Minimum
This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 20 | 24 | 32 |
| 1440p QHD | 29 | 38 | 45 | 59 |
| 1080p Full HD | 45 | 58 | 70 | 91 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 3600 + AMD Radeon RX 580, In-Depth Analysis
The AMD Ryzen 5 3600 and AMD Radeon RX 580 pairing delivers a playable experience in Minimum, a 2014 third-person shooter, but only when settings and resolution are carefully managed. The data shows a combination that is firmly in the lower tier of tested hardware, ranking 3383 out of 3712 combos. This places it in the bottom 9% of all tested pairings, indicating that while the game is playable, this hardware configuration is not designed for high-refresh-rate or maximum-fidelity gaming. The measured frame rates reveal a system that is capable at 1080p with adjusted settings, but which struggles significantly at higher resolutions.
FAQ
*Q: What is the best resolution for playing Minimum with this hardware?*
A: Based on the measured FPS data, 1920x1080 is the only resolution where the average frame rate exceeds 60 FPS, achieving 91 FPS on Low settings and 70 FPS on Medium settings.
*Q: Can this combo handle 4K gaming in Minimum?*
A: No. At 3840x2160, the average frame rates range from 15 FPS on Ultra to 32 FPS on Low, all of which are below the threshold for smooth, playable performance.
Q: How does the Ryzen 5 3600's multi-threading performance compare to its rivals?
A: The CPU's average benchmark score of 17035 is nearly identical to its closest rivals, with a 0.2% lead over the Intel Core i7-1260P and AMD EPYC 7742, and a 0.2% deficit against the Intel Core i5-11400 and AMD EPYC 7573X.
Q: What is the GPU's performance percentile compared to all other GPUs?
A: The AMD Radeon RX 580 sits in the 53rd percentile of all GPUs, meaning it performs better than roughly half of the hardware in the database.
Q: Which settings preset provides the highest minimum frame rate at 1080p?
A: The Medium preset at 1920x1080 is the only configuration with a recorded minimum FPS, showing a floor of 59 FPS and a maximum of 80 FPS, with an average of 70 FPS.
Q: Does the CPU bottleneck the GPU in this pairing?
A: The data suggests a balanced pairing. The CPU's single-thread score of 696 in 3dmark is adequate, while the GPU's Passmark G3D score of 8813 is modest, indicating that neither component dramatically outclasses the other for this game.
How This Combo Ranks
The combination of the AMD Ryzen 5 3600 and AMD Radeon RX 580 achieves a rank of 3383 out of 3712 tested combos in Minimum. This places the pairing in the 9th percentile of all configurations, a position that signals significant performance limitations. This is not a ranking for a high-end gaming rig; it is a pairing that is best suited for older titles or esports-level games at lower settings. The ranking suggests that the vast majority of other hardware combinations will deliver higher frame rates.
This low rank is a direct consequence of the GPU's modest capabilities. The RX 580, while a capable card in its time, is outpaced by many modern and even mid-range last-generation GPUs. The data shows the GPU's average benchmark score of 12928 is within 0.6% of the AMD FirePro W5100 and 0.5% of the AMD Radeon 740M. It sits just behind the NVIDIA GeForce GTX 1660 SUPER, which has a 0.4% higher average score, and the NVIDIA GeForce RTX 3050 Ti Mobile, which is 0.1% faster. This places the RX 580 in a performance class that is barely competitive with entry-level mobile GPUs and older workstation cards, explaining its difficulty in running a 2014 title at higher resolutions.
The CPU, on the other hand, is a much stronger component. Its percentile rank of 71 against all CPUs places it well above average. Its average benchmark score of 17035 is virtually identical to its nearest rivals, including the Intel Core i5-11400 and the Intel Core i7-1260P, with deltas of -0.2% and 0.2%, respectively. This indicates that the Ryzen 5 3600 is not the primary source of the performance bottleneck. The system's low overall rank is therefore almost entirely attributable to the GPU's inability to render frames quickly enough at higher resolutions and settings.
