Minecraft

Minecraft

AVERAGE FPS
444
excellent

This combination delivers exceptional performance with an average of 444 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 127 203 256 325
1440p QHD 244 389 489 612
1080p Full HD 385 610 755 927

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 127
3840x2160 High 203
3840x2160 Medium 256
3840x2160 Low 325
2560x1440 Ultra 244
2560x1440 High 389
2560x1440 Medium 489
2560x1440 Low 612
1920x1080 Ultra 385
1920x1080 High 610
1920x1080 Medium 755
1920x1080 Low 927

Minecraft with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 4090, In-Depth Analysis

Minecraft with the Intel Core Ultra 5 135H and NVIDIA GeForce RTX 4090 presents a fascinating study in extreme hardware pairing. The combination of a mobile CPU with a flagship desktop GPU yields a dataset where the frame rate is dictated almost entirely by the processor. The measured results show a system capable of extraordinary speed, yet one where the scaling between resolutions and settings reveals a clear and consistent bottleneck. This analysis breaks down the measured FPS data to explain the roles each component plays in this specific title.

Resolution Scaling

The measured FPS data shows a dramatic and predictable drop as resolution increases, but the rate of that drop is the key story. At 1080p with High settings, the system produces 402 FPS. Moving to 1440p High drops that to 254 FPS, a 37% reduction. Stepping up to 4K High yields 133 FPS, which is another 48% reduction from the 1440p figure. This pattern of steep declines with each resolution step is a classic indicator that the system is not GPU-bound at the lower resolutions.

Consider the Low settings preset. At 1080p, the system reaches 640 FPS. At 1440p, it drops to 404 FPS, and at 4K, it falls to 211 FPS. The performance delta between 1080p and 1440p is 236 FPS, while the delta between 1440p and 4K is 193 FPS. The fact that the absolute FPS drop is relatively similar between steps, even as the pixel count quadruples, reveals that the CPU is the primary limiter. The RTX 4090 is so powerful that even at 4K, it has enough headroom to wait on the processor’s instructions.

The data suggests that the game's engine, which is heavily dependent on a single primary thread for world and entity updates, cannot feed the GPU fast enough. The frame rate at 1080p High (402 FPS) is exceptionally high, but it is not the 640 FPS seen at Low settings, meaning even at 1080p, the CPU is still the wall. The scaling from 4K High (133 FPS) to 4K Ultra (83 FPS) shows that as the GPU load increases with more complex rendering features, the frame rate drops, indicating a shift toward a more balanced, but still CPU-influenced, load. The benchmark results indicate that this pairing will deliver excellent performance at any resolution, but the headroom of the RTX 4090 is never fully exploited in this title.

GPU Role

The NVIDIA GeForce RTX 4090 is a data-center-level GPU in terms of raw specifications, with 24 GB of GDDR6X memory on a 384-bit bus, yielding a bandwidth of 1.01 TB/s. Its 16,384 shading units and boost clock of 2520 MHz provide immense compute throughput. In this Minecraft dataset, the GPU's role is to render frames as fast as the CPU allows. The measured FPS at 1080p Low (640 FPS) is likely near the practical ceiling for the game's engine, not the GPU's. The card's 88th percentile ranking among all GPUs and its average benchmark score of 60347 place it in the top tier, but its nearest rivals in the database include the Intel Arc Pro A60 and AMD Radeon Pro Vega 48, which are not gaming-focused parts.

The VRAM capacity is more than sufficient for Minecraft. Even at 4K Ultra, the game's texture and geometry data will not approach the 24 GB limit. The memory bandwidth is also a non-issue; the game is not bandwidth-bound in these tests. The GPU's role is best illustrated by the difference between High and Ultra settings at 4K. The drop from 133 FPS to 83 FPS (a 38% reduction) indicates that the Ultra preset introduces significant rendering work—likely related to shadows, anti-aliasing, or draw distance—that finally starts to engage the GPU more heavily. However, even at 4K Ultra, the 83 FPS average is still high enough to suggest the CPU is contributing to the bottleneck. The data shows a GPU that is consistently underutilized, its power only partially tapped as resolution and settings increase.

CPU Role

The Intel Core Ultra 5 135H is a 14-core, 18-thread mobile processor with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. Its architecture, Meteor Lake, features a hybrid design, but Minecraft's single-thread-heavy nature means the high boost clock is the most critical factor. The benchmark results for the CPU show a Cinebench R23 multicore score of 11875.5 and a single-core score of 1700. These scores put the CPU at the 81st percentile among all CPUs, with an average benchmark score of 29093, placing it in a dead heat with the AMD Ryzen 7 5800X (deltaPct of -0.1%).

The measured FPS data strongly suggests that this CPU is the limiting factor in this configuration. The evidence is in the scaling. At 4K High, the system produces 133 FPS. At 1080p High, it produces 402 FPS. If the GPU were the bottleneck, the 1080p score would be far higher relative to the 4K score. The fact that the frame rate increases by 202% when the pixel count drops by 75% (from 4K to 1080p) points directly to the CPU’s inability to prepare frames fast enough for the GPU.

The single-thread performance is the key metric. The passmark single-thread score of 3521 is solid, but it is not top-tier for desktop parts, and the mobile thermal envelope likely prevents sustained boost clocks. The data indicates that the CPU is the primary constraint, and the frame rate is essentially a measure of how fast the 135H can execute the game's logic. The 18 threads are largely irrelevant here, as the game engine does not effectively utilize them. The high core count does help with background tasks, but for Minecraft's primary render thread, the 4.60 GHz boost clock is the main feature.

