Minimum

Minimum

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 41 47 64
1440p QHD 57 71 87 117
1080p Full HD 85 113 134 180

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 47
3840x2160 High 41
3840x2160 Ultra 31
2560x1440 Low 117
2560x1440 Medium 87
2560x1440 High 71
2560x1440 Ultra 57
1920x1080 Low 180
1920x1080 Medium 134
1920x1080 High 113
1920x1080 Ultra 85

Minimum with AMD Ryzen 5 5500 + AMD Radeon RX 7600 XT, In-Depth Analysis

Resolution Scaling

The measured FPS data for Minimum shows a steep and consistent decline as resolution increases, which is expected for a GPU-bound title at higher pixel counts. At 1080p with Ultra settings, the AMD Ryzen 5 5500 + AMD Radeon RX 7600 XT combination delivers 84.5 FPS. Moving to 1440p drops that to 56.9 FPS, a 32.7% reduction. Pushing to 4K Ultra further reduces performance to 30.6 FPS, which is only 36.2% of the 1080p result. This scaling pattern strongly indicates that the GPU is the primary limiting component at higher resolutions; the frame rate penalty from 1080p to 4K is far larger than any CPU-related bottleneck would produce.

Looking at the Low preset, the resolution scaling is even more revealing. At 1080p Low, the system hits 179.9 FPS, which suggests the CPU is doing the heavy lifting at this point. At 1440p Low, it drops to 116.5 FPS, and at 4K Low, it lands at 63.9 FPS. The fact that Low settings at 4K still produce a playable frame rate while Ultra at 4K falls below 31 FPS tells you that pixel count matters more than graphical feature load for this pairing. The gap between Low and Ultra at 4K is 33.3 FPS, whereas at 1080p that same gap is 95.4 FPS. In short: the higher the resolution, the less headroom the GPU has to absorb settings changes, and the more the 4K results become purely GPU-limited.

GPU Role

The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture with a Navi 33 chip, featuring 16 GB of GDDR6 memory on a 128-bit bus. That memory configuration delivers 288.0 GB/s of bandwidth, which is substantial for a card in this class. The GPU has a base clock of 1980 MHz, a game clock of 2470 MHz, and a boost clock of 2755 MHz. These clocks are high enough that the card can push significant fill rates: 176.3 GPixel/s pixel rate and 352.6 GTexel/s texture rate. The FP32 compute is listed at 22.57 TFLOPS, which is a strong figure for 1080p and 1440p gaming.

The data shows that this GPU is the decisive factor in Minimum's performance at 4K. At 4K Ultra, the average FPS is 30.6, which is below the 60 FPS threshold most players target. Even at 4K High, it only reaches 41.2 FPS. This is consistent with the GPU's pixel throughput being overwhelmed by the 8.3 million pixel workload at 3840x2160, especially with Ultra settings that likely increase shading and texture complexity. The 16 GB VRAM buffer is not the constraint here — the bandwidth of 288.0 GB/s is more likely the limiting factor when moving large textures at 4K.

In benchmark terms, the RX 7600 XT scores an average of 20146 across all tested workloads, placing it in the 63rd percentile of all GPUs. Its nearest rival, the AMD Radeon RX 7600, scores 20258, which is 0.6% higher. The NVIDIA GeForce RTX 2060 SUPER scores 19774, putting the RX 7600 XT 1.9% ahead. These are close margins, and the data suggests that in Minimum specifically, the card's performance aligns with its synthetic benchmark position — capable at 1080p and 1440p, but struggling to maintain high frame rates at 4K with demanding presets.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename), fabricated on a 7 nm process. It runs at a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. The CPU has 16 MB of L3 cache and supports dual-channel DDR4 memory with a theoretical bandwidth of 51.2 GB/s. It connects via PCIe Gen 3, which is worth noting for a GPU that uses PCIe 4.0 x8 — though this does not appear to be a bottleneck based on the measured FPS.

At 1080p Low, the system achieves 179.9 FPS, which is the highest recorded result in the entire dataset. This suggests the CPU is capable of feeding the GPU enough frames at lower resolutions where the GPU has less work per pixel. The Ryzen 5 5500's multicore performance is solid: it scores 16429 in Cinebench R23 multicore and 2319 in single-core. In PassMark multithread testing, it reaches 19330, and its single-thread score is 3058. These numbers place it in the 79th percentile of all CPUs, with an average benchmark score of 20875.