CPU Role
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, codenamed Matisse. It operates with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. This configuration provides a solid foundation for gaming, ensuring that the CPU is not a limiting factor in most scenarios. Its 3dmark single-thread score of 696 and 2-thread score of 1361 are respectable, indicating that the processor can handle the primary game logic and rendering threads without significant delays.
The CPU's multi-threaded performance is robust, as seen in its Cinebench R23 multi-core score of 15045 and Geekbench multi-core score of 7372. This headroom is beneficial for background tasks, but for Minimum, a game from 2014, the CPU's workload is likely not intense. The high single-thread performance is more critical for maintaining consistent frame times. The Ryzen 5 3600's performance is essentially tied with its nearest rivals, such as the Intel Core i5-11400 and the Intel Core i7-1260P, with a negligible 0.2% difference in average benchmark scores. This means that swapping the CPU for one of these alternatives would yield virtually no change in performance for this game, reinforcing that the GPU is the dominant factor in the low overall combo rank.
Given that the game's release date is 2014, the Ryzen 5 3600 is more than capable of handling the title's computational demands. The benchmark results show the CPU's Passmark single-thread score is 2562, and its data encryption score is 13953, which are strong indicators of its ability to process game data. The core count and clock speeds are sufficient to prevent a CPU bottleneck, allowing the GPU to work as the primary determinant of frame rates. The performance gap between the CPU and GPU is wide, with the CPU ranking in the 71st percentile while the GPU ranks in the 53rd, further proving that the graphics card is the weak link.
Measured FPS Breakdown
The measured FPS data reveals a clear performance hierarchy across resolutions and settings. At 1920x1080, the pairing is most viable. The Low preset delivers an average of 91 FPS, which is excellent for competitive play. The Medium preset provides a solid experience with an average of 70 FPS and a recorded range of 59 to 80 FPS, ensuring a stable frame rate. The High preset drops to an average of 58 FPS, which is still playable but begins to show the GPU's limitations. The Ultra preset is the most demanding, reducing the average to 45 FPS, which may feel less smooth.
Moving to 2560x1440, the performance takes a significant hit. The Low preset yields an average of 59 FPS, which is right at the edge of playability. The Medium preset averages 45 FPS, with a minimum of 38 and a maximum of 52 FPS, indicating noticeable frame drops during intense scenes. The High preset falls to an average of 38 FPS, and the Ultra preset drops further to 29 FPS. These figures suggest that 1440p is only viable at Low settings for a consistent experience.
At 3840x2160, the hardware is clearly overmatched. The Low preset produces an average of only 32 FPS, which is below the standard for smooth gameplay. The Medium preset averages 24 FPS, with a minimum of 21 and a maximum of 28 FPS, resulting in a stuttery experience. The High preset averages a mere 20 FPS, and the Ultra preset is virtually unplayable at 15 FPS. The data shows that 4K resolution is not a realistic option for this hardware combination in Minimum.
The frame rate scaling across settings is consistent. At 1080p, moving from Low to Medium reduces the average FPS by 23%, and from Medium to High by 17%. At 1440p, the drop from Low to Medium is 24%, and from Medium to High is 16%. This pattern indicates a linear scaling of GPU load with graphical quality, which is typical for a game of this era. The GPU's memory bandwidth of 256.0 GB/s and 8 GB of GDDR5 memory are sufficient for the textures at these settings, but the raw compute power is insufficient for higher resolutions.
GPU Role
The AMD Radeon RX 580 is the primary performance limiter in this pairing. Built on the Polaris 20 chip with the GCN 4.0 architecture, it features 2304 shading units and 32 ROPs. Its base clock is 1257 MHz, with a boost clock of 1340 MHz. The GPU's Passmark G3D score of 8813 and its 53rd percentile ranking against all GPUs place it in the lower-middle tier of graphics cards. Its average benchmark score of 12928 is closely matched by the AMD FirePro W5100 (0.6% behind) and the AMD Radeon 740M (0.5% behind), but it lags the NVIDIA GeForce GTX 1660 SUPER by 0.4%.
