Minimum
This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 46 | 54 | 71 |
| 1440p QHD | 64 | 85 | 101 | 132 |
| 1080p Full HD | 100 | 131 | 156 | 204 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 9850X3D + AMD Radeon RX 6700 XT, In-Depth Analysis
The AMD Ryzen 7 9850X3D and AMD Radeon RX 6700 XT combination delivers a solid, if not spectacular, experience in Minimum, a 2014 Third-Person Shooter. The data shows a system that is capable of high refresh rate gaming at 1080p, but which begins to show its limits as resolution and graphical load increase. This analysis walks through the CPU and GPU roles, settings recommendations, and the measured performance data to provide a clear picture of what this combo achieves.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 9850X3D is an 8-core, 16-thread processor based on the Zen 5 architecture (Granite Ridge). It operates with a base clock of 4.70 GHz and a boost clock of 5.60 GHz, which are high frequencies that provide strong single-thread performance. This is crucial for a Third-Person Shooter, where game logic, physics, and draw call processing often rely on a few primary threads. The processor’s benchmark results support this, with a Cinebench R23 single-core score of 2228 and a Passmark single-thread score of 4704, placing it in the 92nd percentile of all CPUs. This strong single-core showing ensures that the CPU is rarely a bottleneck in frame generation, especially at lower resolutions.
The processor’s substantial 96 MB of shared L3 cache is another key asset. This large cache helps keep frequently accessed data close to the cores, reducing memory latency and improving performance in game engines that have large working sets. The Ryzen 7 9850X3D’s overall average benchmark score is 58386, which places it in a tight competitive group. It is 0.1% ahead of the Intel Xeon Platinum 8260M (avg score 58323) and 0.5% ahead of the Intel Core i9-14900 (avg score 58115). It is slightly behind the Intel Xeon w5-2545 by 0.2% (avg score 58504) and the AMD Ryzen AI 9 HX 470 by 0.7% (avg score 58826). These marginal differences indicate that the 9850X3D is a top-tier performer, but its absolute dominance is not the primary factor in the measured game FPS; the GPU becomes more influential at higher settings.
In the context of Minimum, the CPU’s role is to feed the GPU with frames as fast as possible. The data shows this is happening effectively. At 1080p with Low settings, the combo achieves 204 FPS average, a figure that is far beyond the refresh rate of most monitors and indicates that the CPU is not holding the system back at this level. The high clocks and cache are directly contributing to this result, ensuring that even in the most demanding scenes, the processor can maintain a high level of throughput. The CPU is a high-end component that provides a robust foundation, allowing the GPU to be the primary determinant of performance as visual fidelity and resolution scale up.
Settings Recommendations — which preset gives the best experience per the measured rows
Determining the optimal settings preset requires balancing visual quality against the measured average FPS. The data provides clear numbers for each preset at each resolution. For the best experience, the goal is to maintain a frame rate that is high enough for smooth gameplay in a shooter, while also maximizing visual fidelity.
At 1920x1080, the High preset delivers an average of 131 FPS. This is an excellent result for a fast-paced game, offering a smooth and responsive experience while retaining a high level of visual detail. The Medium preset is also strong at 156 FPS, but the increase of 25 FPS over High comes at a cost of visual quality. The Ultra preset is playable at 100 FPS, but the drop from 131 FPS on High is noticeable and not worth the minor visual gains. The Low preset achieves 204 FPS, but this is unnecessary for a smooth experience and sacrifices too much visual fidelity. Therefore, High is the recommended preset at 1080p, as it provides the best combination of high frame rate and visual quality.
Moving to 2560x1440, the performance scales down as expected. The High preset delivers 85 FPS, which is still above the 60 FPS threshold for smooth gameplay, but the 46 FPS drop from 1080p is significant. The Medium preset offers 101 FPS, which is very comfortable for a shooter and provides a better margin for dips in frame rate. The Ultra preset drops to 64 FPS, which is playable but leaves little headroom for demanding scenes. Given the data, Medium is the recommended preset at 1440p. It achieves 101 FPS, providing a smoother experience than High (85 FPS) and a more stable frame time than Ultra (64 FPS), which is crucial for maintaining aim and responsiveness.
At 3840x2160, the situation becomes more challenging. The High preset only manages 46 FPS, which is below the ideal smoothness threshold for a shooter. The Medium preset is slightly better at 54 FPS, but it is still not ideal. The Ultra preset is the worst, at just 35 FPS. The Low preset is the only one that breaks the 60 FPS barrier, achieving 71 FPS. In this scenario, Low is the only recommended preset for 4K gaming. While it sacrifices visual detail, it provides a playable frame rate of 71 FPS. The High and Medium presets are too inconsistent for competitive play, and Ultra is not viable. The data clearly indicates that this combination is best used at 1080p or 1440p with High or Medium settings, respectively, to ensure a fluid experience.
