Minecraft
This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 40 | 51 | 64 |
| 1440p QHD | 48 | 77 | 98 | 123 |
| 1080p Full HD | 77 | 123 | 155 | 195 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-10400F + Intel Arc B370, In-Depth Analysis
Minecraft with the Intel Core i5-10400F and Intel Arc B370 is a pairing that lands in the lower tier of tested configurations, ranking 3408 out of 3710 combos. The data shows a system that is heavily constrained by its graphics solution, particularly at higher resolutions and settings. This analysis focuses on what the measured FPS numbers indicate about the balance between the CPU and GPU, and how to get the best playable experience from this specific hardware combination.
Settings Recommendations
The measured FPS data provides a clear hierarchy of performance across the four tested presets. At 1920x1080, the Low preset delivers an average of 195 FPS, which is the highest score recorded for this combo. However, the jump to Medium is substantial, with an average of 155 FPS, representing a 40 FPS drop. The High preset at 1080p yields 123 FPS, and Ultra falls to 77 FPS. The data suggests that the most balanced experience is found at the Medium preset, which keeps the average above 144 Hz territory while still offering a significant visual upgrade over Low. The Medium preset also shows a minimum FPS of 131, which means the experience remains smooth even during demanding scenes.
When moving to 2560x1440, the pattern shifts. Low produces 123 FPS, Medium drops to 98 FPS, and High falls to 77 FPS. Ultra is the outlier, halving the High score to just 48 FPS. At this resolution, Medium remains the sweet spot, offering a 98 FPS average that is likely to feel fluid on most displays. The High preset at 1440p, while playable at 77 FPS, is not as comfortable as the Medium setting, which provides a better balance between visual fidelity and frame rate stability.
At 3840x2160, the situation becomes more demanding. Medium is the only preset that provides a minimum FPS reading (43 FPS) and an average of 51 FPS. High averages 40 FPS, Low averages 64 FPS, and Ultra drops to 25 FPS. The recommendation for 4K is to use the Low preset, as it is the only one that maintains an average above 60 FPS. While Medium is technically smoother than High, the Low preset offers the most consistent frame delivery. For the best overall experience across all resolutions, the Medium preset is the recommended starting point, as it offers a reasonable compromise between visual quality and performance, but users on 4K displays should consider Low for a consistently playable frame rate.
GPU Role
The Intel Arc B370 is the primary bottleneck in this configuration. The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz, with a TDP of just 25 W. It features 1280 shading units, 40 texture mapping units, and 20 raster output pipelines. The memory is "System Shared," meaning it uses the system's main memory rather than dedicated VRAM, and its bandwidth is "System Dependent." This architecture explains the performance pattern seen in the data.
The GPU's percentile ranking against all other GPUs is just 5, indicating that it sits in the lowest 5% of tested graphics cards. Its nearest rival, the ATI Mobility Radeon HD 5570, scores nearly identically in the 3DMark Steel Nomad test (1184 vs 1186, a delta of -0.2%). This positioning makes it a very low-end solution for a game like Minecraft, which, while not graphically intense by modern standards, still requires a certain level of rasterization throughput. The FP32 compute power is rated at 6.144 TFLOPS, which is modest, and the pixel rate is 48.00 GPixel/s.
The data shows how this GPU struggles with increasing settings. At 1080p, going from Low to Ultra reduces the average FPS from 195 to 77, a 60% drop. This is a clear indication that the GPU's shading units and memory bandwidth are overwhelmed by the increased draw distance and texture quality at higher presets. The 3DMark result of 1184 points, which is the only GPU benchmark available in the data, reinforces this low-end positioning. The GPU's boost clock of 2400 MHz is relatively high, but the low number of shading units and the shared memory architecture limit its real-world performance. In this pairing, the GPU's capabilities are the determining factor for the frame rates achieved, especially at 1440p and 4K.
CPU Role
The Intel Core i5-10400F presents a stark contrast to the GPU. This 6-core, 12-thread processor is based on the Comet Lake architecture and has a base clock of 2.90 GHz and a boost clock of 4.30 GHz. It features 12 MB of shared L3 cache and supports dual-channel DDR4 memory with a bandwidth of 42.7 GB/s. The CPU's percentile ranking against all CPUs is 68, placing it in the upper third of tested processors. Its average benchmark score is 14185, which is nearly identical to its nearest rivals, the Intel Xeon 6756E (14163, 0.2% slower) and the Intel Core 7 160UL (14232, 0.3% faster).
The CPU's benchmark scores show a balanced multi-threaded profile. In Cinebench R23, it scores 10283 multi-core and 1451 single-core. The Geekbench scores are 6257 multi-core and 1420 single-core. These numbers indicate that the CPU is a capable performer for gaming and general productivity. The 3DMark thread tests show scaling from 1350 for 2 threads to 4748 for 16 threads, which is expected for a 6-core/12-thread part.
In the context of Minecraft, the CPU's role is to handle game logic, world generation, and entity updates. The data shows that the CPU is not the limiting factor here. At 1080p Low, the system achieves 195 FPS, which is a high frame rate. If the CPU were the bottleneck, we would expect to see similar FPS numbers across different resolutions. However, the data shows a clear drop in FPS as resolution increases at the same settings. For example, the High preset yields 123 FPS at 1080p, 77 FPS at 1440p, and 40 FPS at 4K. This pattern indicates that the GPU is the limiting component. The CPU has enough headroom to feed the GPU at lower resolutions, but the GPU cannot maintain the same level of output as resolution scales. The CPU's single-thread performance, while not stellar, is sufficient to keep up with the GPU's output, as evidenced by the high frame rates at 1080p.
