Minecraft

Minecraft

AVERAGE FPS
338
excellent

This combination delivers exceptional performance with an average of 338 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 97 156 196 248
1440p QHD 186 298 376 475
1080p Full HD 296 473 596 664

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 248
3840x2160 Medium 196
3840x2160 High 156
3840x2160 Ultra 97
2560x1440 Low 475
2560x1440 Medium 376
2560x1440 High 298
2560x1440 Ultra 186
1920x1080 Low 664
1920x1080 Medium 596
1920x1080 High 473
1920x1080 Ultra 296

Minecraft with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

Minecraft with an AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 4070 Ti SUPER is a pairing that produces extremely high frame rates across all tested resolutions. The data shows a system that is rarely stressed by this sandbox title, with the RTX 4070 Ti SUPER delivering triple-digit averages even at 4K Ultra. This analysis breaks down the measured FPS, the roles of the CPU and GPU, resolution scaling behavior, and practical settings guidance based strictly on the collected benchmark results.

Resolution Scaling

The measured FPS data reveals how Minecraft scales from 1080p to 4K with this hardware combination. At 1080p Low, the system produces an average of 664 FPS. Moving to 1440p Low drops that average to 475 FPS, a reduction of roughly 28%. At 4K Low, the average falls to 248 FPS, which is about 63% lower than the 1080p Low result. This pattern—large absolute FPS numbers that still decline substantially as resolution increases—indicates that even at Low settings, resolution is a meaningful factor, but the system retains enormous headroom.

For Medium settings, the scaling is similar in percentage terms. The 1080p Medium average is 596 FPS, 1440p Medium is 376 FPS, and 4K Medium is 196 FPS. The drop from 1080p to 1440p is about 37%, and from 1080p to 4K it is about 67%. At High settings, the averages are 473 FPS at 1080p, 298 FPS at 1440p, and 156 FPS at 4K. The 4K High result is exactly one-third of the 1080p High result, showing a consistent scaling factor. Ultra settings produce the lowest averages: 296 FPS at 1080p, 186 FPS at 1440p, and 97 FPS at 4K Ultra.

The key observation is that even at 4K Ultra, the average FPS does not drop below 97, which is well above typical display refresh rates. The limiting component at lower resolutions is not the GPU, because the RTX 4070 Ti SUPER is capable of producing hundreds of frames per second. The data suggests that at 1080p and 1440p, the CPU and game engine become more relevant, as the FPS values are extremely high—beyond what most monitors can display. At 4K, the GPU becomes the primary bottleneck, but it still delivers playable performance at every preset. The scaling from 1080p to 4K is not linear; the largest relative drop occurs between 1440p and 4K for most settings, which aligns with the GPU’s memory bandwidth and pixel throughput limits.

GPU Role

The NVIDIA GeForce RTX 4070 Ti SUPER is built on the Ada Lovelace architecture with a 5 nm process from TSMC. It has 16 GB of GDDR6X memory on a 256-bit bus, providing 672.3 GB/s of bandwidth. The GPU’s base clock is 2340 MHz with a boost clock of 2610 MHz, and memory runs at 1313 MHz with 21 Gbps effective speed. These specifications directly influence the measured FPS in Minecraft. The 16 GB VRAM capacity is more than sufficient for this game, even at 4K Ultra, where the average FPS is 97. There is no indication from the measured data that VRAM capacity becomes a limiting factor at any tested resolution or settings level.

The GPU’s shading units number 8448, with 264 texture mapping units and 96 raster output pipelines. It also includes 66 RT cores and 264 tensor cores, though Minecraft’s standard rendering does not heavily utilize ray tracing in these measurements. The pixel rate is 250.6 GPixel/s and the texture rate is 689.0 GTexel/s, which helps explain why the card can maintain high frame rates even at 4K. The FP32 performance is 44.10 TFLOPS, and FP16 is also 44.10 TFLOPS with 1:1 ratio. In practice, the RTX 4070 Ti SUPER’s raw compute capability is far beyond what Minecraft requires, as evidenced by the 4K Medium average of 196 FPS and the 4K High average of 156 FPS.

Comparing to its nearest rivals in the database, the RTX 4070 Ti SUPER has an average benchmark score of 31087, which places it at the 76th percentile among all GPUs. Its closest competitors include the NVIDIA Quadro M5000 with a score of 31206 (0.4% higher), the NVIDIA GRID M60-1Q at 31220 (0.4% higher), the NVIDIA RTX PRO 4500 Blackwell at 31532 (1.4% higher), and the NVIDIA TITAN RTX at 31676 (1.9% higher). These deltaPct values indicate that the RTX 4070 Ti SUPER is essentially on par with these cards in synthetic benchmarks, but in Minecraft specifically, the measured FPS shows it performs exceptionally well due to its architecture and memory subsystem.

