Minecraft

Minecraft

AVERAGE FPS
175
excellent

This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 79 99 126
1440p QHD 94 151 190 240
1080p Full HD 150 239 301 381

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 126
3840x2160 Medium 99
3840x2160 High 79
3840x2160 Ultra 49
2560x1440 Low 240
2560x1440 Medium 190
2560x1440 High 151
2560x1440 Ultra 94
1920x1080 Low 381
1920x1080 Medium 301
1920x1080 High 239
1920x1080 Ultra 150

Minecraft with AMD Ryzen 7 5700X + AMD Radeon RX 5700 XT, In-Depth Analysis

Minecraft pairs an AMD Ryzen 7 5700X with an AMD Radeon RX 5700 XT in a combination that produces a wide spread of frame rates depending on how aggressively you push the graphics settings. The measured data covers four presets—Low, Medium, High, and Ultra—at three resolutions, and the results reveal a system that is clearly capable of high refresh rate play at 1080p and 1440p, while 4K demands more conservative choices. This analysis breaks down the measured FPS, the role of each component, and how this pairing stacks up against other tested configurations in the database.

Settings Recommendations

The measured FPS data points to Medium as the most balanced preset for this combination across all three resolutions. At 1920x1080, Medium delivers an average of 301 FPS, with a minimum of 256 FPS and a maximum of 347 FPS. That minimum is still well above the refresh rate of most high-end monitors, so the experience remains consistently smooth even during demanding scenes. At 2560x1440, Medium drops to 190 FPS average, with a minimum of 162 FPS and a maximum of 219 FPS. The 162 FPS floor is again comfortably playable on a 144Hz display. At 3840x2160, Medium yields 99 FPS average, with a minimum of 85 FPS and a maximum of 114 FPS. This is the only preset at 4K that keeps the minimum above 60 FPS, making it the sole viable option for a locked 60 FPS experience at that resolution.

High settings provide a noticeable step up in visual fidelity, but the frame rate cost is significant. At 1080p, High averages 239 FPS, which is still excellent for fast-paced play, but the 62 FPS drop from Medium is substantial. At 1440p, High averages 151 FPS, a 39 FPS reduction from Medium, and at 4K, High falls to 79 FPS average. The 4K High result is borderline for 60 FPS displays, as the average is above 60 but there is no reported minimum to confirm stability. Low settings push frame rates to extreme levels—381 FPS at 1080p, 240 FPS at 1440p, and 126 FPS at 4K—but the visual compromise is severe, and such high numbers exceed the refresh rate limits of virtually all consumer monitors anyway.

Ultra settings are the outlier. The performance cost is steep: at 1080p, Ultra averages 150 FPS; at 1440p, 94 FPS; and at 4K, only 49 FPS. The 4K Ultra result drops below 60 FPS, which makes it unsuitable for smooth gameplay on standard displays. The data suggests that Ultra is only worth considering if visual quality takes absolute priority over frame rate, and even then, the 4K experience would be compromised. For most users, Medium offers the best combination of smoothness and visual quality, with High as a reasonable alternative for those who prefer higher fidelity and own a 144Hz monitor at 1080p or 1440p.

GPU Role

The AMD Radeon RX 5700 XT is built on the RDNA 1.0 architecture with a Navi 10 chip, fabricated on a 7 nm process at TSMC. The GPU has 2560 shading units, 160 texture mapping units, and 64 render output units. Its clock speeds are a base of 1605 MHz, a game clock of 1755 MHz, and a boost clock of 1905 MHz. The memory subsystem consists of 8 GB of GDDR6 on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The GPU’s compute capabilities include 9.754 TFLOPS of FP32 performance and 19.51 TFLOPS of FP16 performance. The pixel rate is 121.9 GPixel/s and the texture rate is 304.8 GTexel/s.

In Minecraft, the GPU’s role becomes more pronounced as resolution increases. The 4K results show the largest spread between settings, from 49 FPS on Ultra to 126 FPS on Low. This wide gap indicates that the GPU is the primary limiting factor at 3840x2160, particularly when higher-quality textures and effects are enabled. The 8 GB VRAM capacity is sufficient for this game at these settings, as Minecraft’s texture requirements are modest compared to modern AAA titles. The memory bandwidth of 448.0 GB/s is also ample for the data throughput demanded by the game’s block-based rendering.

The RX 5700 XT’s position in the GPU hierarchy is reflected in its benchmark scores. It achieves a Passmark G3D score of 16277 and an average benchmark score of 16361. Its percentile ranking places it at 59, meaning it outperforms 59 percent of all GPUs in the database. The nearest rivals in terms of average score include the AMD Radeon Pro 5600M with a score of 16351 and a delta of 0.1 percent, the NVIDIA RTX PRO 6000 Blackwell at 16408 with a delta of -0.3 percent, the AMD Radeon PRO W7500 at 16415 with a delta of -0.3 percent, and the NVIDIA GeForce RTX 5090 D V2 at 16504 with a delta of -0.9 percent. These comparisons show that the RX 5700 XT sits in a tight performance cluster, with all rivals within a single percentage point of its average score.

