Minecraft
This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 57 | 72 | 91 |
| 1440p QHD | 68 | 109 | 138 | 174 |
| 1080p Full HD | 108 | 173 | 218 | 275 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-11400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
# CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-11400F is a 6-core, 12-thread processor from the Rocket Lake generation, built on Intel's 14 nm process. Its base clock sits at 2.60 GHz and boosts up to 4.40 GHz, which positions it as a solid mid-range desktop part. The CPU has 80 KB of L1 cache per core, 512 KB of L2 per core, and 12 MB of shared L3 cache. Memory support is DDR4 over a dual-channel bus, yielding a theoretical bandwidth of 51.2 GB/s. The chip uses PCIe Gen 4 with 20 lanes from the CPU, and it is a locked multiplier part (no overclocking), which means its sustained performance in gaming is tied directly to those boost clocks.
In synthetic benchmarks, the i5-11400F demonstrates a clear split between single-thread and multi-thread capability. Its 3DMark single-thread score is 868, while the 2-thread score jumps to 1691. Multi-thread scaling continues: 3171 at 4 threads, 4691 at 8 threads, and peaks at 5652 at max threads. This scaling pattern shows healthy thread utilization, though the gains taper off beyond 8 threads—a typical signature for a 6-core part. Cinebench R23 results reinforce this: 2024 in single-core and 14340 in multi-core. Geekbench scores are 1777 single-core and 7737 multi-core.
The CPU's average benchmark score is 17177, placing it at the 71st percentile among all CPUs tested. Its nearest rivals in the database are tightly clustered. The AMD EPYC 7H12 scores 17120 (0.3% slower), the Intel Core i5-12450H scores 17239 (0.4% faster), the AMD Ryzen 3 PRO 8300G scores 17278 (0.6% faster), and the Intel Core Ultra 7 164U scores 17074 (0.6% slower). This means the i5-11400F sits in a performance band where a few percentage points separate four very different chips—from a server EPYC to a mobile Core Ultra.
For Minecraft, the data suggests the CPU is rarely the primary bottleneck. At 1080p Low, the combo hits 275 FPS average; at 1080p Ultra, it drops to 108 FPS. The fact that the CPU can push 275 FPS at low settings indicates strong single-thread headroom for the game's primary simulation thread. Minecraft's world generation and entity logic are historically single-thread-bound, and the i5-11400F's single-core score of 2024 in Cinebench R23 is respectable for that workload. The 12 threads help with background tasks like chunk rendering and modded environments, but the raw single-thread boost of 4.40 GHz is what carries the high FPS at lower graphical loads.
# GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3050 4 GB is a compact Ampere-based card with 2048 shading units, 64 texture mapping units, and 32 ROPs. It includes 16 RT cores and 64 tensor cores, making it a ray-tracing-capable part despite its budget positioning. The chip runs at a base clock of 1545 MHz and boosts to 1740 MHz. Memory is 4 GB of GDDR6 on a 128-bit bus, delivering 192.0 GB/s of bandwidth. The memory clock is 1500 MHz, which translates to 12 Gbps effective. Pixel rate is 55.68 GPixel/s, texture rate is 111.4 GTexel/s, and FP32 throughput is 7.127 TFLOPS.
The 4 GB VRAM capacity is the most conspicuous limitation in this configuration. Minecraft is not traditionally VRAM-hungry at lower settings, but at 4K Ultra, the card drops to 36 FPS average. The memory bandwidth of 192.0 GB/s is adequate for 1080p and 1440p, but the 4K Ultra workload likely exceeds what 4 GB can comfortably hold, forcing texture thrashing or partial loads. The GPU sits at the 50th percentile among all GPUs, which is exactly the median—indicating a truly middle-of-the-road graphical performer.
There are no direct rival GPUs listed in the data, so comparisons must be inferred from the measured FPS. The GPU's 90 W TDP and 250 W suggested PSU keep it efficient, but the 4 GB frame buffer is the key bottleneck at higher resolutions. At 1080p, the RTX 3050 4 GB delivers 275 FPS on Low and 108 FPS on Ultra—a 2.5x spread that shows the GPU scaling with settings. At 4K, the spread narrows: 91 FPS on Low versus 36 FPS on Ultra. This narrowing at 4K suggests that the GPU becomes the limiting factor, as even Low settings at 4K cannot match the FPS levels seen at 1080p Low.
