Minecraft

Minecraft

AVERAGE FPS
189
excellent

This combination delivers exceptional performance with an average of 189 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 85 107 136
1440p QHD 102 163 206 260
1080p Full HD 162 259 326 411

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 136
3840x2160 Medium 107
3840x2160 High 85
3840x2160 Ultra 53
2560x1440 Low 260
2560x1440 Medium 206
2560x1440 High 163
2560x1440 Ultra 102
1920x1080 Low 411
1920x1080 Medium 326
1920x1080 High 259
1920x1080 Ultra 162

Minecraft with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 4060 Mobile, In-Depth Analysis

Minecraft is a game where the CPU and GPU have an unusually balanced relationship, and the data for the Intel Core Ultra 7 165H paired with the NVIDIA GeForce RTX 4060 Mobile shows exactly how that balance shifts depending on resolution and settings. The measured frame rates reveal a system that is capable of extreme performance at lower resolutions but becomes increasingly GPU-bound as the pixel count climbs, making the choice of settings more impactful than in most titles.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 165H is a 16-core, 22-thread mobile processor based on the Meteor Lake architecture, built on Intel's 7 nm process node. It operates with a base clock of 3.80 GHz and a boost clock of 5.00 GHz, with a 28 W TDP that indicates its design for power-constrained mobile environments. The CPU's cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache, which is relevant for Minecraft's world-generation and entity-tracking workloads that benefit from fast access to frequently used data.

Benchmark results show the processor performs strongly in both single-threaded and multi-threaded tasks. In Cinebench R23, it scores 1759 in single-core and 14551 in multi-core, while PassMark's single-thread score is 3509 and its multithread score is 25933. These numbers place the CPU in the 84th percentile against all CPUs, with an average benchmark score of 34083. Compared to its nearest rivals, the Core Ultra 7 165H is essentially tied with the Intel Core Ultra 5 338H (0.3% faster), AMD EPYC 4244P (0.4% slower), AMD Ryzen AI 7 350 (0.4% slower), and AMD Ryzen 7 3700X (0.5% slower).

In Minecraft, the CPU's role is most pronounced at lower resolutions and settings where the GPU can render frames quickly. The measured FPS data shows that at 1080p Low settings, the system achieves 411 FPS average, which is a clear indication that the CPU is capable of feeding the GPU with enough draw calls and game logic updates to exceed 400 frames per second. However, the fact that the CPU's single-thread score is only in the mid-range of modern processors suggests that Minecraft's primarily single-threaded game loop is not bottlenecking this pair at any resolution tested. The high multi-core scores from Cinebench R20 (9233) and PassMark integer math (89415) also indicate that background tasks and world generation won't cause stutter, even when the game is pushing high frame rates.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the maximum average FPS this combo achieves in Minecraft?

A: The highest measured average FPS is 411 at 1920x1080 with Low settings. This is the peak performance point for the Intel Core Ultra 7 165H and RTX 4060 Mobile combination.

Q: How does the CPU compare to its nearest rival in raw benchmark scores?

A: The Core Ultra 7 165H has an average benchmark score of 34083, which is 0.3% higher than the Intel Core Ultra 5 338H (33989) and 0.4% higher than the AMD EPYC 4244P (34220) and AMD Ryzen AI 7 350 (34222). It is 0.5% lower than the AMD Ryzen 7 3700X (34260).

Q: What is the lowest average FPS recorded across all tested settings?

A: The lowest average FPS is 53, which occurs at 3840x2160 with Ultra settings. This is the only measurement that drops below 60 FPS, indicating that 4K Ultra is the most demanding configuration for this hardware.

Q: Is the GPU or CPU more likely to be the limiting factor at 1440p Medium?

A: At 2560x1440 with Medium settings, the average FPS is 206, with a minimum of 175 and maximum of 236. Since this is well above the refresh rate of most displays, the data suggests neither component is fully saturated, but the drop from 1080p Medium (326 FPS) to 1440p Medium (206 FPS) indicates the GPU is becoming the primary constraint as resolution increases.

Q: How does the GPU rank against all other graphics cards?

A: The RTX 4060 Mobile sits in the 67th percentile against all GPUs, with an average benchmark score of 22729. It is 0.7% slower than the NVIDIA GeForce RTX 2080 (22895) and 1.3% slower than the Intel Arc B580 (23021), but 0.8% faster than the AMD Radeon RX 7700 XT (22549) and 1.3% faster than the NVIDIA GeForce RTX 5060 Mobile (22435).