The GPU’s power draw is listed at 285 W TDP, with a suggested PSU of 600 W, and it uses a single 16-pin connector. The card is triple-slot wide, measures 310 mm in length, 140 mm in height, and 61 mm in width. It supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, which are all relevant for Minecraft’s various rendering paths. The GPU has a production status of end-of-life, but that does not affect its measured performance in this dataset.

CPU Role

The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on Zen 3 architecture (Vermeer codename) on a 7 nm TSMC process. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with a 105 W TDP. The CPU supports DDR4 memory in dual-channel configuration, with a memory bandwidth of 51.2 GB/s. It has 64 KB of L1 cache per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. The CPU uses AMD Socket AM4 and has PCIe Gen 4 with 20 lanes (CPU only). It was released on 2024-07-30 with a launch MSRP of $249.

In Minecraft, the CPU’s role is significant because the game’s engine is known to be single-thread intensive for world generation and entity updates. The Ryzen 7 5800XT’s single-thread performance, as measured by Cinebench R23, is 3359 points. Its multi-core score is 23794. The 3DMark single-thread score is 959, while the 2-thread score is 1879, 4-thread is 3603, and 8-thread is 6141. The max-thread score is 7680, nearly identical to the 16-thread score of 7683. This shows that the CPU scales well up to 8 threads, with minimal gains beyond that in this benchmark.

The CPU’s average benchmark score is 29879, placing it at the 81st percentile among all CPUs. Its nearest rivals include the AMD Ryzen 7 7840H with a score of 29868 (0% delta), the AMD Ryzen 7 8845HS at 29955 (0.3% lower), the AMD Ryzen 7 7840HS at 29955 (0.3% lower), and the AMD Ryzen 5 9600X at 29713 (0.6% higher). These close scores indicate that the 5800XT is competitively positioned in synthetic tests, but in Minecraft, the high boost clock of 4.80 GHz is likely the reason for the extremely high FPS at lower resolutions.

The measured FPS at 1080p Low (664 FPS) and 1080p Medium (596 FPS) suggests that the CPU is not a bottleneck even at these high frame rates. The game can utilize multiple threads, but the 5800XT’s strong single-core performance ensures that the main thread remains responsive. The 32 MB of L3 cache also helps with game data access patterns. The fact that 1080p Ultra still produces 296 FPS indicates that even with increased draw distance and effects, the CPU can keep up. At 4K, the CPU’s load decreases relative to the GPU, resulting in the GPU becoming the limiting factor, as seen in the 4K Ultra average of 97 FPS.

FAQ

Q: What is the highest average FPS recorded for this combo in Minecraft?

A: The highest average FPS is 664, achieved at 1920x1080 with Low settings. The next highest is 596 FPS at 1080p Medium, followed by 473 FPS at 1080p High.

Q: Does the RTX 4070 Ti SUPER have enough VRAM for 4K Minecraft?

A: Yes, the GPU has 16 GB of GDDR6X memory with 672.3 GB/s bandwidth. The 4K Ultra preset yields an average of 97 FPS, and 4K Medium yields 196 FPS, showing no VRAM-related performance collapse.

Q: How does the Ryzen 7 5800XT compare to its closest CPU rival in synthetic benchmarks?

A: The 5800XT has an average benchmark score of 29879. Its closest rival, the AMD Ryzen 7 7840H, scores 29868, which is a 0% delta. The Ryzen 7 8845HS and 7840HS both score 29955, putting them 0.3% higher, while the Ryzen 5 9600X scores 29713, which is 0.6% lower.

Q: What is the largest FPS drop between settings at the same resolution?

A: At 4K, the drop from Low to Ultra is from 248 FPS to 97 FPS, a reduction of 151 FPS (about 61%). At 1440p, Low is 475 FPS and Ultra is 186 FPS, a drop of 289 FPS. At 1080p, Low is 664 FPS and Ultra is 296 FPS, a drop of 368 FPS.

Q: Is the CPU or GPU more likely to limit performance at 1080p in this game?

A: Based on the measured data, at 1080p Low the system averages 664 FPS, which is extremely high. The GPU’s 3DMark Steel Nomad score is 5569, and its percentile is 76, while the CPU’s percentile is 81. Given the frame rates exceed 600 FPS, the CPU’s single-thread performance (boost clock 4.80 GHz) is likely the more relevant factor, but neither component appears to be a hard bottleneck at these settings.

Q: What is the 4K Ultra average FPS and how does it compare to 4K High?