The card's 1740 MHz boost clock is modest, and its 128-bit memory bus is narrow for a 4K-capable card. In Minecraft, which can be heavily fill-rate bound at high resolutions due to its simple but numerous textures, the 32 ROPs and 55.68 GPixel/s pixel rate become decisive. The data shows 4K High at 57 FPS and 4K Medium at 72 FPS, indicating that staying at Medium or below is necessary for smooth 4K play.
# Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear resolution scaling trend. Starting at 1080p High, the combo averages 173 FPS. Moving to 1440p High, it drops to 109 FPS—a 37% reduction. At 4K High, it falls to 57 FPS, another 48% drop from 1440p. This pattern is consistent across all settings: each resolution step roughly halves the pixel count, and the FPS responds accordingly.
At Low settings, the scaling is even more dramatic. 1080p Low produces 275 FPS, 1440p Low drops to 174 FPS (37% lower), and 4K Low falls to 91 FPS (48% lower than 1440p). This consistent ~37% and ~48% reduction pattern across settings strongly indicates that the GPU is the limiting component at higher resolutions, because the CPU is capable of far more than 275 FPS at 1080p Low.
The Medium setting offers the only complete min/max data. At 1080p Medium, the average is 218 FPS with a minimum of 185 and maximum of 251. At 1440p Medium, the average is 138 FPS (min 117, max 158). At 4K Medium, the average is 72 FPS (min 61, max 83). The min FPS values track the averages closely, suggesting stable frame pacing without severe hitches.
Ultra settings show the steepest drop. 1080p Ultra yields 108 FPS, 1440p Ultra drops to 68 FPS (37% lower), and 4K Ultra falls to 36 FPS (47% lower than 1440p). The fact that 4K Ultra averages exactly 36 FPS—barely playable—highlights that this combo is not designed for maximum settings at 4K. The resolution scaling data implies a classic GPU-bound scenario: the CPU has enough headroom to feed the GPU at 1080p, but the RTX 3050 4 GB's pixel throughput and memory bandwidth become the ceiling as resolution climbs.
# FAQ
Q: What is the best resolution for this combo in Minecraft?
A: Based on the data, 1080p is the sweet spot. High settings average 173 FPS, Medium hits 218 FPS, and even Ultra maintains 108 FPS. At 1440p, High drops to 109 FPS, which is still playable, but 4K High at 57 FPS is borderline for smooth play.
Q: Is the CPU or GPU the bottleneck at 4K?
A: The data indicates the GPU is the bottleneck at 4K. At 1080p Low, the combo reaches 275 FPS, but at 4K Low it falls to 91 FPS. If the CPU were limiting, the FPS would not drop so steeply with resolution. The 4 GB VRAM and 192.0 GB/s bandwidth are the likely culprits.
Q: How does the i5-11400F compare to its nearest rivals?
A: The i5-11400F's average benchmark score of 17177 is within 0.6% of all four nearest rivals. The AMD EPYC 7H12 is 0.3% slower, the Intel Core i5-12450H is 0.4% faster, the AMD Ryzen 3 PRO 8300G is 0.6% faster, and the Intel Core Ultra 7 164U is 0.6% slower. This is an exceptionally tight grouping.
Q: What settings should I use for a 60 FPS target at 4K?
A: At 4K, Medium settings average 72 FPS with a minimum of 61 FPS, which clears the 60 FPS bar. High settings average 57 FPS, which misses it. Low settings average 91 FPS but sacrifice visual quality. Medium is the recommended 4K setting.
Q: Does the RTX 3050 4 GB have enough VRAM for Minecraft at high settings?
A: The data suggests 4 GB is sufficient at 1080p and 1440p High (173 and 109 FPS respectively), but at 4K High the average drops to 57 FPS. The steep drop from 4K Medium (72 FPS) to 4K High (57 FPS) implies VRAM or bandwidth pressure at higher texture loads.
Q: What is the percentile ranking of the CPU and GPU?
A: The i5-11400F sits at the 71st percentile among all CPUs, while the RTX 3050 4 GB sits at the 50th percentile among all GPUs. This means the CPU is above average, while the GPU is exactly median.
