Minimum
This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 19 | 23 | 30 |
| 1440p QHD | 23 | 37 | 41 | 53 |
| 1080p Full HD | 40 | 55 | 61 | 83 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5800X + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 7 5800X paired with the AMD Radeon RX 570 presents a clear study in bottleneck dynamics when running Minimum. This 2014 third-person shooter, measured across three resolutions and four quality presets, shows that the RX 570 is the definitive performance limiter, with the CPU's substantial headroom remaining largely untapped. The data indicates a system where the graphics card determines playability, and the processor's 8-core, 16-thread architecture provides a stable foundation that never becomes the primary constraint.
Resolution Scaling
The measured FPS data shows a steep and predictable performance drop as resolution increases from 1920x1080 to 3840x2160, a pattern that strongly indicates the GPU is the limiting component. At 1920x1080 with Low settings, the combo achieves an average of 82.8 FPS. Moving to 2560x1440 at the same preset, the average falls to 52.5 FPS, a reduction of approximately 36.6%. This is a substantial loss, but the frame rate remains within a playable range for a shooter.
The scaling becomes more punishing when pushing to 4K. At 3840x2160 with Low settings, the average FPS collapses to 29.9, which is a 63.9% drop from the 1080p result. This severe degradation is the first clear sign that the RX 570's 4 GB of GDDR5 memory and its 224.0 GB/s bandwidth are being overwhelmed by the pixel count. The trend is consistent across all presets: the Ultra preset at 1080p yields 40.3 FPS, but at 4K it drops to a nearly unplayable 14.1 FPS.
The ratio of performance loss between 1080p and 4K is telling. At High settings, the average FPS falls from 55 at 1080p to 18.5 at 4K, a 66.4% reduction. At Medium settings, it falls from 60.9 to 22.9, a 62.4% reduction. The fact that the percentage drop is similar regardless of the quality preset confirms that the bottleneck is the GPU's raw throughput capabilities (5.095 TFLOPS) and memory subsystem. The CPU, with its 3.80 GHz base and 4.70 GHz boost clocks, is not the cause of this decline; a CPU bottleneck would show a smaller delta between 1080p and 1440p as the GPU load increases.
CPU Role
The AMD Ryzen 7 5800X, built on the Zen 3 architecture with a 7 nm process, is a high-end desktop processor from the 5000 series. With 8 cores and 16 threads, its multithreaded capabilities are substantial, as evidenced by a Cinebench R23 multicore score of 23571. In this game, however, those resources are largely in reserve. The measured FPS data shows that the GPU is the limiting factor, meaning the CPU is not being fully utilized to produce the frame rates.
The CPU's performance percentile of 84 versus all CPUs places it well above the average, and its nearest rivals include the AMD Ryzen 7 5800 (with a delta of 0.3%) and the Intel Core i7-13700H (with a delta of -0.4%). This level of performance is far beyond what is needed for a game like Minimum. The single-thread performance is also strong, with a Cinebench R23 single-core score of 3327, which is crucial for game logic and frame pacing. The data suggests that in every measured scenario, the Ryzen 7 5800X is waiting on the RX 570 to render frames, not the other way around.
The 32 MB of L3 cache and dual-channel memory support (with a bandwidth of 51.2 GB/s) provide a high-bandwidth environment for the GPU to feed on. However, the fact that the frame rate drops so dramatically at higher resolutions means the CPU is not the source of the slowdown. The benchmark results indicate a system where the processor's role is to provide stable, high-frequency processing that never introduces a frame time penalty.
Settings Recommendations
For players targeting a smooth experience, the data clearly points to 1920x1080 as the only viable resolution for this combo. At this resolution, the Low preset delivers an average of 82.8 FPS, which is the highest measured result in the entire dataset. This provides the most headroom for the GPU to maintain consistent frame delivery. The Medium preset at 1080p yields 60.9 FPS, which is still a solid baseline for a third-person shooter, offering a balance between visual fidelity and performance.
The High preset at 1080p drops to 55 FPS, which is acceptable but shows a significant cost for the improved visuals. The Ultra preset, however, is a poor choice for this hardware, bringing the average down to 40.3 FPS. This 51.3% performance loss from Low to Ultra at 1080p indicates that the RX 570's 2048 shading units and 32 ROPs are not sufficient to handle the maximum effect load while maintaining high frame rates.
