Minecraft
This combination delivers exceptional performance with an average of 334 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 96 | 154 | 194 | 245 |
| 1440p QHD | 184 | 295 | 371 | 469 |
| 1080p Full HD | 292 | 467 | 588 | 656 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-12400F + AMD Radeon RX 7900 XTX, In-Depth Analysis
Minecraft, a sandbox title from 2011, presents an interesting benchmark scenario for the Intel Core i5-12400F and AMD Radeon RX 7900 XTX pairing. The measured frame rates are remarkably high across the board, but the data reveals a distinct scaling pattern that points to the CPU as the primary constraint at lower resolutions, while the GPU takes over at the demanding 4K Ultra setting. This combination of a 6-core, 12-thread Alder Lake processor with a flagship RDNA 3.0 graphics card produces a wide performance envelope that depends heavily on the selected resolution and quality preset.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-12400F is a 6-core, 12-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process node. It operates with a base clock of 2.50 GHz and a boost clock of 4.40 GHz, featuring an 18 MB shared L3 cache. The benchmark data for this CPU shows a strong single-thread performance, with a 3dmark_single_thread score of 909 and a Geekbench single-core score of 1964, which is critical for a game like Minecraft where the primary game logic and world generation often run on a limited number of threads.
The data shows a clear pattern: at 1920x1080 with Low settings, the system achieves 656 FPS, but this drops to 467 FPS at High settings. This 189 FPS gap suggests that even at lower resolutions, the CPU is working hard to feed frames, but the graphical settings are also influencing the load. The highest recorded frame rate is 656 FPS at 1080p Low, which is likely near the practical limit of what the CPU can push in this scenario. The CPU's percentile ranking at 73 against all processors, with an average benchmark score of 19039, places it in the upper tier, and its nearest rival, the AMD Ryzen 5 7535HS, has a nearly identical average score of 19047, with a delta of 0%.
In synthetic benchmarks, the CPU's 3dmark_16_threads score of 5895 and 3dmark_max_threads score of 5912 are nearly identical, indicating that the 12 threads are being utilized effectively. However, the single-thread score of 909 is more than six times lower than the multi-thread score, which highlights the importance of the 4.40 GHz boost clock for Minecraft's primary thread. As resolution increases, the frame rates drop, suggesting that the CPU is less of a bottleneck at higher resolutions where the GPU's workload increases. For instance, at 2560x1440 Low, the system hits 469 FPS, while at 3840x2160 Low, it drops to 245 FPS, a 47.8% reduction, which points to the GPU becoming more involved.
Settings Recommendations — which preset gives the best experience per the measured rows
The data provides a clear picture of how different settings presets affect performance. At 1920x1080, the Low preset delivers 656 FPS, Medium yields 588 FPS, High produces 467 FPS, and Ultra drops to 292 FPS. The jump from High to Ultra at 1080p results in a 175 FPS decrease, which is a substantial 37.5% performance hit, indicating that the Ultra preset is particularly demanding. For a smooth experience, the Medium preset at 1080p, with an average of 588 FPS and a minimum of 500 FPS, offers an excellent balance, providing a significant frame rate cushion above standard 144Hz displays while maintaining higher visual fidelity than Low.
At 2560x1440, the Medium preset again proves to be the most balanced option, with an average of 371 FPS and a minimum of 315 FPS. The High preset at this resolution delivers 295 FPS, which is still very playable, but the Medium preset's higher minimum frame rate suggests more consistent performance. The 4K resolution (3840x2160) presents a different story. Here, the Low preset averages 245 FPS, Medium drops to 194 FPS, High falls to 154 FPS, and Ultra plummets to 96 FPS. The Ultra preset at 4K is the only measured scenario that dips below the 100 FPS mark, suggesting that for a locked 60 FPS experience, the High preset at 4K is the safest choice, as it maintains an average of 154 FPS with no recorded minimums below that threshold.
The data indicates that the Medium preset is the sweet spot for this combination across all resolutions. It consistently provides high average frame rates with recorded minimums that are still well above 60 FPS, even at 4K where the minimum is 165 FPS. Moving to High yields diminishing returns, with a smaller performance gap compared to the substantial drop seen when moving from High to Ultra. Therefore, the Medium preset offers the best experience in terms of the balance between visual quality and performance headroom.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average frame rate recorded for this CPU and GPU combination?
A: The highest average frame rate is 656 FPS, achieved at 1920x1080 resolution with the Low settings preset.
