Minecraft

Minecraft

AVERAGE FPS
294
excellent

This combination delivers exceptional performance with an average of 294 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 83 133 167 211
1440p QHD 159 254 320 404
1080p Full HD 251 402 507 640

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 211
3840x2160 Medium 167
3840x2160 High 133
3840x2160 Ultra 83
2560x1440 Low 404
2560x1440 Medium 320
2560x1440 High 254
2560x1440 Ultra 159
1920x1080 Low 640
1920x1080 Medium 507
1920x1080 High 402
1920x1080 Ultra 251

Minecraft with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4090 Mobile, In-Depth Analysis

This combination of the Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 4090 Mobile delivers exceptional performance in Minecraft, placing the system firmly in the upper echelon of tested hardware configurations. The benchmark data shows a ranking of 792 out of 3710 tested combos, which puts it in the top 21.4% of all systems evaluated, though the raw frame rates suggest it performs even better than that percentile implies due to the game's specific demands.

How This Combo Ranks

The combo ranking of 792 out of 3710 tested combinations places this system comfortably ahead of the majority of hardware pairings evaluated for Minecraft. This position reflects a hardware pairing that is well-balanced for the game's rendering workload, where both the CPU and GPU contribute meaningfully to the final output. The percentile ranking indicates that this setup outperforms roughly 78.6% of all tested combinations, which is a strong result for a mobile platform.

The ranking becomes more impressive when considering the CPU's overall standing among all processors. The Intel Core Ultra 7 265HX scores in the 93rd percentile versus all CPUs, with an average benchmark score of 63173. This places it in close competition with several notable rivals: it sits just 0.1% ahead of the Intel Core i7-13790F (which scores 63080), 0.2% behind the AMD Ryzen AI 7 450G (scoring 63331), and 0.5% ahead of the AMD Ryzen AI Embedded P185 (scoring 62839). The closest competitor is the Intel Core Ultra 7 255HX, which trails by just 0.7% with a score of 62738.

The GPU similarly holds its ground in the broader graphics landscape. The RTX 4090 Mobile ranks in the 84th percentile versus all GPUs, with an average benchmark score of 43667. Its nearest rivals include the NVIDIA Quadro M6000 (0.8% ahead with 43301), the NVIDIA GeForce RTX 5050 Mobile (0.9% ahead with 43268), and the NVIDIA RTX A6000 (0.9% behind with 44075). This positioning suggests the graphics card provides ample headroom for the game's demands.

GPU Role

The NVIDIA GeForce RTX 4090 Mobile is built on the AD103 chip using the Ada Lovelace architecture, fabricated on a 5 nm process at TSMC. The GPU contains 45,900 million transistors on a 379 mm² die, with a transistor density of 121.1 million per square millimeter. This hardware configuration includes 9728 shading units, 304 texture mapping units, and 112 raster output units, alongside 76 ray tracing cores and 304 tensor cores.

Memory configuration is substantial for a mobile part, with 16 GB of GDDR6 memory on a 256-bit bus. The memory operates at 2250 MHz, delivering 18 Gbps effective speed and producing a bandwidth of 576.0 GB/s. This bandwidth is particularly relevant for Minecraft at high resolutions, where texture streaming and chunk loading can stress memory throughput. The GPU's clock speeds are set at 1335 MHz base and 1695 MHz boost, with a pixel rate of 189.8 GPixel/s and a texture rate of 515.3 GTexel/s. The FP32 performance of 32.98 TFLOPS (with FP16 at 1:1 ratio) provides substantial compute headroom.

In Minecraft specifically, the GPU's role is pronounced at higher settings and resolutions. The measured data shows frame rates scaling from 83 FPS at 4K Ultra to 640 FPS at 1080p Low, indicating the GPU is the primary driver of performance at the most demanding settings. The GPU's DirectX 12 Ultimate support (12_2), OpenGL 4.6, and Vulkan 1.4 API compatibility ensure it can handle modern rendering paths. The PassMark G3D score of 27212 and GPU compute score of 12347 further attest to its capabilities.

FAQ

Q: How does this combo perform at 1080p in Minecraft?

A: The system delivers exceptionally high frame rates at 1920x1080, ranging from 251 FPS at Ultra settings to 640 FPS at Low settings. The Medium preset produces 507 FPS average with a minimum of 431 FPS and maximum of 583 FPS, while High settings yield 402 FPS.