At 2560x1440, the data shows that only the Low preset comes close to a playable experience, with an average of 52.5 FPS. The Medium preset at 1440p falls to 40.5 FPS, and the High preset to 36.6 FPS. These results suggest that 1440p is a compromise that requires significant graphical sacrifices. The best experience per the measured rows is unequivocally at 1080p with Low or Medium settings, where the frame rates are high enough to ensure a responsive and fluid experience. The 4K resolution is effectively unsupported for practical play, with the best result being 29.9 FPS on Low.
How This Combo Ranks
The combination of the Ryzen 7 5800X and the RX 570 ranks at 1652 out of 1733 tested combos for this game. This places it in the bottom 5% of all configurations, which is a direct consequence of the graphics card's age and performance tier. The RX 570 was released in 2017 and is now end-of-life, and its performance percentile of 74 versus all GPUs does not translate to high placement in a modern game's benchmark database, even one from 2014.
The CPU is not the cause of this low ranking. The Ryzen 7 5800X's average benchmark score of 27606 places it near the top of its category, with its nearest rival, the AMD Ryzen 7 5800, scoring 27535 (a 0.3% delta). The low combo rank is entirely attributable to the GPU's 4 GB of memory and its 150 W TDP limits, which cap its ability to push high frame rates. The data shows that this combo is a case of a modern, powerful CPU being paired with a legacy GPU, resulting in a system that is heavily GPU-bound.
In comparison to other tested combos, this pairing is at the bottom of the barrel for Minimum. The rank of 1652 out of 1733 indicates that the vast majority of systems tested outperform it. This is not a statement about the CPU's capability, but rather a reflection of the GPU's inability to keep up with the demands of even a 2014 title at higher settings. The bottleneck is so pronounced that upgrading the CPU would yield no measurable performance gain in this game; the GPU is the sole arbiter of the frame rate.
GPU Role
The AMD Radeon RX 570, based on the Polaris 20 chip and the GCN 4.0 architecture, is the decisive factor in this combo's performance. Its 4 GB of GDDR5 memory on a 256-bit bus provides a bandwidth of 224.0 GB/s, which is a limiting factor at high resolutions. The data shows that at 4K, the memory capacity and bandwidth are insufficient, leading to the dramatic frame rate drops observed.
The GPU's clocks are set at a base of 1168 MHz and a boost of 1244 MHz, with memory running at 1750 MHz (7 Gbps effective). These clocks produce a theoretical fill rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. While these figures were respectable in 2017, they are clearly inadequate for the demands of 4K rendering in Minimum. The GPU's FP32 performance of 5.095 TFLOPS is the ceiling for its compute capabilities.
The GPU's benchmark scores, such as a Geekbench Vulkan score of 42752, show that it performs adequately in synthetic tests, but the game's measured FPS tells a different story. The fact that the GPU's nearest rivals in the database include the NVIDIA GeForce RTX 5060 (with a 0.2% delta) is a result of the database's scoring methodology, but it does not reflect real-world gaming performance. The RX 570's role in this system is to be the limiting component, as evidenced by the consistent FPS drops across all resolutions. The data confirms that any attempt to play this game at 1440p or 4K will be met with severe performance degradation, and even at 1080p, the Ultra preset is not feasible. The GPU is the bottleneck, and its 4 GB memory buffer is the primary constraint.
Hardware Specifications
AMD Ryzen 7 5800X
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 570 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.9 |
| 3840x2160 | Medium | 22.9 |
| 3840x2160 | High | 18.5 |
| 3840x2160 | Ultra | 14.1 |
| 2560x1440 | Low | 52.5 |
| 2560x1440 | Medium | 40.5 |
| 2560x1440 | High | 36.6 |
| 2560x1440 | Ultra | 23.3 |
| 1920x1080 | Low | 82.8 |
| 1920x1080 | Medium | 60.9 |
| 1920x1080 | High | 55.0 |
| 1920x1080 | Ultra | 40.3 |
Minimum with Ryzen 7 5800X + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 570 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RX 570
Explore FPS benchmarks for other games using this same hardware combination.