Minecraft
This combination delivers exceptional performance with an average of 375 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 117 | 187 | 235 | 297 |
| 1440p QHD | 223 | 357 | 450 | 539 |
| 1080p Full HD | 354 | 532 | 578 | 629 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4090, In-Depth Analysis
# CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor built on the Zen 3 (Cezanne) architecture, using TSMC's 7 nm process. It operates with a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU's cache configuration includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3. Memory support is DDR4 in dual-channel configuration, delivering a bandwidth of 51.2 GB/s. This processor sits on the AMD Socket AM4 platform with PCIe Gen 3 (16 lanes from the CPU) and includes integrated Radeon Vega 7 graphics.
Benchmark results for this CPU show a single-thread score of 913 in 3DMark and 2438 in Cinebench R23 single-core. Multi-threaded performance reaches 5554 in 3DMark max threads and 17272 in Cinebench R23 multicore. The PassMark multithread score is 20325, while single-thread performance is 3348. The CPU's average benchmark score is 20733, placing it in the 74th percentile of all CPUs. Its nearest rivals include the Intel Core i5-12490F with an average score of 20802 (0.3% higher), the Intel Xeon 6325P at 20821 (0.4% higher), and the Intel Core Ultra 5 125U at 20826 (0.4% higher), while the AMD EPYC 7J13 scores 20845 (0.5% higher).
In Minecraft, the CPU's role is significant because the game's world simulation, entity updates, and chunk rendering logic are heavily single-thread dependent. The 5600GT's single-thread performance, evidenced by the 3DMark single-thread score of 913 and the Cinebench R23 single-core score of 2438, becomes a limiting factor in scenarios with many entities or complex redstone contraptions. However, the measured FPS data shows that even at 1080p with Ultra settings, the combo achieves 354 FPS average — well above typical display refresh rates. The CPU's 6 cores and 12 threads provide sufficient multi-threaded headroom for background tasks, but Minecraft's primary thread will benefit from the boost clock of 4.60 GHz.
The data suggests that the CPU is not the primary bottleneck in most measured scenarios, as FPS remains high even at lower resolutions where CPU load typically dominates. At 1080p Low settings, the combo reaches 629 FPS average, indicating the CPU can feed frames faster than the GPU can render them at that preset. The 74th percentile ranking among all CPUs further contextualizes that this processor is mid-range in the broader landscape, yet it pairs adequately with a top-tier GPU for this specific title.
# GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4090 is built on the Ada Lovelace architecture with the AD102 chip, fabricated by TSMC on a 5 nm process. It contains 76,300 million transistors on a 609 mm² die, with a transistor density of 125.3 million per mm². The GPU operates with a base clock of 2235 MHz and a boost clock of 2520 MHz. Memory runs at 1313 MHz (21 Gbps effective), paired with 24 GB of GDDR6X on a 384-bit bus, yielding a bandwidth of 1.01 TB/s.
The GPU features 16384 shading units, 512 TMUs, 176 ROPs, 128 RT cores, and 512 tensor cores. Pixel rate is 443.5 GPixel/s, texture rate is 1,290.2 GTexel/s, and FP32 performance reaches 82.58 TFLOPS (with FP16 at the same 1:1 ratio). The card draws up to 450 W TDP, requires a 16-pin power connector, and has a suggested PSU of 850 W. It uses a triple-slot design, measures 304 mm in length, and supports PCIe 4.0 x16. Display outputs include 1x HDMI 2.1 and 3x DisplayPort 1.4a. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Benchmark results show a PassMark G3D score of 38194 and a GPU compute score of 26613. In 3DMark Steel Nomad DX12, the score is 9223, while Geekbench OpenCL and Vulkan scores are 255416 and 271631, respectively. The average benchmark score is 60347, placing the RTX 4090 in the 88th percentile of all GPUs. Its nearest rivals include the Intel Arc Pro A60 with an average score of 60326 (0% difference), the AMD Radeon Pro Vega 48 at 60140 (0.3% higher), and the AMD Radeon Pro W6600M scoring 61896 (2.5% higher), while the AMD Radeon PRO V710 scores 58657 (2.9% lower).
In Minecraft, the GPU's massive memory capacity of 24 GB and bandwidth of 1.01 TB/s are far beyond what the game requires, even at 4K with high-resolution texture packs. The measured FPS data confirms that the GPU is not a limiting factor at any tested resolution or setting. At 4K Ultra, the combo still achieves 117 FPS average, which is playable but shows the game's rendering engine does not scale perfectly with extreme GPU horsepower. The GPU's 88th percentile ranking indicates it is among the fastest cards available, and in a game like Minecraft — which does not heavily utilize ray tracing or modern rendering features in the same way as AAA titles — the RTX 4090's raw rasterization power dominates the frame rates.