# How This Combo Ranks
This specific pairing of Intel Core i5-11400F and NVIDIA GeForce RTX 3050 4 GB ranks 3214 out of 3710 tested combos in Minecraft. That places it in the 13th percentile of all combos, meaning roughly 87% of tested configurations perform better in this game. The rank is low, but the context matters: Minecraft is a game where high refresh rates at 1080p are achievable even with mid-range hardware, and this combo does deliver 275 FPS at 1080p Low.
The combo's ranking is more indicative of the GPU's limitations than the CPU's. The i5-11400F is at the 71st percentile, while the GPU is at the 50th percentile. In a game like Minecraft, which can be GPU-bound at higher resolutions, the RTX 3050 4 GB drags the overall combo rank down. The 4 GB VRAM is particularly limiting in a sandbox game where players often build large structures that increase draw calls and texture memory usage.
Compared to other combos, this setup is firmly in the lower third. The 4 GB VRAM is the standout weakness, as many modern GPUs in the database offer 8 GB or more. For a game that rewards high frame rates, the 1080p numbers are competitive, but the 4K performance (36 FPS at Ultra) is among the weakest. The combo rank of 3214 out of 3710 suggests that most users would be better served by pairing the i5-11400F with a stronger GPU if Minecraft at high resolutions is the goal.
# Settings Recommendations
For 1080p gameplay, the data supports using High or Ultra settings. High averages 173 FPS, which is well above the 144 Hz refresh rate common on modern monitors. Ultra averages 108 FPS, still smooth for 60 Hz or even 120 Hz displays. Medium at 218 FPS offers the highest frame rate for competitive play, but the visual trade-off may not be worth it.
At 1440p, High settings average 109 FPS, which is excellent for a 60 Hz monitor and adequate for 100 Hz panels. Medium at 138 FPS is the better choice for high refresh rate 1440p displays. Ultra at 68 FPS is playable but close to the edge for smooth gameplay. Low at 174 FPS is only recommended for maximum competitive advantage.
At 4K, the options narrow. Medium is the only setting that consistently clears 60 FPS, averaging 72 FPS with a minimum of 61 FPS. High averages 57 FPS, which is below the 60 FPS threshold but may be acceptable for slower-paced sandbox gameplay. Low at 91 FPS is the fastest 4K option, but sacrifices shadows and textures. Ultra at 36 FPS is not recommended for any playstyle.
The best overall experience depends on the display: 1080p Ultra (108 FPS) for visual fidelity, 1440p High (109 FPS) for a balance of resolution and quality, or 4K Medium (72 FPS) for the highest resolution with playable frame rates. Given the data, 1440p High appears to be the sweet spot for this combo, delivering over 100 FPS while maintaining solid graphical quality.
# Measured FPS Breakdown
1080p (1920x1080):
- Low: 275 FPS average
- Medium: 218 FPS average (min 185, max 251)
- High: 173 FPS average
- Ultra: 108 FPS average
1440p (2560x1440):
- Low: 174 FPS average
- Medium: 138 FPS average (min 117, max 158)
- High: 109 FPS average
- Ultra: 68 FPS average
4K (3840x2160):
- Low: 91 FPS average
- Medium: 72 FPS average (min 61, max 83)
- High: 57 FPS average
- Ultra: 36 FPS average
The complete dataset shows a consistent pattern: each resolution step from 1080p to 1440p reduces FPS by roughly 37%, and each step from 1440p to 4K reduces FPS by roughly 47-48%, regardless of settings. The Medium preset is the only one with min/max data, showing tight frame pacing at all resolutions. The 1080p Low score of 275 FPS is the highest measured, highlighting the CPU's capability when the GPU is not stressed. The 4K Ultra score of 36 FPS is the lowest, demonstrating the GPU's hard limit at maximum visual settings.
Hardware Specifications
Intel Core i5-11400F
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 3050 4 GB in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.0 |
| 3840x2160 | Medium | 72.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 174.0 |
| 2560x1440 | Medium | 138.0 |
| 2560x1440 | High | 109.0 |
| 2560x1440 | Ultra | 68.0 |
| 1920x1080 | Low | 275.0 |
| 1920x1080 | Medium | 218.0 |
| 1920x1080 | High | 173.0 |
| 1920x1080 | Ultra | 108.0 |
Minecraft with RTX 3050 4 GB + Other CPUs
See how Minecraft performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.