Q: At what resolution and settings does this system fall below 100 FPS on average?
A: The only measured scenario with an average frame rate below 100 FPS is at 3840x2160 resolution with the Ultra settings preset, which produces an average of 96 FPS.
Q: How does the CPU's multi-threaded performance compare to its closest rival?
A: The Intel Core i5-12400F has an average benchmark score of 19039, which is essentially tied with its nearest rival, the AMD Ryzen 5 7535HS, which has an average score of 19047, representing a 0% delta.
Q: What is the minimum frame rate recorded for this system at 4K with Medium settings?
A: At 3840x2160 resolution with Medium settings, the system has a recorded minimum frame rate of 165 FPS, with an average of 194 FPS and a maximum of 223 FPS.
Q: What is the GPU's memory bandwidth and how does it relate to its performance class?
A: The AMD Radeon RX 7900 XTX features 24 GB of GDDR6 memory on a 384-bit bus, providing a memory bandwidth of 960.0 GB/s, which is a key factor in its high benchmark scores.
Q: How does the combo rank compared to other tested systems?
A: This specific combination of the Intel Core i5-12400F and AMD Radeon RX 7900 XTX ranks 515th out of 3710 tested combos for Minecraft, placing it in the top 14% of all systems.
How This Combo Ranks — use comboRankInGame vs other tested combos
Within the database of 3710 tested system combinations for Minecraft, this pairing of the Intel Core i5-12400F and AMD Radeon RX 7900 XTX achieves a rank of 515. This position places it in the upper echelon of all tested systems, indicating a high level of performance for this specific game. The rank of 515 suggests that while there are more powerful combinations, this setup is significantly ahead of the majority of systems, likely due to the CPU's strong single-thread performance and the GPU's substantial rasterization power.
The GPU's average benchmark score of 19410 and percentile ranking of 64 against all GPUs are notable, but its nearest rivals in the database are surprising. The GPU's closest competitor is the NVIDIA GeForce GTX 1060 3 GB, which has an average score of 19334, a delta of 0.4%. This is an unusual comparison, as the RX 7900 XTX is a far more powerful card on paper, but the average benchmark scores suggest that in certain aggregate metrics, they perform similarly. This could be due to the specific benchmark tests used or the fact that the GTX 1060 has a higher score in some legacy tests like DirectX 9 and DirectX 10, where it scores 330 and 166 respectively, compared to the RX 7900 XTX which scores 330 and 166 in the same tests.
The combo rank is likely influenced by the CPU's performance, which, despite being a solid mid-range part, is not at the absolute top tier. The CPU's percentile of 73 means that 27% of all CPUs in the database score higher, and this could prevent the combo from breaking into the top 100. However, the sheer frame rates measured in Minecraft, which are well above 100 FPS in almost all settings, indicate that this rank does not reflect a poor experience. Instead, it highlights that there are other systems, likely with higher-end CPUs, that can push even more frames in a CPU-bound scenario like Minecraft at lower resolutions.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7900 XTX is a flagship GPU based on the RDNA 3.0 architecture, built on a 5 nm process at TSMC. It features a massive 24 GB of GDDR6 memory on a 384-bit bus, delivering a bandwidth of 960.0 GB/s. The GPU's boost clock is rated at 2498 MHz, with a game clock of 2365 MHz. These specifications provide immense raw compute power, including 61.39 TFLOPS of FP32 performance, which translates to high frame rates in most gaming scenarios.
The GPU's role becomes more apparent at higher resolutions. At 1080p, the frame rates are so high that the CPU is likely the limiting factor. For example, the difference between Low and Medium at 1080p is only 68 FPS (656 vs 588), while the difference between Medium and High is 121 FPS (588 vs 467). This suggests that the GPU has plenty of headroom at 1080p, and the CPU's performance is what dictates the final frame rate. However, at 4K, the GPU's workload increases substantially. The drop from 245 FPS at Low to 96 FPS at Ultra at 3840x2160 is a 149 FPS reduction, which is a 60.8% performance loss. This indicates that at 4K Ultra, the GPU is fully utilized and its compute capabilities are the primary driver of performance.