# FAQ
Q: What is the average FPS at 1080p with High settings in Minecraft?
A: The measured average FPS at 1920x1080 with High settings is 532 FPS. This indicates that the combo is far beyond the needs of standard 60 Hz or even 144 Hz displays.
Q: How does the combo rank among all tested combinations in Minecraft?
A: The AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4090 combo ranks 179th out of 3710 tested combinations, placing it in the top 5% of all configurations tested for this game.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings achieve 539 FPS average, while Ultra settings drop to 223 FPS average. This represents a 316 FPS difference, showing that Ultra settings impose a significant rendering load.
Q: Does the RTX 4090's 24 GB VRAM provide any advantage in Minecraft?
A: The 24 GB of GDDR6X memory with 1.01 TB/s bandwidth is vastly more than Minecraft requires. Even at 4K Ultra, the game does not approach the memory capacity limits, so the VRAM advantage is theoretical rather than practical in this title.
Q: What is the minimum FPS recorded in the measured data?
A: The only rows with min FPS values are Medium settings: 200 FPS at 4K, 382 FPS at 1440p, and 492 FPS at 1080p. All other settings rows do not report minimum FPS values in the measured data.
Q: How does the CPU's single-thread performance compare to its multi-thread performance?
A: The CPU's 3DMark single-thread score is 913, while the max threads score is 5554, roughly a 6x increase. Similarly, Cinebench R23 single-core scores 2438 versus 17272 multicore, indicating strong scaling across its 6 cores and 12 threads.
# How This Combo Ranks
The AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4090 combination holds a rank of 179 out of 3710 tested combos in Minecraft. This places the pairing in the top 4.8% of all configurations measured for this game. The rank reflects the synergy between a mid-range CPU (74th percentile among all CPUs) and a top-tier GPU (88th percentile among all GPUs).
The high rank is notable because the CPU is not a flagship part. The fact that this combo still achieves 179th place indicates that Minecraft's performance ceiling at high frame rates is more dependent on GPU capabilities than CPU raw power — at least within the range of settings tested. The data shows that at 1080p Low, the combo hits 629 FPS, which is likely near the game engine's practical limits regardless of hardware.
However, the rank also reveals that there are 178 other combos that perform better. These likely feature faster CPUs with higher single-thread performance, since Minecraft's simulation thread can become a bottleneck at extremely high frame rates. The 5600GT's single-thread score of 913 in 3DMark and 2438 in Cinebench R23, while respectable, is not class-leading. In scenarios where the GPU is rendering frames faster than the CPU can update the game state, the CPU's single-thread performance becomes the limiting factor.
The gap between this combo and those ranked above it is likely small in absolute FPS terms, given that the measured frame rates are already extremely high. The ranking should be interpreted as: this combo is more than sufficient for smooth Minecraft gameplay, and the differences above 179th place are mostly academic at frame rates exceeding 300 FPS.
# Settings Recommendations
Based on the measured FPS data, the optimal settings balance depends on the target display refresh rate. For 4K displays, High settings yield 187 FPS average — sufficient for 144 Hz monitors. Medium settings at 4K provide 235 FPS average with a minimum of 200 FPS, which offers headroom for 240 Hz displays. Ultra at 4K drops to 117 FPS average, which is still smooth for 120 Hz screens but represents a 70 FPS loss compared to High.
At 1440p, High settings achieve 357 FPS average, while Medium reaches 450 FPS with a minimum of 382 FPS. Ultra at 1440p drops to 223 FPS. For competitive play on high-refresh-rate monitors (240 Hz or above), Medium at 1440p is the recommended choice because it maintains a minimum FPS above 382, ensuring no dips below common refresh rates.
At 1080p, even Ultra settings deliver 354 FPS average, while Medium reaches 578 FPS with a minimum of 492 FPS. Low settings top out at 629 FPS average. Since all presets at 1080p exceed 350 FPS, the choice is purely about visual quality versus headroom. For the best visual experience without sacrificing smoothness, High at 1080p (532 FPS) provides an excellent balance.
