Minimum

Minimum

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 48 62
1440p QHD 56 74 88 115
1080p Full HD 88 115 137 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 48
3840x2160 High 40
3840x2160 Ultra 30
2560x1440 Low 115
2560x1440 Medium 88
2560x1440 High 74
2560x1440 Ultra 56
1920x1080 Low 179
1920x1080 Medium 137
1920x1080 High 115
1920x1080 Ultra 88

Minimum with AMD Ryzen 5 5600X + AMD Radeon RX 7600 XT, In-Depth Analysis

# CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600X brings six cores and twelve threads to the test bench, built on the Zen 3 architecture with a 7 nm process. Its base clock of 3.70 GHz can boost up to 4.60 GHz, and the 32 MB of L3 cache provides a substantial pool for game data. This is a 2020-era desktop processor on the AM4 socket, and its benchmark profile suggests it is well-suited for gaming workloads that prioritize single-thread performance.

The CPU's measured benchmarks show a single-thread score of 917 in 3DMark, which is a strong indicator for a game like Minimum, a Third-Person Shooter that likely relies on a primary game thread for physics and game logic. The 3DMark 2-thread score of 1793 is notably high relative to the 4-thread score of 3363, suggesting that the first two threads scale well — a common pattern in games that are not heavily multi-threaded. The multi-threaded scores, such as 5588 in 3DMark max threads and 11838 in Cinebench R23 multi-core, show that the CPU has ample headroom for background tasks and streaming, but the game's performance will hinge on how well it uses those first few cores.

In the context of this specific game's measured FPS, the CPU's role becomes clearer when examining the frame rates across resolutions. At 1080p Low, the combo achieves 179 FPS average, which is a high frame rate that suggests the CPU is not a bottleneck at lower graphical loads. The Cinebench R23 single-core score of 1541 and the Geekbench single-core score of 1989 both point to a processor that can push frames quickly when the GPU is not the limiting factor. The CPU's percentile ranking of 75 against all CPUs, with an average benchmark score of 21771, places it in the upper quartile, and its nearest rival, the AMD Ryzen 7 4800H, is only 0.1% behind — a negligible difference that confirms the 5600X is competitive for its generation.

However, the data implies that in Minimum, the CPU's influence wanes as resolution increases. When the GPU becomes more stressed at 4K, the frame rate drops are more drastic, indicating that the 5600X is providing enough instructions per second to keep the GPU fed at lower resolutions, but the GPU's rendering limits take over at higher pixel counts. The 3DMark 8-thread score of 4811 versus the 2-thread score of 1793 shows that the CPU scales well with more threads, but a game like this one likely does not need all twelve threads to perform optimally — the six cores are more than adequate for the workload.

# How This Combo Ranks

The combination of the AMD Ryzen 5 5600X and the AMD Radeon RX 7600 XT ranks 2343 out of 3712 tested combos for Minimum. This places it in the lower half of all possible pairings, which is an interesting result given the individual components' performance levels. The CPU sits in the 75th percentile among all CPUs, and the GPU is in the 60th percentile among all GPUs, so one might expect a higher combo ranking — but the data suggests that this specific pairing may not be optimal for this game's engine.

The combo rank of 2343 out of 3712 means that approximately 63% of tested combinations outperformed this setup. This is a significant finding, as it implies that while each part is capable on its own, the synergy between them may not be ideal for Minimum. The GPU's average benchmark score of 17083 places it near the NVIDIA GeForce RTX 3070, which is only 0.7% ahead, and the GPU's nearest rival, the GTX 690, is 0.3% behind. These are very close margins, suggesting that the RX 7600 XT is a mid-pack performer in synthetic tests.

The CPU's rivals, such as the Intel Core i7-11700, are within 0.5% of its average score, so the processor is not holding the combo back in a meaningful way. Instead, the combo ranking likely reflects the game's specific engine characteristics, which may favor other architectures or configurations. The measured FPS data shows that at 1080p Ultra, the combo achieves 88 FPS, which is playable but not exceptional, and at 4K Ultra, it drops to 30 FPS, which is on the edge of playability. These numbers, when compared to the combo's percentile rank, suggest that there are many other pairings that deliver higher frame rates in this title.

The data also indicates that the combo's rank is not a reflection of a single weak component. The CPU's 3DMark scores are solid, and the GPU's PassMark G3D score of 17132 is respectable, but the combination does not crack the top half of tested combos. This suggests that Minimum may be sensitive to memory bandwidth or cache hierarchy, where other CPUs or GPUs might excel. The 128-bit memory bus on the GPU and the dual-channel DDR4 memory support on the CPU are not unusual, but they may not be enough to push this combo higher in the rankings.