Q: What is the best resolution for competitive play?

A: For maximum frame rates, 1920x1080 Low delivers 640 FPS, which is the highest measured average. If competitive play requires high refresh rates, even 2560x1440 Low achieves 404 FPS, providing ample headroom for most high-refresh displays.

Q: Can this system handle 4K gaming in Minecraft?

A: Yes, the combo produces 133 FPS at 3840x2160 High settings and 83 FPS at Ultra settings. The Medium preset at 4K delivers 167 FPS average with a minimum of 142 FPS and maximum of 192 FPS, making 4K gaming viable across all settings.

Q: How does the RTX 4090 Mobile compare to its closest competitors?

A: The GPU scores 43667 on average benchmarks, placing it 0.8% behind the Quadro M6000 (43301), 0.9% behind the RTX 5050 Mobile (43268), and 0.9% ahead of the RTX A6000 (44075). This positions it competitively within the mobile and professional graphics market.

Q: What is the CPU's multithreaded performance like?

A: The Intel Core Ultra 7 265HX achieves a Cinebench R23 multicore score of 40642 and a Cinebench R20 multicore score of 17069. In PassMark multithread testing it scores 47985, with physics testing at 2978 and data compression at 511817.

Q: Is there a significant difference between Medium and High settings at 1440p?

A: At 2560x1440, Medium settings produce 320 FPS average (272 minimum, 368 maximum), while High settings yield 254 FPS. This represents a difference of 66 FPS, or roughly 20.6% higher frame rate on Medium compared to High.

Measured FPS Breakdown

The measured frame rates reveal a clear pattern of performance scaling across resolutions and settings. At 1920x1080, the system produces its highest frame rates: 640 FPS at Low, 507 FPS at Medium, 402 FPS at High, and 251 FPS at Ultra. The Medium preset at this resolution is the only one with complete min/max data, showing 431 FPS minimum and 583 FPS maximum, indicating consistent performance with a range of 152 FPS between minimum and maximum.

Moving to 2560x1440, the frame rates remain high but show the expected impact of increased pixel count. Low settings deliver 404 FPS, Medium produces 320 FPS (272 minimum, 368 maximum), High achieves 254 FPS, and Ultra drops to 159 FPS. The Medium preset at this resolution shows a range of 96 FPS between minimum and maximum, suggesting tighter performance consistency than at 1080p.

The 3840x2160 results demonstrate the most significant scaling pressure. At 4K, Low settings produce 211 FPS, Medium delivers 167 FPS (142 minimum, 192 maximum), High achieves 133 FPS, and Ultra falls to 83 FPS. The Medium preset at 4K shows a range of 50 FPS between minimum and maximum, which is the narrowest range across all tested configurations, indicating stable frame delivery under load.

The progression across settings at each resolution follows a consistent pattern: Low is roughly 1.5-1.6 times faster than Medium, Medium is approximately 1.2-1.3 times faster than High, and High is roughly 1.6-1.9 times faster than Ultra. This scaling suggests that each settings tier imposes progressively heavier rendering loads, with Ultra being particularly demanding.

Resolution Scaling

The transition from 1080p to 1440p to 4K reveals important insights about the system's bottleneck characteristics. At High settings, frame rates drop from 402 FPS at 1080p to 254 FPS at 1440p to 133 FPS at 4K. This represents a 36.8% reduction from 1080p to 1440p and a 47.6% reduction from 1440p to 4K. The scaling is not linear, indicating that the GPU becomes progressively more stressed as resolution increases.

At Low settings, the scaling is more dramatic: 640 FPS at 1080p drops to 404 FPS at 1440p (36.9% reduction) and then to 211 FPS at 4K (47.8% reduction from 1440p). This pattern suggests that at low settings, where the GPU workload is minimal, the CPU's contribution becomes more significant at lower resolutions, while the GPU begins to dominate at higher resolutions.

The Medium settings show the most consistent scaling pattern: 507 FPS at 1080p, 320 FPS at 1440p (36.9% reduction), and 167 FPS at 4K (47.8% reduction from 1440p). This consistency across settings tiers indicates that the performance scaling is primarily resolution-driven rather than settings-driven. The Ultra settings show a slightly different pattern: 251 FPS at 1080p, 159 FPS at 1440p (36.7% reduction), and 83 FPS at 4K (47.8% reduction from 1440p).

