frame drops. The Medium preset also benefits from the measured min/max data, which shows a stable range of 59-80 FPS. This consistency is preferable to the Low preset’s higher average (91 FPS) but potentially less stable frame times.

Measured FPS Breakdown

At 1920x1080, the measured results are as follows: Low averages 91 FPS, Medium averages 70 FPS with a minimum of 59 FPS and maximum of 80 FPS, High averages 58 FPS, and Ultra averages 45 FPS. The spread from Low to Ultra is 46 FPS, which is the widest of any resolution. This indicates that the GPU has significant headroom at 1080p, allowing settings to have a large impact on performance.

At 2560x1440, the averages are: Low 59 FPS, Medium 45 FPS (min 38, max 52), High 38 FPS, and Ultra 29 FPS. The spread from Low to Ultra is 30 FPS, which is narrower than at 1080p. This suggests that the GPU is becoming the limiting factor, as raising settings has a diminishing effect on FPS. The Medium preset’s min/max range of 38-52 FPS shows a 14 FPS variance, which is notable but not excessive.

At 3840x2160, the averages are: Low 32 FPS, Medium 24 FPS (min 21, max 28), High 20 FPS, and Ultra 15 FPS. The spread from Low to Ultra is only 17 FPS, indicating that the GPU is severely constrained. The Medium preset’s min/max range of 21-28 FPS shows a 7 FPS variance, suggesting that even the average is not stable. The 4K results are uniformly low, with no preset exceeding 32 FPS.

Comparing the same settings across resolutions: Low goes from 91 FPS (1080p) to 59 FPS (1440p) to 32 FPS (4K). Medium goes from 70 FPS to 45 FPS to 24 FPS. High goes from 58 FPS to 38 FPS to 20 FPS. Ultra goes from 45 FPS to 29 FPS to 15 FPS. The percentage drops from 1080p to 4K are: Low -65%, Medium -66%, High -66%, and Ultra -67%. These near-uniform drops confirm that the GPU is the bottleneck across all settings.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, fabricated on Intel’s 10 nm process. It has a base clock of 3.70 GHz and a boost clock of 4.90 GHz, with a TDP of 125 W. The cache hierarchy includes 80 KB L1 per core, 1.25 MB L2 per core, and 20 MB of shared L3 cache. This CPU supports both DDR4 and DDR5 memory in dual-channel configuration, and it uses the Intel Socket 1700 interface.

In synthetic benchmarks, the i5-12600KF performs strongly. Its Cinebench R23 multi-core score is 23391, and the single-core score is 3302. The Geekbench multi-core score is 12137, and the single-core score is 2157. The 3DMark results show scaling from 1016 (single-thread) to 7956 (16 threads) to 7952 (max threads), indicating good multi-threaded scaling. The PassMark multi-thread score is 27575, and the single-thread score is 3925.

For Minimum, the CPU’s role is to feed the GPU with enough data to maintain frame rates. The measured FPS data shows that at 1080p Low, the combo achieves 91 FPS, which is a moderate frame rate. The CPU’s single-core performance, as measured by Cinebench R23 (3302) and Geekbench (2157), is more than sufficient to handle the game’s logic and physics at this frame rate. The multi-core performance (23391 in Cinebench R23) is also ample, as Minimum is a third-person shooter that likely does not heavily utilize more than a few cores.

The CPU’s percentile ranking of 79th among all CPUs indicates it is in the upper quartile of processors. Its nearest rivals include the Intel Core i9-10900K (average score 27872, deltaPct -0.3%) and the AMD Ryzen 7 5800X3D (average score 27896, deltaPct -0.3%). These deltas show the i5-12600KF is within 0.3% of these older high-end parts, making it a strong performer in synthetic tests.

However, the GPU’s 53rd percentile ranking and the measured FPS data suggest that the CPU is not the limiting factor in Minimum. The FPS scales almost linearly with resolution, which is a GPU-bound pattern. At 1080p, the CPU could likely push higher frame rates if paired with a stronger GPU, but the RX 580 caps performance. The 91 FPS at 1080p Low is likely near the GPU’s maximum, not the CPU’s. The CPU’s 10 cores and 16 threads provide ample headroom for background tasks and future games, but in this specific title, the GPU is the primary constraint. The data shows no evidence of CPU bottlenecking, as frame rates do not plateau at any resolution.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 580 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 24.0
3840x2160 High 20.0
3840x2160 Ultra 15.0
2560x1440 Low 59.0
2560x1440 Medium 45.0
2560x1440 High 38.0
2560x1440 Ultra 29.0
1920x1080 Low 91.0
1920x1080 Medium 70.0
1920x1080 High 58.0
1920x1080 Ultra 45.0

Minimum with ii5-12600KF + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 580 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with ii5-12600KF + RX 580

Explore FPS benchmarks for other games using this same hardware combination.