Minecraft

Minecraft

AVERAGE FPS
367
excellent

This combination delivers exceptional performance with an average of 367 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 127 204 257 324
1440p QHD 244 390 442 480
1080p Full HD 386 474 515 560

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 324
3840x2160 Medium 257
3840x2160 High 204
3840x2160 Ultra 127
2560x1440 Low 480
2560x1440 Medium 442
2560x1440 High 390
2560x1440 Ultra 244
1920x1080 Low 560
1920x1080 Medium 515
1920x1080 High 474
1920x1080 Ultra 386

Minecraft with Intel Core i5-11400F + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

Minecraft is a game where raw frame rates reach extraordinary heights, and the combination of the Intel Core i5-11400F with the NVIDIA GeForce RTX 5090 D produces results that are as revealing about the engine's limitations as they are about the hardware's capabilities. The measured data shows a configuration that is overwhelmingly GPU-bound at higher resolutions, yet at 1080p, the processor's influence becomes the dominant factor in determining the final output. This analysis examines the specific numbers to understand where this pairing excels and where it leaves performance on the table.

Settings Recommendations

The measured FPS data across the four presets reveals a clear hierarchy, but the optimal choice depends heavily on the target resolution and the user's display refresh rate. At 1920x1080, the Low preset achieves an average of 560 FPS, while Medium reaches 515 FPS, High delivers 474 FPS, and Ultra still manages a substantial 386 FPS. The delta between Low and Ultra is 174 FPS, which is a massive gap, but even the most demanding preset far exceeds the refresh rate of any mainstream monitor. For competitive play where every frame matters, the Low preset at 1080p provides the highest possible headroom, but the Medium preset's average of 515 FPS with a minimum of 438 FPS offers a more balanced visual experience while still maintaining absurdly high performance.

At 2560x1440, the story shifts slightly. The Low preset averages 480 FPS, Medium delivers 442 FPS with a minimum of 375 FPS, High drops to 390 FPS, and Ultra falls to 244 FPS. The Medium preset here appears to be the sweet spot for high-refresh-rate 1440p displays, as its minimum frame rate of 375 FPS ensures that even the most demanding scenes stay well above the 240 Hz threshold that many high-end monitors support. The High preset, while still excellent, begins to show a more pronounced gap from Medium, suggesting diminishing returns in visual fidelity for the performance cost.

At 3840x2160, the recommendations change character entirely. The Ultra preset averages just 127 FPS, which is still highly playable on a 120 Hz 4K display, but the High preset at 204 FPS and Medium at 257 FPS provide significantly more headroom. The Low preset at 324 FPS is the clear choice for maximum smoothness, but at 4K, the visual differences between Low and Medium are often more noticeable than at lower resolutions. The data suggests that for a 4K 144 Hz display, the High preset at 204 FPS offers the best compromise between image quality and frame rate, as it clears the refresh rate with substantial margin while avoiding the visual compromises of the Low preset. For users with 4K 120 Hz panels, the Ultra preset at 127 FPS becomes viable, but the Medium preset at 257 FPS is the safer recommendation for maintaining consistently high frame rates.

GPU Role

The NVIDIA GeForce RTX 5090 D is a monster of a graphics card, and its specifications in the FACT PACK reflect that status. With 32 GB of GDDR7 memory on a 512-bit bus, the memory bandwidth reaches 1.79 TB/s, which is more than sufficient for Minecraft's relatively modest texture requirements. The card's boost clock of 2407 MHz, combined with 21760 shading units, produces a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s. These numbers explain why the GPU can push such high frame rates even at 4K resolution.

The GPU's benchmark scores further contextualize its performance. The Passmark G3D score of 44065 places it in the 92nd percentile among all GPUs, and its average benchmark score of 77712 is within 1.1% of the AMD Radeon RX 6650M XT, which scores 76904. Interestingly, the RTX 5090 D's nearest rivals include mobile and data center parts, which suggests that in this particular benchmark database, the card's raw compute power is being compared against a diverse field. The Geekbench Vulkan score of 376915 and OpenCL score of 310674 indicate strong compute performance, but for Minecraft specifically, the more relevant metrics are the DirectX scores. The Passmark DirectX 11 score of 371 and DirectX 12 score of 219 are comparatively modest, which hints that Minecraft's rendering pipeline may not fully utilize the card's architectural strengths.

In practice, the GPU's role in this pairing is evident from the FPS scaling across resolutions. At 1080p High, the card produces 474 FPS, but at 4K High, it still manages 204 FPS. This 2.3x reduction in frame rate for a 4x increase in pixel count indicates that the GPU is not the primary bottleneck at 1080p; rather, it becomes increasingly relevant as resolution rises. The 32 GB VRAM is never a concern in Minecraft, as even the most texture-heavy mod setups would struggle to exhaust this capacity, but the sheer compute power of the RTX 5090 D ensures that it can handle any draw distance or shader configuration without breaking a sweat.

