Minimum
This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 29 | 34 | 42 |
| 1440p QHD | 44 | 53 | 66 | 82 |
| 1080p Full HD | 67 | 87 | 103 | 132 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
The AMD Ryzen 5 5600G and NVIDIA GeForce GTX 1660 SUPER combination delivers a playable experience in Minimum, but the data reveals a clear performance ceiling that shifts depending on the resolution and settings selected. The measured results show a system that is capable of high refresh rates at 1080p, yet struggles to maintain fluid motion at 4K, with the GPU emerging as the primary bottleneck as pixel count increases.
Resolution Scaling
The frame rate drop from 1920x1080 to 3840x2160 is steep and consistent across all settings, indicating a heavy reliance on the graphics card. At Low settings, the average frame rate falls from 131.7 FPS at 1080p to 42.4 FPS at 4K, a reduction of approximately 68%. This dramatic scaling suggests that the GTX 1660 SUPER's 6 GB of GDDR6 memory and 336.0 GB/s bandwidth are quickly saturated as the resolution increases, leaving the Ryzen 5 5600G's six cores and 12 threads with relatively little to do.
The pattern holds across the other presets. At Medium settings, the average drops from 102.7 FPS to 33.6 FPS when moving from 1080p to 4K. High settings see a decline from 87 FPS to 28.6 FPS, while Ultra falls from 66.8 FPS to 20.6 FPS. The consistency of this ~70% loss across all presets points squarely at the GPU as the limiting component. If the CPU were the constraint, the gap between 1080p and 4K would be much smaller, as a stronger GPU would be able to push more frames at lower resolutions.
The data also shows that the gap between Low and Ultra settings narrows at 4K. At 1080p, the difference between Low (131.7 FPS) and Ultra (66.8 FPS) is 64.9 FPS. At 4K, the difference shrinks to 21.8 FPS (42.4 vs 20.6 FPS). This compression indicates that at higher resolutions, the GPU is so heavily loaded that even reducing the graphical fidelity cannot fully compensate for the raw pixel throughput required. The 1408 shading units and 48 ROPs of the GTX 1660 SUPER are simply overwhelmed by 4K workloads, regardless of the preset.
How This Combo Ranks
In the database of tested combinations, this pairing holds the 1527th position out of 1733 total combos for Minimum. This places it in the lower half of all tested systems, which is somewhat surprising given the 1080p results. The rank reflects the average performance across all resolutions and settings, and the very poor 4K numbers drag the overall standing down considerably.
The Ryzen 5 5600G itself performs near the middle of the pack among all CPUs, with a percentile rank of 78. Its average benchmark score of 19983 puts it within 0.2% of the Intel Core i7-11600H (19949) and 0.3% ahead of the AMD Ryzen Threadripper PRO 5995WX (19928). It is also 0.2% behind the Intel Core i7-11800H and AMD EPYC 7713P, both of which score 20024. This indicates the CPU is not the weak link in this combo for most scenarios.
The GTX 1660 SUPER, however, ranks lower among GPUs, sitting at the 55th percentile. Its average benchmark score of 14286 is 0.2% behind the AMD Radeon RX Vega 11 (14314) and 0.5% behind the AMD Radeon Vega 11 (14352). It is 0.7% behind the AMD Radeon RX 5500 XT (14389). This positions the GPU as a mid-range performer, and its 55th percentile ranking aligns with the overall combo rank, suggesting that graphics processing power is the determining factor for the system's standing in this title.
Settings Recommendations
For a smooth experience, the data points strongly toward 1920x1080 as the target resolution. At 1080p, even the High preset delivers an average of 87 FPS, which is well above the 60 FPS threshold for fluid gameplay. The Low preset at 1080p reaches 131.7 FPS, making it suitable for high-refresh-rate displays. The Medium preset at 102.7 FPS offers a balanced compromise between visual quality and performance.
Moving to 2560x1440, the situation becomes more demanding. The High preset drops to 53.2 FPS, which is borderline for smooth play. The Low preset at 82.2 FPS is the only option at this resolution that maintains a comfortable margin above 60 FPS. The Medium preset at 66.2 FPS is playable but leaves little headroom for demanding scenes.
At 3840x2160, no preset achieves a truly playable frame rate. The best result is the Low preset at 42.4 FPS, which is below the 60 FPS target. The High (28.6 FPS) and Medium (33.6 FPS) presets are too choppy for a third-person shooter, while Ultra at 20.6 FPS is not viable. The data supports using 1080p for the best experience, with Medium or High providing the optimal balance for most players.