# Resolution Scaling

The measured FPS data reveals a clear pattern in how this combo scales across resolutions. At 1080p Low, the average frame rate is 179 FPS, which drops to 115 FPS at 1440p Low, and further to 62 FPS at 4K Low. This represents a 35.8% drop from 1080p to 1440p, and a 46.1% drop from 1440p to 4K. The scaling is not linear, indicating that the GPU becomes increasingly strained as pixel count rises.

Looking at the High settings, the pattern continues: 115 FPS at 1080p, 74 FPS at 1440p, and 40 FPS at 4K. The percentage drops here are slightly different — a 35.7% decrease from 1080p to 1440p, and a 45.9% decrease from 1440p to 4K. This consistency across settings suggests that the limiting factor is the GPU's rendering capability rather than the CPU's processing power.

The Medium settings show a similar trend, with 137 FPS at 1080p, 88 FPS at 1440p, and 48 FPS at 4K. The frame rate drops from 1080p to 1440p are 35.8%, and from 1440p to 4K are 45.5%. These nearly identical scaling percentages across all settings are a strong indicator that the GPU is the bottleneck at higher resolutions, while the CPU is capable of maintaining high frame rates at 1080p.

The implication of this scaling is that the CPU is not the limiting factor until the GPU is fully saturated. At 1080p Low, the 179 FPS average suggests that the CPU could potentially push even higher frame rates, but the GPU's output is capped by its rendering limits. As resolution increases, the GPU's workload grows exponentially, and the frame rates drop accordingly. The 4K Ultra result of 30 FPS is particularly telling — it shows that the GPU is struggling to maintain playable frame rates at the highest settings, while the CPU likely has headroom to spare.

# Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. The Low preset yields an average of 179 FPS, which is exceptionally smooth for a shooter. The Medium preset drops to 137 FPS, with a minimum of 116 FPS and a maximum of 157 FPS, indicating that frame times are consistent and there are no major stutters. The High preset averages 115 FPS, which is still very playable, while the Ultra preset averages 88 FPS. The spread from Low to Ultra at 1080p is 91 FPS, showing that the graphical settings have a significant impact on performance at this resolution.

Moving to 2560x1440, the frame rates are lower but still respectable. The Low preset averages 115 FPS, which is identical to the 1080p High result — an interesting crossover that suggests the GPU is scaling as expected. The Medium preset averages 88 FPS, with a minimum of 75 FPS and a maximum of 101 FPSable, while the High preset drops to 74 FPS. The Ultra preset averages 56 FPS, which is playable but may not be ideal for fast-paced competitive play. The drop from 1080p to 1440p is consistent across all settings, reinforcing the GPU-bound nature of the system at this resolution.

At 3840x2160, the performance becomes more challenging. The Low preset averages 62 FPS, which is just above the threshold for smooth gameplay, while the Medium preset averages 48 FPS with a minimum of 40 FPS and a maximum of 55 FPS. The High preset drops to 40 FPS, and the Ultra preset averages 30 FPS, which is at the minimum threshold for playability. The 4K results show that this combo is not ideal for high-refresh-rate 4K gaming, but it can handle lower settings at playable frame rates.

The data shows that the Medium preset at 1440p, with an average of 88 FPS and a minimum of 75 FPS, offers a good balance of visual quality and performance. Similarly, the High preset at 1080p, with an average of 115 FPS, is a strong choice for competitive play. The 4K results are less encouraging, but the Low preset at 62 FPS is still playable for those who prioritize resolution over visual fidelity.

# GPU Role

The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture with a Navi 33 chip, manufactured on a 6 nm process. It features 2048 shading units, 128 texture mapping units, and 64 raster operation pipelines, with 32 ray tracing cores. The GPU's clock speeds are notable: a base clock of 1980 MHz, a game clock of 2470 MHz, and a boost clock of 2755 MHz. The memory configuration is 16 GB of GDDR6 on a 128-bit bus, providing a bandwidth of 288.0 GB/s.

The GPU's synthetic benchmark scores show a mixed picture. The PassMark G3D score of 17132 places it in the 60th percentile among all GPUs, and its average benchmark score is 17083. The 3DMark Steel Nomad DX12 score of 2348 is a modern test that shows the GPU's DirectX 12 performance, while the Geekbench OpenCL score of 92426 and Vulkan score of 48366 provide additional context. The GPU's nearest rival, the NVIDIA GeForce RTX 3070, is only 0.7% ahead in average score, which is a remarkably close margin.

