Minecraft

Minecraft

AVERAGE FPS
411
excellent

This combination delivers exceptional performance with an average of 411 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 127 204 257 324
1440p QHD 244 390 491 595
1080p Full HD 386 587 638 694

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 324
3840x2160 Medium 257
3840x2160 High 204
3840x2160 Ultra 127
2560x1440 Low 595
2560x1440 Medium 491
2560x1440 High 390
2560x1440 Ultra 244
1920x1080 Low 694
1920x1080 Medium 638
1920x1080 High 587
1920x1080 Ultra 386

Minecraft with AMD Ryzen 5 8400F + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# Minecraft with AMD Ryzen 5 8400F + NVIDIA GeForce RTX 5090 D

The AMD Ryzen 5 8400F paired with the NVIDIA GeForce RTX 5090 D delivers exceptional performance in Minecraft, placing 43rd out of 1,176 tested combos. This places the configuration in the top 3.7% of all tested systems, with measured frame rates ranging from 127 FPS at 4K Ultra to 694 FPS at 1080p Low. The data shows a system that is heavily GPU-limited at higher resolutions but becomes increasingly CPU-bound as resolution drops, with the 6-core Zen 4 processor proving sufficient to feed the flagship Blackwell GPU across most settings.

FAQ

Q: What is the overall ranking of this combo in Minecraft?

A: The combo ranks 43rd out of 1,176 tested combinations, putting it in the top 3.7% of all tested systems for this game.

Q: What is the best measured average FPS for this combo?

A: The highest average FPS recorded is 694 at 1920x1080 with Low settings. The lowest measured average is 127 FPS at 3840x2160 with Ultra settings.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 5 8400F has an average benchmark score of 25,005, placing it 0.2% above the AMD Ryzen 5 7500F (24,964) and 0.3% above the Intel Core i7-11850H (24,935). It trails the AMD EPYC 9474F by 0.4% (25,103).

Q: What is the GPU's percentile ranking among all graphics cards?

A: The NVIDIA GeForce RTX 5090 D sits in the 92nd percentile of all GPUs, with an average benchmark score of 77,712.

Q: Does the system maintain playable frame rates at 4K with maximum settings?

A: Yes, at 3840x2160 with Ultra settings the combo still produces 127 FPS average, which is well above typical display refresh rates. At 4K High settings, the average rises to 204 FPS.

Q: What are the clock speeds of the CPU and GPU?

A: The CPU has a base clock of 4.20 GHz and a boost clock of 4.70 GHz. The GPU has a base clock of 2017 MHz and a boost clock of 2407 MHz.

How This Combo Ranks

The combo's rank of 43 out of 1,176 tested combinations represents a top-tier result for Minecraft. This ranking places the system ahead of roughly 96% of all tested configurations, which is notable given the game's reputation for being CPU-intensive in certain scenarios. The data indicates that this combination of a mid-range Zen 4 processor with a flagship Blackwell GPU creates a balanced enough platform to achieve elite-level performance in Minecraft.

The ranking becomes more meaningful when considering the spread of measured FPS across resolutions. At 1080p Low, the system produces 694 FPS, while at 4K Ultra it still manages 127 FPS. The gap between these extremes shows a system that scales well across the full range of gaming scenarios, from competitive low-settings play to maximum-fidelity 4K. The 43rd position out of 1,176 suggests that only a handful of combinations—likely those with even stronger CPUs—can outperform this pairing in the most CPU-limited scenarios.

The percentile data for each component reinforces this position. The CPU sits in the 77th percentile of all processors, while the GPU sits in the 92nd percentile. This asymmetry suggests the GPU is the stronger component relative to its peers, yet the combination still achieves a top-4% overall ranking, indicating the CPU is not a significant bottleneck in Minecraft. The measured frame rates at 1080p, where CPU load is highest, confirm this: 694 FPS at Low settings is extraordinarily high and demonstrates the 8400F can keep pace with the RTX 5090 D even in the most CPU-demanding scenarios.

CPU Role

The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on the Zen 4 architecture (Phoenix codename) built on TSMC's 4nm process. It operates at a base clock of 4.20 GHz and boosts to 4.70 GHz, with a 65W TDP. The CPU has 16 MB of shared L3 cache, with 1 MB of L2 cache per core and 64 KB of L1 cache per core. Memory support is DDR5 dual-channel with a bandwidth of 83.2 GB/s.