The GPU's memory capacity of 24 GB is more than sufficient for Minecraft, which is not a VRAM-intensive game. However, the high memory bandwidth of 960.0 GB/s ensures that texture streaming and chunk loading are not bottlenecks. The GPU's benchmark scores, such as a 3dmark_steel_nomad_dx12 score of 6841 and a passmark_g3d score of 31238, demonstrate its high compute capability. The fact that this GPU is marked as "End-of-life" in its production status does not diminish its measured performance, which remains highly competitive, as shown by the frame rates in this benchmark.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the system achieves the following average frame rates: 656 FPS on Low, 588 FPS on Medium, 467 FPS on High, and 292 FPS on Ultra. The Medium preset also has recorded minimum and maximum values of 500 FPS and 676 FPS, respectively, while the other presets at this resolution do not have recorded min/max values.
Moving to 2560x1440, the average frame rates are: 469 FPS on Low, 371 FPS on Medium, 295 FPS on High, and 184 FPS on Ultra. At this resolution, the Medium preset again has the only recorded min/max values, with a minimum of 315 FPS and a maximum of 427 FPS. This represents a 26.4% decrease in average FPS from 1080p to 1440p on the Medium preset, which is a more moderate drop compared to the higher settings.
At 3840x2160, the average frame rates are significantly lower: 245 FPS on Low, 194 FPS on Medium, 154 FPS on High, and 96 FPS on Ultra. The Medium preset at 4K has recorded minimum and maximum values of 165 FPS and 223 FPS, respectively. The jump from 1440p to 4K on Medium settings results in a 47.7% reduction in average FPS (from 371 to 194), which highlights the substantial increase in GPU workload at 4K. The Ultra preset at 4K, with an average of 96 FPS, is the only setting where the system falls below the 100 FPS threshold, indicating that this is the most demanding configuration.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Analyzing the resolution scaling reveals important insights into which component is the limiting factor. For the Low settings preset, the frame rates drop from 656 FPS at 1080p to 469 FPS at 1440p, a 28.5% decrease, and then to 245 FPS at 4K, a further 47.8% decrease. The total drop from 1080p to 4K at Low settings is 411 FPS, or 62.7%. This substantial drop indicates that even at Low settings, the GPU is becoming a significant bottleneck at higher resolutions, as the CPU has less work to do with simpler graphics, but the GPU must still render more pixels.
For the Medium preset, the scaling is similar but slightly less steep in percentage terms. The frame rates go from 588 FPS at 1080p to 371 FPS at 1440p (a 36.9% drop) and then to 194 FPS at 4K (a 47.7% drop from 1440p). The total drop from 1080p to 4K is 394 FPS, or 67.0%. This suggests that as settings increase, the GPU's workload becomes more uniform across resolutions, and the scaling is more predictable.
The High and Ultra presets show even more pronounced scaling. High settings drop from 467 FPS at 1080p to 295 FPS at 1440p (36.8% drop) and then to 154 FPS at 4K (47.8% drop from 1440p). Ultra settings drop from 292 FPS at 1080p to 184 FPS at 1440p (37.0% drop) and then to 96 FPS at 4K (47.8% drop). The consistent percentage drops from 1440p to 4K across all settings (around 47.8%) indicate that this is a purely resolution-driven cost, which is characteristic of GPU-bound rendering.
The data suggests that at 1080p, the CPU is the primary limiting factor, as the frame rates are extremely high and do not scale linearly with GPU load. However, as resolution increases to 4K, the GPU becomes the clear bottleneck, with the frame rate being determined by the GPU's ability to fill pixels. The fact that the 4K Ultra setting drops to 96 FPS, while 4K Low hits 245 FPS, shows that the GPU's performance headroom is exhausted at the highest settings, making it the definitive limiting component at that point.
Hardware Specifications
Intel Core i5-12400F
AMD Radeon RX 7900 XTX
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + AMD Radeon RX 7900 XTX in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 245.0 |
| 3840x2160 | Medium | 194.0 |
| 3840x2160 | High | 154.0 |
| 3840x2160 | Ultra | 96.0 |
| 2560x1440 | Low | 469.0 |
| 2560x1440 | Medium | 371.0 |
| 2560x1440 | High | 295.0 |
| 2560x1440 | Ultra | 184.0 |
| 1920x1080 | Low | 656.0 |
| 1920x1080 | Medium | 588.0 |
| 1920x1080 | High | 467.0 |
| 1920x1080 | Ultra | 292.0 |
Minecraft with ii5-12400F + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RX 7900 XTX + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with ii5-12400F + RX 7900 XTX
Explore FPS benchmarks for other games using this same hardware combination.