In Minimum, the GPU's role becomes evident when examining the frame rates at different settings. The 16 GB of VRAM is unlikely to be a limiting factor in this game, as the measured resolutions and settings do not suggest high memory usage. The GPU's pixel rate of 176.3 GPixel/s and texture rate of 352.6 GTexel/s are the key specifications that determine how quickly it can render frames. The FP32 performance of 22.57 TFLOPS is a measure of the GPU's raw compute capability, which is relevant for the game's physics and effects.

The GPU's performance in this game is consistent with its synthetic scores. At 1080p Ultra, the 88 FPS average is reasonable, but at 4K Ultra, the 30 FPS average shows the GPU's limits. The scaling across resolutions suggests that the GPU is the primary bottleneck at higher pixel counts, while the CPU has enough headroom to support lower resolutions. The GPU's 128-bit memory bus is a potential limiting factor at higher resolutions, as it provides less bandwidth than wider-bus competitors, but the 288.0 GB/s bandwidth appears sufficient for this game's needs.

# FAQ

*Q: What is the best resolution to play Minimum with this combo for competitive gaming?*

A: At 1920x1080 with High settings, the combo achieves an average of 115 FPS, which is suitable for competitive play. The Low preset at 1080p reaches 179 FPS, offering even higher frame rates if maximum responsiveness is desired.

*Q: Can this combo handle 4K gaming in Minimum?*

A: At 4K with Low settings, the combo averages 62 FPS, which is playable. However, at Ultra settings, the average drops to 30 FPS, which is on the edge of playability. Medium settings at 4K provide an average of 48 FPS with a minimum of 40 FPS.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data suggests the GPU is the primary limiting factor at higher resolutions. The consistent percentage drops in frame rates across settings when moving from 1080p to 1440p to 4K indicate that the GPU's rendering capability is the bottleneck, while the CPU has headroom.

Q: How does the GPU compare to its nearest rival in synthetic benchmarks?

A: The RX 7600 XT has an average benchmark score of 17083, which is 0.7% behind the NVIDIA GeForce RTX 3070 and 0.3% ahead of the GTX 690. These are very close margins, indicating similar synthetic performance.

Q: What is the CPU's multi-threaded performance in this game's context?

A: The CPU's 3DMark max threads score is 5588, and its Cinebench R23 multi-core score is 11838. These scores indicate strong multi-threaded performance, but the game likely relies more on single-thread performance, where the CPU scores 917 in 3DMark single-thread.

Q: Does the GPU's 16 GB of VRAM provide any advantage in this game?

A: At the measured settings and resolutions, the 16 GB VRAM is unlikely to be a limiting factor. The game's performance is more dependent on the GPU's pixel rate of 176.3 GPixel/s and texture rate of 352.6 GTexel/s than on memory capacity.

# Settings Recommendations

The measured FPS data provides clear guidance for the best experience with this combo. At 1920x1080, the High preset offers an average of 115 FPS, which is a strong balance of visual quality and performance for most players. For those who prioritize frame rate above all else, the Low preset at 179 FPS is the best choice, as it maximizes responsiveness for competitive play. The Medium preset at 137 FPS is also a good option if the visual difference between Low and Medium is noticeable, but the High preset is the recommended sweet spot.

At 2560x1440, the Medium preset averages 88 FPS with a minimum of 75 FPS, which is the best option for maintaining smooth gameplay. The High preset at 74 FPS is acceptable, but the Medium preset provides a more comfortable margin above the 60 FPS threshold. The Low preset at 115 FPS is also viable for players who prefer higher frame rates, but the Medium preset offers a better visual experience without a significant performance penalty.

At 3840x2160, the Low preset is the only setting that provides a consistently playable experience, with an average of 62 FPS. The Medium preset at 48 FPS is borderline, with a minimum of 40 FPS that may cause noticeable stutters in fast-paced action. The High and Ultra presets at 40 FPS and 30 FPS, respectively, are not recommended for this game, as they fall below the threshold for smooth gameplay.

Overall, the best experience with this combo is achieved at 1080p High or 1440p Medium, depending on the player's preference for resolution versus frame rate. The data shows that the combo is capable of delivering smooth performance at lower resolutions and settings, but struggles to maintain playable frame rates at 4K with higher graphical presets.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 7600 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 48.0
3840x2160 High 40.0
3840x2160 Ultra 30.0
2560x1440 Low 115.0
2560x1440 Medium 88.0
2560x1440 High 74.0
2560x1440 Ultra 56.0
1920x1080 Low 179.0
1920x1080 Medium 137.0
1920x1080 High 115.0
1920x1080 Ultra 88.0

Minimum with Ryzen 5 5600X + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 7600 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.