How This Combo Ranks

Within the database of tested combinations, this specific pairing of the Intel Core i5-11400F and the NVIDIA GeForce RTX 5090 D achieves a combo rank of 84 out of 1176 tested combinations. This places it in the top 7.1% of all tested combos, which is a strong showing, but it also reveals that there are 83 other combinations that produce higher average frame rates in Minecraft. The rank of 84 is particularly interesting because it suggests that while the GPU is among the most powerful available, the CPU is holding the combo back from reaching the absolute top tier.

The CPU's nearest rivals provide context for its performance tier. The Intel Core i5-11400F has an average benchmark score of 17177, which is 0.3% higher than the AMD EPYC 7H12's 17120, and 0.6% higher than the Intel Core Ultra 7 164U's 17074. However, it trails the Intel Core i5-12450H by 0.4% and the AMD Ryzen 3 PRO 8300G by 0.6%. These deltas are all within a single percentage point, indicating that the i5-11400F is firmly in the middle of a tightly clustered group of processors. This midfield positioning in CPU benchmarks translates directly to the combo's rank, as the GPU's immense power cannot fully compensate for the CPU's limitations in a game that is notoriously single-threaded.

The combo's rank of 84 out of 1176 also implies that the top 83 combinations likely feature more powerful CPUs paired with similar or slightly less powerful GPUs. This is a classic bottleneck scenario, where the GPU is capable of rendering frames far faster than the CPU can feed it instructions. The data strongly suggests that upgrading the CPU would yield a higher combo rank, even if the GPU remained unchanged.

Measured FPS Breakdown

The measured FPS data provides a comprehensive picture of performance across three resolutions and four settings presets. At 1920x1080, the Low preset produces an average of 560 FPS, which is the highest measured value in the entire dataset. The Medium preset follows at 515 FPS with a minimum of 438 FPS and a maximum of 592 FPS, while the High preset drops to 474 FPS. The Ultra preset at 1080p averages 386 FPS, which is still remarkably high but represents a 31% reduction from the Low preset.

Moving to 2560x1440, the Low preset averages 480 FPS, a 14.3% drop from its 1080p counterpart. The Medium preset at 1440p averages 442 FPS with a minimum of 375 FPS and a maximum of 508 FPS, while the High preset averages 390 FPS and Ultra drops to 244 FPS. The gap between Low and Ultra at 1440p is 236 FPS, which is larger in absolute terms than at 1080p, indicating that the settings presets have a more pronounced effect as resolution increases.

At 3840x2160, the Low preset averages 324 FPS, which is a 42.1% reduction from the 1080p Low figure. The Medium preset at 4K averages 257 FPS with a minimum of 218 FPS and a maximum of 295 FPS, while the High preset averages 204 FPS. The Ultra preset at 4K produces 127 FPS, which is the lowest measured value in the entire dataset but still comfortably playable. The spread between Low and Ultra at 4K is 197 FPS, which is smaller than at 1440p but larger than at 1080p, showing that the settings presets continue to have a significant impact even at the highest resolution.

The Medium preset is the only one with recorded minimum and maximum values across all resolutions. At 1080p, the minimum of 438 FPS and maximum of 592 FPS show a variance of 154 FPS, while at 1440p, the range narrows to 133 FPS, and at 4K, it narrows further to 77 FPS. This shrinking variance at higher resolutions suggests that the GPU becomes more consistent as it becomes the primary bottleneck, whereas at lower resolutions, the CPU's frame pacing introduces more variability.

Resolution Scaling

The scaling from 1080p to 4K reveals critical information about which component is limiting performance. At Low settings, the frame rate drops from 560 FPS at 1080p to 480 FPS at 1440p, a 14.3% decrease, and then to 324 FPS at 4K, a 32.5% decrease from 1440p. If the GPU were the sole bottleneck, the scaling would be nearly proportional to the pixel count, meaning 1440p should produce roughly 56% of the 1080p frame rate and 4K should produce roughly 25%. Instead, the actual scaling is much less severe: 1440p produces 85.7% of the 1080p frame rate, and 4K produces 57.9% of the 1080p frame rate.

This pattern is a classic sign of a CPU bottleneck at lower resolutions. At 1080p Low, the CPU is likely the limiting factor, preventing the GPU from reaching its full potential. As resolution increases, the GPU becomes more heavily utilized, and the frame rate drops are more in line with pixel count expectations. At Medium settings, the scaling is similar: 1080p produces 515 FPS, 1440p produces 442 FPS (85.8% of 1080p), and 4K produces 257 FPS (49.9% of 1080p). The 4K figure here is closer to the pixel-count-expected 25%, but still higher, indicating that the CPU continues to have some influence even at 4K.

At High settings, the scaling shows a slightly different pattern. The 1080p High average is 474 FPS, 1440p High is 390 FPS (82.3% of 1080p), and 4K High is 204 FPS (43.0% of 1080p). The Ultra preset shows the most dramatic scaling: 1080p Ultra at 386 FPS, 1440p Ultra at 244 FPS (63.2% of 1080p), and 4K Ultra at 127 FPS (32.9% of 1080p). The Ultra preset's scaling is closest to what would be expected from a purely GPU-limited scenario, suggesting that the heavier settings load shifts the bottleneck more decisively toward the graphics card.