The consistent percentage reductions across all settings tiers suggest that the limiting component changes character with resolution. At 1080p, the system appears CPU-bound, as evidenced by the high frame rates that exceed what the GPU might typically deliver at such high fps. At 4K, the GPU becomes the primary constraint, with frame rates scaling more predictably with pixel count.

Settings Recommendations

The measured data provides clear guidance for optimal settings based on display refresh rate and resolution. At 1920x1080, all settings presets deliver frame rates exceeding 250 FPS, making even Ultra settings viable for high-refresh displays. The 251 FPS at Ultra is sufficient for 240Hz displays, while the 402 FPS at High and 507 FPS at Medium provide headroom for 360Hz or higher refresh rates.

For 2560x1440 displays, the recommendation depends on refresh rate targets. Low settings at 404 FPS and Medium at 320 FPS both support 240Hz or higher refresh rates. High settings at 254 FPS still support 240Hz displays, while Ultra at 159 FPS is best suited for 144Hz displays. The Medium preset at this resolution offers the best combination of visual quality and performance headroom, with its 272 FPS minimum ensuring consistent frame delivery.

At 3840x2160, the settings choice becomes more critical. Low settings at 211 FPS and Medium at 167 FPS (142 minimum) both support 144Hz displays. High settings at 133 FPS is suitable for 120Hz displays, while Ultra at 83 FPS is best reserved for 60Hz displays. The Medium preset at 4K provides the most balanced experience, with its minimum of 142 FPS ensuring smooth gameplay even during demanding scenes.

For most users, the Medium settings preset offers the best experience across all resolutions. It delivers 507 FPS at 1080p, 320 FPS at 1440p, and 167 FPS at 4K, with the narrowest performance ranges in the measured data. This suggests that Medium provides consistent frame pacing and avoids the potential for frame drops that might occur at higher settings.

CPU Role

The Intel Core Ultra 7 265HX plays a crucial role in this system's Minecraft performance, particularly at lower resolutions where the GPU is not fully utilized. The CPU features 20 cores and 20 threads, based on the Arrow Lake architecture and manufactured on a 3 nm process at TSMC. It contains 17,800 million transistors on a 243 mm² die, with clock speeds of 2.60 GHz base and 5.30 GHz boost.

The cache hierarchy includes 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 30 MB of shared L3 cache. This substantial cache allocation helps with Minecraft's chunk-loading and world-generation workloads, which benefit from fast access to frequently used data. The CPU's memory support includes DDR5 with dual-channel configuration and 102.4 GB/s of memory bandwidth, which helps feed the GPU with texture data and game state information.

Benchmark results show the CPU's capabilities: Cinebench R15 multicore score of 4096 and single-core score of 578, Cinebench R20 multicore of 17069 and single-core of 2409, and Cinebench R23 multicore of 40642 and single-core of 5737. PassMark tests reveal strong integer math (126954), floating point math (161605), and extended instructions (40741) performance. The CPU's PassMark multi-thread score of 47985 and single-thread score of 4500 further confirm its balanced performance profile.

In Minecraft specifically, the CPU's 20 cores help with world generation and physics calculations, while the high boost clock of 5.30 GHz ensures strong single-threaded performance for the game's primary game logic thread. The CPU's 93rd percentile ranking versus all CPUs, combined with its close competition with the Core i7-13790F (0.1% ahead), Ryzen AI 7 450G (0.2% behind), and Ryzen AI Embedded P185 (0.5% ahead), positions it as a top-tier mobile processor. The integrated Arc Xe-LPG Graphics 64EU provides a fallback option, though the discrete RTX 4090 Mobile handles the primary rendering workload.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 4090 Mobile

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 1695 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4090 Mobile in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 211.0
3840x2160 Medium 167.0
3840x2160 High 133.0
3840x2160 Ultra 83.0
2560x1440 Low 404.0
2560x1440 Medium 320.0
2560x1440 High 254.0
2560x1440 Ultra 159.0
1920x1080 Low 640.0
1920x1080 Medium 507.0
1920x1080 High 402.0
1920x1080 Ultra 251.0

Minecraft with iUltra 7 265HX + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4090 Mobile + Other CPUs

See how Minecraft performs with the same GPU but different processors.

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