For most users, the recommendation is to use High settings at 4K (187 FPS) or Medium at 4K (235 FPS) if the display supports 240 Hz. The data shows that dropping from High to Medium costs only 48 FPS at 4K but provides a 35 FPS minimum improvement (from unlisted to 200 FPS). Ultra settings are only advisable when visual fidelity is paramount and the display refresh rate is 120 Hz or lower, as the 117 FPS average still delivers playable performance.
# Measured FPS Breakdown
At 1920x1080, the measured average FPS values are: Low at 629 FPS, Medium at 578 FPS (min 492, max 665), High at 532 FPS, and Ultra at 354 FPS. The progression from Low to Ultra shows a 275 FPS drop, with the largest single-step decrease occurring between High and Ultra (178 FPS). This suggests that Ultra settings introduce rendering features that disproportionately impact performance.
At 2560x1440, the results are: Low at 539 FPS, Medium at 450 FPS (min 382, max 517), High at 357 FPS, and Ultra at 223 FPS. The drop from Low to Ultra is 316 FPS. The transition from High to Ultra at 1440p costs 134 FPS, while the step from Medium to High costs 93 FPS. The minimum FPS at Medium (382) indicates that even worst-case frame times remain well above 240 Hz thresholds.
At 3840x2160, the results are: Low at 297 FPS, Medium at 235 FPS (min 200, max 270), High at 187 FPS, and Ultra at 117 FPS. The total drop from Low to Ultra is 180 FPS. At 4K, the difference between High and Ultra is 70 FPS, which is the smallest absolute gap among the three resolutions for that specific step — but the percentage drop is the largest at 37.4%.
Across all resolutions, Medium settings consistently provide the only reported minimum FPS values, giving users a guaranteed floor: 492 FPS at 1080p, 382 FPS at 1440p, and 200 FPS at 4K. This makes Medium the safest choice for maintaining consistent frame delivery, particularly on variable refresh rate displays.
# Resolution Scaling
From 1080p to 1440p, the frame rate drops are as follows: Low goes from 629 to 539 FPS (14.3% decrease), Medium from 578 to 450 (22.1% decrease), High from 532 to 357 (32.9% decrease), and Ultra from 354 to 223 (37.0% decrease). The larger percentage drops at higher settings indicate that resolution scaling amplifies the GPU's rendering load more when visual complexity is already high.
From 1440p to 4K, the drops are: Low from 539 to 297 FPS (44.9% decrease), Medium from 450 to 235 (47.8% decrease), High from 357 to 187 (47.6% decrease), and Ultra from 223 to 117 (47.5% decrease). Notably, the percentage drops across all settings are nearly identical at around 45-48% when moving from 1440p to 4K. This consistency suggests that at 4K, the GPU is becoming the limiting factor uniformly across all presets.
The total scaling from 1080p to 4K shows: Low drops 52.8% (629 to 297), Medium drops 59.3% (578 to 235), High drops 64.8% (532 to 187), and Ultra drops 66.9% (354 to 117). The trend reveals that higher settings suffer more from resolution increases. This is expected because Ultra settings at 1080p already create a heavier rendering load, and multiplying that by the 4x pixel count of 4K results in a compounded effect.
The limiting component analysis: at 1080p, the relatively small FPS differences between settings (629 Low vs 354 Ultra) indicate that the CPU's single-thread performance may be capping frame rates, since even Low settings cannot exceed 629 FPS. At 4K, the larger relative gaps between settings (297 Low vs 117 Ultra) show the GPU's rendering capabilities are the primary constraint. This pattern — where resolution increases shift the bottleneck from CPU to GPU — is typical for a combo pairing a mid-range CPU with a flagship GPU. The data suggests that for maximum frame rates at 1080p, the CPU limits the system, while at 4K, the GPU's workload dominates, making the RTX 4090's 82.58 TFLOPS of FP32 performance the decisive factor.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 4090
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4090 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 297.0 |
| 3840x2160 | Medium | 235.0 |
| 3840x2160 | High | 187.0 |
| 3840x2160 | Ultra | 117.0 |
| 2560x1440 | Low | 539.0 |
| 2560x1440 | Medium | 450.0 |
| 2560x1440 | High | 357.0 |
| 2560x1440 | Ultra | 223.0 |
| 1920x1080 | Low | 629.0 |
| 1920x1080 | Medium | 578.0 |
| 1920x1080 | High | 532.0 |
| 1920x1080 | Ultra | 354.0 |
Minecraft with Ryzen 5 5600GT + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RTX 4090 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 4090
Explore FPS benchmarks for other games using this same hardware combination.