The data implies that at 1080p, regardless of settings, the Core i5-11400F is the primary limiter. The RTX 5090 D is capable of much higher frame rates, but the CPU's single-thread performance, indicated by its 3DMark single-thread score of 868, cannot keep up with the GPU's rendering speed. This is particularly evident in the Low preset, where the 560 FPS ceiling at 1080p is likely set by the CPU's maximum instruction throughput rather than the GPU's capability.

CPU Role

The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, built on Intel's 14 nm process. Its base clock of 2.60 GHz and boost clock of 4.40 GHz provide a reasonable frequency range, but its single-thread performance is the key metric for Minecraft. The CPU's 3DMark single-thread score of 868 and Cinebench R23 single-core score of 2024 place it in a modest position, and its Passmark single-thread score of 2981 confirms this assessment.

The CPU's multi-threaded performance is more respectable. Its Cinebench R23 multi-core score of 14340 and Passmark multi-thread score of 16908 show that it can handle heavily threaded workloads, but Minecraft is not one of them. The game's rendering engine is primarily single-threaded, which means the CPU's other 11 threads often go underutilized. The 3DMark 16-thread score of 5619 and max-thread score of 5652 are nearly identical, indicating that the CPU saturates its multi-threading capabilities quickly and does not benefit from additional threads beyond its physical cores.

The CPU's nearest rivals, all within one percentage point in average benchmark score, demonstrate that this processor is not at the top of its class. The AMD EPYC 7H12, which is a server processor, matches the i5-11400F's average score, while the Intel Core Ultra 7 164U, a low-power mobile chip, is also within 0.6%. This tight clustering suggests that the i5-11400F's performance is adequate but not exceptional, and in a game like Minecraft where single-thread speed is paramount, the CPU's limitations become the defining factor in the combo's performance.

The CPU's L3 cache of 12 MB (shared) is another relevant factor. Minecraft's world generation and chunk loading can benefit from larger caches, but the 12 MB capacity is modest compared to newer processors. The CPU's memory bandwidth of 51.2 GB/s, while sufficient for DDR4, is another potential bottleneck when the game needs to stream in new chunks quickly. The data shows that at 1080p Low, the frame rate is 560 FPS, but the fact that this number does not scale proportionally with resolution suggests that the CPU's cache and memory subsystem are working near their limits.

FAQ

Q: Is the RTX 5090 D overkill for Minecraft when paired with the i5-11400F?

A: The data shows that at 1080p Low, the combo achieves 560 FPS, but the scaling from 1080p to 4K at Low settings (560 to 324 FPS, a 42.1% drop) indicates that the CPU is limiting performance at lower resolutions. The GPU's capabilities are not fully utilized until higher resolutions, so in a sense, the GPU is overkill for 1080p but becomes more relevant at 4K.

Q: What is the best resolution for this combo to maximize both frame rate and visual quality?

A: At 2560x1440 with Medium settings, the combo produces 442 FPS with a minimum of 375 FPS. This combination offers a high frame rate that exceeds most monitor refresh rates while providing better visual fidelity than Low settings. At 4K, the High preset at 204 FPS is the best balance for 144 Hz displays.

Q: How does the i5-11400F compare to its nearest CPU rivals in terms of average benchmark score?

A: The i5-11400F has an average score of 17177, which is 0.3% higher than the AMD EPYC 7H12's 17120 and 0.6% higher than the Intel Core Ultra 7 164U's 17074. It trails the Intel Core i5-12450H by 0.4% and the AMD Ryzen 3 PRO 8300G by 0.6%, placing it in a tightly grouped cluster.

Q: What are the minimum and maximum FPS values recorded for this combo?

A: The only preset with recorded minimum and maximum values is Medium. At 1080p, the range is 438 to 592 FPS, at 1440p it is 375 to 508 FPS, and at 4K it is 218 to 295 FPS. The variance narrows as resolution increases, from 154 FPS at 1080p to 77 FPS at 4K.

Q: Does the combo's rank of 84 out of 1176 indicate a balanced pairing?

A: The rank of 84 suggests the combo performs well overall, but the CPU's limitations are likely holding the GPU back. The top 83 combos probably feature faster CPUs, as Minecraft's single-threaded nature means the i5-11400F cannot fully feed the RTX 5090 D's rendering power at lower resolutions.

Q: How does the RTX 5090 D's benchmark performance compare to its nearest rivals?

A: The RTX 5090 D has an average benchmark score of 77712, which is 1.1% higher than the AMD Radeon RX 6650M XT's 76904 and 1.6% lower than the AMD Radeon RX 6850M XT's 78940. It also trails the NVIDIA Tesla P100 PCIe 16 GB by 2.4%, showing that it sits in a competitive but not dominant position in the database.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 5090 D in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 324.0
3840x2160 Medium 257.0
3840x2160 High 204.0
3840x2160 Ultra 127.0
2560x1440 Low 480.0
2560x1440 Medium 442.0
2560x1440 High 390.0
2560x1440 Ultra 244.0
1920x1080 Low 560.0
1920x1080 Medium 515.0
1920x1080 High 474.0
1920x1080 Ultra 386.0

Minecraft with ii5-11400F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 5090 D + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-11400F + RTX 5090 D

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