The GPU’s DirectX 12 benchmark scores are relatively low, with a Passmark DirectX 12 score of 64 and a DirectX 11 score of 116. However, Minecraft’s rendering pipeline is not heavily dependent on the latest DirectX features, and the measured FPS results demonstrate that the card handles the game well at the tested settings. The GPU’s 7 nm process node and 10,300 million transistors contribute to its efficiency, though the 225 W TDP indicates it is not a low-power part.

How This Combo Ranks

The combination of the AMD Ryzen 7 5700X and the AMD Radeon RX 5700 XT ranks 2695 out of 3710 tested combos in Minecraft. This places it in the lower third of all configurations in the database, which is notable given the respectable performance numbers measured. The rank suggests that many other CPU-GPU pairings achieve higher frame rates in this specific game, likely due to the fact that Minecraft can be heavily CPU-bound at lower resolutions.

The CPU component of this combo, the Ryzen 7 5700X, has a percentile ranking of 79 among all CPUs, indicating it outperforms 79 percent of processors. Its average benchmark score is 27578. The nearest CPU rivals are the Intel Core i5-12600K with an identical average score of 27578 and a delta of 0 percent, the AMD Ryzen 7 5800 at 27535 with a delta of 0.2 percent, the AMD Ryzen 5 7600X at 27636 with a delta of -0.2 percent, and the Intel Core Ultra 5 125H at 27507 with a delta of 0.3 percent. These scores place the 5700X in a very tight competitive band, with all rivals within 0.3 percent of each other.

The GPU component has a percentile ranking of 59 among all GPUs, and its average benchmark score is 16361. The combination of a top-21 percent CPU with a mid-range GPU creates a pairing where the CPU has more headroom than the GPU can fully utilize at higher resolutions. The combo rank of 2695 out of 3710 reflects this imbalance, as combos with more balanced or higher-end GPUs tend to score better in Minecraft’s frame rate measurements.

The data indicates that this combo is not among the top performers in the database, but it is far from the bottom. The rank of 2695 places it in the 72.6 percentile of tested combos, meaning it outperforms roughly 72.6 percent of all configurations. This is a solid mid-pack result, and the measured FPS numbers show that the combo is capable of high frame rates in most scenarios, even if it does not top any leaderboards.

Measured FPS Breakdown

At 1920x1080, the combo produces its highest frame rates. Low settings average 381 FPS, which is the fastest result in the entire measured set. Medium settings average 301 FPS, with a minimum of 256 FPS and a maximum of 347 FPS. High settings average 239 FPS, and Ultra settings average 150 FPS. The progression from Low to Ultra shows a steady decline, with the biggest single drop occurring between Medium and High at 62 FPS. The 1080p results are all above 144 FPS except for Ultra, which still clears 150 FPS, so this resolution is well-suited for high refresh rate monitors with this combo.

At 2560x1440, the frame rates remain strong. Low settings average 240 FPS, which is exactly double the 4K Ultra result. Medium settings average 190 FPS, with a minimum of 162 FPS and a maximum of 219 FPS. High settings average 151 FPS, and Ultra settings average 94 FPS. The 1440p results show that the combo can handle this resolution with ease on all presets except Ultra, which still produces a playable 94 FPS. The minimum FPS of 162 at Medium is particularly impressive, as it ensures no drops below the typical 144Hz refresh rate.

At 3840x2160, the frame rates drop significantly. Low settings average 126 FPS, which is still smooth for most displays. Medium settings average 99 FPS, with a minimum of 85 FPS and a maximum of 114 FPS. High settings average 79 FPS, and Ultra settings average 49 FPS. The 4K results show a clear limitation: Ultra cannot maintain 60 FPS, and High is borderline. Medium is the only preset that provides a comfortable margin above 60 FPS, with a minimum of 85 FPS. Low settings offer the highest average at 126 FPS, but the visual quality trade-off is substantial.

The measured data includes minimum and maximum FPS only for the Medium preset at each resolution. At 1080p Medium, the range is 256 to 347 FPS, a spread of 91 FPS. At 1440p Medium, the range is 162 to 219 FPS, a spread of 57 FPS. At 4K Medium, the range is 85 to 114 FPS, a spread of 29 FPS. The narrowing spread at higher resolutions indicates that the GPU becomes more consistently loaded, reducing frame time variance.

Resolution Scaling

The transition from 1080p to 1440p and then to 4K reveals how the combo scales with resolution. At Low settings, the average FPS goes from 381 at 1080p to 240 at 1440p, a drop of 37 percent, and then to 126 at 4K, a further drop of 47.5 percent from 1440p. The total drop from 1080p to 4K at Low settings is 66.9 percent. At Medium settings, the averages are 301 at 1080p, 190 at 1440p, and 99 at 4K. This represents a 36.9 percent drop from 1080p to 1440p and a 47.9 percent drop from 1440p to 4K, with a total drop of 67.1 percent from 1080p to 4K.