The GPU's 8 GB of GDDR5 memory on a 256-bit bus provides a bandwidth of 256.0 GB/s. This is adequate for the textures and assets in Minimum, preventing memory-related stuttering at 1080p and 1440p. However, the card's compute capability, measured at 6.175 TFLOPS FP32, is insufficient to maintain high frame rates when pixel count increases. The 14 nm process node and 5,700 million transistors are dated, limiting its efficiency compared to newer architectures.
The GPU's DirectX 12 score of 43 in Passmark is low, indicating that the card is not optimized for the latest API features. Minimum, being a 2014 title, likely does not leverage DX12 heavily, which is why the card can still run it. The data shows that the GPU's performance drops dramatically as resolution increases. At 1080p Low, the system achieves 91 FPS, but at 1440p Low, it drops to 59 FPS, a 35% reduction. At 4K Low, it falls to 32 FPS, a further 46% reduction. This steep decline highlights the GPU's inability to handle the increased pixel fill rate demanded by higher resolutions.
The GPU's texture rate of 193.0 GTexel/s and pixel rate of 42.88 GPixel/s are the metrics that define its rendering speed. These figures are modest by modern standards, and they directly correlate with the measured FPS. The card's performance is comparable to the NVIDIA GeForce RTX 3050 Ti Mobile, which has a 0.1% higher average score, but is not in the same league as desktop mid-range cards. This makes the RX 580 a suitable choice for 1080p gaming at medium settings, but a poor choice for any higher resolution.
Settings Recommendations
Based on the measured FPS data, the optimal experience with this hardware is achieved at 1920x1080 resolution with the Medium settings preset. This configuration provides an average of 70 FPS with a minimum of 59 and a maximum of 80 FPS, ensuring a stable and smooth gameplay experience. The minimum FPS of 59 is crucial, as it indicates that the game will not drop below this threshold, preventing any noticeable stuttering during intense action sequences. This is the only setting tested that offers both a high average and a consistent frame rate floor.
For players who prioritize competitive performance over visual fidelity, the Low preset at 1920x1080 is the best choice. It delivers an average of 91 FPS, which is well above the 60 FPS target for smooth gameplay. This setting will likely provide the most responsive experience, with minimal input lag. The trade-off is a reduction in visual quality, but for a third-person shooter, the higher frame rate can be a significant advantage.
The High preset at 1080p, averaging 58 FPS, is a borderline option. It offers better visuals than Medium but risks dipping below 60 FPS, which some players may find less smooth. The Ultra preset at 1080p, with an average of 45 FPS, is not recommended as it compromises the gaming experience. At 2560x1440, only the Low preset, with an average of 59 FPS, is worth considering, but it offers no advantage over the 1080p Medium preset and may introduce more frame-time variance. All 4K settings are unplayable and should be avoided.
The data clearly shows that the Medium preset at 1080p is the sweet spot for this pairing. It balances visual quality with performance, providing a reliable frame rate that is suitable for the game's genre. The measured minimum FPS of 59 ensures that the game remains fluid even in demanding scenes. For the best overall experience, the 1920x1080 Medium preset is the recommended choice, as it maximizes playability without sacrificing the essential visual details that define the game's atmosphere.
Hardware Specifications
AMD Ryzen 5 3600
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 580 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 20.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 59.0 |
| 2560x1440 | Medium | 45.0 |
| 2560x1440 | High | 38.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 91.0 |
| 1920x1080 | Medium | 70.0 |
| 1920x1080 | High | 58.0 |
| 1920x1080 | Ultra | 45.0 |
Minimum with Ryzen 5 3600 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 580 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RX 580
Explore FPS benchmarks for other games using this same hardware combination.