FAQ
Q: What is the best resolution and preset combination for this system?
A: The data shows that 1920x1080 with High settings provides the best balance, yielding an average of 131 FPS. For 2560x1440, the Medium preset is recommended with 101 FPS, while at 3840x2160, only the Low preset achieves a playable 71 FPS.
Q: How does the CPU's performance compare to its closest rivals?
A: The AMD Ryzen 7 9850X3D has an average benchmark score of 58386. It is 0.1% faster than the Intel Xeon Platinum 8260M (58323) and 0.5% faster than the Intel Core i9-14900 (58115). It trails the Intel Xeon w5-2545 by 0.2% and the AMD Ryzen AI 9 HX 470 by 0.7%.
Q: Is the GPU more of a limiting factor than the CPU in this game?
A: Yes, the evidence strongly suggests this. At 1080p Low, the system hits 204 FPS, indicating the CPU is not a bottleneck. However, the frame rate drops to 46 FPS at 4K High, showing that the GPU's rendering workload is the primary constraint at higher resolutions and settings.
Q: What is the GPU's performance percentile compared to all GPUs?
A: The AMD Radeon RX 6700 XT falls in the 72nd percentile of all GPUs, based on its average benchmark score of 27425. It performs nearly identically to the NVIDIA GeForce RTX 4070 Mobile (0% delta) and is 0.5% slower than the NVIDIA GeForce RTX 3090.
Q: How much of a performance drop is seen when moving from Low to Ultra settings at 1440p?
A: At 2560x1440, the difference is substantial. The Low preset achieves 132 FPS, while the Ultra preset drops to 64 FPS. This represents a 68 FPS reduction in average frame rate when moving to the highest quality settings.
Q: Is this system capable of 4K gaming in this title?
A: It is only marginally capable. At 3840x2160, only the Low preset (71 FPS) provides a frame rate above 60 FPS. The High preset (46 FPS) and Medium preset (54 FPS) are below the threshold for smooth gameplay, and Ultra (35 FPS) is not viable.
How This Combo Ranks
The combination of the AMD Ryzen 7 9850X3D and AMD Radeon RX 6700 XT ranks 1501 out of 2939 tested combos in Minimum. This places it roughly in the 49th percentile of all combinations tested by this database. This mid-pack ranking is significant because it shows that while the individual components are strong, their pairing does not result in a top-tier performance for this specific game.
The ranking is a direct consequence of the GPU's limitations at higher resolutions. While the CPU is a high-end part (92nd percentile), the GPU is a mid-range to upper-mid-range part (72nd percentile). When combined, the overall system performance is determined by the slower of the two under load. In this case, the RX 6700 XT is the limiting factor. The rank of 1501 suggests that there are many other combinations that achieve higher average frame rates in Minimum, likely those that pair a similar CPU with a more powerful GPU.
The data indicates that the CPU’s strength is not fully utilized in this pairing at higher settings. The 9850X3D is capable of providing much higher frame rates, as evidenced by the 204 FPS at 1080p Low. However, the GPU cannot maintain that level of performance when the graphical load increases. This creates a system where the CPU has headroom to spare, but it is held back by the GPU. Therefore, the combo rank is a fair reflection of the system's overall gaming potential in this title, which is good, but not exceptional when compared to the full spectrum of hardware combinations.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6700 XT is a RDNA 2.0 architecture GPU (Navi 22 chip) with 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 384.0 GB/s. Its core clocks are a base of 2321 MHz, a game clock of 2424 MHz, and a boost clock of 2581 MHz. These specifications are directly relevant to the measured performance. The 12 GB of VRAM is more than sufficient for a 2014 title like Minimum, even at 4K resolution, meaning that memory capacity is not a limiting factor.
The GPU's raw compute power is defined by its 2560 shading units and a FP32 performance of 13.21 TFLOPS. This is a moderate level of compute throughput that is reflected in its benchmark scores. The GPU has an average benchmark score of 27425, placing it in the 72nd percentile of all GPUs. Its closest rival, the NVIDIA GeForce RTX 4070 Mobile, has a near-identical average score of 27435 (0% delta), illustrating that the RX 6700 XT is a solid performer in its class. The data shows it is also 0.5% slower than the NVIDIA GeForce RTX 3090 (avg score 27565) and 1.1% faster than the NVIDIA RTX PRO 4000 Blackwell (avg score 27135).