In Minecraft, the CPU's role is most evident at lower resolutions where the GPU has less work per frame. At 1080p, the measured FPS ranges from 386 at Ultra to 694 at Low, with the gap between Low and Ultra being 308 FPS. This spread suggests that at 1080p, the CPU is doing substantial work, and the settings-driven reduction in GPU load allows the CPU to push frame rates toward its practical ceiling. The 694 FPS at 1080p Low represents the system's absolute peak output, and this figure is likely close to the CPU's maximum rendering capability in this game.

The Cinebench R23 multi-core score of 20,851 and single-core score of 2,943 provide context for the CPU's capability. The single-core performance is particularly relevant for Minecraft, which historically relies heavily on single-threaded performance for world generation and entity updates. The 3DMark single-thread score of 951 and the PassMark single-thread score of 3,685 both indicate strong per-core performance that translates well to Minecraft's workload patterns. The 16 MB L3 cache is shared across all 6 cores, which helps with the game's chunk-loading and block-update operations.

The CPU's 77th percentile ranking among all processors, combined with its nearest rivals being within 0.4% of its average score, shows that the 8400F sits in a tightly contested performance band. The AMD Ryzen 5 7500F at 0.2% delta and the Intel Core i7-13620H at 0.4% delta are essentially equivalent performers, meaning the 8400F's advantage in Minecraft comes more from the GPU pairing than from any CPU performance edge.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates. Low settings produce 694 FPS average, Medium settings produce 638 FPS (with a min of 542 and max of 733), High settings produce 587 FPS, and Ultra settings produce 386 FPS. The progression from Low to Ultra shows a steady decline, with the most dramatic drop occurring between High (587) and Ultra (386)—a 201 FPS reduction. The Medium settings row includes the only min/max data at this resolution, showing a 191 FPS spread between minimum and maximum frame times.

At 2560x1440, the frame rates remain high but show a clear step down from 1080p. Low settings average 595 FPS, Medium settings average 491 FPS (min 418, max 565), High settings average 390 FPS, and Ultra settings average 244 FPS. The gap between Low and Ultra at this resolution is 351 FPS, which is proportionally similar to the 1080p spread. The Medium settings min of 418 FPS indicates that even the lowest frame rates at 1440p are far above what would be noticeable to most players.

At 3840x2160, the system still delivers excellent performance but the GPU load becomes more significant. Low settings produce 324 FPS, Medium settings produce 257 FPS (min 218, max 295), High settings produce 204 FPS, and Ultra settings drop to 127 FPS. The 4K Ultra result is the only measured frame rate below 200 FPS across the entire dataset, and even this is well above the 60 FPS standard for most gaming displays. The Medium settings at 4K show a 77 FPS range between minimum and maximum, indicating some frame-time variance but nothing that would compromise the experience.

The settings progression at each resolution follows the expected pattern: Low is fastest, Ultra is slowest, with Medium and High falling in between. The relative ordering is consistent across all three resolutions, suggesting that the performance scaling from settings changes is stable regardless of resolution.

GPU Role

The NVIDIA GeForce RTX 5090 D is a flagship Blackwell 2.0 architecture GPU built on TSMC's 5nm process, featuring 21,760 shading units, 680 texture mapping units, and 176 raster operation units. It has 170 ray tracing cores and 680 tensor cores. The GPU operates at a base clock of 2017 MHz with a boost clock of 2407 MHz, and its 32 GB of GDDR7 memory runs at 1750 MHz (28 Gbps effective) across a 512-bit bus, delivering 1.79 TB/s of bandwidth.

The GPU's 92nd percentile ranking and average benchmark score of 77,712 place it well above most competing graphics cards. Its nearest rivals in the benchmark database are all significantly different products: the AMD Radeon RX 6650M XT (76,904, 1.1% higher), the AMD Radeon RX 6850M XT (78,940, 1.6% lower), and two NVIDIA Tesla P100 variants. This spread of rivals highlights the RTX 5090 D's position in a performance tier that has few direct competitors.

In Minecraft, the GPU's role becomes dominant at higher resolutions. The measured FPS at 4K shows a clear GPU-bound pattern: Low settings produce 324 FPS, but Ultra settings drop to 127 FPS—a 197 FPS reduction that is directly attributable to the increased GPU workload from higher-quality rendering. The 32 GB VRAM is far more than Minecraft requires, even with heavy modding, and the 1.79 TB/s bandwidth ensures that texture streaming and chunk loading never become bottlenecks.