Q: What is the frame time consistency like at 4K Medium?

A: At 3840x2160 with Medium settings, the average FPS is 107, with a minimum of 91 and maximum of 124. The 16 FPS spread between minimum and average indicates reasonable frame pacing, though the 33 FPS gap between minimum and maximum shows some variability under load.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data reveals a classic pattern of GPU-bound behavior at higher pixel counts. Starting at 1920x1080 with High settings, the average FPS is 259. Moving to 2560x1440 High, the frame rate drops to 163 FPS, a 37% reduction. At 3840x2160 High, the average falls to 85 FPS, which is a 67% drop from the 1080p result. This steep decline with each resolution step indicates that the RTX 4060 Mobile's rendering capabilities are being progressively saturated.

The trend is consistent across all settings tiers. At Low settings, the drop from 1080p (411 FPS) to 1440p (260 FPS) represents a 37% reduction, and further to 4K (136 FPS) is a 67% total decline from 1080p. The Medium settings show a similar pattern: 326 FPS at 1080p, 206 FPS at 1440p (37% lower), and 107 FPS at 4K (67% lower). Ultra settings follow the same trajectory, with 162 FPS at 1080p, 102 FPS at 1440p (37% lower), and 53 FPS at 4K (67% lower).

The consistency of these percentage drops across all settings is a strong indicator that the GPU is the limiting factor at resolutions above 1080p. If the CPU were the bottleneck, the frame rate would remain more constant when resolution increases, because the CPU would be unable to feed more frames regardless of pixel count. The fact that FPS scales down nearly proportionally with resolution suggests the RTX 4060 Mobile's pixel throughput and fill rate are the primary constraints at 1440p and 4K, while at 1080p the system may still have CPU headroom, as evidenced by the 411 FPS Low result.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 7 165H and NVIDIA GeForce RTX 4060 Mobile achieves a rank of 2273 out of 3710 tested combos in Minecraft. This places the system in the 61st percentile of all tested configurations, meaning roughly 39% of combos tested perform better in this specific game. The ranking is notable because it is lower than what the individual component percentiles might suggest — the CPU is in the 84th percentile and the GPU is in the 67th percentile, yet the combo ranks below the midpoint of all combos.

This discrepancy implies that Minecraft's performance characteristics are not fully captured by aggregated benchmark scores. The game's rendering engine responds well to certain hardware combinations that may not score highly in synthetic tests, or conversely, this specific pairing may have inefficiencies in Minecraft's workload. The data shows that while the CPU is strong relative to all CPUs, and the GPU is above average relative to all GPUs, the combination does not translate into top-tier Minecraft performance. This could be due to the game's preference for certain driver optimizations or memory configurations, though the measured frame rates themselves are still high in absolute terms.

Compared to the GPU's nearest rivals, the RTX 4060 Mobile's performance in Minecraft appears to be constrained by its 8 GB VRAM and 128-bit memory bus, which may limit texture streaming and chunk loading at higher resolutions. The combo rank suggests that users looking for the absolute best Minecraft performance might need to consider different pairings, even though this system delivers playable frame rates at all tested settings.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data across settings presets offers a clear picture of the trade-offs between visual quality and frame rate. At 1920x1080, the Low preset achieves 411 FPS, Medium produces 326 FPS, High delivers 259 FPS, and Ultra drops to 162 FPS. For competitive or high-refresh-rate gameplay, the Low preset is the only option that exceeds 400 FPS, which could be beneficial for 360 Hz displays. However, the Medium preset at 326 FPS still provides an exceptional experience for most monitors and offers better visual fidelity.

At 2560x1440, the differences become more pronounced. Low runs at 260 FPS, Medium at 206 FPS, High at 163 FPS, and Ultra at 102 FPS. The Medium preset here is the recommended choice because it maintains a 206 FPS average with a minimum of 175 FPS, ensuring smooth gameplay even during intense scenes. The High preset at 163 FPS is also viable for 144 Hz displays, but the jump from Medium to High results in a 21% FPS reduction, which may not justify the visual improvements in Minecraft's blocky aesthetic.