The GPU's role is to handle the rendering of the game world, including geometry, textures, and shaders. The benchmark results show that its performance is highly dependent on the resolution and settings. At 1080p Low, the GPU is able to render frames at 204 FPS, but this is a relatively light workload. As the settings are increased to Ultra, the frame rate drops to 100 FPS. This trend is even more pronounced at 4K, where the GPU is clearly the bottleneck. The drop from 71 FPS at Low to 35 FPS at Ultra at 3840x2160 demonstrates that the GPU's compute and fillrate capabilities are strained by the higher pixel count and more complex visual effects. The boost clock of 2581 MHz helps maintain performance, but the fundamental limits of the RDNA 2.0 architecture are clear at higher resolutions.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of the system's performance. The following breakdown outlines the exact numbers for each configuration.
At 1920x1080, the system performs very well across all presets. The Low preset delivers an average of 204 FPS. The Medium preset achieves an average of 156 FPS, with a minimum of 133 FPS and a maximum of 180 FPS. The High preset produces an average of 131 FPS. The Ultra preset, while the most demanding, still manages an average of 100 FPS. This resolution is clearly the sweet spot for this combo, with all presets providing a playable and smooth experience.
At 2560x1440, performance drops significantly but remains respectable. The Low preset delivers an average of 132 FPS. The Medium preset achieves an average of 101 FPS, with a minimum of 86 FPS and a maximum of 116 FPS. The High preset produces an average of 85 FPS. The Ultra preset drops to an average of 64 FPS. This resolution shows a clear performance cost, but the Medium and High presets still offer a good gaming experience.
At 3840x2160, the system is pushed to its limits. The Low preset delivers an average of 71 FPS. The Medium preset achieves an average of 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. The High preset produces an average of 46 FPS. The Ultra preset is the most demanding, delivering an average of only 35 FPS. At this resolution, the GPU is the primary bottleneck, and only the Low preset is able to maintain a frame rate above 60 FPS.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling of frame rates from 1080p to 4K is a clear indicator of where the performance bottleneck lies. By examining the drop in FPS for each preset, we can see how the system responds to an increasing pixel count.
For the High preset, the average FPS starts at 131 at 1080p, drops to 85 at 1440p, and falls to 46 at 4K. This represents a 35% drop from 1080p to 1440p and a further 46% drop from 1440p to 4K. The total reduction from 1080p to 4K is 65%. This steep decline is characteristic of a GPU-bound scenario. The CPU is capable of handling the game logic and draw calls, but the GPU must render a significantly larger number of pixels at 4K. The 12 GB of VRAM is not a limiting factor, but the GPU's shading units and memory bandwidth are overwhelmed by the workload.
For the Low preset, the average FPS starts at 204 at 1080p, drops to 132 at 1440p, and falls to 71 at 4K. This is a 35% drop from 1080p to 1440p and a 46% drop from 1440p to 4K, resulting in a total reduction of 65%. The scaling pattern is very similar to the High preset. This is interesting because it shows that even at the lowest settings, the GPU is still the limiting factor. The CPU is able to generate frames at a very high rate (204 FPS at 1080p), but the GPU cannot keep up when the resolution increases, even with a light rendering load.
The data from the Ultra preset confirms this trend. It starts at 100 FPS at 1080p, drops to 64 at 1440p, and finally to 35 at 4K. The percentage drops are 36% and 45%, respectively, for a total reduction of 65%. The consistency of these percentage drops across all presets is a strong indicator that the GPU is the sole limiting component. If the CPU were the bottleneck, we would expect to see a smaller percentage drop at higher resolutions, as the CPU's workload is independent of resolution. Instead, the constant ~65% reduction in frame rate from 1080p to 4K across all settings points directly to the AMD Radeon RX 6700 XT as the performance ceiling for this combination.
Hardware Specifications
AMD Ryzen 7 9850X3D
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + AMD Radeon RX 6700 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 46.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 132.0 |
| 2560x1440 | Medium | 101.0 |
| 2560x1440 | High | 85.0 |
| 2560x1440 | Ultra | 64.0 |
| 1920x1080 | Low | 204.0 |
| 1920x1080 | Medium | 156.0 |
| 1920x1080 | High | 131.0 |
| 1920x1080 | Ultra | 100.0 |
Minimum with Ryzen 7 9850X3D + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6700 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.