The GPU's FP32 compute of 104.8 TFLOPS and pixel rate of 423.6 GPixel/s indicate enormous raw throughput, but Minecraft's rendering workload is more dependent on draw calls and geometry processing than raw compute. The 176 ROPs handle the game's relatively simple pixel shading efficiently, while the 680 TMUs process the block-based textures quickly. The boost clock of 2407 MHz is relatively modest for a flagship GPU, but the massive shader count compensates with parallel throughput.

Settings Recommendations

The measured data provides clear guidance for optimal settings at each resolution. At 1920x1080, all settings deliver frame rates above 386 FPS, so the choice comes down to visual preference versus the need for maximum frame rates. Low settings at 694 FPS are ideal for competitive play or high-refresh-rate displays, while High settings at 587 FPS offer a good balance of visual quality and performance. Ultra at 386 FPS is still excellent and provides the best visual experience.

At 2560x1440, the same logic applies. Low settings at 595 FPS and High settings at 390 FPS both exceed any practical display refresh rate. Ultra at 244 FPS remains well above the threshold for even 240Hz displays, making Ultra the recommended choice for 1440p users who want the best visuals without sacrificing smoothness. The Medium settings at 491 FPS with a 418 FPS minimum show no frame-time issues that would justify dropping below High.

At 3840x2160, the settings choice becomes more meaningful. Ultra at 127 FPS is still playable and exceeds 120Hz displays, but High at 204 FPS provides a substantial margin above that threshold. For 4K gaming, High settings appear to offer the optimal balance, delivering 204 FPS average while maintaining visual quality close to Ultra. Low settings at 324 FPS would be appropriate for players prioritizing maximum frame rates, but the visual degradation may not be worth the extra performance at this resolution.

The Medium settings at each resolution show a consistent pattern: they sit between Low and High in performance, with the 4K Medium result of 257 FPS being particularly strong. However, the data suggests that High settings provide the best overall experience across all resolutions, as the performance headroom is sufficient to maintain high frame rates while improving visual fidelity over Medium.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important information about the system's bottleneck characteristics. At Low settings, the system drops from 694 FPS at 1080p to 324 FPS at 4K—a 53.3% reduction. At High settings, the drop is from 587 FPS to 204 FPS—a 65.2% reduction. At Ultra settings, the drop is from 386 FPS to 127 FPS—a 67.1% reduction.

The increasing percentage drop at higher settings indicates that the GPU becomes more of a limiting factor as both resolution and settings increase. At Low settings, the CPU is doing more relative work per frame, and the resolution scaling from 1080p to 4K increases GPU load by roughly 4x while the frame rate only drops by about half. This suggests that even at 4K Low, the CPU is still contributing to the frame rate limit. At Ultra settings, the GPU load is much higher, and the frame rate drop approaches the theoretical scaling expected from a 4x pixel increase.

The transition from 1080p to 1440p shows a more moderate scaling. At Low settings, the drop is from 694 to 595 FPS—a 14.3% reduction. At High settings, the drop is from 587 to 390 FPS—a 33.6% reduction. At Ultra settings, the drop is from 386 to 244 FPS—a 36.8% reduction. The larger percentage drop at higher settings again points to GPU-bound behavior at Ultra, while Low settings at 1440p remain partially CPU-limited.

The 1440p to 4K transition shows the steepest scaling. At Low settings, the drop is from 595 to 324 FPS—a 45.5% reduction. At High settings, the drop is from 390 to 204 FPS—a 47.7% reduction. At Ultra settings, the drop is from 244 to 127 FPS—a 48.0% reduction. The consistency of these percentages across settings suggests that the 1440p to 4K transition is more uniformly GPU-bound, with the CPU having less influence on the scaling pattern.

The overall scaling analysis indicates that the system is CPU-limited at 1080p Low, transitions to a mixed CPU-GPU balance at 1440p, and becomes primarily GPU-limited at 4K High and Ultra. The 6-core CPU with its strong single-thread performance is sufficient to keep the RTX 5090 D well-fed at lower resolutions, while at 4K the GPU's raw power becomes the determining factor for frame rates.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce RTX 5090 D in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 324.0
3840x2160 Medium 257.0
3840x2160 High 204.0
3840x2160 Ultra 127.0
2560x1440 Low 595.0
2560x1440 Medium 491.0
2560x1440 High 390.0
2560x1440 Ultra 244.0
1920x1080 Low 694.0
1920x1080 Medium 638.0
1920x1080 High 587.0
1920x1080 Ultra 386.0

Minecraft with Ryzen 5 8400F + Other GPUs

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Minecraft with RTX 5090 D + Other CPUs

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