A: The 4K Ultra average is 97 FPS, while 4K High is 156 FPS. The difference is 59 FPS, meaning Ultra is about 38% slower than High at 4K. The 4K Medium average is 196 FPS, and 4K Low is 248 FPS.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across three resolutions and four settings levels. At 1920x1080, the Low preset delivers an average of 664 FPS, the highest value in the entire dataset. Medium at 1080p averages 596 FPS, with a minimum of 506 FPS and a maximum of 685 FPS. High at 1080p averages 473 FPS, and Ultra averages 296 FPS. These numbers show that at 1080p, even the most demanding preset stays well above 200 FPS, making this resolution more than adequate for high-refresh-rate displays.

At 2560x1440, the Low preset averages 475 FPS, which is still very high. Medium at 1440p averages 376 FPS, with a minimum of 320 FPS and a maximum of 432 FPS. High at 1440p averages 298 FPS, and Ultra averages 186 FPS. The minimum FPS recorded at 1440p Medium (320 FPS) is higher than the average FPS at 4K High (156 FPS), illustrating how resolution affects performance more than settings changes at this tier.

At 3840x2160, the Low preset averages 248 FPS, which is the lowest Low-settings result but still above 240 FPS. Medium at 4K averages 196 FPS, with a minimum of 167 FPS and a maximum of 226 FPS. High at 4K averages 156 FPS, and Ultra averages 97 FPS. The 4K Ultra result is the only average below 100 FPS in the entire dataset, but it remains playable. The minimum FPS at 4K Medium (167 FPS) is higher than the average at 4K Ultra (97 FPS), showing that dropping from Medium to Ultra has a significant cost.

The data also shows that the difference between Low and Ultra narrows as resolution increases. At 1080p, the gap between Low and Ultra is 368 FPS. At 1440p, the gap is 289 FPS. At 4K, the gap is 151 FPS. This indicates that at 4K, the GPU is more heavily loaded, so settings changes have a relatively smaller absolute impact compared to lower resolutions. The minimum FPS values are only available for Medium settings: 506 FPS at 1080p, 320 FPS at 1440p, and 167 FPS at 4K. These minimums suggest that frame pacing is consistent, with no severe drops.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target display refresh rate and resolution. For 1080p displays, even the Ultra preset at 296 FPS average exceeds the refresh rate of most monitors (typically 144 Hz, 165 Hz, or 240 Hz). Therefore, at 1080p, players can select Ultra settings without sacrificing smoothness, as the average FPS is still nearly triple the refresh rate of common high-end monitors. The 1080p High preset at 473 FPS offers a comfortable margin for 360 Hz displays, while Medium at 596 FPS is suitable for those seeking maximum frame rates.

For 1440p, the Ultra preset averages 186 FPS, which is sufficient for 144 Hz and 165 Hz displays, and even for 240 Hz in many scenarios. The High preset at 298 FPS provides more headroom for 240 Hz monitors, while Medium at 376 FPS is overkill for most displays but ensures no frame drops. The 1440p Low preset at 475 FPS is only useful for competitive play where every frame counts, but the visual quality loss may not be worth it given the high FPS at higher presets. The data suggests that 1440p High is the sweet spot for this combo, offering a balance of visual fidelity and performance, with an average of 298 FPS.

For 4K, the Ultra preset averages 97 FPS, which is just below the 100 FPS threshold often desired for smooth gameplay on high-refresh 4K monitors (120 Hz or 144 Hz). The High preset at 156 FPS is a better choice for 4K, as it provides a comfortable margin above 120 FPS while still delivering improved visuals over Medium. The Medium preset at 196 FPS is also viable for those who prioritize frame rate over fidelity, with a minimum of 167 FPS that keeps frame times consistent. The Low preset at 248 FPS is unnecessary at 4K unless the user has a very high refresh rate display, but the visual cost is substantial.

The measured data shows that the RTX 4070 Ti SUPER has enough performance to run Minecraft at maximum settings at 1080p and 1440p without concern. At 4K, the choice between Ultra and High is the main decision point. The 59 FPS difference between Ultra (97 FPS) and High (156 FPS) is significant, and the data supports recommending High at 4K for a smoother experience, with Ultra reserved for players who prioritize image quality and have a 60 Hz or 90 Hz display. The 4K Medium preset, with a minimum of 167 FPS, is the best option for high-refresh 4K gaming, as it stays well above 144 FPS even in demanding scenes. Overall, this hardware combination is overkill for Minecraft at lower resolutions, and even at 4K, it delivers playable to excellent frame rates across all presets.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4070 Ti SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 248.0
3840x2160 Medium 196.0
3840x2160 High 156.0
3840x2160 Ultra 97.0
2560x1440 Low 475.0
2560x1440 Medium 376.0
2560x1440 High 298.0
2560x1440 Ultra 186.0
1920x1080 Low 664.0
1920x1080 Medium 596.0
1920x1080 High 473.0
1920x1080 Ultra 296.0

Minecraft with Ryzen 7 5800XT + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4070 Ti SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.