How This Combo Ranks
This combination of the Intel Core i5-10400F and Intel Arc B370 ranks 3408 out of 3710 tested combos in Minecraft. This places it in the bottom 8% of all configurations. The data indicates that this is a very low-performing combo for this game, primarily due to the GPU's limitations. The CPU's strong performance relative to the GPU means that the combo's ranking is dragged down by the graphics card. The GPU's percentile rank of 5 is far below the CPU's rank of 68, and the measured FPS data reflects this imbalance.
In practical terms, this ranking means that most other computer builds will outperform this one in Minecraft. The combo sits well below the median, and the FPS data confirms that it struggles to maintain high frame rates at higher settings. The benchmark results indicate that this is a pairing intended for entry-level or integrated-graphics-class gaming, not for high-refresh-rate or high-resolution gameplay. The rank of 3408 out of 3710 is a clear signal that users should not expect a high-end experience. The data suggests that this combo is best suited for 1080p gaming on lower presets, where it can achieve playable frame rates.
Resolution Scaling
The FPS drops from 1080p to 4K are significant and tell a clear story about the limiting component. At the Medium preset, the average FPS goes from 155 at 1080p to 98 at 1440p, a 37% reduction, and then to 51 at 4K, a further 48% reduction from the 1440p score. The High preset shows a similar pattern: 123 at 1080p, 77 at 1440p, and 40 at 4K. This scaling is a classic symptom of a GPU bottleneck. As the resolution increases, the number of pixels the GPU must render grows exponentially, and the Arc B370's limited shading units and shared memory bandwidth cannot keep up.
The CPU's performance is relatively consistent across resolutions, as it does not have to do more work when the resolution increases. If the CPU were the bottleneck, the FPS would remain flat or even increase at lower resolutions due to reduced GPU load. Instead, the FPS drops consistently, confirming that the GPU is the limiting factor. The gap between 1080p and 1440p is notable, but the gap between 1440p and 4K is even more pronounced, particularly on the Medium and High presets. This indicates that the GPU's performance degrades non-linearly as pixel count increases. The data shows that for this combo, 1080p is the only resolution where high refresh rates are achievable, and even then, only on the Low and Medium presets. The 4K results are mostly unplayable, with the exception of the Low preset, which manages a 64 FPS average.
FAQ
Q: What is the best resolution for this combo to get a smooth experience?
A: The data shows that 1920x1080 is the only resolution where consistently high frame rates are possible. At 1080p, the Medium preset achieves 155 FPS average with a minimum of 131 FPS, which is well above the standard 60 FPS target. At 1440p, the Medium preset drops to 98 FPS, and at 4K, only the Low preset reaches 64 FPS.
Q: Does the CPU or GPU bottleneck this system in Minecraft?
A: The benchmark data clearly indicates the GPU is the bottleneck. This is evident from the FPS scaling: at the High preset, the average FPS drops from 123 at 1080p to 77 at 1440p and then to 40 at 4K. A CPU bottleneck would produce similar frame rates regardless of resolution, which is not the case here.
Q: Is the Intel Arc B370 a capable GPU for this game?
A: The data suggests it is a low-end part. It ranks in the 5th percentile of all GPUs, and its only benchmark score is 1184 in 3DMark Steel Nomad. In Minecraft, it can handle 1080p at Medium settings (155 FPS) but struggles at higher resolutions and settings, with Ultra at 4K only managing 25 FPS.
Q: How does the CPU compare to its direct rivals?
A: The Intel Core i5-10400F has an average benchmark score of 14185. Its nearest rival, the Intel Xeon 6756E, scores 14163, which is 0.2% slower. The AMD EPYC 7552 scores 14115, 0.5% slower. The Intel Core 7 160UL is slightly faster with a score of 14232, a 0.3% difference. This shows the CPU is well-matched to its peers.
Q: What is the highest FPS this combo can achieve?
A: The highest average FPS recorded is 195, at 1920x1080 with the Low preset. The next highest is 155 FPS at 1080p Medium. These are the only settings where the average exceeds 150 FPS. The Ultra preset at 1080p yields 77 FPS.
Q: Should I use the Ultra preset with this hardware?
A: Based on the data, the Ultra preset is not recommended. At 1080p, it averages 77 FPS, which is half of the Medium preset's score. At 1440p, it drops to 48 FPS, and at 4K, it falls to 25 FPS. The visual improvement from Medium to Ultra is not worth the significant performance penalty, especially at higher resolutions.
Hardware Specifications
Intel Core i5-10400F
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + Intel Arc B370 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 123.0 |
| 2560x1440 | Medium | 98.0 |
| 2560x1440 | High | 77.0 |
| 2560x1440 | Ultra | 48.0 |
| 1920x1080 | Low | 195.0 |
| 1920x1080 | Medium | 155.0 |
| 1920x1080 | High | 123.0 |
| 1920x1080 | Ultra | 77.0 |
Minecraft with ii5-10400F + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with Arc B370 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with ii5-10400F + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.