Comparing to its nearest rivals, the Ryzen 5 5500 is essentially on par with the Intel Core i5-12500, which scores 20897 (a 0.1% difference). The AMD Ryzen 5 PRO 4655GE also scores 20900, again just 0.1% higher. This means that in Minimum, the CPU is not a weak link — the frame rate differences between settings and resolutions are far more attributable to the GPU. At 1080p Medium and High, the system still delivers 133.8 and 112.9 FPS respectively, indicating the CPU has ample headroom to support high refresh rate monitors at 1080p.

Settings Recommendations

The measured data provides a clear hierarchy of settings presets for this specific combination. For a smooth experience, the sweet spot is 1440p High, which delivers 71.2 FPS. This is playable on most displays and offers a good balance between visual fidelity and performance. If you prefer higher frame rates, 1440p Medium at 86.8 FPS is a better choice, sacrificing some visual quality for a 21.9% FPS increase over High.

At 1080p, the situation is more flexible. Ultra runs at 84.5 FPS, which is sufficient for most gamers, but dropping to High bumps that to 112.9 FPS — a 33.6% improvement that may be worth it for competitive play. The Low preset at 1080p hits 179.9 FPS, which is ideal for high refresh rate 1080p panels, though the visual downgrade may be noticeable.

For 4K, the data is less encouraging. Ultra at 30.6 FPS is borderline unplayable for a third-person shooter. Medium at 47.1 FPS is marginally better but still below 60 FPS. Even Low at 63.9 FPS is the only 4K preset that crosses the 60 FPS line, and it does so narrowly. If 4K is the target, the practical recommendation is to stick with Low settings or consider lowering the resolution. The best overall experience for this hardware is 1440p with High or Medium settings, depending on whether you prioritize visual quality or frame rate consistency.

FAQ

Q: Can this system run Minimum at 4K?

A: Yes, but only at Low settings, which produce 63.9 FPS. Medium and High at 4K fall to 47.1 and 41.2 FPS respectively, while Ultra drops to 30.6 FPS, which is not smooth for a shooter.

Q: What is the highest frame rate this combo achieves?

A: The maximum recorded average FPS is 179.9, achieved at 1920x1080 with Low settings. At 1080p Ultra, it drops to 84.5 FPS.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is the limiting component at higher resolutions. At 1080p Low, the CPU appears capable of pushing 179.9 FPS, but at 4K Ultra, the GPU can only manage 30.6 FPS, indicating a strong GPU constraint.

Q: How does the RX 7600 XT compare to the RTX 2060 SUPER?

A: The RX 7600 XT has an average benchmark score of 20146, which is 1.9% higher than the RTX 2060 SUPER's 19774. In Minimum, the RX 7600 XT's performance is consistent with this slight edge.

Q: What settings should I use for a 1440p monitor?

A: High settings at 1440p deliver 71.2 FPS, which is the recommended balance. If you want higher frame rates, Medium at 86.8 FPS is a solid alternative.

Q: Is 16 GB of VRAM necessary for this game?

A: The RX 7600 XT has 16 GB of GDDR6 memory, but the measured FPS does not indicate VRAM capacity is a limiting factor. The GPU's 288.0 GB/s bandwidth is more likely the constraint at 4K.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance across all presets. Low settings produce 179.9 FPS, Medium drops to 133.8 FPS, High reaches 112.9 FPS, and Ultra bottoms out at 84.5 FPS. The scaling from Low to Ultra is a 53.0% reduction, which is substantial but still leaves the game playable at every preset.

At 2560x1440, performance remains strong but shows a clear step down. Low settings yield 116.5 FPS, Medium provides 86.8 FPS, High achieves 71.2 FPS, and Ultra falls to 56.9 FPS. The drop from 1080p to 1440p at Ultra is 32.7%, and at Low it is 35.2%, showing a consistent resolution penalty across all presets.

At 3840x2160, the GPU begins to struggle. Low settings still manage 63.9 FPS, but Medium drops to 47.1 FPS, High to 41.2 FPS, and Ultra to 30.6 FPS. The difference between 1440p and 4K at Ultra is 46.2%, and even at Low, the penalty is 45.2%. This confirms that 4K is only viable with the lowest preset, and even then, the frame rate is barely above the 60 FPS threshold. The data shows a clear pattern: 1080p is comfortable at all settings, 1440p is playable with adjustments, and 4K requires significant compromises.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 7600 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 63.9
3840x2160 Medium 47.1
3840x2160 High 41.2
3840x2160 Ultra 30.6
2560x1440 Low 116.5
2560x1440 Medium 86.8
2560x1440 High 71.2
2560x1440 Ultra 56.9
1920x1080 Low 179.9
1920x1080 Medium 133.8
1920x1080 High 112.9
1920x1080 Ultra 84.5

Minimum with Ryzen 5 5500 + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 7600 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.