Settings Recommendations

The measured data provides a clear picture of the performance cost of each preset. At 1080p, the Low preset hits 640 FPS, while High is 402 FPS, and Ultra drops to 251 FPS. The difference between Low and High is a 27% performance loss for a significant visual upgrade. The jump from High to Ultra is a 38% loss, which is steep for incremental visual gains in most scenarios. At 1440p, the story is similar: High at 254 FPS is a strong choice, while Ultra at 159 FPS is still very playable. At 4K, the High preset (133 FPS) is the sweet spot for a high refresh rate monitor, while Ultra (83 FPS) is still smooth but sacrifices a large amount of frame rate.

For the best experience, the data suggests the High preset is the most balanced. At 1080p, it provides 402 FPS, which is far beyond the refresh rate of any standard monitor. At 1440p, it delivers 254 FPS, ideal for high-refresh displays. Even at 4K, it maintains 133 FPS, which is excellent for a single-player game. The Ultra preset offers diminishing returns. The 83 FPS at 4K Ultra is playable, but the 50 FPS drop from High is substantial. The Low preset is only recommended for competitive play where maximum frame rates are paramount, but with a 640 FPS ceiling at 1080p, it's overkill for most players.

The Medium settings, which have min and max FPS data, show a consistent pattern. At 1080p Medium, the average is 507 FPS with a min of 431 FPS and a max of 583 FPS. This shows a stable frame time, but the average is still lower than High. The data indicates that High is the performance-per-frame-rate king, offering a massive visual upgrade over Medium for a relatively small FPS cost (402 vs 507 FPS at 1080p, a 21% difference). For this specific hardware combo, High is the recommended preset across all resolutions.

FAQ

Q: Why is the frame rate so high even at 4K?

A: The RTX 4090 has immense compute power and memory bandwidth, but the primary reason is that the CPU is the bottleneck. The game cannot generate instructions fast enough to saturate the GPU, so even at 4K, the GPU is waiting for the CPU, resulting in high but not maximum frame rates.

Q: Is the CPU holding back the GPU?

A: Yes, the data strongly suggests this. The evidence is the scaling pattern: as resolution increases, the FPS drops significantly, but the absolute FPS numbers remain high. This indicates the CPU is the limiting factor, not the GPU. The CPU's single-core performance, as measured by its Cinebench R23 single-core score of 1700, is the primary constraint.

Q: What is the best settings preset for a 1440p monitor?

A: The High preset at 2560x1440 delivers an average of 254 FPS. This is ideal for high-refresh-rate 1440p monitors and offers a good balance of visual quality and performance. The Ultra preset is also viable at 159 FPS, but the visual gains are not worth the 37% performance drop for most users.

Q: How does this CPU compare to its nearest rivals?

A: The Intel Core Ultra 5 135H has an average benchmark score of 29093, which is effectively tied with the AMD Ryzen 7 5800X (score of 29123, deltaPct -0.1%). It is also very close to the Intel Core i5-13500HX (score of 29270, deltaPct -0.6%). This indicates it is a solid mid-range performer.

Q: Is 24 GB of VRAM necessary for Minecraft?

A: No. The measured data does not indicate any VRAM limitation. Minecraft's textures and draw distances are unlikely to exceed 24 GB even at 4K Ultra. The GPU's memory capacity is a non-factor in these results.

Q: What is the performance difference between High and Ultra settings at 4K?

A: At 3840x2160, the High preset averages 133 FPS, while the Ultra preset averages 83 FPS. This is a 38% reduction in frame rate for the Ultra settings. The High preset is generally recommended as it provides a much higher frame rate for a modest visual compromise.

Measured FPS Breakdown

The following table details the exact measured average FPS values for each resolution and settings preset in the database.

| Resolution | Settings | Avg FPS |

| :--- | :--- | :--- |

| 3840x2160 | High | 133 |

| 3840x2160 | Low | 211 |

| 3840x2160 | Medium | 167 |

| 3840x2160 | Ultra | 83 |

| 2560x1440 | High | 254 |

| 2560x1440 | Low | 404 |

| 2560x1440 | Medium | 320 |

| 2560x1440 | Ultra | 159 |

| 1920x1080 | High | 402 |

| 1920x1080 | Low | 640 |

| 1920x1080 | Medium | 507 |

| 1920x1080 | Ultra | 251 |

The Medium preset is the only one with min and max FPS data. At 1080p, it ranges from 431 to 583 FPS. At 1440p, the range is 272 to 368 FPS. At 4K, the range is 142 to 192 FPS. This data indicates that the frame pacing is stable, with the minimum FPS staying within a reasonable range of the average. This suggests a consistent experience without major stutters or drops, reinforcing the conclusion that the CPU is providing a steady stream of frames, albeit at its maximum capacity. The overall combo rank for this CPU-GPU pairing in Minecraft is 197 out of 1176 tested combinations, placing it in the top 17% of all systems. This is a strong result, though it underscores that the CPU prevents this pairing from reaching the absolute top tier in this title.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4090

VRAM 24 GB GDDR6X
Base Clock —
Boost Clock 2520 MHz MHz
TDP 450 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 4090 in Minecraft

Resolution Settings Avg FPS
3840x2160 Ultra 127.0
3840x2160 High 203.0
3840x2160 Medium 256.0
3840x2160 Low 325.0
2560x1440 Ultra 244.0
2560x1440 High 389.0
2560x1440 Medium 489.0
2560x1440 Low 612.0
1920x1080 Ultra 385.0
1920x1080 High 610.0
1920x1080 Medium 755.0
1920x1080 Low 927.0

Minecraft with iUltra 5 135H + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4090 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 5 135H + RTX 4090

Explore FPS benchmarks for other games using this same hardware combination.