At 3840x2160, the options narrow significantly. Low runs at 136 FPS, Medium at 107 FPS, High at 85 FPS, and Ultra at 53 FPS. The Medium preset at 4K is the sweet spot, as it delivers 107 FPS average with a 91 FPS minimum, which is above the 60 FPS threshold for smooth gameplay. The High preset at 85 FPS is still playable, but the Ultra preset falls below 60 FPS, making it unsuitable for a consistently smooth experience. The data indicates that Medium settings at 4K provide the best balance of visual quality and performance, while Ultra should be avoided unless the user prioritizes graphics over frame rate.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The complete dataset of measured frame rates provides a comprehensive view of the system's capabilities in Minecraft. At 1920x1080, the lowest settings yield the highest performance, with Low averaging 411 FPS. Medium settings average 326 FPS, with a minimum of 277 and maximum of 375, showing good frame pacing. High settings average 259 FPS, and Ultra settings drop to 162 FPS. The spread between Low and Ultra at 1080p is 249 FPS, representing a 61% reduction in performance when maximizing visual quality.

At 2560x1440, the performance scales down proportionally. Low averages 260 FPS, Medium averages 206 FPS with a minimum of 175 and maximum of 236, High averages 163 FPS, and Ultra averages 102 FPS. The difference between Low and Ultra at this resolution is 158 FPS, which is a 61% reduction, consistent with the 1080p scaling. The frame time data for Medium shows a 61 FPS range between minimum and maximum, indicating some variability but generally stable performance.

At 3840x2160, the system's limits become apparent. Low averages 136 FPS, Medium averages 107 FPS with a minimum of 91 and maximum of 124, High averages 85 FPS, and Ultra averages 53 FPS. The reduction from Low to Ultra at 4K is 83 FPS, which is a 61% drop, again matching the pattern seen at lower resolutions. The Medium preset's minimum of 91 FPS ensures that even in demanding scenes, the frame rate stays above the 60 FPS threshold. The Ultra preset's 53 FPS average is the only configuration that falls below playable standards, making it the sole option to avoid for smooth gameplay.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4060 Mobile is based on the AD107 chip using the Ada Lovelace architecture, manufactured on TSMC's 5 nm process with 18,900 million transistors on a 159 mm² die. It features 3072 shading units, 96 texture mapping units, and 48 raster output units, along with 24 ray tracing cores and 96 tensor cores. The GPU operates with a base clock of 1545 MHz and a boost clock of 1890 MHz, with memory running at 2000 MHz (16 Gbps effective). The 8 GB of GDDR6 memory is connected via a 128-bit bus, providing 256.0 GB/s of bandwidth, which is a notable constraint for Minecraft's texture-heavy environments at higher resolutions.

The GPU's pixel rate is 90.72 GPixel/s and texture rate is 181.4 GTexel/s, with FP32 performance of 11.61 TFLOPS. These specifications place the RTX 4060 Mobile in the 67th percentile against all GPUs, with an average benchmark score of 22729. The PassMark G3D score of 17469 confirms its mid-range positioning, while the DirectX 12 score of 73 and DirectX 11 score of 157 indicate strong API support. The GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with Minecraft's rendering paths.

The 8 GB VRAM capacity is the most critical factor in Minecraft's performance at 4K. The measured FPS data shows that at 4K Ultra, the average FPS drops to 53, which is likely due to the GPU exceeding its memory bandwidth or VRAM capacity during chunk rendering. The 128-bit memory bus, which provides 256.0 GB/s, becomes a bottleneck at higher resolutions where the game requires more texture data to be streamed. In contrast, at 1080p, the GPU has ample bandwidth, as evidenced by the 411 FPS Low result, which suggests the GPU is not the limiting factor at that resolution. The RTX 4060 Mobile's performance in Minecraft is therefore defined by its memory subsystem capabilities, making it more effective at 1080p and 1440p than at 4K, where the 8 GB VRAM and 256.0 GB/s bandwidth become stressed.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4060 Mobile

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1890 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 4060 Mobile in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 136.0
3840x2160 Medium 107.0
3840x2160 High 85.0
3840x2160 Ultra 53.0
2560x1440 Low 260.0
2560x1440 Medium 206.0
2560x1440 High 163.0
2560x1440 Ultra 102.0
1920x1080 Low 411.0
1920x1080 Medium 326.0
1920x1080 High 259.0
1920x1080 Ultra 162.0

Minecraft with iUltra 7 165H + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4060 Mobile + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 7 165H + RTX 4060 Mobile

Explore FPS benchmarks for other games using this same hardware combination.