High settings show a similar pattern: 239 at 1080p, 151 at 1440p, and 79 at 4K. The drop from 1080p to 1440p is 36.8 percent, and from 1440p to 4K is 47.7 percent, with a total drop of 66.9 percent. Ultra settings follow the same trend: 150 at 1080p, 94 at 1440p, and 49 at 4K. The drop from 1080p to 1440p is 37.3 percent, from 1440p to 4K is 47.9 percent, and the total drop is 67.3 percent.

The consistency of these percentage drops across all settings is striking. Regardless of the preset, the combo loses roughly 37 percent of its frame rate going from 1080p to 1440p, and roughly 48 percent going from 1440p to 4K. This uniformity suggests that the scaling is driven by the GPU’s pixel throughput capabilities rather than any CPU limitation. The RX 5700 XT’s pixel rate of 121.9 GPixel/s and texture rate of 304.8 GTexel/s define the upper bound of rendering throughput, and the measured FPS declines in proportion to the increase in pixel count from 1080p (2.07 million pixels) to 1440p (3.69 million pixels) to 4K (8.29 million pixels).

The fact that the frame rate drops by roughly two-thirds from 1080p to 4K indicates that the GPU is the limiting component at higher resolutions. If the CPU were the bottleneck, the scaling would be less pronounced, and the frame rates would plateau or drop more gradually. The data shows a near-linear relationship between pixel count and frame rate, which is characteristic of a GPU-bound scenario.

CPU Role

The AMD Ryzen 7 5700X is a Zen 3 architecture processor with the codename Vermeer, built on a 7 nm process at TSMC. It has 8 cores and 16 threads, with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. The CPU’s cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache. Memory support is DDR4 with dual-channel configuration and a bandwidth of 51.2 GB/s. The CPU supports ECC memory and has a PCIe Gen 4 interface with 20 lanes. The TDP is 65 W, and the socket is AMD Socket AM4.

In Minecraft, the CPU’s role is most evident at lower resolutions where the GPU is not fully stressed. At 1080p Low, the combo achieves 381 FPS, which is an exceptionally high frame rate that likely approaches the CPU’s single-threaded limit. The Ryzen 7 5700X has a Passmark single-thread score of 3385 and a 3DMark single-thread score of 921, indicating strong single-core performance. The 3DMark 2-thread score of 1821 and 4-thread score of 3512 show that the CPU scales well with additional threads, which is relevant for Minecraft’s multiple game threads.

The CPU’s multi-threaded capabilities are substantial, with a Cinebench R23 multicore score of 13184 and a Geekbench multicore score of 10779. The Passmark multithread score is 26612, and the 3DMark 16-thread score is 6858. These scores place the CPU in the 79th percentile of all CPUs, indicating it is a strong performer. However, in Minecraft, the single-thread performance is often more critical than multi-thread performance, as the game’s main render thread is typically the bottleneck.

The measured FPS at 1080p and 1440p suggests that the CPU is capable of feeding the GPU with enough data to maintain high frame rates. At 1440p Medium, the combo hits 190 FPS, and at 1080p Medium, it hits 301 FPS. These numbers indicate that the CPU is not limiting performance at these settings, as the GPU is the primary constraint at higher resolutions. The fact that the frame rates scale consistently with resolution, as noted in the previous section, further supports the conclusion that the CPU has sufficient headroom.

The Ryzen 7 5700X’s nearest rivals in CPU benchmark scores include the Intel Core i5-12600K at 27578 with a delta of 0 percent, the AMD Ryzen 7 5800 at 27535 with a delta of 0.2 percent, the AMD Ryzen 5 7600X at 27636 with a delta of -0.2 percent, and the Intel Core Ultra 5 125H at 27507 with a delta of 0.3 percent. These scores are all within a fraction of a percent of each other, demonstrating that the 5700X is competitively positioned in its performance class. The 8-core, 16-thread configuration with a 4.60 GHz boost clock provides ample compute power for Minecraft’s demands, and the measured FPS results confirm that the CPU is not the weak link in this combo.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 5700 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1905 MHz MHz
TDP 225 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + AMD Radeon RX 5700 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 126.0
3840x2160 Medium 99.0
3840x2160 High 79.0
3840x2160 Ultra 49.0
2560x1440 Low 240.0
2560x1440 Medium 190.0
2560x1440 High 151.0
2560x1440 Ultra 94.0
1920x1080 Low 381.0
1920x1080 Medium 301.0
1920x1080 High 239.0
1920x1080 Ultra 150.0

Minecraft with Ryzen 7 5700X + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 5700 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RX 5700 XT

Explore FPS benchmarks for other games using this same hardware combination.