Measured FPS Breakdown
At 1920x1080, the measured averages are 131.7 FPS for Low, 102.7 FPS for Medium, 87 FPS for High, and 66.8 FPS for Ultra. These numbers show a clear progression, with each step up in settings costing roughly 15-30 FPS. The jump from Low to Medium is a 29 FPS drop, while the jump from High to Ultra is a 20.2 FPS drop.
At 2560x1440, the averages are 82.2 FPS for Low, 66.2 FPS for Medium, 53.2 FPS for High, and 44.2 FPS for Ultra. The relative performance gap between Low and Ultra narrows here, with a total difference of 38 FPS, compared to 64.9 FPS at 1080p. This suggests the GPU is beginning to hit its limits.
At 3840x2160, the averages are 42.4 FPS for Low, 33.6 FPS for Medium, 28.6 FPS for High, and 20.6 FPS for Ultra. The total spread between Low and Ultra is just 21.8 FPS, further confirming the GPU bottleneck. The system cannot exceed 42.4 FPS at this resolution even with the lowest settings, making 4K an impractical choice for this combo.
GPU Role
The NVIDIA GeForce GTX 1660 SUPER, based on the TU116 chip and Turing architecture, is the decisive component in these results. Its 6 GB of GDDR6 memory on a 192-bit bus provides 336.0 GB/s of bandwidth, which is adequate for 1080p but insufficient for the massive data throughput required at 4K. The base clock of 1530 MHz and boost clock of 1785 MHz, combined with 1408 shading units, deliver a measured FP32 performance of 5.027 TFLOPS. This raw compute power is directly reflected in the frame rates, particularly at higher resolutions.
The GPU's 55th percentile ranking among all tested GPUs, with an average benchmark score of 14286, places it just behind the AMD Radeon RX 5500 XT (14389) and ahead of the AMD Radeon RX Vega 11 (14314). The 12 nm process node and 6,600 million transistors are not advanced, and the 125 W TDP suggests a modest power envelope. The data shows that the GPU is the limiting factor at 1440p and especially at 4K, as evidenced by the compression of frame rates across settings at those resolutions. At 1080p, the GPU still has enough headroom to provide excellent performance, but the ceiling is reached quickly as resolution scales.
FAQ
*Q: What is the best resolution for this combo in Minimum?*
A: The data shows that 1920x1080 is the only resolution where all presets achieve playable frame rates, with Low at 131.7 FPS and Ultra at 66.8 FPS. At 2560x1440, only the Low preset (82.2 FPS) and Medium preset (66.2 FPS) remain above 60 FPS.
*Q: Can this system handle 4K gaming in Minimum?*
A: No. The highest average frame rate at 3840x2160 is 42.4 FPS on the Low preset. The Ultra preset drops to 20.6 FPS, making 4K impractical for this title with this hardware.
Q: How does the GTX 1660 SUPER compare to its nearest rival in this game?
A: The GTX 1660 SUPER has an average benchmark score of 14286, which is 0.7% behind the AMD Radeon RX 5500 XT (14389) and 0.2% behind the AMD Radeon RX Vega 11 (14314). It trails both in raw GPU performance.
Q: Is the Ryzen 5 5600G holding back the GTX 1660 SUPER?
A: The benchmark data suggests not. The Ryzen 5 5600G scores 19983 on average, which is 0.2% ahead of the Intel Core i7-11600H (19949). The frame rate drops from 1080p to 4K indicate the GPU is the primary bottleneck.
Q: What settings should be used for a 1440p monitor?
A: For a 2560x1440 display, the Low preset at 82.2 FPS is the safest choice. The Medium preset at 66.2 FPS is still playable, but the High preset at 53.2 FPS may feel sluggish in fast-paced scenes.
Q: How much performance is lost from Low to Ultra at 1080p?
A: At 1920x1080, the Low preset averages 131.7 FPS, while the Ultra preset averages 66.8 FPS. This represents a loss of 64.9 FPS, or roughly a 49% reduction in average frame rate when moving from the lowest to the highest visual quality.
Hardware Specifications
AMD Ryzen 5 5600G
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1660 SUPER in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 42.4 |
| 3840x2160 | Medium | 33.6 |
| 3840x2160 | High | 28.6 |
| 3840x2160 | Ultra | 20.6 |
| 2560x1440 | Low | 82.2 |
| 2560x1440 | Medium | 66.2 |
| 2560x1440 | High | 53.2 |
| 2560x1440 | Ultra | 44.2 |
| 1920x1080 | Low | 131.7 |
| 1920x1080 | Medium | 102.7 |
| 1920x1080 | High | 87.0 |
| 1920x1080 | Ultra | 66.8 |
Minimum with Ryzen 5 5600G + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with GTX 1660 SUPER + Other CPUs
See how Minimum performs with the same GPU but different processors.
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